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The point of contention between the KDF community and the devs is an issue of...

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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    where are our ships YOU SAID WE WOULD GET FOR THE END OF AUGUST.
    ships that compair to the federation counter parts .

    bop - raptor that is = to the federations defiant (hull shields)
    vorcha refit thats = to the excelsior or galaxy refit

    & so on come on thats really what most of the pvp community needs just now
    Also a klingon sci ship that can turn like there fed counter parts & shields hull.

    come on ships is what we need im happy with the content just want ships & open pvp
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    Varrangian wrote: »
    Wouldn't they have the same problem as the Kzinti since they were only seen in TAS?

    The issue with the Kzinti wasn't that they were from TAS. It's that they appeared in novels owned by Niven prior to TAS and were his property. He authorized a crossover (and supports them being used in fanfic) but Cryptic would need to pay him to use the Kzinti commercially.

    CBS regards TAS as canon now (and writers started referencing it as soon as Gene Roddenberry's assistant who decreed TAS as non-canon was gone) so coming from the animated series shouldn't be a problem.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    The issue with the Kzinti wasn't that they were from TAS. It's that they appeared in novels owned by Niven prior to TAS and were his property. He authorized a crossover (and supports them being used in fanfic) but Cryptic would need to pay him to use the Kzinti commercially.

    CBS regards TAS as canon now (and writers started referencing it as soon as Gene Roddenberry's assistant who decreed TAS as non-canon was gone) so coming from the animated series shouldn't be a problem.

    I thought most of the "creatures" from TAS all came from Niven's work. If I'm wrong that's fine I don't have a horse in this race...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    dstahl wrote: »
    We have learned from CBS that we will not be able to feature the Kzinti as a playable faction as their backstory and specifics are tied to Niven's literary works and our current license does not cover that. (We were able to use the Caitians as they appeared outside of the animated series)

    Instead we are investigating what other feline-like species might be allied with the KDF.

    How about the unidentified species that the "Cat Woman" (Publicity Photo) from Star Trek V belonged to?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    Rakshasas from D&D. You know you want tiger people instead of lions of lion cubs! :D


    Just toss on another name but keep the orange-white-black striped tiger thing.

    Actually you could use the name Rakshasas as its a historical lore reference and there-fore has no copywrite attached to it, nor can it be copyrighted.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    dstahl wrote: »
    The design of the system calls for a shared resource library and each player has a set amount of projects they can be working on. You could then share projects with one another and collaborate on them together (although I think only one person can have it checked out at a time). If someone is really good at making environements, they could do that part - then someone else could write the dialog - someone else could make the NPC costumes - and someone else could design the combat parts. It is a slick idea and add in the ratings system and I'm hoping that we'll be able to see some really good missions come up in the ratings really fast once this goes live.

    I just got shivers! How am i supposed to get any work done at work when this thing is dropped on us?:mad:

    Im so looking forward to this!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    dstahl wrote: »
    We have learned from CBS that we will not be able to feature the Kzinti as a playable faction as their backstory and specifics are tied to Niven's literary works and our current license does not cover that. (We were able to use the Caitians as they appeared outside of the animated series)

    Instead we are investigating what other feline-like species might be allied with the KDF.

    And this is why they were called 'Mirak' in starfleet command.

    I suppose actually contacting Niven for a licensing agreement is out of the realm of financial possibility?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    Varrangian wrote: »
    Wouldn't they have the same problem as the Kzinti since they were only seen in TAS?

    Sadly, yes. While I agree those are awesome choices, if we can't use the Kzinti due to licensing restrictions which prevent us from using TAS material, the other two suggested races are also out.

    Remember though, the Universe is vast! We can find more races to add to the KDF!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    I does not fix my concern...I mean what counter cloak detection will we have so that we can actually play pvp when the nebula comes out? If they can detect us whilst 10km away, then what's the use of us using a cloak...But when they use cloaks, we have NO cloak detection on the Klingon side...that's not just game-changing but game-breaking. I posted some comments on the Nebula page here on the forums. What do the devs have for us to combat this? I would hate to see every Klingon stay out of PVP just because everybody that can afford CP is flying a nebula.....

    :mad:

    I have to admit, this does bug me. We need some counter to detection. The effective inetraction range in game is so small already. Basically the game ends at 25km...the major feature of the cloak is being ignored because there is no long-range and barely an intermediate game. There is no strategic layer...the use of Sector Space would vastly improve the significance of the Cloak for travel, recon and interdiction...but once the instance is sprung, we'll still loose our tactical advantage unless there is a forced detection grid lock out for some period of time after the instance starts.

    The tactical benefit of the cloak in the instance would still suffer though due to the short interaction range in game.

    I'd love for us to be able to come up with a way to make the cloak more significant through game mechanics and adjustments.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    dstahl wrote: »
    Do you mean a 4 legged creature or more "canoid" like facial features?



    Well if our "investigation" doesn't turn up anything related, we will most likely invent our own feline like species for the KDF to play.

    The only other one that I know of is the Lyrans from Starfleet Battles, soft canon at best and right out at worst. I'm not sure who their rights presently belong to, if anyone. They were big, burly felinoids with larger flared ears and rather brutish looking heads that reminded me of a bull more than anything else.

    Memory Beta link - http://memory-beta.wikia.com/wiki/Lyran
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    StormShade wrote:
    Remember though, the Universe is vast! We can find more races to add to the KDF!

    Crimto. Starlians. Phanoians. To name three.

    ;)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    StormShade wrote:
    Sadly, yes. While I agree those are awesome choices, if we can't use the Kzinti due to licensing restrictions which prevent us from using TAS material, the other two suggested races are also out.

    Remember though, the Universe is vast! We can find more races to add to the KDF!

    And a canine one too? :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    superchum wrote: »
    Crimto. Starlians. Phanoians. To name three.

    ;)

    Do you have a source of any kind for those guys? I can't find them on either Memory Alpha or Beta and a Google search turns up nothing on those names.

    Or were those just out of a hat?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    wrote:
    The design of the system calls for a shared resource library and each player has a set amount of projects they can be working on. You could then share projects with one another and collaborate on them together (although I think only one person can have it checked out at a time). If someone is really good at making environements, they could do that part - then someone else could write the dialog - someone else could make the NPC costumes - and someone else could design the combat parts. It is a slick idea and add in the ratings system and I'm hoping that we'll be able to see some really good missions come up in the ratings really fast once this goes live.
    Wow. This is a lot more extensive than I anticipated. I'm curious what sort of flexibility we'll have in building the actual environment. Can we, for example, make smaller corridors than we see? It'd be nice to design our own ship interiors.

    Also, how will rewards for doing the missions be handled? If we allow anyone to access the UGC, will we able to choose rewards for completing the mission? Or will drops just be random based on enemy level/type? This opens the door for a lot of possibilities, not only in things to make, but things to do once you hit VA and are tired of the dailies.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    StormShade wrote:
    Sadly, yes. While I agree those are awesome choices, if we can't use the Kzinti due to licensing restrictions which prevent us from using TAS material, the other two suggested races are also out.

    Remember though, the Universe is vast! We can find more races to add to the KDF!

    Dstahl said the licensing issue was tied to Niven, not TAS. Is TAS out as well...?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    Lockup wrote: »
    Do you have a source of any kind for those guys? I can't find them on either Memory Alpha or Beta and a Google search turns up nothing on those names.

    Or were those just out of a hat?

    Those are aliens seen in exploration missions created for this game.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    Will the UGC include pets that we can build and tie to NPCs?...can we use the same pet customizer and use its models in place of the typical humanoid NPC characters?

    Oh yeah...I wanted to say how great it to see how warm and cuddly this thread is:o
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    Those are aliens seen in exploration missions created for this game.

    Ah! I thought they sounded familiar but I couldn't place them.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    dstahl wrote: »
    We have learned from CBS that we will not be able to feature the Kzinti as a playable faction as their backstory and specifics are tied to Niven's literary works and our current license does not cover that. (We were able to use the Caitians as they appeared outside of the animated series)

    Instead we are investigating what other feline-like species might be allied with the KDF.


    I thought there was a script written for Enterprise that would have been in the next season but then the show was canceled. It would have featured the Kzinti if I'm not mistaken. Would that enable you to use them even though the episode was not filmed?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    As I understand it there was a script, even some preliminary creature effects sculpts done, but the episode itself was never produced. In a situation like that the licensing likely reverted back to Niven by default, so a fresh agreement would have to be made since the Kzinti have never appeared in the Star Trek canon outside of TAS which was contested.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    StormShade wrote:
    Sadly, yes. While I agree those are awesome choices, if we can't use the Kzinti due to licensing restrictions which prevent us from using TAS material, the other two suggested races are also out.

    Remember though, the Universe is vast! We can find more races to add to the KDF!

    You could always make the Cat race the Tzenkethi
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    StormShade wrote:
    Sadly, yes. While I agree those are awesome choices, if we can't use the Kzinti due to licensing restrictions which prevent us from using TAS material, the other two suggested races are also out.

    Remember though, the Universe is vast! We can find more races to add to the KDF!

    As someone else mentioned, the Tzenkethi could easily be a feline race to add to the KDF (which would be appreciated).

    Me, I'm still just waiting on Caitian Bridge Officers to be made available to my Fed captains.....

    Any update on those?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    dstahl wrote: »
    The design of the system calls for a shared resource library and each player has a set amount of projects they can be working on. You could then share projects with one another and collaborate on them together (although I think only one person can have it checked out at a time). If someone is really good at making environements, they could do that part - then someone else could write the dialog - someone else could make the NPC costumes - and someone else could design the combat parts. It is a slick idea and add in the ratings system and I'm hoping that we'll be able to see some really good missions come up in the ratings really fast once this goes live.

    just getting caught up on today's dev banter...wow this right here sounds enormously exciting! Hopefully it will help distinguish the really good quality episodes with high collaboration to those that are quickly slapped together.

    im more excited that with a very strong UGC tool, the devs will have more time for other STO game elements!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    StormShade wrote:
    Sadly, yes. While I agree those are awesome choices, if we can't use the Kzinti due to licensing restrictions which prevent us from using TAS material, the other two suggested races are also out.

    Remember though, the Universe is vast! We can find more races to add to the KDF!


    Oh my God NOOOO!!!!! That means no Edosians! No Lt. Arex?!?

    I really hope the licensing issue clears up at some point in the future. :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    Lockup wrote: »
    Do you have a source of any kind for those guys?

    The B'Tran Cluster. And possibly the STO Wiki.

    But I'd try the B'Tran Cluster.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    superchum wrote: »
    The B'Tran Cluster. And possibly the STO Wiki.

    But I'd try the B'Tran Cluster.

    Hmm, guess the original question about who those guys were was asked by a klingon toon player who gave up leveling before he got to B'tran.

    If this is turning into the put-my-favorite-made-up-alien species-in-the-game-please thread, I'd like to see something like an ewok. Then I want to throw a plasma grenade at it. Then I want to put out the flames on the burning ewok looking thing by stomping out the flre with my boot.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    boglejam wrote: »
    Hmm, guess the original question about who those guys were was asked by a klingon toon player who gave up leveling before he got to B'tran.

    They're the NPCs that ask klingons for help throughout Azlesza.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    You could always make the Cat race the Tzenkethi

    They're supposed to be lizard creatures.

    There are the Mirak, who were Kzinti stand-ins in Starfleet Battles, but they're likely Interplay's property.

    I was digging through all of this when I suggested the Vedala, who should be the sole property of CBS. (Although there even seems to be some internal confusion at Cryptic whether the Kzinti issue was tied to Niven or TAS or both.)

    I'll dig and see if I can't find anything more fitting or obscure.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    boglejam wrote: »
    Hmm, guess the original question about who those guys were was asked by a klingon toon player who gave up leveling before he got to B'tran.

    If this is turning into the put-my-favorite-made-up-alien species-in-the-game-please thread, I'd like to see something like an ewok. Then I want to throw a plasma grenade at it. Then I want to put out the flames on the burning ewok looking thing by stomping out the flre with my boot.

    Nice assumption, I being the person who asked the question, and not too far off the mark. I haven't leveled a Klingon to B'tran yet, not being a big PvPer, although I have gotten a Fed there. I simply didn't recognize the names at the time as has already been mentioned.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    dstahl wrote: »
    We have learned from CBS that we will not be able to feature the Kzinti as a playable faction as their backstory and specifics are tied to Niven's literary works and our current license does not cover that. (We were able to use the Caitians as they appeared outside of the animated series)

    Instead we are investigating what other feline-like species might be allied with the KDF.


    Truth be told, given that the Kzinti are so wrapped up in Niven's writing and shared universe, when you 1st suggested them, my first thought was "Kzinti ! How the heck did they get Larry to agree to using them?"
    So you guys not being able to use em, while saddening, its something I saw coming. Now as to a suggested replacement race, perhaps they could be a race of cat people who evolved on some sort of Massive Mining Ship....
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