I was just trying to get in the game and kept getting booted at load in. Once i finally made it in, it seemed like most of ESD, but not all, was beaming back in.
Does anyone know what happened to cause that?
On a side note, after i swapped characters i was standing in ESD, and some guy lobbed a grenade at me and killed me with it. It was a long string of this
(blocked name for obvious reasons) deals 80 (128) Toxic Damage(Critical) to you with Corrosive Grenade Explosion
But i couldn't use any healing abilities to clear it, so i died.
Did i miss something? I didn't think that was possible.
I was just trying to get in the game and kept getting booted at load in. Once i finally made it in, it seemed like most of ESD, but not all, was beaming back in.
Does anyone know what happened to cause that?
On a side note, after i swapped characters i was standing in ESD, and some guy lobbed a grenade at me and killed me with it. It was a long string of this
(blocked name for obvious reasons) deals 80 (128) Toxic Damage(Critical) to you with Corrosive Grenade Explosion
But i couldn't use any healing abilities to clear it, so i died.
Did i miss something? I didn't think that was possible.
seemed like a bug or exploit, you shouldn't be able to use abilities in ESD.
0
rattler2Member, Star Trek Online ModeratorPosts: 58,667Community Moderator
I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
normal text = me speaking as fellow formite colored text = mod mode
There have been other incidents like this at ESD this week. Admiral Janeway has fought NPCs and players in certain instances. I heard someone else say they saw a Jem’hadar at the Romulan command.
It's a whole lot of fun having live fire on ESD every so often. During the last KDF invasion of Earth Space Dock there was absolute bedlam. Using Incite Chaos on Fed NPC's was hilarious. The past few days have seen some running battles versus Janeway. It's always nice to see players spontaneously enjoying themselves.
No need for an investigation. It's a whole lot of fun having live fire on ESD every so often. During the last KDF invasion of Earth Space Dock there was absolute bedlam. Using Incite Chaos on Fed NPC's was hilarious. The past few days have seen some running battles versus Janeway. It's always nice to see players spontaneously enjoying themselves.
Incorrect. This is a bug/exploit that shouldn't be happening. Given the possibility that first time players just finishing the tutorial could spawn into a rolling firefight on ESD and get ganked by veteran players in an area that should otherwise be free from such activity, doesn't give the game a good look from that perspective and might discourage them from playing further. At any rate, the cause has been identified and will be fixed soon. Thank you.
Star Trek Online Volunteer Community Moderator and Resident She-Wolf
Community Moderators are Unpaid Volunteers and NOT Employees of Gearbox/Cryptic
Views and Opinions May Not Reflect the Views and Opinions of Gearbox/Cryptic
No need for an investigation. It's a whole lot of fun having live fire on ESD every so often. During the last KDF invasion of Earth Space Dock there was absolute bedlam. Using Incite Chaos on Fed NPC's was hilarious. The past few days have seen some running battles versus Janeway. It's always nice to see players spontaneously enjoying themselves.
Incorrect. This is a bug/exploit that shouldn't be happening. Given the possibility that first time players just finishing the tutorial could spawn into a rolling firefight on ESD and get ganked by veteran players in an area that should otherwise be free from such activity, doesn't give the game a good look from that perspective and might discourage them from playing further. At any rate, the cause has been identified and will be fixed soon. Thank you.
Appreciated. The only unpleasant free-fire zone at ESD should be in Chat.
No need for an investigation. It's a whole lot of fun having live fire on ESD every so often. During the last KDF invasion of Earth Space Dock there was absolute bedlam. Using Incite Chaos on Fed NPC's was hilarious. The past few days have seen some running battles versus Janeway. It's always nice to see players spontaneously enjoying themselves.
Incorrect. This is a bug/exploit that shouldn't be happening. Given the possibility that first time players just finishing the tutorial could spawn into a rolling firefight on ESD and get ganked by veteran players in an area that should otherwise be free from such activity, doesn't give the game a good look from that perspective and might discourage them from playing further. At any rate, the cause has been identified and will be fixed soon. Thank you.
I've edited my post in an attempt to comply with bug & exploit rules. I would never suggest engaging first time players in a rolling firefight and ganking them nor using an exploit.
The emphasis was on spontaneous things often being fun. The other two things mentioned are both player versus NPC and I honestly have no idea if either was or is working as intended as there are precedents. For example a Triolic Pattern Enhancer has a chance to spawn hostile NPC's even in a social zone.
I apologize for my poor choice of wording on what is a very sensitive topic and will attempt to use better judgement in the future.
What actually is funny, is that some NPC's like the ship management officer were dislocated, allowing me to take his place and enjoying some confusion.
I've edited my post in an attempt to comply with bug & exploit rules. I would never suggest engaging first time players in a rolling firefight and ganking them nor using an exploit.
The emphasis was on spontaneous things often being fun. The other two things mentioned are both player versus NPC and I honestly have no idea if either was or is working as intended as there are precedents. For example a Triolic Pattern Enhancer has a chance to spawn hostile NPC's even in a social zone.
I apologize for my poor choice of wording on what is a very sensitive topic and will attempt to use better judgement in the future.
Spontaneous can be fun, but something like this in a zone that is typically one of the first new players visit, its a recipe for disaster. In any MMO there are going to be those that won't just settle for innocent fun. Thanks for understanding.
I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
normal text = me speaking as fellow formite colored text = mod mode
I will never understand why some people think ganking other players in what is supposed to be a peaceful area is "fun".
I was just on ESD and yet another Janeway NPC was being fought and then destroyed. The players involved seemed to be having fun with this unscheduled spontaneous occurrence based upon the number of them involved and their positive remarks in Zone chat.
Please keep in mind that it was not my intent to suggest ganking other players is fun and that those were not the words I used. Poorly worded posts are often going to be open to misinterpretation so my apologies again for any misunderstanding.
I will never understand why some people think ganking other players in what is supposed to be a peaceful area is "fun".
Try playing EVE Online sometime @jonsills; that happens all the time unfortunately. Your supposed to be "safe" in some areas in that game, but in some instances, as soon as you leave the station... BAM, your ganked and killed instantly (and then are killed in turn). Even the Dev's there can't understand why anyone would jump players for the fun of it in a "safe" zone, only to get killed themselves every time a few moments later; and this is from Dev's who encourage PvP big time in that game. Sad really, no matter what game you play...
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch." "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Passion and Serenity are one.
I gain power by understanding both.
In the chaos of their battle, I bring order.
I am a shadow, darkness born from light.
The Force is united within me.
Many players who are hit by the ability that creates the chaos actually seem to enjoy it and join in the fights. They keep coming back after defeat too. There's also plenty of players reviving others after their little victories.
Most who are currently there also actively seek out the instance where it's happening, judging by Zone chat.
Whatever everyone thinks of it, trolling isn't so much the idea here.
And honestly? Sociopathy? These are mostly people just playing together. Let's not exaggerate.
Oh, and my Caitian finally got to be a cat when someone used the transmuter wand on me lol.
I've edited my post in an attempt to comply with bug & exploit rules. I would never suggest engaging first time players in a rolling firefight and ganking them nor using an exploit.
The emphasis was on spontaneous things often being fun. The other two things mentioned are both player versus NPC and I honestly have no idea if either was or is working as intended as there are precedents. For example a Triolic Pattern Enhancer has a chance to spawn hostile NPC's even in a social zone.
I apologize for my poor choice of wording on what is a very sensitive topic and will attempt to use better judgement in the future.
Sorry. I wasn't saying that you implied or suggested that ganking other players was fun. I was only explaining why this bug needed to be investigated and cannot be allowed to continue. I understand that you didn't mean any malice. While I'm sure that incidents like this can be fun for veteran players, for new players it could be confusing and potentially off-putting.
Last night, Kael, darkblade, and myself observed the "Janeway Chaos Incident" on ESD as it unfolded. I know that our veteran toons were killed during the incident, so new players wouldn't stand a chance, much less understand what's going on. It's believed that the cause has been identified, though, and a fix for this will be implemented soon.
Star Trek Online Volunteer Community Moderator and Resident She-Wolf
Community Moderators are Unpaid Volunteers and NOT Employees of Gearbox/Cryptic
Views and Opinions May Not Reflect the Views and Opinions of Gearbox/Cryptic
I will never understand why some people think ganking other players in what is supposed to be a peaceful area is "fun".
Try playing EVE Online sometime @jonsills; that happens all the time unfortunately. Your supposed to be "safe" in some areas in that game, but in some instances, as soon as you leave the station... BAM, your ganked and killed instantly (and then are killed in turn). Even the Dev's there can't understand why anyone would jump players for the fun of it in a "safe" zone, only to get killed themselves every time a few moments later; and this is from Dev's who encourage PvP big time in that game. Sad really, no matter what game you play...
Peace...
It sounds like we're very lucky in STO that non-PvE gameplay only occurs in a small handful of carefully segregated war zones. Thankfully this is the only game I play.
It's difficult to imagine players just finishing the tutorial potentially being ganked by veteran players in a rolling firefight. That's not what this game is about. We have a couple in-game items that can potentially spawn a brief fight involving NPC's for entertainment purposes but that's about it. Nobody gets hurt.
That ganking statement really seemed to evoke an emotional response from quite a few people and it's no wonder given the way it just happened to be worded. Who could of known? Thanks for sharing your experience with another game.
I just reported someone for griefing that was somehow killing large groups of players around the ship tailor on ESD. I won't name them, but I do hope they get actioned for this nonsense. It is NOT fun to log in dead.
I will never understand why some people think ganking other players in what is supposed to be a peaceful area is "fun".
Try playing EVE Online sometime @jonsills; that happens all the time unfortunately. Your supposed to be "safe" in some areas in that game, but in some instances, as soon as you leave the station... BAM, your ganked and killed instantly (and then are killed in turn). Even the Dev's there can't understand why anyone would jump players for the fun of it in a "safe" zone, only to get killed themselves every time a few moments later; and this is from Dev's who encourage PvP big time in that game. Sad really, no matter what game you play...
Peace...
I did once, actually - back when it was subscription-only, they had a free-to-play week. My roommate enjoyed the game a lot, so I figured I'd give it a shot. Second mission, had to go to 0.5 sec space to mine something. Arrived in the appropriate asteroid field, died immediately. Tried again, died again. That's not fun for me, so I stopped.
The same thing nearly killed Fallout 76 during its first six months, along with the glitches it was famed for - nothing like your level-3 character building a nice shelter, then getting a notice that it's under attack and returning only to find it's been destroyed by some level 50 tossing grenades. Oh, and then getting killed by said level 50 while trying to rebuild. Fortunately, PvP is now restricted only to those who choose to do it, and even then they have to be over level 5 before the option is presented. (Also, if your PvP flag is off your C.A.M.P. is immune to damage from other players. Needless to say, my PvP flag is always off.)
Star Trek Online Volunteer Community Moderator and Resident She-Wolf
Community Moderators are Unpaid Volunteers and NOT Employees of Gearbox/Cryptic
Views and Opinions May Not Reflect the Views and Opinions of Gearbox/Cryptic
Thank you for posting that @baddmoonrizin. Even though I don't do PvP at all, and have yet to do ESD as well, I do appreciate the powers that be trying to do something to rectify the situation, as do others I am sure. As a person who has Epilepsy and has a hard time focusing & concentrating due to the damage it has caused me over the decades, I tried EVE Online as a means to help with it (with the focus & concentration I mean). However, the PvP and ganking aspect turned me off so much that I quit after only four days, and came here instead. And let me tell you, like City of Heroes, I do appreciate not being forced to play PvP and just simply enjoy playing the game. However, if there was a "Capture the Flag" option, I might just participate in that lol... 😉😋😉
I've edited my post in an attempt to comply with bug & exploit rules. I would never suggest engaging first time players in a rolling firefight and ganking them nor using an exploit.
The emphasis was on spontaneous things often being fun. The other two things mentioned are both player versus NPC and I honestly have no idea if either was or is working as intended as there are precedents. For example a Triolic Pattern Enhancer has a chance to spawn hostile NPC's even in a social zone.
I apologize for my poor choice of wording on what is a very sensitive topic and will attempt to use better judgement in the future.
Sorry. I wasn't saying that you implied or suggested that ganking other players was fun. I was only explaining why this bug needed to be investigated and cannot be allowed to continue. I understand that you didn't mean any malice. While I'm sure that incidents like this can be fun for veteran players, for new players it could be confusing and potentially off-putting.
Last night, Kael, darkblade, and myself observed the "Janeway Chaos Incident" on ESD as it unfolded. I know that our veteran toons were killed during the incident, so new players wouldn't stand a chance, much less understand what's going on. It's believed that the cause has been identified, though, and a fix for this will be implemented soon.
Yeah that's the thing here, something that's a welcomed distraction to end game geared veteran might be an insurmountable roadblock to a freshly starting player and we got remember that the first time you get to ESD is right after the tutorial.
Getting 1 shot seemingly out of no where before you can even complete the tutorial (last part of the tutorial is to speak to Quinn after all) is more likely to have people put down the game and never touch it again then to keep playing, especially since until then STO hasn't been super hard (and indeed never is as hard as that random insta death would imply) this would come totally unexpected to new players.
That's why bugs like this must be dealt with ASAP, it's not about ruining fun for veteran players but rather ensuring that new players can have fun with the game too.
And game developers must always assume that game is someone's first game.
I never played EVE, though it looked interesting in theory it seemed to be too much of a whale's game. Where I got sick of PvP was in a game called "APB:Reloaded" which was plagued by morons who would shoot their allies in the back to inflate their kill-to-fragged ratio and other nonsense.
Black Desert was not so bad even though it had compulsory PvP at endgame, though it meant that anyone who was burned out on PvP could only go so far before having to make another character or put up with the occasional ganking-happy trolls. I would still be playing that one (along with STO & ESO) except that my banks there are hopelessly buried from automated crafting/economic stuff falling apart when I went back to college and didn't have time to play, and I have not felt like taking on the mess yet.
Where I got sick of PvP was in a game called "APB:Reloaded" which was plagued by morons who would shoot their allies in the back to inflate their kill-to-fragged ratio and other nonsense.
The first Halo (on PC) was another culprit in the ganking scene, even when teamed up with other players who you "thought" were good players who would be into teamwork instead of killing everything in sight, including you. Twas honestly my first PvP experience in such ganking, and ever since then I always disliked it big time.
Aw, man... APB. That brings back some memories. ESO is where i personally get hit by the most ganking. Granted, they actively have builds to do just as just, but even then, there are those who spawn camp and only hit the lower level people. It's just really sad. It's one thing to be the master assassin build but it's another thing to be a cowardly jerk.
For me, i was spawning in and suddenly things went nuts. I was able to use SOME but not all abilities, so it's just really interesting that some but not all abilities/weapons were affected. Like healing. I could throw out a grenade but i couldn't heal at all.
Again, and i've said this else where, it really makes me miss community events on the PTS like the invasions of ESD or other hubs.
About 45 minutes to a hour ago I went to ESB after running some missions, and as I was going to sell some items, "some" folks began fighting amongst each other with weapons and abilities. At one point I myself was targeted, so not realizing what was going on (and just assuming that some bug let some NPC enemies into ESB), I shot one of the people. Upon seeing that it was in fact a actual person, and not some NPC bug, I immediately stopped and went into the store to sell my items, after which I beamed back into space and went back to doing missions. I have never personally experienced PvP in STO before (and don't plan on it either), but I just wanted to let folks know that the bug (or whatever it is) is still happening, and folks are still fighting in ESB & killing/ganking players. Not good imho.
So I was on ESD early this evening to do the event daily on an alt account and noticed something was different. This was the calm before the storm. I understand now how some things have the potential to be detrimental.
Comments
seemed like a bug or exploit, you shouldn't be able to use abilities in ESD.
normal text = me speaking as fellow formite
colored text = mod mode
Incorrect. This is a bug/exploit that shouldn't be happening. Given the possibility that first time players just finishing the tutorial could spawn into a rolling firefight on ESD and get ganked by veteran players in an area that should otherwise be free from such activity, doesn't give the game a good look from that perspective and might discourage them from playing further. At any rate, the cause has been identified and will be fixed soon. Thank you.
Views and Opinions May Not Reflect the Views and Opinions of Gearbox/Cryptic
Moderation Problems/Issues? Please contact the Community Manager
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Spontaneous can be fun, but something like this in a zone that is typically one of the first new players visit, its a recipe for disaster. In any MMO there are going to be those that won't just settle for innocent fun. Thanks for understanding.
normal text = me speaking as fellow formite
colored text = mod mode
I was just on ESD and yet another Janeway NPC was being fought and then destroyed. The players involved seemed to be having fun with this unscheduled spontaneous occurrence based upon the number of them involved and their positive remarks in Zone chat.
Please keep in mind that it was not my intent to suggest ganking other players is fun and that those were not the words I used. Poorly worded posts are often going to be open to misinterpretation so my apologies again for any misunderstanding.
Try playing EVE Online sometime @jonsills; that happens all the time unfortunately. Your supposed to be "safe" in some areas in that game, but in some instances, as soon as you leave the station... BAM, your ganked and killed instantly (and then are killed in turn). Even the Dev's there can't understand why anyone would jump players for the fun of it in a "safe" zone, only to get killed themselves every time a few moments later; and this is from Dev's who encourage PvP big time in that game. Sad really, no matter what game you play...
Peace...
I suggest you read up on the fundamentals of sociopathy and psychopathy - you'll understand why then.
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Most who are currently there also actively seek out the instance where it's happening, judging by Zone chat.
Whatever everyone thinks of it, trolling isn't so much the idea here.
And honestly? Sociopathy? These are mostly people just playing together. Let's not exaggerate.
Oh, and my Caitian finally got to be a cat when someone used the transmuter wand on me lol.
Awesome! Did you get any pic's by chance?
Peace...
Sorry. I wasn't saying that you implied or suggested that ganking other players was fun. I was only explaining why this bug needed to be investigated and cannot be allowed to continue. I understand that you didn't mean any malice. While I'm sure that incidents like this can be fun for veteran players, for new players it could be confusing and potentially off-putting.
Last night, Kael, darkblade, and myself observed the "Janeway Chaos Incident" on ESD as it unfolded. I know that our veteran toons were killed during the incident, so new players wouldn't stand a chance, much less understand what's going on. It's believed that the cause has been identified, though, and a fix for this will be implemented soon.
Views and Opinions May Not Reflect the Views and Opinions of Gearbox/Cryptic
Moderation Problems/Issues? Please contact the Community Manager
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Nah, was too busy enjoying it.
It sounds like we're very lucky in STO that non-PvE gameplay only occurs in a small handful of carefully segregated war zones. Thankfully this is the only game I play.
It's difficult to imagine players just finishing the tutorial potentially being ganked by veteran players in a rolling firefight. That's not what this game is about. We have a couple in-game items that can potentially spawn a brief fight involving NPC's for entertainment purposes but that's about it. Nobody gets hurt.
That ganking statement really seemed to evoke an emotional response from quite a few people and it's no wonder given the way it just happened to be worded. Who could of known? Thanks for sharing your experience with another game.
LLAP
The same thing nearly killed Fallout 76 during its first six months, along with the glitches it was famed for - nothing like your level-3 character building a nice shelter, then getting a notice that it's under attack and returning only to find it's been destroyed by some level 50 tossing grenades. Oh, and then getting killed by said level 50 while trying to rebuild. Fortunately, PvP is now restricted only to those who choose to do it, and even then they have to be over level 5 before the option is presented. (Also, if your PvP flag is off your C.A.M.P. is immune to damage from other players. Needless to say, my PvP flag is always off.)
Views and Opinions May Not Reflect the Views and Opinions of Gearbox/Cryptic
Moderation Problems/Issues? Please contact the Community Manager
Terms of Service / Community Rules and Policies / FCT
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Peace...
Yeah that's the thing here, something that's a welcomed distraction to end game geared veteran might be an insurmountable roadblock to a freshly starting player and we got remember that the first time you get to ESD is right after the tutorial.
Getting 1 shot seemingly out of no where before you can even complete the tutorial (last part of the tutorial is to speak to Quinn after all) is more likely to have people put down the game and never touch it again then to keep playing, especially since until then STO hasn't been super hard (and indeed never is as hard as that random insta death would imply) this would come totally unexpected to new players.
That's why bugs like this must be dealt with ASAP, it's not about ruining fun for veteran players but rather ensuring that new players can have fun with the game too.
And game developers must always assume that game is someone's first game.
Black Desert was not so bad even though it had compulsory PvP at endgame, though it meant that anyone who was burned out on PvP could only go so far before having to make another character or put up with the occasional ganking-happy trolls. I would still be playing that one (along with STO & ESO) except that my banks there are hopelessly buried from automated crafting/economic stuff falling apart when I went back to college and didn't have time to play, and I have not felt like taking on the mess yet.
The first Halo (on PC) was another culprit in the ganking scene, even when teamed up with other players who you "thought" were good players who would be into teamwork instead of killing everything in sight, including you. Twas honestly my first PvP experience in such ganking, and ever since then I always disliked it big time.
Peace...
For me, i was spawning in and suddenly things went nuts. I was able to use SOME but not all abilities, so it's just really interesting that some but not all abilities/weapons were affected. Like healing. I could throw out a grenade but i couldn't heal at all.
Again, and i've said this else where, it really makes me miss community events on the PTS like the invasions of ESD or other hubs.
Peace...