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Something for ENT's 20th?

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  • paradox#7391 paradox Member Posts: 1,800 Arc User
    So far the only ENT content left is the unused and unfinished content, like making T'Pol half-Romulan, making Archer FG or simply do an ENT Faction set during the Earth-Romulan war, just make the Romulan ground NPCs wear helmets to keep their Identity a secret, I'm still pissed that ENT was cancelled mid-way through season 4.
  • evilmark444evilmark444 Member Posts: 7,030 Arc User
    or simply do an ENT Faction set during the Earth-Romulan war, just make the Romulan ground NPCs wear helmets to keep their Identity a secret, I'm still pissed that ENT was cancelled mid-way through season 4.

    Or they could just make all the combat space based, that would make me VERY happy actually because I absolutely HATE the design of ground combat in this game.
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  • ltminnsltminns Member Posts: 12,572 Arc User
    How about the final Time Travel Episode where we have to go back and prevent Lt. Joe Tormolen from taking his glove off or anyone touching Lt. Riley. Then no light speed breakaway factor and we have no Temporal hooey. :)
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  • joshmauljoshmaul Member Posts: 519 Arc User
    valoreah wrote: »
    As I said, this smacks of a lack of will and/or imagination. The story here is always expanding. Cryptic can come up with any number of story arc reasons to visit the Enterprise era at some point in the future.

    We got Shran's grandson in the Discovery era. That counts. And honestly... enough of the time travel nonsense.
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  • fleetcaptain5#1134 fleetcaptain5 Member Posts: 5,051 Arc User
    edited February 2021
    People tend to forget it, but the entire Enterprise series is basically the result of time travel.

    No, I'm not talking about the Borg from First Contact. Archer's ship launched the way and at the time it did due to the temporal cold war. That was the reason Klaang crashed on Earth and why the NX launched before it would have.

    We saw at the end of the TCW that a lot of the damage done by the warring factions was undone. But Enterprise was still there and its mission didn't change. Most of the events we saw in the series weren't undone.

    So basically they could come up with any sort of story in our time and with enough reasoning you could say it was a result of changes in the timeline in Archer's time, which the NX's launch is a major example of. It's not like STO's storytellers haven't tried to link everything together in the past.
    The entire Star Trek timeline is a series of nested time travel paradoxes spanning from the year 1967, all the way to the year 3050. From when Henry Sterling finds a time travel ship, and uses its technology to start Earth's major technology age in 1967, to Enterprise's paradoxical saving of Earth in "Assignment Earth" in 1968, to the whole First Contact(2063) -> ENT: Regeneration(2153) -> TNG Borg(2373) paradox, all the way to the Temporal Cold War paradoxes spanning from 2151, to 3050. Star Trek, as a franchise, only happens because of constant time travel.

    And I doubt Cryptic is going to do that. Any "timeline changes" resulting from the TWC would have been covered in the TWC arc.

    The only things I could really see them using from ENT are the automated ship repair station that kidnaps people, and like, a visit to Cold Station 12, but those would both be one off missions/patrols, and not whole arcs themselves.

    Or the final battle against the Xindi. Or the attack on the weapon that preceded it.

    Or a battle with the pirates that used one of the spheres as their base.

    With simulations, you could recreate any episode. No, it wouldn't be an entire arc probably, but they could still easily use those simulations to create new ENT content. 'Easily' meaning, if they don't wish to come up with their own story, which is still possible as an extention of the TWC.
  • gilleylen#2528 gilleylen Member Posts: 67 Arc User
    in star trek Timelines warp around so violently, in one instance the events of the Phoenix was not interfered with and resulted in a similar Mirror-like timeline. An Ambassador-class was shifted in time and saved the Enterprise by returning to the past. These could be literally the reason why the Temporal Liberation Front was created and why they was literally banned later that everyone was playing god and small changes ended up undoing ALL other factions progress leading to a Cold War, trying to undo the mistakes other factions caused. In said event in STO where the Spherebuilders was destroyed is an example of expanding on a story not yet told, In the Prime STO universe the Spherebuilders was never a part of the universe so Noye never got married, all that was from a different reality, a dream he thought he lived. In Enterprise the universe that Daniels was in was outside of Prime, their was millions of Daniels in the timestream (literally like Quantum Leap *in the existence of Sam Beckett he was split into every instance at once and isolated incidents they could control, in the observation room the temporal displaced could be inspected to know where and when to track him down, in the finale where Sam is told he can always go back, it was he needed to realize that all those bits and pieces was him as he was connected to the universe at the reality-level *literally like how Warp 10 is explained* All he had to do was realize that he was everywhere and put his everything in one point)

    So with the Timeline so screwed up, with nothing really making any sense they put Daniels in that position where he is not at one place at any given time, his changes are evidence that his damaged time streams affect him. Noye is the same, their was an original but a stopping spot, not really, his capture, punishment and escape has been taken care of by himself where he is doomed to repeat defeat constantly, being driven insane by his realization that nothing matters, it has happened, will happen and never stop happening

    In an explored timeline in STO, B'Vat is a prime example "B'Vat knew the empire will lose it's way, he knew he was going to die dishonorably and questioned what would drive him so mad, used his future knowledge to gain the upper-hand but not realizing that this information was not giving him the upper-hand but ensuring his defeat, being driven crazy where his plans was always failing somehow no matter how cautious he was. I would love to see this return as a expanded mission like they did with the Breen/2800?/Nimbus/Specters
  • joshmauljoshmaul Member Posts: 519 Arc User
    valoreah wrote: »
    Time travel need not be the only means to visit the Enterprise era. Again, lack of will and/or imagination.

    Or maybe you place too high a value in your opinion.
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  • lianthelialianthelia Member Posts: 7,910 Arc User
    joshmaul wrote: »
    valoreah wrote: »
    Time travel need not be the only means to visit the Enterprise era. Again, lack of will and/or imagination.

    Or maybe you place too high a value in your opinion.

    The Devs that constantly cut corners and take their sweet time...make things intentionally bad so they have excuses not to have to make more. No...they'd never have a lack of will or imagination!
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  • fleetcaptain5#1134 fleetcaptain5 Member Posts: 5,051 Arc User
    Ehm, seriously?

    It IS the Devs' responsibility to come up with a story. Players don't get paid to think of the ways a new story could work.

    Besides, simply claiming and repeating that something cannot work - despite evidence of examples of it working in-game right now - is just as cheap.
  • paradox#7391 paradox Member Posts: 1,800 Arc User
    That is easy, and would actually support the possibility of Lorian and his crew still existing. When Alexander went back in time the timeline split, just as it did for the JJ movies, so his subsequent death and inability to time travel again doesn't matter because it was a different Alexander.

    The same would be the case with Lorian. When the duplicate Enterprise and her crew arrived in the past the timeline split, in the universe they came from the Xindi likely destroyed Earth, but their presence in the new timeline prevented the same thing from happening to Prime Earth because the Prime NX-01 was not sent to the past.

    This logic could be extended to most time travel situations in Trek, for example First Contact could actually feature three timelines: one in which Zephram Cochrane's flight went as normal while the Borg Sphere and Enterprise-E disappeared after the Battle of Sector 001 and never returned, one in which the borg successfully assimilated Earth in the past, and a third where the Enterprise arrived in the past, helped Cochrane, and then returned to the year they came from but in a new timeline created by their time travel.
    The timeline didn't split for the JJ movies. The Kelvin Timeline was a wholly separate quantum universe, that had the same history as the prime universe, up until the point of Nero's incursion.

    And, as far as we know, First Contact had one timeline. We also know from Enterprise that the Borg traveling back in time was always part of the correct timeline, as the Borg's sending a signal into the Delta Quadrant in ENT is what led the Borg to the Federation's area of space in the first place, leading to what we see in TNG.
    So far the only ENT content left is the unused and unfinished content, like making T'Pol half-Romulan, making Archer FG or simply do an ENT Faction set during the Earth-Romulan war, just make the Romulan ground NPCs wear helmets to keep their Identity a secret, I'm still pissed that ENT was cancelled mid-way through season 4.
    This wouldn't make sense for much of the same reason the whole Earth-Romulan War doesn't make sense in the first place. The idea that no one, ever, even once, even considered the idea of going over to a wrecked Romulan ship, and recovering a body for study, is sheer nonsense, and beyond idiotic. Having ground combat would make this even more nonsensical. Why wouldn't anyone just remove the helmet at least once.
    Or the final battle against the Xindi. Or the attack on the weapon that preceded it.

    Or a battle with the pirates that used one of the spheres as their base.

    With simulations, you could recreate any episode. No, it wouldn't be an entire arc probably, but they could still easily use those simulations to create new ENT content. 'Easily' meaning, if they don't wish to come up with their own story, which is still possible as an extention of the TWC.
    None of the things you listed have an unresolved plot thread to make even doing a simulation worthwhile. Unlike say the Discovery simulation missions which gave us important character backstory on people like Lorca, and Landry.

    That last quote about the Xindi wasn't mine Somtaawkhar, it was Fleetcaptain's, you should double check your work before posting.
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  • fallenkezef#4581 fallenkezef Member Posts: 644 Arc User
    Could always re-visit the Fed/Rom war which was bein set up prior to Enterprise being cancelled
  • fleetcaptain5#1134 fleetcaptain5 Member Posts: 5,051 Arc User
    edited February 2021
    Just a very basic idea:

    Some faction decides to go back in time, prevent the war between the Xindi that originally resulted in the extinction of the Avians. While seemingly noble, this has the side-effect of the Avians, along with the rest of the Xindi, not falling for the Sphere builders' propaganda since they didn't need their help to guide them to new worlds etc.

    Which in itself would also seem a very positive thing - until you realise that it was the attack on Earth that was partly responsible for bringing the humans and Andorians together for example. It turned Archer - who would greatly influence the other species - into a hero and it helped who knows how many species that lived in the area spanning nearly 2000 light years, known as the Delphic Expanse.

    Troi and Riker argued that Archer's mission (his whole mission) was very important as it led to the foundation of the UFP. Archer's Xindi mission was a key component in the series and thus, as far as we know, a key component of his mission and of the founding of the UFP.

    Simple idea, many possibilities to tie in with the series and expand upon it - as Cryptic has done so many times and done so well. They could further:

    - Create Avians (often requested in the past on the Forum)
    - Bring in the missing species (Insectoids, Aquatics, Arboreals even if it's just as NPC's)
    - Explore / invent species that could have lived in the Delphic Expanse
    - Linked to the previous point: create diplomatic missions (for instance: going on a mission to ask for help on Andoria, or helping the ship that was stranded when Archer stole a coil from the people whose captain was voiced by Casey Biggs)
    - Bring in voice actors from whichever other series (the aforementioned Troi, Riker, Casey Biggs or basically anyone who understands the importance of the UFP and supports is - i.e., any Starfleet officer)
    - Revamp Andoria or make the map more interesting
    - Build up an overarching story about the faction preventing the war, their interaction with the Sphere builders, other temporal factions that may get involved, etc.

    And, bonus:

    Since the Andorians helped with protecting Earth - which wouldn't be necessary without the Xindi attack - Archer felt obliged to help Shran in the last episode. Which wouldn't happen either due to the war on Xindus never having happened. Trip would still be alive and could feature in the episodes as well, if not through S31 involvement and his death having been faked.
  • fleetcaptain5#1134 fleetcaptain5 Member Posts: 5,051 Arc User
    And I said 'diplomatic missions', but what about visiting planets with lost civilisations, so basically an archeological mission?

    The possibilities would be endless. 2000 light year is a huge stretch of space. You're talking about hundreds, if not thousands or tens of thousands of systems and even more planets and moons that may have been inhabited. Civilisations that would have appeared but whose destruction was prevented.

    We've had the mission Butterfly, which already touched upon the huge influence a small change could have on basically the entire milky way as we 'know' it and how we experience it while playing the game. That episode, ENT and the small outline above show how even a single fact from the series (or two, if you count both the war and the size of the DE) could be used to create storylines for multiple seasons if necessary.

    While also adding or revamping some things that have been requested in the past (and for which some Devs have expressed support, if there was at least a good reason to do it).
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  • strathkinstrathkin Member Posts: 2,716 Bug Hunter
    edited February 2021
    It be nice if they did something for Enterprise 20th Anniversary for sure!
    Soval the Vulcan Ambassador, had several uniforms seen in the show, and T'Pol had a few too.
    rattler2 wrote: »
    Honestly I would be happy with at least a new Ent era uniform, and an NX-01 hat. I mean they have the desert uniform variant, the excursion jackets, and the Admiral's uniforms.
    Also would like to see Starfleet Command and Columbia assignment patches.

    Also very nice suggestions.
    valoreah wrote: »
    joshmaul wrote: »
    We got Shran's grandson in the Discovery era. That counts. And honestly... enough of the time travel nonsense.

    Time travel need not be the only means to visit the Enterprise era. Again, lack of will and/or imagination.

    I'd also love to see them have a few episode designed to beam down to the Academy requiring you to use the Holodecks.

    Though I'm not sure the Klingon Academy has Holodecks like the Fed's, but could easily be added. It would be nice to see a few missions requiring visiting them once and awhile. I once suggested it for the return of the mission with Tribbles and not just for Fed's. I always thought that was FUN and cute at the same time, if only the Klingon Faction had alternative goals...

    Here's what they've NEVER done in a mission before though:
    ╘ Used the Major Faction, to change objectives or how a mission plays out, to be considered successful.
    ╘ Use Captains &/or their Team's Species, to assign optional objectives for unique Accolades/Tittles/Traits perhaps...
    ╘ Possibly others...

    Might allow a bit more dynamic story telling, that changes the story or some of what transpires a little bit more. Be nice to see a few more subtle differences in how each major faction contributions to the alliance goals, without drastically changing how the next story begins. Of course the Tribble example above could be quite a drastic change, as it's more related to how TOS approached it. It might also allow how Holodeck programs to explore different outcomes entirely based on this or other criteria. Be it Major Faction, the Species, or even making major choices themselves within the missions themselves!

    Might be nice to see
    Fed's save and rescue the Tribbles at Academy, while the Klingons bake and cook, or vaporize them; or do they break with their expected norms? What ever they use all players in a team, have to be of the same major Faction after all.

    I'd just love to see a bit more dynamic story telling, if DEVS were up to the challenge!

    @ambassadorkael#6946

    That's my idea, yet think a few (below) look what to argue, rather than things they agree and can build upon? ;)
    Post edited by strathkin on
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  • fleetcaptain5#1134 fleetcaptain5 Member Posts: 5,051 Arc User
    Just a very basic idea:...
    Big problem with this.

    This would require extensive work into a massive alternate timeline setting, with its own map space, that would invariably just get erased when the story is over, and the timeline is reset, making any sort of diplomatic processes pointless, and making anything you did during it also rather pointless, since none of it would matter, or even continue to exist, once the story was over.

    And that is just bad writing.

    That's what I said when we had the original TCW episodes going on. Nothing matters in the end when you've got a bazillion alternate realities. You may succeed in one, but you've already failed in too many others.

    But that wasn't a problem for Cryptic back then, so it shouldn't be that much of a problem now. The story still allows for bringing in tons of assets, voice actors, unique species and so on.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,971 Community Moderator
    This wouldn't make sense for much of the same reason the whole Earth-Romulan War doesn't make sense in the first place. The idea that no one, ever, even once, even considered the idea of going over to a wrecked Romulan ship, and recovering a body for study, is sheer nonsense, and beyond idiotic. Having ground combat would make this even more nonsensical. Why wouldn't anyone just remove the helmet at least once.

    Its entirely possible that the Romulans never initiated any ground battles with Starfleet, preferring to stay in space. Also its possible that Romulans adopted a policy of not leaving anything behind for Starfleet to study, and thus any disabled ships self destructed before they could be captured.
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  • fleetcaptain5#1134 fleetcaptain5 Member Posts: 5,051 Arc User
    That's what I said when we had the original TCW episodes going on. Nothing matters in the end when you've got a bazillion alternate realities. You may succeed in one, but you've already failed in too many others.

    But that wasn't a problem for Cryptic back then, so it shouldn't be that much of a problem now. The story still allows for bringing in tons of assets, voice actors, unique species and so on.
    Except almost nothing we really do in the TWC gets erased. We just stop it from mucking up the timeline.
    • The Battle of Procyon V still happens
    • The Sphere Builders manipulating the Kelvin Klingons still happens
    • The Na'kuhl trying to work with the TOS era Romulans, and their Doomsday Machine destroying Galorndon Core, still happens
    • The Vorgons attacking Starfleet HQ during the Breen attack on Earth still happens
    • The attack on the signing of the Temporal Accords still happens
    • The Tholians using the Tox Uthat to destroy the Na'kuhl's star still happens
    • K-13 getting sucked into a time vortex, and ending up in the future, still happens
    All of it still happens in the timeline we inhabit.

    Your story idea is literally something that gets entirely erased from the timeline.

    I was referring to the Sphere builders and how they wiped out everything in thousands of universes.

    Time travel stories, the way they work in Star Trek, tend to make everything pointless. Just like the multiverse does. No matter how succesful we are in one reality, there's countless others where we're not.

    But the fact that there are so many wasted universes, has never stopped anyone from writing a time travel story that starts with our reality.

    Look again at what I wrote. It doesn't matter whether our universe is ultimately restored to one where the Xindi war did happen, or whether we'll continue existing in the universe where it did.
    The idea allows for an alternative story, allows for doing some work that some devs have stated they're willing to undertake and allows for designing countless new things, species and everything that comes with them.

    And you don't have to like - this - proposal. It was mainly to prove, as an example, that there are countless things you can do to create content based on events seen in Enterprise. Even with just twisting one little fact you get countless options - and there are countless facts from the series you could change.
  • strathkinstrathkin Member Posts: 2,716 Bug Hunter
    edited February 2021
    Surprised, not a single comment about my suggestions above...

    Hehe, but what can you do. Just thought your Major Faction, or Species of your Captain be nice to see more variances with how each mission progress, or other subtle or diverse changes to how they tell the story...
    Post edited by strathkin on
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