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The Feds and their requests: KDF and Rom limp further and further back...

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  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    Sigh. Edit bug again.

    Could someone in charge please pretend they give a TRIBBLE, and finally fix it!?
    coldnapalm wrote: »
    kiksken wrote: »
    That eclair is a base good for a bakery...
    Thus it would be available no matter how, in MY bakery.

    Right...and this is why you would run a buisness into the ground. And why it is a good thing that you ain't in charge of anything and the devs will continue to ignore you and your terrible "advice"...if we can call the nonsense you have been spewing that.


    Way I see it, it's kind of a reciprocal process: you invest/promote a bit; are there enough takers? If so, continue to invest. Etc.

    At the point, KDF looks pretty outdated to me (I'm just talking visuals here). Qu'nos (sp?) looks very dated. And I recently saw one of the first Klink carriers, and thought 'OMG! Look at those pitiful graphics!' The more modern ships look quite cool, like the Kelvin Timeline D4x Pilot Bird-of-Prey. But overall, I think the Klink needs a major overhaul.
    3lsZz0w.jpg
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    meimeitoo wrote: »
    Sigh. Edit bug again.

    Could someone in charge please pretend they give a ****, and finally fix it


    LOL. And now it copied in a draft of an already made post. Not going to edit out a post about editing a post, and encounter the same edit bug -- the universe may very well collapse under that one. :)
    3lsZz0w.jpg
  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    kiksken wrote: »
    Odd, back in DR my char list was empty, and still I could make a KDF?

    Once my subscription expired my account reverted to the F2P rules, so my 4th slot is forfeit if I melt the character.
    KBF Lord MalaK
    Awoken Dead
    giphy.gif

    Now shaddup about the queues, it's a BUG
  • silverlobes#2676 silverlobes Member Posts: 1,953 Arc User
    meimeitoo wrote: »
    patrickngo wrote: »
    brian334 wrote: »
    kiksken wrote: »
    Solution: "Halt" the Fed work, focus on the other 2?
    If they can work on the Federation, then they can shift that work to the 2 others, right?

    Hypothetical: you have 100 customers who come to your bakery every day. Every day 11 customers ask for eclairs, and another 22 ask for fritters. That's one third of your customer base, so it might make sense to give them what they want, right?

    However, your bakery is the only one on the island so those guys aren't able to go to your competition for what they want. Because wages on the island are low it is difficult to entice a new baker to come to the island, which means it is not so easy to create a new product while maintaining a satisfied majority of your customers.

    The apprentice baker you do have can hardly keep up with regular donut production, so it becomes an either/or situation. With 67 customers wanting the regular donuts and the remaining 33 wanting something else but still buying the regular donuts, does it make sense to stop serving the 67 regular customers while you train your baker to make fritters?

    THIS is an awesome analogy explaining the situation. Without a massive introduction of capital, you have a demand that literally can't be filled, because the producer literally doesn't have teh resources to fill it.


    Nah. With that kind of reasoning, Bill Gates would have never left his garage, because he literally didn't have the resources to expand. It was lost on brian334, and apparently on you too: you can't just sit on your hands, idly waiting for market demand to be big enough to start producing. You need to invest first, and advertise, to create said demand. Like cellphones: there was never a convenient market for it, for you to fill the demand. The demand was created, using huge investments, to hype it up as the major teen gadget it is today. And THEN you can start making profits.
    ^^^^ This...
    Demand for a new product has to be created.
    "I fight for the Users!" - Tron

    "I was here before you, I will be here after you are gone. I am here, regardless of your acknowledgement or acceptance..." - The Truth
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    meimeitoo wrote: »
    patrickngo wrote: »
    brian334 wrote: »
    kiksken wrote: »
    Solution: "Halt" the Fed work, focus on the other 2?
    If they can work on the Federation, then they can shift that work to the 2 others, right?

    Hypothetical: you have 100 customers who come to your bakery every day. Every day 11 customers ask for eclairs, and another 22 ask for fritters. That's one third of your customer base, so it might make sense to give them what they want, right?

    However, your bakery is the only one on the island so those guys aren't able to go to your competition for what they want. Because wages on the island are low it is difficult to entice a new baker to come to the island, which means it is not so easy to create a new product while maintaining a satisfied majority of your customers.

    The apprentice baker you do have can hardly keep up with regular donut production, so it becomes an either/or situation. With 67 customers wanting the regular donuts and the remaining 33 wanting something else but still buying the regular donuts, does it make sense to stop serving the 67 regular customers while you train your baker to make fritters?

    THIS is an awesome analogy explaining the situation. Without a massive introduction of capital, you have a demand that literally can't be filled, because the producer literally doesn't have teh resources to fill it.


    Nah. With that kind of reasoning, Bill Gates would have never left his garage, because he literally didn't have the resources to expand. It was lost on brian334, and apparently on you too: you can't just sit on your hands, idly waiting for market demand to be big enough to start producing. You need to invest first, and advertise, to create said demand. Like cellphones: there was never a convenient market for it, for you to fill the demand. The demand was created, using huge investments, to hype it up as the major teen gadget it is today. And THEN you can start making profits.
    ^^^^ This...
    Demand for a new product has to be created.


    A few centuries ago, it was one of the Golden Rules of Economics, that you had to study demand, to see what you could produce. Nobody had really thought of creating demand (or, if they had, they had no communication means to effectuate their dreams). But nowadays advertising is a trillion dollar industry, worldwide -- money people wouldn't be throwing away if it didn't work. You can't create demand for things that really aren't inherently viable (like toilets without a toilet seat). But the Klink already exists. I'm sure they could spice things up a bit. :)

    STO used to be a rather strict 'red vs. blue' game. Fading the boundaries between the Factions hasn't really helped the Klink, either (because, ppl reason, if everything is more or less the same, you might as well just play Fed, and get more goodies).
    3lsZz0w.jpg
  • baddmoonrizinbaddmoonrizin Member Posts: 11,019 Community Moderator
    brian334 wrote: »
    What is described above is STO2. I can't wait to see it come online.

    Let's please not derail this with talk about STO2. :confused:
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  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    meimeitoo wrote: »
    And metrics? Those tend to be rather circular: 'Fed is the biggest, so our metrics show that ppl predominantly play Fed.' I'm sure if Geko really wanted to give the Klink some love, they would receive it, and numbers would go up. But Geko hates the KDF, so all your discussions -- in terms of trying to effectuate change -- are kinda moot in that regard.
    Let's quantify that by looking at how much faction-specific stuff has been released in 2017... Hmm... is there anything that would keep the scales from being balanced?
    -=-=-=-=-=-=-=-
    My character Tsin'xing
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  • brian334brian334 Member Posts: 2,219 Arc User
    Actually, demand exists ahead of the product. Even when you don't know you want it yet. The cellphone analogy is a good one, because for decades telecommunications worldwide were limited by monopolistic government chartered telecommunications firms. A long distance call, (out of your local area,) incurred additional charges which make roaming charges look inconsequential. Phones were tied to cords, so companies had to pay people to sit by them and take messages. If you wanted to talk to Gramdma but she was already on the phone you got a busy signal and she got... nothing.

    People were yearning for something better long before the first cell phone made it off the assembly line. Advertising can connect a customer with a product which was previously unknown. Advertising can convince a person to try a product that is similar to one they already use. But advertising cannot create demand.

    No matter how hard you advertise, you aren't selling very much shampoo to bald guys.
  • silverlobes#2676 silverlobes Member Posts: 1,953 Arc User
    meimeitoo wrote: »
    meimeitoo wrote: »
    patrickngo wrote: »
    brian334 wrote: »
    kiksken wrote: »
    Solution: "Halt" the Fed work, focus on the other 2?
    If they can work on the Federation, then they can shift that work to the 2 others, right?

    Hypothetical: you have 100 customers who come to your bakery every day. Every day 11 customers ask for eclairs, and another 22 ask for fritters. That's one third of your customer base, so it might make sense to give them what they want, right?

    However, your bakery is the only one on the island so those guys aren't able to go to your competition for what they want. Because wages on the island are low it is difficult to entice a new baker to come to the island, which means it is not so easy to create a new product while maintaining a satisfied majority of your customers.

    The apprentice baker you do have can hardly keep up with regular donut production, so it becomes an either/or situation. With 67 customers wanting the regular donuts and the remaining 33 wanting something else but still buying the regular donuts, does it make sense to stop serving the 67 regular customers while you train your baker to make fritters?

    THIS is an awesome analogy explaining the situation. Without a massive introduction of capital, you have a demand that literally can't be filled, because the producer literally doesn't have teh resources to fill it.


    Nah. With that kind of reasoning, Bill Gates would have never left his garage, because he literally didn't have the resources to expand. It was lost on brian334, and apparently on you too: you can't just sit on your hands, idly waiting for market demand to be big enough to start producing. You need to invest first, and advertise, to create said demand. Like cellphones: there was never a convenient market for it, for you to fill the demand. The demand was created, using huge investments, to hype it up as the major teen gadget it is today. And THEN you can start making profits.
    ^^^^ This...
    Demand for a new product has to be created.


    A few centuries ago, it was one of the Golden Rules of Economics, that you had to study demand, to see what you could produce. Nobody had really thought of creating demand (or, if they had, they had no communication means to effectuate their dreams). But nowadays advertising is a trillion dollar industry, worldwide -- money people wouldn't be throwing away if it didn't work. You can't create demand for things that really aren't inherently viable (like toilets without a toilet seat). But the Klink already exists. I'm sure they could spice things up a bit. :)

    STO used to be a rather strict 'red vs. blue' game. Fading the boundaries between the Factions hasn't really helped the Klink, either (because, ppl reason, if everything is more or less the same, you might as well just play Fed, and get more goodies).
    I know what you mean although personally, I'd be happy without a seat-less toilet (like the one I saw in last week's episode of Twin Peaks in the jail cell) As Captain Mercer noted, that would save a lot of arguments about the seat getting left up ;)

    But exactly, there's already the Klingon faction, it might as well be maintained in a reasonable manner, rather than neglected. That circular logic of 'there's so few KDF players, we'll focus on where the money is' totally misses the point that if the KDF was treated to more ships, perhaps more players would be inclined to buy them. If there's not enough to buy, if there's not enough storyline, players simply lack any incentive to use that faction. On a personal level, I'd certainly be more inclined to play KDF if there was a better variety of levelling ships, and I certainly find the KDF storyline engaging :)
    "I fight for the Users!" - Tron

    "I was here before you, I will be here after you are gone. I am here, regardless of your acknowledgement or acceptance..." - The Truth
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    meimeitoo wrote: »
    meimeitoo wrote: »
    patrickngo wrote: »
    brian334 wrote: »
    kiksken wrote: »
    Solution: "Halt" the Fed work, focus on the other 2?
    If they can work on the Federation, then they can shift that work to the 2 others, right?

    Hypothetical: you have 100 customers who come to your bakery every day. Every day 11 customers ask for eclairs, and another 22 ask for fritters. That's one third of your customer base, so it might make sense to give them what they want, right?

    However, your bakery is the only one on the island so those guys aren't able to go to your competition for what they want. Because wages on the island are low it is difficult to entice a new baker to come to the island, which means it is not so easy to create a new product while maintaining a satisfied majority of your customers.

    The apprentice baker you do have can hardly keep up with regular donut production, so it becomes an either/or situation. With 67 customers wanting the regular donuts and the remaining 33 wanting something else but still buying the regular donuts, does it make sense to stop serving the 67 regular customers while you train your baker to make fritters?

    THIS is an awesome analogy explaining the situation. Without a massive introduction of capital, you have a demand that literally can't be filled, because the producer literally doesn't have teh resources to fill it.


    Nah. With that kind of reasoning, Bill Gates would have never left his garage, because he literally didn't have the resources to expand. It was lost on brian334, and apparently on you too: you can't just sit on your hands, idly waiting for market demand to be big enough to start producing. You need to invest first, and advertise, to create said demand. Like cellphones: there was never a convenient market for it, for you to fill the demand. The demand was created, using huge investments, to hype it up as the major teen gadget it is today. And THEN you can start making profits.
    ^^^^ This...
    Demand for a new product has to be created.


    A few centuries ago, it was one of the Golden Rules of Economics, that you had to study demand, to see what you could produce. Nobody had really thought of creating demand (or, if they had, they had no communication means to effectuate their dreams). But nowadays advertising is a trillion dollar industry, worldwide -- money people wouldn't be throwing away if it didn't work. You can't create demand for things that really aren't inherently viable (like toilets without a toilet seat). But the Klink already exists. I'm sure they could spice things up a bit. :)

    STO used to be a rather strict 'red vs. blue' game. Fading the boundaries between the Factions hasn't really helped the Klink, either (because, ppl reason, if everything is more or less the same, you might as well just play Fed, and get more goodies).
    I know what you mean although personally, I'd be happy without a seat-less toilet (like the one I saw in last week's episode of Twin Peaks in the jail cell) As Captain Mercer noted, that would save a lot of arguments about the seat getting left up ;)

    But exactly, there's already the Klingon faction, it might as well be maintained in a reasonable manner, rather than neglected. That circular logic of 'there's so few KDF players, we'll focus on where the money is' totally misses the point that if the KDF was treated to more ships, perhaps more players would be inclined to buy them. If there's not enough to buy, if there's not enough storyline, players simply lack any incentive to use that faction. On a personal level, I'd certainly be more inclined to play KDF if there was a better variety of levelling ships, and I certainly find the KDF storyline engaging :)


    Wait, there's nothing in your post I disagreed with. :) And LOL @ jail toilets: you got me on that one! :P
    3lsZz0w.jpg
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    meimeitoo wrote: »
    meimeitoo wrote: »
    meimeitoo wrote: »
    patrickngo wrote: »
    brian334 wrote: »
    kiksken wrote: »
    Solution: "Halt" the Fed work, focus on the other 2?
    If they can work on the Federation, then they can shift that work to the 2 others, right?

    Hypothetical: you have 100 customers who come to your bakery every day. Every day 11 customers ask for eclairs, and another 22 ask for fritters. That's one third of your customer base, so it might make sense to give them what they want, right?

    However, your bakery is the only one on the island so those guys aren't able to go to your competition for what they want. Because wages on the island are low it is difficult to entice a new baker to come to the island, which means it is not so easy to create a new product while maintaining a satisfied majority of your customers.

    The apprentice baker you do have can hardly keep up with regular donut production, so it becomes an either/or situation. With 67 customers wanting the regular donuts and the remaining 33 wanting something else but still buying the regular donuts, does it make sense to stop serving the 67 regular customers while you train your baker to make fritters?

    THIS is an awesome analogy explaining the situation. Without a massive introduction of capital, you have a demand that literally can't be filled, because the producer literally doesn't have teh resources to fill it.


    Nah. With that kind of reasoning, Bill Gates would have never left his garage, because he literally didn't have the resources to expand. It was lost on brian334, and apparently on you too: you can't just sit on your hands, idly waiting for market demand to be big enough to start producing. You need to invest first, and advertise, to create said demand. Like cellphones: there was never a convenient market for it, for you to fill the demand. The demand was created, using huge investments, to hype it up as the major teen gadget it is today. And THEN you can start making profits.
    ^^^^ This...
    Demand for a new product has to be created.


    A few centuries ago, it was one of the Golden Rules of Economics, that you had to study demand, to see what you could produce. Nobody had really thought of creating demand (or, if they had, they had no communication means to effectuate their dreams). But nowadays advertising is a trillion dollar industry, worldwide -- money people wouldn't be throwing away if it didn't work. You can't create demand for things that really aren't inherently viable (like toilets without a toilet seat). But the Klink already exists. I'm sure they could spice things up a bit. :)

    STO used to be a rather strict 'red vs. blue' game. Fading the boundaries between the Factions hasn't really helped the Klink, either (because, ppl reason, if everything is more or less the same, you might as well just play Fed, and get more goodies).
    I know what you mean although personally, I'd be happy without a seat-less toilet (like the one I saw in last week's episode of Twin Peaks in the jail cell) As Captain Mercer noted, that would save a lot of arguments about the seat getting left up ;)

    But exactly, there's already the Klingon faction, it might as well be maintained in a reasonable manner, rather than neglected. That circular logic of 'there's so few KDF players, we'll focus on where the money is' totally misses the point that if the KDF was treated to more ships, perhaps more players would be inclined to buy them. If there's not enough to buy, if there's not enough storyline, players simply lack any incentive to use that faction. On a personal level, I'd certainly be more inclined to play KDF if there was a better variety of levelling ships, and I certainly find the KDF storyline engaging :)


    Wait, there's nothing in your post I disagreed with. :) And LOL @ jail toilets: you got me on that one! :P


    Nevermind, I thought I was talking to Brian. :) Still nothing in his last I disagreed with, either; so it's all good.
    3lsZz0w.jpg
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  • silverlobes#2676 silverlobes Member Posts: 1,953 Arc User
    edited June 2017
    So the forum keeps eating my edit... Oh well...

    Prison toilets for the win, they perfectly fit with my taste in interior design :D (think Patrick Bateman's bathroom in American Psycho)
    Post edited by silverlobes#2676 on
    "I fight for the Users!" - Tron

    "I was here before you, I will be here after you are gone. I am here, regardless of your acknowledgement or acceptance..." - The Truth
  • This content has been removed.
  • kikskenkiksken Member Posts: 664 Arc User
    coldnapalm wrote: »
    Yes, you sell what is in demand. 11% of your customer wanting something you can't make is NOT DEMAND when they buy something else already. And no you don't make money selling 5 eclairs if it doubles your labor cost. In fact, that is a great way to run a company under. I manage a company, what you suggest is corporate suicide. And enslave your family to do it? Yeah sure for a bakery, but you seriously expect geko to enslave his family to do 3d modeling and programming with probably zero experience and it will work out fine in once again what universe? You really do live in a different reality...and in that one, unicorn farts really do run everything because that is the only explaination I have for your continued inability to understand BASIC buisness model concepts. Or the fact that enslaving your family is wrong. Or the fact that you need years of training to be a dev so that whole baker metaphor fails utterly in this aspect. Seriously WTF universe do you live in? Because it ain't the one the rest of us are in. This one needs money to make stuff. They have a limited amount of it. There are CLEARLY more fed players than the other two factions. Tell me again why they should not be focused on the fed again? And this is from somebody who doesn't even play the feddie bears. I main romulans. You wanna talk neglected? We didn't even have a security officer in our social hub until like a few months ago. So seriously, we are the minority...so we don't matter as much...deal.
    With that attitude, make no shop, please... it won't fly.
    It won't even get of its TRIBBLE...
    Klingons don't get drunk.
    They just get less sober.
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  • themadprofessor#9835 themadprofessor Member Posts: 1,203 Arc User
    edited June 2017
    I get where you're coming from, coldnapalm, and I agree with a lot of your points.

    However, using Appeal to Authority and Ad Hominem Attacks are not the way to win a debate.
    Space Barbie Extraordinaire. Got a question about Space Barbie? Just ask.

    Things I want in STO:

    1) More character customization options such as more clothing options, letting the toon complexion affect the entire body, not just the head. Also a true RGB color picker applied to all costume and appearance options, which would allow for true appearance customization and homogenous colors instead of "this same exact color looks vastly different on two different pieces."
    2) Bridge customization, not bridge packs. Let us pick a general layout and adjust the color palette, console appearance, and chair types, as well as more ready room layout options.
    3) Customizable ground weapons, i.e. The aesthetic look of phaser dual pistols but they shoot antiproton bolts. For obvious reasons this would only apply to standard ground weapons.
    4) For the love of Q please revamp Plasma Ground Weapons. They look like demented Supersoakers right now.
    5) True Vanity Impulse and Deflector effects similar to Vanity Shields.
    6) A greater payout for hitting T6 Reputations. Currently it takes more time and resources to get from T5 to T6 than it does to get from nothing to T5. Make that grind really pay out at the end.
    7) Mirrorverse Refugee event similar to AoY/Delta/Gamma, complete with new Mirrorverse recruits for all factions.
    8) Independent Faction, because yo ho yo ho a pirate's life for me!
  • warpangelwarpangel Member Posts: 9,427 Arc User
    lordmalak1 wrote: »
    To the numbers : I MUST keep my original Fed toon or else I lost the character slot. BY forcing me to keep the toon that ALLOWED me to play a KDF toon they get to pad their numbers and use the fed population total against me.

    I haven't logged into that character in YEARS. I fail my KDF brothers by NOT deleting my starter toon.

    I'm sorry.
    You information is badly out of date. They removed the faction-locked toon slots in 2013 when LoR was released. B)
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  • themadprofessor#9835 themadprofessor Member Posts: 1,203 Arc User
    coldnapalm wrote: »
    I get where you're coming from, coldnapalm, and I agree with a lot of your points.

    However, using Appeal to Authority and Ad Hominem Attacks are not the way to win a debate.

    You assuming I am attempting to debate him at this point. I gave up on that ages ago when he has shown that he isn't somebody who is actually interested in a debate and things like facts don't seem to matter to him. I am at this point working on destroying anything he says to prevent his idiotic ideas from spreading.

    But by directly attacking him and not his ideas, you are failing to destroy what he says and making yourself out to be a colossal jerk in the process.
    Space Barbie Extraordinaire. Got a question about Space Barbie? Just ask.

    Things I want in STO:

    1) More character customization options such as more clothing options, letting the toon complexion affect the entire body, not just the head. Also a true RGB color picker applied to all costume and appearance options, which would allow for true appearance customization and homogenous colors instead of "this same exact color looks vastly different on two different pieces."
    2) Bridge customization, not bridge packs. Let us pick a general layout and adjust the color palette, console appearance, and chair types, as well as more ready room layout options.
    3) Customizable ground weapons, i.e. The aesthetic look of phaser dual pistols but they shoot antiproton bolts. For obvious reasons this would only apply to standard ground weapons.
    4) For the love of Q please revamp Plasma Ground Weapons. They look like demented Supersoakers right now.
    5) True Vanity Impulse and Deflector effects similar to Vanity Shields.
    6) A greater payout for hitting T6 Reputations. Currently it takes more time and resources to get from T5 to T6 than it does to get from nothing to T5. Make that grind really pay out at the end.
    7) Mirrorverse Refugee event similar to AoY/Delta/Gamma, complete with new Mirrorverse recruits for all factions.
    8) Independent Faction, because yo ho yo ho a pirate's life for me!
  • kikskenkiksken Member Posts: 664 Arc User
    People take things personally.
    They think through emotion rather than intellect.
    MANY are prone to this disease, sadly.

    I do not understand his obsession with a donut shop.
    What is the link to STO?
    Klingons don't get drunk.
    They just get less sober.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited June 2017
    patrickngo wrote: »
    meimeitoo wrote: »
    And metrics? Those tend to be rather circular: 'Fed is the biggest, so our metrics show that ppl predominantly play Fed.' I'm sure if Geko really wanted to give the Klink some love, they would receive it, and numbers would go up. But Geko hates the KDF, so all your discussions -- in terms of trying to effectuate change -- are kinda moot in that regard.
    Let's quantify that by looking at how much faction-specific stuff has been released in 2017... Hmm... is there anything that would keep the scales from being balanced?
    might wanna backdate that to 2016. 2017 has been pretty much a 'maintenance mode' year in terms of major releases.

    2016 saw the release of an entire new starter zone...for fed, a large and diversified ship line using new mechanics...for feds, a storline that lead right into 2017...for Feds. A new Federation recruitment event that demanded you make a new Federation character for account-wide unlocks, Two standalone releases for Federation characters to fly, one of them becoming the only non-event/non-lockbox full carrier at Tier six, the other being the Intel Assault Cruiser (intel seat Sovereign).

    that's all in addition to the cross-faction bundle releases in 2016.
    Actually that was the point.... this year's half over, and....
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
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  • brian334brian334 Member Posts: 2,219 Arc User
    kiksken wrote: »
    People take things personally.
    They think through emotion rather than intellect.
    MANY are prone to this disease, sadly.

    I do not understand his obsession with a donut shop.
    What is the link to STO?

    The donut shop is what we call an analogy. That's when you compare things.

    It seemed to me that a donut shop on an island was a simple way of describing a closed system business model in which, no matter what you do, you won't increase traffic to your establishment, and therefore cannot expand the services you provide because the cost of expansion exceeds any reasonable return such an investment might produce. The trick, in such a situation, is to stay in business.

    I'm absolutely certain there are lists of projects employees of Cryptic want to work on. I base this on my own understanding of the kind of mind which is creative.

    I write stories. I also carve, draw (poorly,) and have a hobby of building custom dog houses. (Never had a dog reject my design yet!) While I am no DaVinci, I consider myself a creative person. I have hundreds of unfinished stories, mostly because I have hundreds more story ideas than I've ever had time to write down. I have dozens of carvings which I work on from time to time, as time and the urge to create allows, but I am just as likely to pick up a new piece of wood as opposed to completing an already started piece because I have a new idea.

    I'm not under a deadline and nobody gets mad at me when I set aside a project. The guys at Cryptic have both. They cannot afford to do everything they want to do, and they certainly cannot keep up with all the various wants of the players. So they must prioritize, and that means someone picks the projects they will be working on, and they must work on that until it's complete.

    Tossing around words like 'fair' or posting hateful rants on the attitudes of developers is not likely to yield positive results. People like to point out how one guy said Klingons can leave STO as if that explains everything, but nobody ever points to the hundreds of hateful rants and personal attacks aimed at him by a small but vocal group which lead to his comment. Was it a wise thing to say? Was it the kind of thing a person responsible to a customer base should have said? Maybe not. But I've seen forum posters flip out over single posts directed at them, and we, (Klingon faction supporters,) have been dumping on Cryptic employees multiple times a day for years. It takes a toll, which sometimes leads to venting frustrations in an unprofessional manner.

    I want more KDF material. I have confidence we'll get some. Not as much, and perhaps not exactly what I would have asked for, but we'll get some. If we want any say in what that content will be we have to be positive and encouraging, and we have to stop posting rants which essentially accuse Cryptic employees of personal bias against us. When was the last time you gave your best efforts for a boss who intentionally insulted you on a daily basis? Why should Cryptic employees respond any differently toward you?
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  • brian334brian334 Member Posts: 2,219 Arc User
    Your post insinuates that they neglect these things because they want to. With finite man hours and a requirement to push new content into the game to maintain the current playerbase, what aspect of the game would you sacrifice to get the time for the people with the necessary skillsets to work on it? Wouldn't your choices also make other players upset?
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  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    You can see the amount of effort poured into the Non-Feds in even the actual ships themselves that were released.

    Go to the ship tailor.

    With your Fed ships, how many hull and part options do you have? Many have 3-4 options due to prior ship releases.

    With your KDF & Rom ships, how many hull and part options do you have? You'd be exceptionally lucky to find a ship with 3, because many have 1.

    For example, you have the Cross Faction Light Cruiser release that included the Miranda. The Miranda has history in the game, having ShiKahr, Centaur, Miranda, Saratoga skins. The Rom & KDF versions? Just one. That's it.

    There's also this: When a ship has been fixed up to go from a prior tier to a new version at Tier VI, what faction ships get updated original skins?

    Galaxy, Galaxy-X, Sovereign, Miranda, Nebula, Intrepid, Defiant, etc. received very nice visual updates to the canon skins.

    The KDF & Rom ships never get that treatment. B'Rel, Negh'Var, Mogai, D'Deridex, etc never got any updates to the original canon skins.
    XzRTofz.gif
  • silverlobes#2676 silverlobes Member Posts: 1,953 Arc User
    brian334 wrote: »
    What is described above is STO2. I can't wait to see it come online.

    Let's please not derail this with talk about STO2. :confused:

    See that's the problem. So much of this game has been neglected that it is but a shadow of what it could be.

    Devs be like "We'd do something with X if people were interested in it"
    Players be like "X is broken/incomplete/not fun. Fix/finish/make it fun and we'll play it!"

    How can the devs expect people to be interested in something that is in the condition it is in because the devs LEFT it that way and refuse to revisit it? That is what PWE/Cryptic seems to not want to get through their skulls.

    I cannot speak for anyone else, bit as for me, I would have gladly continued to play my romulan character if he had level 1-max advancement path via 100% ROMULAN content. See, I like many others wanted a full ROMULAN faction, not one that just had a romulan origin story that leads into the same content I would have already completed with my UFP/KDF character.

    It's fine for new players who are experiencing EVERYTHING for the first time. They don't understand the beef that I and some others have with the half-baked treatment of the NRR. PWE seems to be so bent on attracting new blood that the blood that is already flowing through STO's veins is allowed to just slowly bleed out of the arterial wound that is neglect. But just like all the different elements that make up STO as a whole are not treated with equal importance, different elements of the player community are also given unequal consideration. It should be as important to retain players as it is to draw in new ones.

    The impression this gives some of us is that the only way we could hope to see it change is for a new game to be made that by design can accommodate the things that this one lacks. Call it STO2 if you want.

    I said it earlier in this thread and I will say it again.

    We do not need NRR-centric development. We do not need KDF-centric development. We do not need UFP-centric development. We need STO-centric development that treats NRR, KDF and UFP content with equal importance.

    There is no way to guarantee an equal distribution of players in each faction. One faction will always have more players than the other. It should be more about offering OPTIONS to players rather than it is about how many are choosing which options. Give everything equal treatment in terms of development and you may find that more people will spends some time and money on things that they won't on elements that are neglected.

    Metrics are a great way to determine how things are doing, and they are useful. The problem is that Cryptic looks at low numbers and says "We need to cut this or ignore it," Rather than saying "How can we get these numbers higher?"

    So no... we don't need a STO2. What we need is for PWE/Cryptic to start giving a damn about STO as a whole and stop neglecting this or that element because the numbers are down. They need to ask WHY are they down and address that.

    STO may be dated, but there is still so much potential IF PWE/Cryptic would just take a little risk and REACH FOR IT!
    QFT.
    QF100%T
    "I fight for the Users!" - Tron

    "I was here before you, I will be here after you are gone. I am here, regardless of your acknowledgement or acceptance..." - The Truth
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