Run it a couple of times and it's just not doable. First match someone quit partway through and I gave up after we failed the mission to defeat the guards. As a result I got a 30 minute leaver penalty. Second time through someone quit partway through, we'd failed the same mission, and we were on track to time out on the Queen despite not having finished off her guards. I know my ship isn't super high tier - mostly MK XII Very Rare gear, but that's not the real problem. As I write this one of the remaining players - I'm trying to avoid the leaver penalty since the match is lost but a couple of others are unwilling or too ignorant to quit, has multiple warp core, targeting systems, bridge station and hull breach failures. Needless to say he can't do squat because he's died so often. I myself started with an undamaged vessel yet have died so often that I have a hull breach, shield system and EPS conduit malfunctions and seem to come apart whenever the Borg notice me.
Okay 30 minutes in and the other chap has either gone AFK, or is refusing to quit. I don't want an AFK penalty - it's my last toon and I'm just trying to finish the Endeavor then I'm done with STO ... Yes!!! He quit. Joy to the world! And I avoided the penalty so I can queue again for one last attempt
(Kudos also to Lena for taking the hit and quitting first)
Okay third run on basic worked. Not sure if it was the change in difficulty or a superior group. Still died several times - I have a penchant for flying too close to exploding cubes, and got caught twice by the command ship lances, but otherwise everything went relatively smoothly.
Comments
What I suggest is that you try to find out your in game standing at the DPS front and then join some respective channels to find teammates of equal standing. That would help you to select a fitting difficulty setting.
The channel DPS Bronze for example should get you a team easily cutting through normal, while DPS Silver does the same for Advanced. Gold on the other hand should be totally suffice for Elite.
https://www.sto-league.com/channels/
An alternative is also The Science Channel in game. I often run into very talented player for Hive there.
And no, please dont nerf that map.
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So you had a hard time.. so nerfs for all of us?
Sorry, but no. It's fine just the way it is.. it's not pug friendly, but that's fine. Connor's advice is solid, go that route and you'll be just fine.
The queue is fine the way it is.
On Elite difficulty, it is known to be one of the most challenging queues in the game. There are other queues (Storming the Spire, Herald Sphere, Battle of Korfez) that offer arguably even higher difficulty, but are timegated and thus not nearly as popular as Hive. Thus, it is not recommended to play it without a full premade team of competent players. And even taking all that into account, the mission on elite has still been beaten just with 2 players in team.
However, reading your description, you didn't even play it on elite (elite autofails after 10 minutes if you fail to destroy every ship in first wave), which tells me you have some serious build flaws. So please, instead of trying to make the game even more boring for people in search for challenge, try to improve yourself. Ask questions in this very forum, or even better, lurk in r/stobuilds.
U.S.S. Buteo Regalis - Brigid Multi-Mission Surveillance Explorer build
R.R.W. Ri Maajon - Khopesh Tactical Dreadnought Warbird build
My Youtube channel containing STO videos.
> Hive space is a map where immense bandwidth of power which is available to the players of a team becomes really obvious. If you go in with a strong team the map plays smooth, in a weak one things can get rough.
>
> What I suggest is that you try to find out your in game standing at the DPS front and then join some respective channels to find teammates of equal standing. That would help you to select a fitting difficulty setting.
>
> The channel DPS Bronze for example should get you a team easily cutting through normal, while DPS Silver does the same for Advanced. Gold on the other hand should be totally suffice for Elite.
>
> https://www.sto-league.com/channels/
>
> An alternative is also The Science Channel in game. I often run into very talented player for Hive there.
>
> And no, please dont nerf that map.
This is good advice. Hive is a nightmare with a bad pug team, but it's fine with a decent team from the dps channels.
Hive has always had all 3 difficulty versions. Korfez is the only elite-only mission in game.
U.S.S. Buteo Regalis - Brigid Multi-Mission Surveillance Explorer build
R.R.W. Ri Maajon - Khopesh Tactical Dreadnought Warbird build
My Youtube channel containing STO videos.
Does not need a nerf. It's an easy queue, even on Elite. Once you have got rid of the guards, go sit by the Queen till the Cap ships are destroyed.
Why are you STILL using MK XII equipment!? Hive Adv is very doable with MK XII, but there is NO excuse to not upgrade your weapons.
"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
You don't necessarily need to upgrade your gear—we did it on Advanced during the endeavor with me at least having almost all VR XII (I have a Fleet UR warp core because those still trump most item set cores). That's not for not wanting Epic XV, I just haven't gotten the hang of crafting yet. But I was also flying a Fleet T6 Avenger and have decent knowledge of how to build a ship and arrange an attack cycle macro. I died twice and we got both optionals.
So. What you can do is post your build here: https://skillplanner.stoacademy.com/
And then we'll tear it apart and put it back together and give you some piloting tips for it.
— Sabaton, "Great War"
Check out https://unitedfederationofpla.net/s/
Even Hive Advanced can easily be accomplished with rare Mk XI if you know what you're doing. Skill >>>> Gear.
It's only when the player skill level is iffy and synergy is missing in a build that upgraded equipment can make a difference.
The problem with Hive this weekend was the endeavor and many newbies flocking in to get it without having the basics down.
Anyway, as @starswordc said, post your build here in skillplanner and the crew here can provide some pointers.
With the power creep i doubt that Hive Onslaught Elite will continue to be challenging. Since i only PUG i have yet to play that STF.
Knock it off. — StarSword-C
I never go into advanced/elite ones except for CCA if I need radiogenic particles.
I very much doubt that Hive needs to be nerfed, the OP just needs a better build, as they admitted that their build is not optimal. Either that or do Advanced, which has no fail, or Normal, which should be a cakewalk
Flaming/trolling removed.
Knock it off. — StarSword-C
We vets forget sometimes that the game doesn't really provide any in-play tutoring on builds, and it's not a skill that comes naturally to every gamer.
— Sabaton, "Great War"
Check out https://unitedfederationofpla.net/s/
And this was with a team that had one Megawell, my semi Megawell Crossfield, a decently geared NX refit, and a couple other ships, one of which was actually doing enough DPS to pull aggro away from the Megawell.
Was starting to wonder if the old string of code saying "every time the Devs fix something, the Borg break" was activated again. I'd prefer the super EPtE Spheres over oneshot torpedos.
HSE is one of the few times in this game where I still have to make an effort not to get blown up. I would hate to see that go away.
I do admit though that the lance was charging when I was dashing in, so I don't know if it was supposed to actually fire if I was close to the Queen after charging or it was supposed to just cut off kinda like I got out of the firing arc.
Well yea I guess the absolute minimum DPS requirements to beat the timer of stage 1 in HSE are 150k so 30k per player. The League guys did such lower DPS stunts some time ago going in with T2 ships and stuff or rather lack of it.
https://youtu.be/TRAve-hsHPY
Ryan even soloed it back at the day. Such approaches really precision flight as player’s need to be aware of their own build’s capabilities as well as the respective situation. Pull a tiny bit too much aggro and one is done, be too careful and one is done as well.
https://youtu.be/3X8q7O7rklY
If it’s up to me to assemble a team I think the comfort zone here is roughly twice as much so 300k as a team. Therefore I’m pretty confident that you, tunebreaker and I could three-man that map without much pain and it would not really matter who we take as 4th and 5th. Stuff gets especially funny when all of sudden game mechanics like tanking, crowd controlling and healing begin to surface reminding us that actually we do have a thing as trinity in STO.
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In order to just DPS your way through, 100k, perhaps even more per teammate is needed. Even with 300k, you'd need someone who can soak up aggro for extended period of time.
Ha, with you tanking, I'm also confident we could pull it off.
U.S.S. Buteo Regalis - Brigid Multi-Mission Surveillance Explorer build
R.R.W. Ri Maajon - Khopesh Tactical Dreadnought Warbird build
My Youtube channel containing STO videos.
I have to agree with tune, with you super tanking, I like our odds.
You realize, of course, that this is *precisely* why they created Endeavors, right? So ppl will do content that they would otherwise ignore. A rather p*ss-poor way to get ppl to engage in certain content (as opposed to, say, making ppl want to play stuff because it's, I dunno, interesting and fun to do, maybe?!); but there it is.