I am sure that this may already been suggested. This is direclty for the the devs. I think that this is a very simple change and can be done rather easily. I propose a change the load screen when warping between the sector blocks (any sector block) or all. I think that the LCARS screen looks pretty tired an boring. In order to improve the experience, have an actual warp screen. A star field with the stars flying past at different speeds. You could change the loading percentages to reflect the total distance traveled from current postion to destination. It does not have to be a complete redesign. The star field that is visible if you visit the shuttle bridge is a pretty easy screen to copy and paste. If really wanted to get crazy, you could design a transwarp screen as seen in the Voyager series finale. Of couse, that was a Borg transwarp conduit but it can easily be FED like by adding the FED blue etc.. If you think about it, I think it will improve the the overall experience of the game and make it flow much better. The load screen is not on for long and really does not need to be but as long as it is - why not make it look cool!!
1. Finished KDF faction.
2. Finished PvP system, including open Pvp and Starbase Sieges.
3. Spanish localization and launching for south Europe and Americas.
Short Term: please fix the balance of the Vesta and Warships and the C-store ships; these ships are supposed to be the best the fleet has to offer, and for the cost, we players are getting very little. The ships are claimed to be X but we're getting Y. An example of this is with the Heavy Cruiser from the C-store, it costs 1000 zen and mos people buy it to get the console which claims a Reduction in the time for transwarp (50% reduction in transwarp cooldown time and an increase in warp efficieny). However this console doesn't do this in the slightest. It increases the cooldown time rather than reducing it and if you already have your warp efficiency at 99 it doesn't add to it.
The Vesta is horribly under powered, it should at the very least have 4 weapon slots fore and aft. The quantum shielding isn't invulnerable, even if you're at full health and full power while draining from another attacking ship via energy siphon it can still (and on a far more regular basis than it should be) fail and your ship can still be destroyed.
The Breen Ghet warship from the winter wonderland is no where near as powerful as your website suggests. It's not on par with the Dreadnaught, even my Galor warship is better than it. This shouldn't be the case. (Noting the Galor didn't even come with a special item, just the spiral disruptors available via the dilithium store).
Fix clicking zone for missions; whenever I transwarp to say I don't know, Doomsday so I can get to the transwarp gate, or Stranded in space to go to ESD because the transwarp cooldown is ridiculously long even with my duty officer dropping it by half if I click anywhere on the screen (say to adjust the camera) I'm instantly pulled into the mission even though I haven't clicked the button. This needs to be fixed and there is no options that allow me to narrow that area of affect.
Medium range goals: Make the animated parts of the transwarp optional.
Transwarp nodes you can place in specific locations and transwarp to for free for a given period of time. (Say 12 hours).
Actual Crystalline Entity encounter (I've had the mission in my "in progress" menu for months but not once have I actually ever fought the crystalline entity.
Fully open ships; no more partial ships or little areas where you can only go into it at some point in time. An open ship that I can go into every room.
Price reduction in the C-store for Clothing. I shouldn't nor should anyone else have to pay 5.50$ for digital clothing. This is utter stupidity. .50$ sure, (50 zen), but no 550 zen.
More ways to get Omega Marks; replaying the same STFs is just a pain and boring.
Long Term
More story; this regional planetary stuff is boring; I joined this game because I'm a Star Trek fan not a WOW fan. I don't want to sit on my computer for hours on end grinding to get stuff. My time is far more valuable than that. I want storyline, I want episodes that are actually story driven.
Better Graphics; seriously with the Unreal Engine 5 coming out and other engines like the one used for Skyrim why your game isn't HD and with better graphics and better interactions I don't know.
Fixed clipping; I'm tired of running into objects and instead of stopping I just sort of slow down and get stuck.
Fix one hit kill shots: this is utter BS, we players can't get one hit kills but the NPCs can, I can't count anymore the number of times I've gone into battle with full shields full weapons full health and been dropped in a matter of seconds. This shouldn't happen and it's wearing thin.
My final request is there should be a new Fed or Klingon faction (or both) where you can play a Recluse or Free Borg with their own Borg ship line. They should have their own storyline with their own set of episodes separate from the ones that already exist.
Requesting some items for the GPL store (or if appropriate Lobi Store or Z-Store):
-Latinum Horta! Both non-combat permanent and combat consumable.
-Tribble of Latinum. Buff: Every hour or day you recieve 10 or 100 GPL, respectively.
-Latinum rings.
-A matching pants for the Ferengi Entrepreneur's Jacket. Why is there a matching skirt but no pants? For this item I would suggest using "Off Duty - Pants - Loose Long", under Lower select "Basic 4" as the template and line the side with GPL. Simple easy copy/paste-ish work imo. Quick $ for you. Make it happen
-Weapons made/lined with GPL: Sword, Falchion, Lirpa, or maybe a new weapon model.
-Earrings. You've done this already however, allow males to wear earrings too. Bajoran males aren't the only ones who have free reign on earrings you know
-Latinum EVA suit.
Mid Term
-Allow the D'Kora to change its designation to SS
-This pertains to the D'Kora. Lower the Ferengi Marauder 3 piece set bonus:
"Friends in High Places" to 1 hour instead of 2
-Within the D'Kora bridge, replace each of the 6 hexagons on the walls with trophy shelves. And directly behind the Dabo table create an alcove for a floor trophy
Long Term
-While I'm on the subject of bridges... create a unique bridge for the Ferengi Na'Far or more shuttle bridge selections as well.
Short-term
- Fewer lockbox ships; more C-store ships (self-explanatory)
- Year change to 2410, onward (come on, all this stuff can't be happening inside one year)
- "Gangnam style" emote (just kidding!)
- More of those "generic" ships for the random alien races
Mid-term
- Full KDF faction (levels 1-50, more episode missions, unique tutorial and opening cinematic)
- More FEs (New Romulus, as awesome as it is, is kind of grindy)
- More Foundry love (assets, mechanics, etc)
Long-term
- Romulan playable faction (preferably one of the "enemy" factions)
- Better exploration (possibly involving Foundry)
- Develop those minor alien races from exploration clusters (Phaonian, Vito'D, Zantil, etc)
"Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them." -Thomas Marrone
I don't know if this is a short term or long term project but I would like to see the Type 2 Phaser to be able to be upgraded to a higher end weapon. This could be done as a lobi item (turn in your phaser with lobi for the next version like the enivormental set), a vetern reward, or even a zen store item. I still see a lot of these being used in game and I feel that many people love the sound and visual effects of the weapon.:)
Short term:
1 Fix the pidgin/jabber/XMPP client so i can chat to my fleets I am gold in CO and STO.
2 add an option to not gain leveling XP when sending out duty officers.
I Absolutly love the Doff system id love to see something like it in CO and NWO its so unique and awsome however. Im almost level 40 and ive left earth dock maybe 3 times
3 Id like to be able to summon my first officer as a non combat pet in spacedock.
Cosmetic/medium term:
1 uniform diversity,
having 2 differnt catigories for off duty makes me less likly to want to buy paid content I dont buy outfits to have the same dress as everyone else. Optimally just get rid of the catagories all together its not like they make up wear a uniform in combat.
2 hair variety
medium length hair, more long hair, we got 1000 short hair and a bunch of buns/pigtails ponytails but very few just above the sholder length hairs. more long hair is also nice maybe a long sleek. braids are also nice.
3 Ship officer customization:
be nice to have a "uniform" for random ppl on my ship and generic security officers be really nice to be able to "place" a duty officer or bridge officer in a certian spot on my ship.
Long term(dreams):
1-Finish KDF
before you even think of adding a third faction, give them more outfit options at least give them some of the off duty options. see my comment on hairs, it will also be nice if the colour options for kdf offered colours other than red,white,black, and shades of mud some decent greens would be nice maybe some golds that didnt look like vomit. i know your going for grit and dirt here but seriously you can have PINK wepons thanks to winter.
2 add special race features to "alien"
weather it be a perk for buying a lot of ferisian or borg player/bridgeofficer content
or a costume pack for 550zen, or maybe even part of a large 2000 zen bundle including playability of both types of catfolk a special catfolk off duty outfit. Id like to put cattails/heads ect on my aliens
3 Ship upgrade/reskin option
instead of getting a new strange ship ever 10 levels, (or 2 days of Doff missions) id prefer having the option to...upgrade my old ship to be as good as next level of ships. or reskin the new ship to look like it even if this takes Zen or dilitium.
at level 20 i found my perfect ship it was awsome it was perfect... it was outleveled before i left spacedock. every ship since has been ...meh. id perfer this to having the same ship that everyone buys cause it has cool stats or cause they won it doing 25 days of races.
id also be more likly to buy ship slots if i knew id keep ships for more than a week at best.
also have similar issues about ship colours all looking like mud.
Make the Aegis set travel faster than warp 10! It costs 10 Million EC!!!
The popup box at the beginning of the challenge player is built for Federation play (in space at least), rather than Klingon
At battle group Omega, the Borg woman talks about marks of valour and exploration
Mid Term
Fix the Crew losses on the Vo'quv Carrier. Very few battles leave me with more than a quarter of my crew left, which hurts my hull repair rates.
Fix the Bird-Of-Prey AI. They have to be told to attack and re-launched continuously or they fly around either attacking with their turret or doing absolutely nothing.
For more information, see my Signature.
Fix the crew losses on a Vo'quv Carrier! Also the BOP AI!
Create a feature under the Skills tab to be able to save different skill configurations. Ofcoarse, a player would have to pay to unlock a saved configuration slot. You can allow a limit to the amount of saved configurations per character but in all honesty if people are willing/wanting to make 10+ different configurations per character let them, more $ for you
I would like to see a Silder Bar added to the Commission Duty officers.When you go to buy a Personnel Officer pack it will only allow 1 at a time.After clicking 50 or so times your finger will start to hert.Can a UI Silder Bar please be added to this maxed to 50 packs be cause that is the max amount per stack.
I would like to see this added i dont ask for much.
The fear of death follows from the fear of life. A man who lives fully is prepared to die at any time.
Hi, I just got this game, loving it so far. (In fact it has blown me away)
I only have one short, mid and long-term request (the current implementation makes my heart bleed) :
Make ship models physically at least 60% smaller in sector space but keep the speeds where they are.
It really hurts immersion to see ships stacked on top of eachother, bumping into eachother, and generally a very cluttered feeling in Sector Space.
Less important requests:
-A new top-end NX Escort ship based on the Norway -> Oslo -> that is LESS carrier and MORE direct Damage-oriented. Make it look like the Norway class but updated. I know the CG model for the Norway was lost, but you should be capable of making a look-alike and getting it approved by CBS.
-A hybrid type alternative for the Cruisers and Science vessels too. At max level all you really want is ways to experiment, differentiate yourself, and play around with this game's innate flexibility. More ships should be added in the late game, and no sooner.
-Make a server algorithm to really spread people across instances in very popular zones. Like Earth Space dock. This clutter really makes me angry!
[SIGPIC][/SIGPIC] bloodpact.net
"The greatest danger for most of us is not that our aim is too high and we miss it, but that it is too low and we reach it."
well i have a list i've been mulling over for a while, not sure where some lie but most are probably long term:
Photonic/Android playable race - have the ability of a player to play as an Emancipated Hologram (Voyager's emergency medical hologram for example) or an Android (as TNG's own Cmdr Data) with specific perks for either race
The Black MACO armor - make available the black MACO armor 'worn' by the photonic guards of Facility 4028, it could be just a reskin or a whole new set with slightly different stats
More Costume Options for the KDF - it cannot be stated enough that people who play KDF (like myself) feel left out when it comes to clothing options, there just aren't enough, while there are a few in the lobi store, they require MUCH more zen to accumulate the necessary lobi for than it does for Starfleet players to acquire their clothing (which can be bought for zen straight from a tailor). Perhaps allow KDF players to do the same as Federation, buy extra clothing straight from a tailor for zen.
Ferengi Shield/Space set - just an idle thought of adding a Ferengi Space set, especially with a shield that would alter the ship's hull skin to look like it were Latinum plated
Lobi Daily missions - Lobi crystals are VERY expensive when you take into account the cost in zen of lockbox keys, maybe make a daily mission or two that would net you around the same amount of lobi crystals as a single lockbox, and perhaps STF's as well with long (say 10 hour?) timers that would pay out more, you could even add a Lobi crystal 'event' much like the fleet marks and reputation events.
Nanopulse Edge Sword - yes i know we already get the Lirpa and Bat'Leth from the Winter event, but can you blame a girl for wanting to accessorize? ^^ Also i have been told it would 'infringe' on the Star Wars copyright on lightsabers (ponders the energy absorption ability of the tholian crystal sword and it's subsequent energy blade graphic), well i say that it's hogwash, add a simple metal backing piece for the blade to emit from along with the hilt and it looks nothing like a lightsaber
Summer Event companion to Winter Event - i've been pondering this the entirety of the recent winter event, why not a summer event also? Q could still run it of course, have it on some beach/island (on Risa perhaps) with plenty of collectibles to acquire to spend on new summer themed clothing (swimsuits, shorts, wraps, etc), could even have a battle like in the winter event, though i'm thinking crab monsters...maybe centaur like crab monsters...sounds very like Q. Naturally water guns would be the weapons to use (water balloons would be a default weapon until a gun could be obtained): dual water pistols, a rifle that fires a stream, a launcher that flings water balloons? Mmm and definitely need summer themed consumables (Bloodwine Slushie anyone?) and a Summer Tribble by extension.
Argo (or other ground vehicle) racing/driving/combat - the Summer event above could also be a test bed for this, have a dune race in Argo's or other similar ground vehicles. but moving on, while ground combat is fun and so is space combat, i would love to see a customisable ground vehicle in STO, similar to the Argo in Generations, it would open up a whole new game mechanic for players to explore (and you can always offer special vehicles for zen) and new missions based around the vehicles
Thats all for now, perhaps more later (i'm always coming up with new things or remembering others i may have forgotten ^^ stay tuned!)
New Hair for Caitian/Ferasan - i, and many friends, have Caitian and Ferasan captains, and we have bemoaned the woeful state of the number of hairstyles available to the felinoids. Increasing this number by a mere 5 hairstyles would more than quell any grumblings we have about this issue
Dilithium/GPL/Marks trading using Account Bank - now i know this may seem a bit elitist, but i'm a gold player. i pay to have extras in STO. And this here is a big extra to offer Gold Subscribers, or even all players if you feel it should. The ability to use the Account Bank to deposit and share Refined Dilithium(i say refined so that people can only still refine as much as they can acquire normally per day per character), Gold Pressed Latinum and perhaps even Fleet/Romulan/Omega Marks and Lobi Crystals among all your characters on an account. I know with my KDF i have an excess of GPL and refined Dil sitting around doing nothing, whereas my Fed i barely scrape by getting Dil and am always short of GPL after a couple trade assignments
KDF for Life! Romulan at Heart Fed cause they made me ~ :P
Short Term
Add the ability to respec Reputation System tier abilities into the Reputation system itself by trading in marks and experience.
More ways to get Lobi crystals; these things are insanely difficult to get for the rewards on offer! I'd much rather be able to buy a chunk of them for Dilitihium or even ZEN so that I can some of the more interesting Lobi crystal items. I mean 20 free Lobi crystals from replaying story missions (and that's once a month I think?) is pathetic; it won't buy you anything worth having for what is a huge amount of time to invest. And the cost to get 100 Lobi crystals from lock-boxes is staggering.
Now I don't mind lock-boxes so much as some people do, but unless you're interested in the other potential contents of the boxes then they are not a good way to gain Lobi crystals at all. Give me 200 Lobi krystals for 500 ZEN, maybe with bulk bargains and I think you'd see a lot more people clamouring to get the various goodies they want.
At the very least though some decent daily mission is an absolute must, even if it only earns 10-20 Lobi crystals each time it would be easy enough to farm over time, while still encouraging people to buy them instead to speed up the process or round out the number that they need.
Mid Term
Major refinements to the Reputation System:
Significantly alter how the Reputation System store works, specifically, remove the need to unlock items in favour of simply having items appear in the store whenever you tier up. Once items are listed in the store they should cost half as much Dilithium by being subsidised by a suitable amount of marks. For example, Romulan Mk XI ship weapons might cost 10,000 Dilithium and 250 Romulan Marks.
Increase the marks earned from space combat so that it can actually compete against Epohh breeding; as a Starfleet Vice Admiral I would expect rescuing allied ships to be worth more than chasing little furry animals around a field!
Create dynamic projects such that requisitioning a Mk XI item will cost less if you have the Mk X item to trade-in.
Long Term
Big improvements to ground combat; I'd like to see new environments being less exaggerated in scale in favour of having more detail, with a cover mechanic for shooting. This would be a big change but could apply to new missions initially, with older missioned retroactively changed later on. More missions involving ship and space-station interiors, ideally under siege.
More missions that involve less grinding (I hate running up to and scanning/using X items, and I hate killing mob after dreary, annoying mob). More alternative paths for engineers and scientists.
I'd like to see more differentiation between classes in ground combat, with engineers laying more effective traps and obstructions, and science officers almost being a kind of stealth class that can use dirty tricks like environmental systems to gain an advantage.
Short Term
Address the issue where the server stops responding for up to a minute and sometimes repeatedly.
Medium Term
Make it so that when scanners detect anomalies they appear on the map so that the player can locate them more easily.
Long Term
Upgrade the interface so that it scales to different resolutions, or alternatively make it easier for the user to move the elements around manually.
To be fair, this game is quite fun at least in the early parts that I have played so far. If the server issue is resolved fairly soon then it will not drive me away. The other things I can live with never seeing a resolution to.
-make available a c-store variant or fleet variant of raptor having 10 consoles from which 5 tactical
It should have a turn rate equal to fleet tactical escort retrofit which has cloak and 5 tac consoles.
It would give some balance in fvk pvp
Middle Term:
new maps for pvp and c&h .Maybe a new type of pvp map ?
a new queue-ing system in which you can join as team or as random player
finding a way to eliminate afk-ers from maps( both PVE and PVP)
"There already is a Borg faction, its called the Federation. They assimilate everyone else's technology and remove any biological or technical distinctiveness and add it to their own."
I refuse to be content https://www.youtube.com/watch?v=FwI0u9L4R8U
-make available a c-store variant or fleet variant of raptor having 10 consoles from which 5 tactical
It should have a turn rate equal to fleet tactical escort retrofit which has cloak and 5 tac consoles.
It would give some balance in fvk pvp
The fleet Defiant does not have a cloak. It's capable of using a cloak console from a separately-bought c-store ship. That's not in any way the same as a ship with built-in cloak.
The fleet Defiant does not have a cloak. It's capable of using a cloak console from a separately-bought c-store ship. That's not in any way the same as a ship with built-in cloak.
You are right.Forgot that.
Then it should be a 10 consoles smaller raptor/bigger b'rel from which 5 tactical and the cloak in this case should be a universal console as it is at fleet defiant.
(There is the k'vort in cannon wich is supposed to be a bigger b'rel)
It should not have the axis-turning point problem that actual raptors have.
A similar configuration equal with fed version would be :
4 fore
3 aft
33 k hull
50 crew
17 turn rate
2 device
0.9 shield mod
2 eng console,5 tactical consoles,3 science consoles
or
3 eng console,5 tactical consoles,2 science consoles
The cloak should be a universal console too.
The price just to be fair would be ~ 2500 zen+20k fleet credits if it is a fleet version.
To be fair with Cryptic as c-store version it could go up to 5000 zen
Tactical consoles are the only one's which percent increase is constant against base damage that is why i think they are important to be available for both sides.
"There already is a Borg faction, its called the Federation. They assimilate everyone else's technology and remove any biological or technical distinctiveness and add it to their own."
I refuse to be content https://www.youtube.com/watch?v=FwI0u9L4R8U
2. Short Term: Lower possible registry numbers. Talk to CBS if necessary and close away those registry numbers taken by canon vessels. It's annoying that everbody starts with NCC-9XXXX, except he have a NCC-XXXXXX with 6 numbers. Maybe you want that if we use lower numbers, everything lower then NCC-80000 ist automatically with an -A or whatever. But I'd love to have a NCC-74XXX or something like that.
3. Short Term: Release the Typhoon Class as playable ship. Waiting for it since Beta testing now.
4. Mid Term: Bring Romulans as own faction playable.
5. Mid Term: Change that blue LCARS to orange like the Belfast bridge or login screen. Its Star Trek, and not in the 23rd century. Blue is odd, orange is .
A. Improve the Aquarius' AI so that it will avoid 3km from the point of target's destruction. Aswell as allow it to engage but once it reaches a min distance of 3km it turns around to flee to 9km before turning around again to re-engage. Also let it flee should its shields get reduced to zero. Or...
B. Implement carrier commands for it or...
C. Improve the Odyssey set bonus to 50% up from 25% or...
Good day;
I have but one request and at least in part it has already been mentioned, but the more the better right?
My request is access to all character pieces no matter what faction you are playing. For example if i wish to create a reptilian race in the Federation i cannot without Gorn body parts. The imaginative possibilities would be far more possible if we had acess to all pieces including clthing on both sides.
Thanks.
Chris
"The Prime Directive is merely a guideline to help make the right choice" -Vn'dor Phail, Capt :: sneezes :: Why is it no-one dusts the bridge on Starfleet vessels?" -Emsil Marat, Glinn "We can not interfere in the progression of one's life" -Richard Lynch, LtCdr
I have no short term or medium term requests but i have 2 long term requests. 1. Make it so ALL Omega Force Armour is a costume to the character because i spent a long time in and out of Elite Lobby's trying to get this kit and to find out that i had wasted my time was unbelievably annoying. Please add this to ALL Omega, Honour or MACO Armours from Lv X to XII And 2. Please make the ground combat more exiting like moving fire and reaching for cover.
Long term: Can you break down Patch updates Cryptic as I got a new PC for Xmas and its taking forever to download them, I nearly quit the game althgether!
Captain James A. Highland
Commander James
26th Fleet
Task Force Avalon - CO USS Intrepid
There is a lot of lore, culture, available franchise content, et cetera.
It is a much better sandbox to play in and design for than the rigid and mundane Federation/Starfleet is.
Populate the Klingon world(s). Increase interactivity. Shape their environments.
Introduce more culture oriented playable and some repetitive content to consume.
Breathe life onto it. Make it feel and play more organic.
That is all.
[SIGPIC][/SIGPIC]
___________________________
Joined April 2008. Lifetime Subscriber. Original member of the original 2nd Fleet.
Expended $1,961 USD on this game - regretting it all. This game and some of its staff disappointed me, time and again, per every single cent spent!!!
1b. A personal reputation system where you can put your extra BOFFs in command of vessels in some sort of single player fleet combat. There are clearly way more BOFF being spawned in the game now than is needed and there should be a good outlet for all those spares.
I suspect that both of those are likely in the works anyway from all that has leaked out. Both make sense, and only expand the range of options for what players want to do. Since it seems those are likely forthcoming, we can call those medium term.
2. Short term: More non-uniform costume options across the board. And more KDF uniforms as well. Generally seems like a ton of options here are being left on the table that people would happily pay Zen for.
3. Long term/short term/medium term/any term: It also goes without saying KDF should be selectable from the start, and from level 1. Part of the reason so many people stick with FED is because you HAVE to start as one and you end up getting "attached" to that character. If KDF was better developed, things would rebalance themselves over time naturally. 100%.
I have zero desire to see another faction until those things are all taken care of personally. Rather have two fully developed factions than 1 sort-of-complete and 2 obviously-not-complete ones.
"We are smart." - Grebnedlog
Member of Alliance Central Command/boq botlhra'ghom
I can't remember, but I thought you could split a stack of items when depositing and withdrawing from banks. Please bring this back, or incorporate it into the game. It makes fleet bank transactions more manageable when a limit on withdrawing is in place.
I've been playing STO for about a year, and I'm a huge star trek fan. I have to reduce my point of view to just this one statement:
"Constantly grinding and replaying levels to aquire dilithium is, quite simply, not fun."
It limits the players power, and constantly makes them feel poor and frustrated. We have enough of this in our real lives thanks very much...
Mentally, players are demotivated whenever they encounter new material, items, or tools in game. ...as they know it will inevitably involve wasted time and conversions of currencies and whatnot.
Please, it is simply solved. Double or triple the daily refining limit, and provide more dilithium rewards for higher player performance and skilled play, rather than dil rewards for time spent.
Short Term-
Esc to skip videos.
More color palate options in some cases.
I saw there's more hair options coming.
Mid Term-
Open PvP systems/sectors.
Keep up the good work with ship options.
Long Term-
Playable Romulans. I'm hoping someday they'll just "uncloak"
Fleet projects for different systems. Integrate system developments/reputation.
Oh! The ah, physics of space. Y axis fixable?
Comments
I am sure that this may already been suggested. This is direclty for the the devs. I think that this is a very simple change and can be done rather easily. I propose a change the load screen when warping between the sector blocks (any sector block) or all. I think that the LCARS screen looks pretty tired an boring. In order to improve the experience, have an actual warp screen. A star field with the stars flying past at different speeds. You could change the loading percentages to reflect the total distance traveled from current postion to destination. It does not have to be a complete redesign. The star field that is visible if you visit the shuttle bridge is a pretty easy screen to copy and paste. If really wanted to get crazy, you could design a transwarp screen as seen in the Voyager series finale. Of couse, that was a Borg transwarp conduit but it can easily be FED like by adding the FED blue etc.. If you think about it, I think it will improve the the overall experience of the game and make it flow much better. The load screen is not on for long and really does not need to be but as long as it is - why not make it look cool!!
1. Finished KDF faction.
2. Finished PvP system, including open Pvp and Starbase Sieges.
3. Spanish localization and launching for south Europe and Americas.
The Vesta is horribly under powered, it should at the very least have 4 weapon slots fore and aft. The quantum shielding isn't invulnerable, even if you're at full health and full power while draining from another attacking ship via energy siphon it can still (and on a far more regular basis than it should be) fail and your ship can still be destroyed.
The Breen Ghet warship from the winter wonderland is no where near as powerful as your website suggests. It's not on par with the Dreadnaught, even my Galor warship is better than it. This shouldn't be the case. (Noting the Galor didn't even come with a special item, just the spiral disruptors available via the dilithium store).
Fix clicking zone for missions; whenever I transwarp to say I don't know, Doomsday so I can get to the transwarp gate, or Stranded in space to go to ESD because the transwarp cooldown is ridiculously long even with my duty officer dropping it by half if I click anywhere on the screen (say to adjust the camera) I'm instantly pulled into the mission even though I haven't clicked the button. This needs to be fixed and there is no options that allow me to narrow that area of affect.
Medium range goals: Make the animated parts of the transwarp optional.
Transwarp nodes you can place in specific locations and transwarp to for free for a given period of time. (Say 12 hours).
Actual Crystalline Entity encounter (I've had the mission in my "in progress" menu for months but not once have I actually ever fought the crystalline entity.
Fully open ships; no more partial ships or little areas where you can only go into it at some point in time. An open ship that I can go into every room.
Price reduction in the C-store for Clothing. I shouldn't nor should anyone else have to pay 5.50$ for digital clothing. This is utter stupidity. .50$ sure, (50 zen), but no 550 zen.
More ways to get Omega Marks; replaying the same STFs is just a pain and boring.
Long Term
More story; this regional planetary stuff is boring; I joined this game because I'm a Star Trek fan not a WOW fan. I don't want to sit on my computer for hours on end grinding to get stuff. My time is far more valuable than that. I want storyline, I want episodes that are actually story driven.
Better Graphics; seriously with the Unreal Engine 5 coming out and other engines like the one used for Skyrim why your game isn't HD and with better graphics and better interactions I don't know.
Fixed clipping; I'm tired of running into objects and instead of stopping I just sort of slow down and get stuck.
Fix one hit kill shots: this is utter BS, we players can't get one hit kills but the NPCs can, I can't count anymore the number of times I've gone into battle with full shields full weapons full health and been dropped in a matter of seconds. This shouldn't happen and it's wearing thin.
My final request is there should be a new Fed or Klingon faction (or both) where you can play a Recluse or Free Borg with their own Borg ship line. They should have their own storyline with their own set of episodes separate from the ones that already exist.
Requesting some items for the GPL store (or if appropriate Lobi Store or Z-Store):
-Latinum Horta! Both non-combat permanent and combat consumable.
-Tribble of Latinum. Buff: Every hour or day you recieve 10 or 100 GPL, respectively.
-Latinum rings.
-A matching pants for the Ferengi Entrepreneur's Jacket. Why is there a matching skirt but no pants? For this item I would suggest using "Off Duty - Pants - Loose Long", under Lower select "Basic 4" as the template and line the side with GPL. Simple easy copy/paste-ish work imo. Quick $ for you. Make it happen
-Weapons made/lined with GPL: Sword, Falchion, Lirpa, or maybe a new weapon model.
-Earrings. You've done this already however, allow males to wear earrings too. Bajoran males aren't the only ones who have free reign on earrings you know
-Latinum EVA suit.
Mid Term
-Allow the D'Kora to change its designation to SS
-This pertains to the D'Kora. Lower the Ferengi Marauder 3 piece set bonus:
"Friends in High Places" to 1 hour instead of 2
-Within the D'Kora bridge, replace each of the 6 hexagons on the walls with trophy shelves. And directly behind the Dabo table create an alcove for a floor trophy
Long Term
-While I'm on the subject of bridges... create a unique bridge for the Ferengi Na'Far or more shuttle bridge selections as well.
- Fewer lockbox ships; more C-store ships (self-explanatory)
- Year change to 2410, onward (come on, all this stuff can't be happening inside one year)
- "Gangnam style" emote (just kidding!)
- More of those "generic" ships for the random alien races
Mid-term
- Full KDF faction (levels 1-50, more episode missions, unique tutorial and opening cinematic)
- More FEs (New Romulus, as awesome as it is, is kind of grindy)
- More Foundry love (assets, mechanics, etc)
Long-term
- Romulan playable faction (preferably one of the "enemy" factions)
- Better exploration (possibly involving Foundry)
- Develop those minor alien races from exploration clusters (Phaonian, Vito'D, Zantil, etc)
"Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
-Thomas Marrone
Have Cryptic watch some Star Trek, since clearly they forgot what it was like.
Mid term:
Fix the black polygons and server performance issues.
Long term:
Add KDF clothing and ships.
He's dead, Jim.
1 Fix the pidgin/jabber/XMPP client so i can chat to my fleets I am gold in CO and STO.
2 add an option to not gain leveling XP when sending out duty officers.
I Absolutly love the Doff system id love to see something like it in CO and NWO its so unique and awsome however. Im almost level 40 and ive left earth dock maybe 3 times
3 Id like to be able to summon my first officer as a non combat pet in spacedock.
Cosmetic/medium term:
1 uniform diversity,
having 2 differnt catigories for off duty makes me less likly to want to buy paid content I dont buy outfits to have the same dress as everyone else. Optimally just get rid of the catagories all together its not like they make up wear a uniform in combat.
2 hair variety
medium length hair, more long hair, we got 1000 short hair and a bunch of buns/pigtails ponytails but very few just above the sholder length hairs. more long hair is also nice maybe a long sleek. braids are also nice.
3 Ship officer customization:
be nice to have a "uniform" for random ppl on my ship and generic security officers be really nice to be able to "place" a duty officer or bridge officer in a certian spot on my ship.
Long term(dreams):
1-Finish KDF
before you even think of adding a third faction, give them more outfit options at least give them some of the off duty options. see my comment on hairs, it will also be nice if the colour options for kdf offered colours other than red,white,black, and shades of mud some decent greens would be nice maybe some golds that didnt look like vomit. i know your going for grit and dirt here but seriously you can have PINK wepons thanks to winter.
2 add special race features to "alien"
weather it be a perk for buying a lot of ferisian or borg player/bridgeofficer content
or a costume pack for 550zen, or maybe even part of a large 2000 zen bundle including playability of both types of catfolk a special catfolk off duty outfit. Id like to put cattails/heads ect on my aliens
3 Ship upgrade/reskin option
instead of getting a new strange ship ever 10 levels, (or 2 days of Doff missions) id prefer having the option to...upgrade my old ship to be as good as next level of ships. or reskin the new ship to look like it even if this takes Zen or dilitium.
at level 20 i found my perfect ship it was awsome it was perfect... it was outleveled before i left spacedock. every ship since has been ...meh. id perfer this to having the same ship that everyone buys cause it has cool stats or cause they won it doing 25 days of races.
id also be more likly to buy ship slots if i knew id keep ships for more than a week at best.
also have similar issues about ship colours all looking like mud.
Short Term
Make the Aegis set travel faster than warp 10! It costs 10 Million EC!!!
The popup box at the beginning of the challenge player is built for Federation play (in space at least), rather than Klingon
At battle group Omega, the Borg woman talks about marks of valour and exploration
Mid Term
Fix the Crew losses on the Vo'quv Carrier. Very few battles leave me with more than a quarter of my crew left, which hurts my hull repair rates.
Fix the Bird-Of-Prey AI. They have to be told to attack and re-launched continuously or they fly around either attacking with their turret or doing absolutely nothing.
For more information, see my Signature.
Fix the crew losses on a Vo'quv Carrier! Also the BOP AI!
[SIGPIC][/SIGPIC]
Create a feature under the Skills tab to be able to save different skill configurations. Ofcoarse, a player would have to pay to unlock a saved configuration slot. You can allow a limit to the amount of saved configurations per character but in all honesty if people are willing/wanting to make 10+ different configurations per character let them, more $ for you
Ok this is for a Star Base add on
I would like to see a Silder Bar added to the Commission Duty officers.When you go to buy a Personnel Officer pack it will only allow 1 at a time.After clicking 50 or so times your finger will start to hert.Can a UI Silder Bar please be added to this maxed to 50 packs be cause that is the max amount per stack.
I would like to see this added i dont ask for much.
I only have one short, mid and long-term request (the current implementation makes my heart bleed) :
Make ship models physically at least 60% smaller in sector space but keep the speeds where they are.
It really hurts immersion to see ships stacked on top of eachother, bumping into eachother, and generally a very cluttered feeling in Sector Space.
Less important requests:
-A new top-end NX Escort ship based on the Norway -> Oslo -> that is LESS carrier and MORE direct Damage-oriented. Make it look like the Norway class but updated. I know the CG model for the Norway was lost, but you should be capable of making a look-alike and getting it approved by CBS.
-A hybrid type alternative for the Cruisers and Science vessels too. At max level all you really want is ways to experiment, differentiate yourself, and play around with this game's innate flexibility. More ships should be added in the late game, and no sooner.
-Make a server algorithm to really spread people across instances in very popular zones. Like Earth Space dock. This clutter really makes me angry!
bloodpact.net
"The greatest danger for most of us is not that our aim is too high and we miss it, but that it is too low and we reach it."
-Michelangelo
Photonic/Android playable race - have the ability of a player to play as an Emancipated Hologram (Voyager's emergency medical hologram for example) or an Android (as TNG's own Cmdr Data) with specific perks for either race
The Black MACO armor - make available the black MACO armor 'worn' by the photonic guards of Facility 4028, it could be just a reskin or a whole new set with slightly different stats
More Costume Options for the KDF - it cannot be stated enough that people who play KDF (like myself) feel left out when it comes to clothing options, there just aren't enough, while there are a few in the lobi store, they require MUCH more zen to accumulate the necessary lobi for than it does for Starfleet players to acquire their clothing (which can be bought for zen straight from a tailor). Perhaps allow KDF players to do the same as Federation, buy extra clothing straight from a tailor for zen.
Ferengi Shield/Space set - just an idle thought of adding a Ferengi Space set, especially with a shield that would alter the ship's hull skin to look like it were Latinum plated
Lobi Daily missions - Lobi crystals are VERY expensive when you take into account the cost in zen of lockbox keys, maybe make a daily mission or two that would net you around the same amount of lobi crystals as a single lockbox, and perhaps STF's as well with long (say 10 hour?) timers that would pay out more, you could even add a Lobi crystal 'event' much like the fleet marks and reputation events.
Nanopulse Edge Sword - yes i know we already get the Lirpa and Bat'Leth from the Winter event, but can you blame a girl for wanting to accessorize? ^^ Also i have been told it would 'infringe' on the Star Wars copyright on lightsabers (ponders the energy absorption ability of the tholian crystal sword and it's subsequent energy blade graphic), well i say that it's hogwash, add a simple metal backing piece for the blade to emit from along with the hilt and it looks nothing like a lightsaber
Summer Event companion to Winter Event - i've been pondering this the entirety of the recent winter event, why not a summer event also? Q could still run it of course, have it on some beach/island (on Risa perhaps) with plenty of collectibles to acquire to spend on new summer themed clothing (swimsuits, shorts, wraps, etc), could even have a battle like in the winter event, though i'm thinking crab monsters...maybe centaur like crab monsters...sounds very like Q. Naturally water guns would be the weapons to use (water balloons would be a default weapon until a gun could be obtained): dual water pistols, a rifle that fires a stream, a launcher that flings water balloons? Mmm and definitely need summer themed consumables (Bloodwine Slushie anyone?) and a Summer Tribble by extension.
Argo (or other ground vehicle) racing/driving/combat - the Summer event above could also be a test bed for this, have a dune race in Argo's or other similar ground vehicles. but moving on, while ground combat is fun and so is space combat, i would love to see a customisable ground vehicle in STO, similar to the Argo in Generations, it would open up a whole new game mechanic for players to explore (and you can always offer special vehicles for zen) and new missions based around the vehicles
Thats all for now, perhaps more later (i'm always coming up with new things or remembering others i may have forgotten ^^ stay tuned!)
New Hair for Caitian/Ferasan - i, and many friends, have Caitian and Ferasan captains, and we have bemoaned the woeful state of the number of hairstyles available to the felinoids. Increasing this number by a mere 5 hairstyles would more than quell any grumblings we have about this issue
Dilithium/GPL/Marks trading using Account Bank - now i know this may seem a bit elitist, but i'm a gold player. i pay to have extras in STO. And this here is a big extra to offer Gold Subscribers, or even all players if you feel it should. The ability to use the Account Bank to deposit and share Refined Dilithium(i say refined so that people can only still refine as much as they can acquire normally per day per character), Gold Pressed Latinum and perhaps even Fleet/Romulan/Omega Marks and Lobi Crystals among all your characters on an account. I know with my KDF i have an excess of GPL and refined Dil sitting around doing nothing, whereas my Fed i barely scrape by getting Dil and am always short of GPL after a couple trade assignments
I really want to see this game become more roleplaying, and the universe become a more living universe.
Add the ability to respec Reputation System tier abilities into the Reputation system itself by trading in marks and experience.
More ways to get Lobi crystals; these things are insanely difficult to get for the rewards on offer! I'd much rather be able to buy a chunk of them for Dilitihium or even ZEN so that I can some of the more interesting Lobi crystal items. I mean 20 free Lobi crystals from replaying story missions (and that's once a month I think?) is pathetic; it won't buy you anything worth having for what is a huge amount of time to invest. And the cost to get 100 Lobi crystals from lock-boxes is staggering.
Now I don't mind lock-boxes so much as some people do, but unless you're interested in the other potential contents of the boxes then they are not a good way to gain Lobi crystals at all. Give me 200 Lobi krystals for 500 ZEN, maybe with bulk bargains and I think you'd see a lot more people clamouring to get the various goodies they want.
At the very least though some decent daily mission is an absolute must, even if it only earns 10-20 Lobi crystals each time it would be easy enough to farm over time, while still encouraging people to buy them instead to speed up the process or round out the number that they need.
Mid Term
Major refinements to the Reputation System:
Long Term
Big improvements to ground combat; I'd like to see new environments being less exaggerated in scale in favour of having more detail, with a cover mechanic for shooting. This would be a big change but could apply to new missions initially, with older missioned retroactively changed later on. More missions involving ship and space-station interiors, ideally under siege.
More missions that involve less grinding (I hate running up to and scanning/using X items, and I hate killing mob after dreary, annoying mob). More alternative paths for engineers and scientists.
I'd like to see more differentiation between classes in ground combat, with engineers laying more effective traps and obstructions, and science officers almost being a kind of stealth class that can use dirty tricks like environmental systems to gain an advantage.
Game Balance - Ship Size and Wingmates
Address the issue where the server stops responding for up to a minute and sometimes repeatedly.
Medium Term
Make it so that when scanners detect anomalies they appear on the map so that the player can locate them more easily.
Long Term
Upgrade the interface so that it scales to different resolutions, or alternatively make it easier for the user to move the elements around manually.
To be fair, this game is quite fun at least in the early parts that I have played so far. If the server issue is resolved fairly soon then it will not drive me away. The other things I can live with never seeing a resolution to.
-make available a c-store variant or fleet variant of raptor having 10 consoles from which 5 tactical
It should have a turn rate equal to fleet tactical escort retrofit which has cloak and 5 tac consoles.
It would give some balance in fvk pvp
Middle Term:
new maps for pvp and c&h .Maybe a new type of pvp map ?
a new queue-ing system in which you can join as team or as random player
finding a way to eliminate afk-ers from maps( both PVE and PVP)
I refuse to be content https://www.youtube.com/watch?v=FwI0u9L4R8U
You are right.Forgot that.
Then it should be a 10 consoles smaller raptor/bigger b'rel from which 5 tactical and the cloak in this case should be a universal console as it is at fleet defiant.
(There is the k'vort in cannon wich is supposed to be a bigger b'rel)
It should not have the axis-turning point problem that actual raptors have.
A similar configuration equal with fed version would be :
4 fore
3 aft
33 k hull
50 crew
17 turn rate
2 device
0.9 shield mod
2 eng console,5 tactical consoles,3 science consoles
or
3 eng console,5 tactical consoles,2 science consoles
The cloak should be a universal console too.
The price just to be fair would be ~ 2500 zen+20k fleet credits if it is a fleet version.
To be fair with Cryptic as c-store version it could go up to 5000 zen
Tactical consoles are the only one's which percent increase is constant against base damage that is why i think they are important to be available for both sides.
I refuse to be content https://www.youtube.com/watch?v=FwI0u9L4R8U
2. Short Term: Lower possible registry numbers. Talk to CBS if necessary and close away those registry numbers taken by canon vessels. It's annoying that everbody starts with NCC-9XXXX, except he have a NCC-XXXXXX with 6 numbers. Maybe you want that if we use lower numbers, everything lower then NCC-80000 ist automatically with an -A or whatever. But I'd love to have a NCC-74XXX or something like that.
3. Short Term: Release the Typhoon Class as playable ship. Waiting for it since Beta testing now.
4. Mid Term: Bring Romulans as own faction playable.
5. Mid Term: Change that blue LCARS to orange like the Belfast bridge or login screen. Its Star Trek, and not in the 23rd century. Blue is odd, orange is .
A. Improve the Aquarius' AI so that it will avoid 3km from the point of target's destruction. Aswell as allow it to engage but once it reaches a min distance of 3km it turns around to flee to 9km before turning around again to re-engage. Also let it flee should its shields get reduced to zero. Or...
B. Implement carrier commands for it or...
C. Improve the Odyssey set bonus to 50% up from 25% or...
I have but one request and at least in part it has already been mentioned, but the more the better right?
My request is access to all character pieces no matter what faction you are playing. For example if i wish to create a reptilian race in the Federation i cannot without Gorn body parts. The imaginative possibilities would be far more possible if we had acess to all pieces including clthing on both sides.
Thanks.
Chris
:: sneezes :: Why is it no-one dusts the bridge on Starfleet vessels?" -Emsil Marat, Glinn
"We can not interfere in the progression of one's life" -Richard Lynch, LtCdr
MEDIUM TERM: None
Long term: Can you break down Patch updates Cryptic as I got a new PC for Xmas and its taking forever to download them, I nearly quit the game althgether!
Captain James A. Highland
26th Fleet
Task Force Avalon - CO USS Intrepid
[SIGPIC][/SIGPIC]
Klingon.
Klingon.
There is a lot of lore, culture, available franchise content, et cetera.
It is a much better sandbox to play in and design for than the rigid and mundane Federation/Starfleet is.
Populate the Klingon world(s). Increase interactivity. Shape their environments.
Introduce more culture oriented playable and some repetitive content to consume.
Breathe life onto it. Make it feel and play more organic.
That is all.
___________________________
Joined April 2008. Lifetime Subscriber. Original member of the original 2nd Fleet.
Expended $1,961 USD on this game - regretting it all. This game and some of its staff disappointed me, time and again, per every single cent spent!!!
1b. A personal reputation system where you can put your extra BOFFs in command of vessels in some sort of single player fleet combat. There are clearly way more BOFF being spawned in the game now than is needed and there should be a good outlet for all those spares.
I suspect that both of those are likely in the works anyway from all that has leaked out. Both make sense, and only expand the range of options for what players want to do. Since it seems those are likely forthcoming, we can call those medium term.
2. Short term: More non-uniform costume options across the board. And more KDF uniforms as well. Generally seems like a ton of options here are being left on the table that people would happily pay Zen for.
3. Long term/short term/medium term/any term: It also goes without saying KDF should be selectable from the start, and from level 1. Part of the reason so many people stick with FED is because you HAVE to start as one and you end up getting "attached" to that character. If KDF was better developed, things would rebalance themselves over time naturally. 100%.
I have zero desire to see another faction until those things are all taken care of personally. Rather have two fully developed factions than 1 sort-of-complete and 2 obviously-not-complete ones.
"We are smart." - Grebnedlog
Member of Alliance Central Command/boq botlhra'ghom
I've been playing STO for about a year, and I'm a huge star trek fan. I have to reduce my point of view to just this one statement:
"Constantly grinding and replaying levels to aquire dilithium is, quite simply, not fun."
It limits the players power, and constantly makes them feel poor and frustrated. We have enough of this in our real lives thanks very much...
Mentally, players are demotivated whenever they encounter new material, items, or tools in game. ...as they know it will inevitably involve wasted time and conversions of currencies and whatnot.
Please, it is simply solved. Double or triple the daily refining limit, and provide more dilithium rewards for higher player performance and skilled play, rather than dil rewards for time spent.
Esc to skip videos.
More color palate options in some cases.
I saw there's more hair options coming.
Mid Term-
Open PvP systems/sectors.
Keep up the good work with ship options.
Long Term-
Playable Romulans. I'm hoping someday they'll just "uncloak"
Fleet projects for different systems. Integrate system developments/reputation.
Oh! The ah, physics of space. Y axis fixable?