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Something for ENT's 20th?

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  • paradox#7391 paradox Member Posts: 1,800 Arc User
    Might be fun to revisit the Akaali or the Cowboy planet with the Skagarans.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,669 Community Moderator

    Yes, but you said it made more sense to get Hernandez because she and her ship are from the ENT era.

    And that didn't make sense to me because the NX 01 and its crew are from the same era. Might as well include them too, they're the main ship and crew from the series after all.

    Even without Scott Bakula. Captains in general are too expensive apparently, but that hasn't been a reason not to get other members of the crews in the game.

    I think we're both working off a misunderstanding right now. From my PoV it sounded like it was ONLY counted as Ent Content if it involved the NX-01 and her crew exclusively, meaning the NX-02 was disqualified as Ent Content because Columbia wasn't Enterprise.

    Also we did get Captain Lorca, so... Hernandez could be a possibility still.
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  • phoenixc#0738 phoenixc Member Posts: 5,880 Arc User
    The story deliberately leaves the fate of that other Enterprise a mystery (possibly to give themselves a back door to bring them back in a future episode), and STO could build upon that.
    STO actually already did build upon it, back in 2013.

    https://sto.gamepedia.com/Assignment:_Search_for_Remains_of_Temporally_Displaced_NX-01_from_Kovaalan_Nebula
    The distortion of the subspace corridor that led Captain Archer to the Xindi homeworld may have caused a time-space fracture that allowed causality to be subverted. Survey the Kovaalan Nebula for evidence to support or disprove this theory.
    Final outcome: Success Your agents successfully averted the time incursion. Risk of timeline contamination negligible.
    You pretty much go in, and clean up the paradox.

    They also deal with other time travel Trek episodes like
    • There is an assignment to cause the car crash that killed the Agents working for the same group as Gary Seven, which led to Gary's arrival on Earth(TOS: Assignment Earth)
    • Dealing with possible leftover temporal distortions following the USS Bozeman being freed from its time loop(TNG: Cause and Effect)
    • Sending agents to ensure the survival of the colony on Gaia, so it can survive long enough to erase itself from time(DS9: Children of Time)
    • Getting the glasses Bones gave to Kirk out of the paradox loop Kirk got them in, in the TOS movies.

    Those are just doff missions though and can be ignored easily enough (or even taken out of circulation if the devs are that anal about it) if they wanted to use Lorien's Enterprise as part of an ENT anniversary scenario.

    For that matter, from talk I have seen here and in chat I doubt if a lot of the players even pay much attention to the details of the doff missions (in fact it is common to see someone saying they don't even bother with doffing at all). A lot of players (myself included mostly due to time constraints) mostly just look at the odds bars and risk and hit go if it is acceptable without reading what the "mission" is supposed to be about except for its commendation category (if even that).

    Doffing is just a sideshow to the main game (like the "worshipers" thing in Skyforge) with a few nice rewards now and then, and the off the cuff "missions" of that side content shouldn't limit what they can do with the real (player character) missions.
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  • phoenixc#0738 phoenixc Member Posts: 5,880 Arc User
    edited February 2021
    Those are just doff missions though and can be ignored easily enough (or even taken out of circulation if the devs are that anal about it) if they wanted to use Lorien's Enterprise as part of an ENT anniversary scenario.

    For that matter, from talk I have seen here and in chat I doubt if a lot of the players even pay much attention to the details of the doff missions (in fact it is common to see someone saying they don't even bother with doffing at all). A lot of players (myself included mostly due to time constraints) mostly just look at the odds bars and risk and hit go if it is acceptable without reading what the "mission" is supposed to be about except for its commendation category (if even that).

    Doffing is just a sideshow to the main game (like the "worshipers" thing in Skyforge) with a few nice rewards now and then, and the off the cuff "missions" of that side content shouldn't limit what they can do with the real (player character) missions.
    Ultimately, what you said amounts to "I don't like what Cryptic did with it, so I am just going to ignore it ever happened and keep arguing for the sake of it!" Classic.

    Not to mention, extended storytelling techniques like DOFF missions, things like event/mission/fleet holding rewards, and in-mission notes/computer entries, are a staple of large scale games. Especially RPGs, and MMORPGs. Bethesda Softworks being the most notable for their use of these sort of techniques in the Elder Scrolls/Fallout games.

    Cryptic themselves have done this numerous times throughout STO's history, to expand on Trek episodes that otherwise wouldn't make for good story missions.
    • Want to know what happened to the Horta following the agreement made at the end of the "The Devil in the Dark" episode? Horta are visible continuing that agreement to help in mining operations, in exchange for places to lay their eggs, in the fleet mine holding.
    • Want to know what the Federation did with the android duplicator tech following "What Are Little Girls Made Of"? Those androids can be recruit at the K13 fleet holding, showing that the Federation continued to study it, and made more copies of Dr Brown and Andrea.
    • Want to know how Dr Manheim's time experiments went after "We'll Always Have Paris"? The Manheim device ship console shows that the Federation was able to stabilize the technology for more general use.
    • Want to know the fate of the Exocomps following "The Quality of Life"? Exocomps can be seen serving alongside other Federation species on starbases, and on the player's ship, showing they were granted at least some amount of accepted intelligence.
    They have also done this DOFF mission thing with the Hur'q, Tzenkethi, Dominion, and Mirror Universe, to expand upon various aspects of their culture, history, behavioral patterns, technology, etc. etc. Since much of that information doesn't really fit into general story mission content.

    Actually no, it is contrasting minigame throwaway fluff with solid maingame content. Most of the games that have the doff/follower/worshipper/whatever minigames on the side treat those as a sort of throwaway soft canon while their player character stuff is hard canon (as far as the game is concerned that is, they do not set canon for the shows a game may be based on (which most games are not)).

    That said, even if STO chose to consider their doff missions ironclad hard lore the variability of the one dealing with Lorian's NX-01 would open the door to making an ENT anniversary content offering featuring Lorian's Enterprise viable. There are a number of ways they could do an episode or whatever without negating the doff fluff.

    Of course, if they are going to do anything special at all for the ENT anniversary they would have had to have already started working on it so this whole thread is rather moot (though nice to discuss anyway) since even if they paid any attention to stuff like this in the forums they are either working on something from before the thread started or they are not interested in doing it in the first place (though we might get some token ENT bauble even then).
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  • phoenixc#0738 phoenixc Member Posts: 5,880 Arc User
    I hate to burst your bubble, but the fact is that in most games developers rarely spend much time at all on making up those NPC follower side missions. I doubt they spent a lot of effort in STO on them either, though they are a bit more serious than the ones in a lot of other games. In fact, in some of those games the equivalent of doff missions are even just random text fragments strung together into something only vaguely sensible (kind of like the infamous Nth Borg dynasty in the old exploration cluster stuff).

    But again, that is all moot anyway since if the devs here wanted to do something special for the ENT anniversary with the paradox generated Enterprise, the doff mission to try and find evidence if it existed is not inn any way detailed enough to preclude it.
This discussion has been closed.