since yesterday's dumpster fire crash, the game has been laggy, and I've been rubber banding and SNR'ing non stop like a yoyo.
ran the usual trace route, checked my direct x diagnostics, restarted my pc, cycled my networking equipment and even had my ISP check my service.
user equipment on my end is 100% flight ready and cleared for takeoff.
so..is anyone else seeing the yoyo rubber banding and lag or is it just me?
Murphy's laws:
1- Murphy’s Law tells us that anything that can go wrong will go wrong.
2- And anything that does go wrong will get progressively worse.
3- And if you survive the first two laws it’s time to panic.
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1- Murphy’s Law tells us that anything that can go wrong will go wrong.
2- And anything that does go wrong will get progressively worse.
3- And if you survive the first two laws it’s time to panic.
1- Murphy’s Law tells us that anything that can go wrong will go wrong.
2- And anything that does go wrong will get progressively worse.
3- And if you survive the first two laws it’s time to panic.
that said..ouch, my sympathies on that...barely dialup level speed. frell, even that's being generous..
1- Murphy’s Law tells us that anything that can go wrong will go wrong.
2- And anything that does go wrong will get progressively worse.
3- And if you survive the first two laws it’s time to panic.
Greetings!
It's not just you, mate. I am having the same issues since the Stormfall update. There are so many lags and rubberbanding problems so that playing STO is not very funny at the moment. In fact it's annoying to be jumping back and forth all the time and no matter where you are. I really hope they will fix this nuisance soon.
1- Murphy’s Law tells us that anything that can go wrong will go wrong.
2- And anything that does go wrong will get progressively worse.
3- And if you survive the first two laws it’s time to panic.
Rubberbanding around the universe and on planets every 10 secs...
Uninstalled game.
It's pretty much this hard to keep just one timeline intact. ♪
Might even be possible that the equipment that Gearbox is using was inferior to begin with, post-transition? Either that, different ISPs playing throttling games with us? I dunno what date the transition occurred relative to the patch release. Wasn't paying attention to that.
1- Murphy’s Law tells us that anything that can go wrong will go wrong.
2- And anything that does go wrong will get progressively worse.
3- And if you survive the first two laws it’s time to panic.