Mirror Universe Terrans have been appearing in Star Trek from the TOS to Discovery. Players have been wanting to play Terrans, but that was turned down because it was considered an evil faction.
With the advent of an additional Klingon option in the KDF, Klingon (Discovery), there is a possible alternative to creating a new faction for Terrans. Humans for Starfleet, Starfleet (TOS), and Starfleet (Discovery) could be given Human (Terran) as an optional alternative.
Klingon (Discovery) characters are differentiated from Klingon (TNG) by using the Alien body scaling options. Human (Terran)s are the same as Human (Prime), but their upbringing is different. This is how the two can be diffentiated, by Traits.
Humans have Space: Hull Regeneration Bonus and Resistance to Subsystem Offline Duration & Ground: Increased Exploit Damage for Team.
Human (Terran) could have Space: Increased Exploit Damage for Team (they know where to hit to maximize damage in space combat) & having to deal with Agonizers and Agonizer Booths gives Human (Terran) characters a tolerance to control effects (such as reduced duration and/or it slows them down rather than outright stops them, game balance depending on the degree of it's effects).
There wouldn't be need to create a new tutorial, since the character would be using the Faction tutorial appropriate for the version of Starfleet they select. Players would be free to figure out how they came to the Prime Universe, whether their character's parents came from the MU or they were trapped in the Prime Universe and they've since acclimated or they are secretly working for 'the Other Side'.
rattler2Member, Star Trek Online ModeratorPosts: 58,666Community Moderator
Hate to say it but... technically you can do that already... if you have the Terran uniforms. At least cosmetically. But making them a "subspecies" for them is probably not gonna be an option.
I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
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An easy way to include Terrans semi-officially would be to make a "Terran" trait that gives some sort of advantage at the cost of being disadvantaged in bright light and more vulnerable to flash attacks and add it to the 'human' chargen (and possibly other tabs for the rare hybrids). Then, if you have the trait active the character is "Terran Emprire" stock, if not then they are some other variant, like Prime.
I'm gonna agree with my compatriot and say the best you're going to get here is cosplay. Plus, there are already Traits available in-game through the Terran Reputation, and Mirror Incursion and Emperor's Lockboxes that would allow to you to effectively make your 2409/TOS/DSC Federation character into a functional Terran.
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An easy way to include Terrans semi-officially would be to make a "Terran" trait that gives some sort of advantage at the cost of being disadvantaged in bright light and more vulnerable to flash attacks and add it to the 'human' chargen (and possibly other tabs for the rare hybrids).
And give it an appropriate name, like "Terran Vision".
If we ever get the option to make a Terran character, then who the hell do we end up playing as in "Red Shift" ???!!!
You're telling me...I made the mistake of playing that mission on one of the few 'Terran' characters I have...and let's just say trying to logic-puzzle chasing and cleaning up after myself is...headache-inducing at best.
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I'd love for the option. Perhaps instead of a true faction, any DSC, 2409 or TOS Fed could choose to have a "transporter accident" that converts them into their Mirror version!
Visually Discovery Klingons are distinct from TNG Klingons (I'm assuming they made the Discovery Klingons a different selection because they didn't want players making Discovery Klingons with the Fed Kingon unlock) Terrans are identical to Humans in every way...you can purchase various Terran uniforms. So I just don't see a reason why the game would need this.
Can't have a honest conversation because of a white knight with power
Visually Discovery Klingons are distinct from TNG Klingons (I'm assuming they made the Discovery Klingons a different selection because they didn't want players making Discovery Klingons with the Fed Kingon unlock) Terrans are identical to Humans in every way...you can purchase various Terran uniforms. So I just don't see a reason why the game would need this.
This would've been unnecessary. Honestly, I don't know why they made DSC Klingons a different selection, because they could've restricted those visual options to KDF Klingons the way they restricted the TOS Klingon options to KDF Klingons.
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If we ever get the option to make a Terran character, then who the hell do we end up playing as in "Red Shift" ???!!!
What happens when a Prime Universe character is stuck in the Mirror Universe for a long time? If they survive, will they be the same as they were when they first arrived? Do they break, or do they bend?
Think of the movie "Us", where the main character was not who people thought she was and had switched places with her above ground counterpart.
If we ever get the option to make a Terran character, then who the hell do we end up playing as in "Red Shift" ???!!!
What happens when a Prime Universe character is stuck in the Mirror Universe for a long time? If they survive, will they be the same as they were when they first arrived? Do they break, or do they bend?
Think of the movie "Us", where the main character was not who people thought she was and had switched places with her above ground counterpart.
Oh wow, dude! Spoilers much?
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Visually Discovery Klingons are distinct from TNG Klingons (I'm assuming they made the Discovery Klingons a different selection because they didn't want players making Discovery Klingons with the Fed Kingon unlock) Terrans are identical to Humans in every way...you can purchase various Terran uniforms. So I just don't see a reason why the game would need this.
It was easier? I don't know why else they did it...I mean they have the same exact traits and all, only difference it visual looks...only other reason I can think of is because of tailor exploits? But people were able to do almost anything they wanted...so I don't know and I doubt the devs will tell.
Can't have a honest conversation because of a white knight with power
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And give it an appropriate name, like "Terran Vision".
Oh, wait...
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Real Join Date: October 2010
You're telling me...I made the mistake of playing that mission on one of the few 'Terran' characters I have...and let's just say trying to logic-puzzle chasing and cleaning up after myself is...headache-inducing at best.
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
At the very least, I want these stances!
Join Date: Aug 14th 2008
This would've been unnecessary. Honestly, I don't know why they made DSC Klingons a different selection, because they could've restricted those visual options to KDF Klingons the way they restricted the TOS Klingon options to KDF Klingons.
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What happens when a Prime Universe character is stuck in the Mirror Universe for a long time? If they survive, will they be the same as they were when they first arrived? Do they break, or do they bend?
Think of the movie "Us", where the main character was not who people thought she was and had switched places with her above ground counterpart.
Oh wow, dude! Spoilers much?
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It was easier? I don't know why else they did it...I mean they have the same exact traits and all, only difference it visual looks...only other reason I can think of is because of tailor exploits? But people were able to do almost anything they wanted...so I don't know and I doubt the devs will tell.