It sounds really cool on paper, but in reality the Crossfield's Black Alert trait is pretty bad.
The damage dealt by it is hardly even worth mentioning. Now maybe if it worked like a full on Torped Spread III, able to hit more targets with more torpedoes in a grouping it could be useful, but as is its pretty worthless.
"If you can't take a little bloody nose, maybe you ought to go back home and crawl under your bed. It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross. But it's not for the timid." - Q
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I'm all for balance, but keeping so many abilities, traits, consoles so totally and completely gimped and self-nerfing doesn't provide for fun selection, only right and wrong choices when facing these punching bag NPCs with millions of hit points on tight timers.
Not really, all it really does is spawn a couple of extra torpedoes a few times which aren't even that strong and g et nullified by shields. Game mechanic wise the ship is literally nothing but VFX. There literally is no reason to slot this trait other than for perhaps space barbie.
Maybe if the torpedoes they launched had 100% shield penetration it would be worth something.
Because if it's your own maybe Tricolbalt torps would make it more interesting.
Like I said, literally no reason to slot it. There are far better traits to use for those kind of builds. Even the torpedo volley from the Mycelium Ambush console does much more noticeable, and actually useful damage. Actually if the Black Alert torpedoes work just like that, it may actually be useful, but not as it stands now.
It uses its own fixed damage value.
And i also agree about torpedo with 100% penetration could be a good solution.
Negative, not modified by torpedo damage boosts. Technically not even torpedoes, it just states the duplicates appear and deal X amount of damage before vanishing.
"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
if I stop posting it doesn't make you right it. just means I don't have enough rum to continue interacting with you.
Kind of ironic really. Black Alert is extremely underwhelming while Honored Dead was extremely overpowered. :P
Hell... someone was actually wondering what would happen if you use Black Alert alongside the Mobius' console. Throw in a Sci Captain's Photo Fleet and a Fleet Support... you got your own little temp fleet.
Useless for number crunchers maybe. But it would be a fun trait to play with regardless.
No, it summons a duplicate of just your ship and hangs around for 1 second and deals some insignificant damage up to 4 times in a row. That's all it does.
Isn't this usually the case?
People seen something on screen that looks spectacular, get it in their game, and really look forward to it, and then it turns out rather "meh"?
Actually I was rather surprised to see that you were the one posting this?
Not surprising...Honored Dead is OP and BA sounds worthless.