I find it comical that Star Trek was somehow built on decent lore, and Star Trek Online continued that from the last movie.. It all seemed logical, the game also seemed very logical.. With how things had evolved and so forth.
And now Star Trek Online is bending and twisting, removing and changing content to fit the new canon being re-written by Picard and Discovery.. It's absolutely ravaging and it violates the lore that's already established.
If you try and play Star Trek Online right now, start from scratch. There's a ton of gaps and holes, you and I don't think about them because we know about them.
We remember a ton of the old missions, but so much content is gone from the game. And the rest of the storyline has not been changed to fit that.
Some examples are that the war between the Federation and the Klingon's are one of the worst the Federation has faced, it's way worse than the Dominion War.. It's so bad it's putting someone who's an Ensign in the command seat..
But there's almost no missions regarding the Klingon War.. You immediately fight Undine, then you get thrown into a TFO with Klingon players to fight the Romulans'.. Then you go to Romulan space, then to Cardassian.. Then everything gets confusing with time travel and what other kind of nonsense..
The Breen and Deferi references also make zero sense since those missions are removed from the storyline, such as with B'Vat and his time travel stuff..
Star Trek Online was already pretty much lacking gameplay wise, by removing the storyline aspect as well.. Or at least, destroying it quite a bit.. It could seriously harm new players, but then again.. New players will just be horning in over Discovery and Picard content so.. They won't give a damn about the old content.
Might as well just nuke most of the game and re-brand it as Star Trek Discovery Online or something.
Something that would not at all surprise me, since that's where the money is. There's no real need to make anything unique and so forth anymore, with already established lore.. For example Iconian War, Dominion, Hurq etc..
You can just pump out more and more Discovery and Picard based content, and I am betting that's everything CBS wants done as well.. To promote the shows more.
STO's story has been ever changing ever since I started the game. Especially as they add in Trek actors.
When I started, the story was mostly about the Undine being the antagonists of the game, having repeatedly shown up throughout the Federation story, with the big reveal at the end that the Iconians were behind the Undine coming after us. The Klingon side of the story did not really get the same treatment, being shoehorned in so that they had a part in the narrative at endgame.
The Romulans being added to the game is where the game started being retconned with the story. The Undine were played down, almost to the point we had the storyline somewhat unresolved, and the Iconians became the bigger focus. They revealed the Elachi were Iconian servitors and pushed the game towards an inevitable conflict with a species that was thought to be long gone.
Their involvement pushed the major powers into the Delta Quadrant, where they had supplied the Vaadwaur with enough advances in technology to be a major power, attempting to stop the alliance from uniting the Delta Quadrant powers. When that failed, they decided they had enough and started a war to try and break the alliance up with sheer force. After discovering that the Krenim were alive, the use of time travel was utilized to stop them, but through its use, they discovered that any attempt to stop what had happened would have altered the past to the point things may be worse off. So, things were allowed to happen and by making peace with them.
However, by opening up the can of worms that resulted from them trying to alter the past with Krenim technology, the Temporal Cold War was initiated by Noye of the Krenim, who had wanted revenge on the Federation for altering the timeline by erasing his wife from the timeline. Joining up with the remnants of the species his wife belonged to (the sphere builders), the Na'khul, the Vorgon and the Terrans, he attempted to change history to the point things would turn out beyond recognition for the alliance. They were defeated, and this ended this unforeseen consequence to time travel.
We know though that the story doesn't end there. They discover the lost station K-13, now in orbit of a world that no longer has sentient life on it, and we discover that they were wiped from the planet via the Tzenkethi, a species up to this point that had be heard, but never before seen. At first, it was not known why they were seemingly using protomatter bombs on various worlds, but that soon changed with the discovery that they were targeting worlds that had germanium eggs that hatched into insects. The Tzenkethi tried to wipe out Bajor, whom was falsely alerted to having eggs, but the alliance put a stop to them. In doing so, the Hur'q awaken, leading to another new conflict.
With the Hur'q entering, the Dominion enter the scene as a new playable species, and its discovered that it was the Dominion who caused the Hur'q to go crazy, the changelings trying to find a means to create soldiers in which they could use to defend themselves from other solids.
The Discovery arc seems the most jarring in terms of the fact that it just comes out of nowhere. Apart from the Discovery simulations for everyone but the Discovery characters, J'Ula just seems to show up out of nowhere and we're fighting against her now. No lead up to what she was doing or how she was discovered. I have somewhat some hope that another retcon is coming that could serve to insert her into the B'vat arc, since it would be perfect for her to fall into the story for a bit, get defeated and then come back later on.
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch." "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Passion and Serenity are one.
I gain power by understanding both.
In the chaos of their battle, I bring order.
I am a shadow, darkness born from light.
The Force is united within me.
When the game came out the Fed/KDF war was throughout the entire game. The fleet actions, the PVP, the patrols, the inability to do any cross faction teaming, and the locked sector blocks. There was almost nothing else for KDF to do but fight the war against the Feds who also wanted to fight it. Once you maxed out your level, you had nothing to do but fight in the war or do exploration clusters, which indeed had Feds fighting KDF sometimes. You got tokens to get your mk X purples from PVP or exploration.
That Feds had PVE missions exploring a small aspect of the war, as well as other things, doesn't change that the war was running the whole game long, and it was the end game. It was entirely possible to level a character to 45 doing nothing but the war content, primarily PVP (and remember this is before mission replay.)
And when the KDF start getting missions what is the first arc they get? The one involving the mission to Mars. Then they got the raiding missions later which was yes, more war.
The war was a very big thing through the first few years of the game, but Cryptic wanted to have a lot of content about more than just Klingons which is why it wasn't just about the war.
This is misleading to say the least
Of the 100ish launch era patrols, they are pretty equally split up into Klingon, Romulan, and Cardassian, groups.
The same is true of the launch era/early TFOs. Things like Big Dig, DS9 Under Siege, Foxes and Hounds, and Crystalline Catastrophe, existed alongside the Klingon War ones.
The first arcs Klingons got were the "Klingon Sector" arc, and the Fek'Ihri arc. None of the Fek'Ihri missions had anything to do with the war, and only 2 of the 4 "Klingon Sector" missions had anything to do with the war. So even when the Klingons got their first real mission drop, 75% of it had nothing to do with the Fed-KDF war.
Even by the release of Season 2 in mid 2010, just a few months after the game's launch, Cryptic was adding in the Undine content, because they had already moved past the Fed-Klingon War. The diplomacy missions which also came out with that update had nothing to do with the war either.
So, its pretty much what I said. The game's launch presented the Fed/KDF was as one of several problems currently going on. It wasn't the end all be all reason for the player being given command, or the singular devastating super war some people made it out to be earlier in the thread.
Not to mention the end game was the Borg content, not the Fed-KDF war.
I don't know what your point is on the patrols.
There were no TFOs in the launch era. You're talking about fleet actions. Semantics aside, the plurality, possibly majority were about the Fed Klingon war.
You seem to be missing the point. The war was played up in the Klingons first episodes. Your argument is like saying because the Feds had an arc about the True way, that the F/K war was totally unimportant. The Fek'ihri were a uniquely Klingon experience playing up Klingon culture. That doesn't take away from the F/K war.
Undine are what started the F/K war! Focusing on Undine is not moving away from the conflict, its getting to the core of it. Why did the war start? Undine. Trying to spin this as nothing to do with the F/K war is ridiculous.
And the end game was only Borg content if all you did was B'tran cluster exploration. There was no other Borg content in the game after you finished the missions, unless you want to count Ker'rat/Otha, which were more about the F/K war. The STFs came out later, and were extremely difficult for most people to even get through them, so most tried them and gave up.
When the game came out the Fed/KDF war was throughout the entire game. The fleet actions, the PVP, the patrols, the inability to do any cross faction teaming, and the locked sector blocks. There was almost nothing else for KDF to do but fight the war against the Feds who also wanted to fight it. Once you maxed out your level, you had nothing to do but fight in the war or do exploration clusters, which indeed had Feds fighting KDF sometimes. You got tokens to get your mk X purples from PVP or exploration.
That Feds had PVE missions exploring a small aspect of the war, as well as other things, doesn't change that the war was running the whole game long, and it was the end game. It was entirely possible to level a character to 45 doing nothing but the war content, primarily PVP (and remember this is before mission replay.)
And when the KDF start getting missions what is the first arc they get? The one involving the mission to Mars. Then they got the raiding missions later which was yes, more war.
The war was a very big thing through the first few years of the game, but Cryptic wanted to have a lot of content about more than just Klingons which is why it wasn't just about the war.
This is misleading to say the least
Of the 100ish launch era patrols, they are pretty equally split up into Klingon, Romulan, and Cardassian, groups.
The same is true of the launch era/early TFOs. Things like Big Dig, DS9 Under Siege, Foxes and Hounds, and Crystalline Catastrophe, existed alongside the Klingon War ones.
The first arcs Klingons got were the "Klingon Sector" arc, and the Fek'Ihri arc. None of the Fek'Ihri missions had anything to do with the war, and only 2 of the 4 "Klingon Sector" missions had anything to do with the war. So even when the Klingons got their first real mission drop, 75% of it had nothing to do with the Fed-KDF war.
Even by the release of Season 2 in mid 2010, just a few months after the game's launch, Cryptic was adding in the Undine content, because they had already moved past the Fed-Klingon War. The diplomacy missions which also came out with that update had nothing to do with the war either.
So, its pretty much what I said. The game's launch presented the Fed/KDF was as one of several problems currently going on. It wasn't the end all be all reason for the player being given command, or the singular devastating super war some people made it out to be earlier in the thread.
Not to mention the end game was the Borg content, not the Fed-KDF war.
I don't know what your point is on the patrols.
There were no TFOs in the launch era. You're talking about fleet actions. Semantics aside, the plurality, possibly majority were about the Fed Klingon war.
You seem to be missing the point. The war was played up in the Klingons first episodes. Your argument is like saying because the Feds had an arc about the True way, that the F/K war was totally unimportant. The Fek'ihri were a uniquely Klingon experience playing up Klingon culture. That doesn't take away from the F/K war.
Undine are what started the F/K war! Focusing on Undine is not moving away from the conflict, its getting to the core of it. Why did the war start? Undine. Trying to spin this as nothing to do with the F/K war is ridiculous.
And the end game was only Borg content if all you did was B'tran cluster exploration. There was no other Borg content in the game after you finished the missions, unless you want to count Ker'rat/Otha, which were more about the F/K war. The STFs came out later, and were extremely difficult for most people to even get through them, so most tried them and gave up.
Then it's revealed that the Undine were pawns of the Iconians, who in turn manipulated everything and blew up Romulus and Remus because of timey wimey time travel shenanigans.
The way I see it, Trek is Trek with that said Discovery isn't bad it can still be saved, despite ripping off it's first season from a vaguely unknown game, all it really needs to fix it, is to kill off Burnham's character, fix the Klingons, have Saru as the main character since he's the captain now and Linus be his new number one, Burnham's actor could play the part of an Orion pirate.
Star Trek: Discovery did not rip off its first season from a game called Tardigrades. Similarity does not equal rip off necessarily. Those creatures are real and are mentioned in Cosmos.
I didn't say they made up Tardigrades, I knew they were real creatures way before discovery came out, they hold the secret of genesplicing immortally into humans, just like the Turritopsis dohrnii.
I never said they made up tardigrades, I was talking about the game plot involving the creature as well as other similarities between the unreleased game Tardigrades and Star Trek: Discovery.
You were saying that a lot of the stuff that happens, is relevant at the start of the game when we get promoted. And then you moved the goal post and said they are relevant because there are arcs about them.
Also, read back your own comments:
All of those things were relevant, because all of those things had been going on for years beforehand, and had been draining the Federation's resources, which is why they needed more captains.
Do you.... think things only start the moment the hero gets there or something?
And stop contradicting yourself. You've already confirmed that a lot of the stuff you consider relevant isn't shown in the game.
There's a nice three book series featuring Gary Mitchell called 'My Brother's Keeper' with subnames of Constitution, Republic, and Enterprise.
'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
Judge Dan Haywood
'As l speak now, the words are forming in my head.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
Ni'var is the planet we call Vulcan, orbiting Epsilon Eridani. Mol'Rihan, or New Romulus, is the world once known as Dewa III, third planet of the star Dewa (not visible from Earth, apparently). Different planet entirely.
Comments
STO's story has been ever changing ever since I started the game. Especially as they add in Trek actors.
When I started, the story was mostly about the Undine being the antagonists of the game, having repeatedly shown up throughout the Federation story, with the big reveal at the end that the Iconians were behind the Undine coming after us. The Klingon side of the story did not really get the same treatment, being shoehorned in so that they had a part in the narrative at endgame.
The Romulans being added to the game is where the game started being retconned with the story. The Undine were played down, almost to the point we had the storyline somewhat unresolved, and the Iconians became the bigger focus. They revealed the Elachi were Iconian servitors and pushed the game towards an inevitable conflict with a species that was thought to be long gone.
Their involvement pushed the major powers into the Delta Quadrant, where they had supplied the Vaadwaur with enough advances in technology to be a major power, attempting to stop the alliance from uniting the Delta Quadrant powers. When that failed, they decided they had enough and started a war to try and break the alliance up with sheer force. After discovering that the Krenim were alive, the use of time travel was utilized to stop them, but through its use, they discovered that any attempt to stop what had happened would have altered the past to the point things may be worse off. So, things were allowed to happen and by making peace with them.
However, by opening up the can of worms that resulted from them trying to alter the past with Krenim technology, the Temporal Cold War was initiated by Noye of the Krenim, who had wanted revenge on the Federation for altering the timeline by erasing his wife from the timeline. Joining up with the remnants of the species his wife belonged to (the sphere builders), the Na'khul, the Vorgon and the Terrans, he attempted to change history to the point things would turn out beyond recognition for the alliance. They were defeated, and this ended this unforeseen consequence to time travel.
We know though that the story doesn't end there. They discover the lost station K-13, now in orbit of a world that no longer has sentient life on it, and we discover that they were wiped from the planet via the Tzenkethi, a species up to this point that had be heard, but never before seen. At first, it was not known why they were seemingly using protomatter bombs on various worlds, but that soon changed with the discovery that they were targeting worlds that had germanium eggs that hatched into insects. The Tzenkethi tried to wipe out Bajor, whom was falsely alerted to having eggs, but the alliance put a stop to them. In doing so, the Hur'q awaken, leading to another new conflict.
With the Hur'q entering, the Dominion enter the scene as a new playable species, and its discovered that it was the Dominion who caused the Hur'q to go crazy, the changelings trying to find a means to create soldiers in which they could use to defend themselves from other solids.
The Discovery arc seems the most jarring in terms of the fact that it just comes out of nowhere. Apart from the Discovery simulations for everyone but the Discovery characters, J'Ula just seems to show up out of nowhere and we're fighting against her now. No lead up to what she was doing or how she was discovered. I have somewhat some hope that another retcon is coming that could serve to insert her into the B'vat arc, since it would be perfect for her to fall into the story for a bit, get defeated and then come back later on.
Edit: fixing a mistake.
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
I don't know what your point is on the patrols.
There were no TFOs in the launch era. You're talking about fleet actions. Semantics aside, the plurality, possibly majority were about the Fed Klingon war.
You seem to be missing the point. The war was played up in the Klingons first episodes. Your argument is like saying because the Feds had an arc about the True way, that the F/K war was totally unimportant. The Fek'ihri were a uniquely Klingon experience playing up Klingon culture. That doesn't take away from the F/K war.
Undine are what started the F/K war! Focusing on Undine is not moving away from the conflict, its getting to the core of it. Why did the war start? Undine. Trying to spin this as nothing to do with the F/K war is ridiculous.
And the end game was only Borg content if all you did was B'tran cluster exploration. There was no other Borg content in the game after you finished the missions, unless you want to count Ker'rat/Otha, which were more about the F/K war. The STFs came out later, and were extremely difficult for most people to even get through them, so most tried them and gave up.
Then it's revealed that the Undine were pawns of the Iconians, who in turn manipulated everything and blew up Romulus and Remus because of timey wimey time travel shenanigans.
I never said they made up tardigrades, I was talking about the game plot involving the creature as well as other similarities between the unreleased game Tardigrades and Star Trek: Discovery.
You were saying that a lot of the stuff that happens, is relevant at the start of the game when we get promoted. And then you moved the goal post and said they are relevant because there are arcs about them.
Also, read back your own comments:
And stop contradicting yourself. You've already confirmed that a lot of the stuff you consider relevant isn't shown in the game.
Human nature is never consistent...to matters such as these.
Indeed. You may want to stop doing that. It's a bit foolish.
Well, the thread was about retconning and we're still talking about that, technically.
And, looking at the opening post of this thread, it is relevant to the topic to talk about how STO's own lore has changed over the years.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'