Overall, I thought the game mechanics and graphics of the episode were fine.
Story Wise:
Sorry, but after Sela went through all the trouble (in your side story blog) of escaping; when I show up and say:
"Hey I'm looking for Ent-C survivors..."
For her to say: "Fine, but I'm coming with you..." and then AGREEING to be re-arrested and incarcerated...WTF?
Hell, in the previous story she brought her own ship along; and yeah, I really don't get how you guys rationalized that the character would just (after a little hemming and hawing about 'no execution') <-- Hell, the fact she thinks she MIGHT be executed even further underscores WHY would she just so easily surrender again?
^^^
IMO - It can't be THAT hard to come up with a reason why she'd come along in her own ship; and then you just have us re-capture her at the end; and STILL (maybe for the help she gave) - granting her that 'special; request'.
I've never really been a fan of the character but her just OFFERING and AGREEING to be a prisoner out of the gate - just didn't fit her character profile.
Formerly known as Armsman from June 2008 to June 20, 2012
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
About the Stealth capabilities, makes more sense that this Episode was developed before the Ground Ability 'balancing'.
Polaron? Influence of Sela's time with the Dominion or Plasma changed to Polaron after the Episode was done and the Lukari Reputation came out?
Only two Bridge Officers with you on this Mission. We normally have four. And don't try to explain it that we had Sela and Daniels with us. In 'Midnight' we had four plus Sela and Kagran.
'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
Judge Dan Haywood
'As l speak now, the words are forming in my head.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
I've never really been a fan of the character but her just OFFERING and AGREEING to be a prisoner out of the gate - just didn't fit her character profile.
She surrendered because she can just escape anytime she wants.
Thumbs up from me! I found it logical, though mildly disappointing, that one of my BOff's would perish in one of the ground anomalies; after all, my science captain had to constantly use Triage and Tricorder Scan to stay alive long enough to reach the "safe" emitter points in the largest anomaly.
It was also interesting to explore Sela's human side, though her apparent readiness to "help" with the survivor rescue is puzzling in light of her history and current scheming at the outset of the episode.
Expendables Fleet: Andrew - Bajoran Fed Engineer Ken'taura - Rom/Fed Scientist Gwyllim - Human Fed Delta Tac Savik - Vulcan Fed Temporal Sci Dahar Masters Fleet: Alphal'Fa - Alien KDF Engineer Qun'pau - Rom/KDF Engineer D'nesh - Orion KDF Scientist Ghen'khan - Liberated KDF Tac Welcome to StarBug Online - to boldly Bug where no bug has been before!
STO player since November 2013
Thumbs up from me! I found it logical, though mildly disappointing, that one of my BOff's would perish in one of the ground anomalies; after all, my science captain had to constantly use Triage and Tricorder Scan to stay alive long enough to reach the "safe" emitter points in the largest anomaly.
It was also interesting to explore Sela's human side, though her apparent readiness to "help" with the survivor rescue is puzzling in light of her history and current scheming at the outset of the episode.
you DO realize those moving blue circles keep you alive, i hope?
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch." "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Passion and Serenity are one.
I gain power by understanding both.
In the chaos of their battle, I bring order.
I am a shadow, darkness born from light.
The Force is united within me.
Thumbs up from me! I found it logical, though mildly disappointing, that one of my BOff's would perish in one of the ground anomalies; after all, my science captain had to constantly use Triage and Tricorder Scan to stay alive long enough to reach the "safe" emitter points in the largest anomaly.
It was also interesting to explore Sela's human side, though her apparent readiness to "help" with the survivor rescue is puzzling in light of her history and current scheming at the outset of the episode.
you DO realize those moving blue circles keep you alive, i hope?
Found that out. First run i attempted to circle the anomaly to reach the points from the outside. OC i miserably failed
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
Overall, I thought the game mechanics and graphics of the episode were fine.
Story Wise:
Sorry, but after Sela went through all the trouble (in your side story blog) of escaping; when I show up and say:
"Hey I'm looking for Ent-C survivors..."
For her to say: "Fine, but I'm coming with you..." and then AGREEING to be re-arrested and incarcerated...WTF?
It's not quite that, though. We blew up her accompanying ships and wrecked her Warbird. That she offered anything else but unconditional surrender could be almost considered gutsy. (If it wasn't just her pure arrogance and overinflated ego speaking.) If we wanted, we could have done anything with her. (But maybe not getting the information we wanted.)
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
You got to change the rewards...they seem a bit BORING already. Why cycle the same stuff over and over again?
IMO it does not bring any incentive added to run these FEs and I tend to skip them. Perhaps do something similar to an event rep system and have a number of X to give an "ultimate upgrade" or perhaps a ship of their choosing from the C Store? Even a bunch of Dilithium (50-100K) might work.
The same stuff? And on the other hand, just imagine this would have been "Da bezzt ground set evaah" for all your boffs. Plus the traits, if you want them, that'd mean running the episode 17 times - per toon.
My mother was an epohh and my father smelled of tulaberries
I wanted to add this for some time now because she really thinks that she will be granted such a mild punishment as being on "house arrest, somewhere reasonably pleasant." Oh yeah, sure... a permanent vacation on Risa for all the atrocities she had made in the galaxy. I would rather hand her over to the Romulan Republic where she would stand trial and later rot in some penal colony for the rest of her life.
"Our history, our past, our present and our future is now forever changed. All we can do is preserve what is left and continue onwards. This is not a surrender nor defeat, we will continue the fight. This is our last hope, our last chance... for victory."
Vlasek D. Lasor - 4.19.3580 Star Trek Online: Foundry Storyline Series
crypticarmsman's already pointed out the logic problem underpinning the whole mission. Until Sela attacked we didn't know exactly where she was. Once she decloaked she 'died'. After her ship explodes Sela somehow communicates to say she knows where the Enterprise C survivors are and that she'll take you there. When you say you'll arrest her she meekly agrees, but only if it is a comfortable form of house arrest and not an execution. Uh since when does Starfleet execute prisoners? Oh and she's also worried about her crew, who're presently sucking vacuum. Sure we'll let them go!
I've never been keen on jungle missions regardless of the game in question, and this STO map is no different. Parts of the map seemed cluttered. Most of the mission seemed to be move and click with a handful of brief ultraviolent fights. The space sections were better but not radically so.
I'll try speed running this on a low level KDF toon in the near future, see if I get a better impression, but for now it's definitely not what I'd consider one of the better missions.
crypticarmsman's already pointed out the logic problem underpinning the whole mission. Until Sela attacked we didn't know exactly where she was. Once she decloaked she 'died'. After her ship explodes Sela somehow communicates to say she knows where the Enterprise C survivors are and that she'll take you there. When you say you'll arrest her she meekly agrees, but only if it is a comfortable form of house arrest and not an execution. Uh since when does Starfleet execute prisoners? Oh and she's also worried about her crew, who're presently sucking vacuum. Sure we'll let them go!
Are there different version of this mission ? I have now played it three times on three different toons and they were all the same. Sela never "died", her ship never explodes, and there is absolutely no reason to suspect that her crew is "sucking vacuum". All three times, the battle ends with Sela's ship disabled yet intact. Sitting in space in a disabled ship, looking at the viewscreen of the fully functional ship that not only just disabled hers, but destroyed all of the other ships that had accompanied her, surrender would seem like a quite valid option, the only other choices at the time being capture or death. At least when surrendering, she could "demand" it be on her terms. Terms which Starfleet might agree to.
"since when does Starfleet execute prisoners?" It may come as a surprise but there really are people who actually play something other than Starfleet. The mission was written to cover all three factions, not just Starfleet. Starfleet might not execute prisoners, but Klingons and Romulans certainly do, and even Starfleet would almost certainly turn Sela over to the Romulans for judgement/punishment anyway. No matter what faction the player is, demanding no execution is valid as Starfleet would refuse to turn Sela over unless the agreement they had made was going to be honored, the Klingons also as it would be a matter of honor that their agreement be upheld. It is actually only when being captured by a Romulan that Sela's request is a bit .... silly, as most Romulans wouldn't think twice about agreeing to it and then executing her anyway. The again, the current Feddisized Romulans would keep their word ......
There are lots of positives with this episode. It had a new fun minigame in the form of traversing the spatial distortion. It had just the right amount of combat. It wasn't a bloodbath and at the same time wasn't a snooze fest. The amount and type of exploration in the episode gave me that old TNG feeling like I was watching a TV episode. And let's be honest, that should really be a primary goal with every episode that you guys release.
The only negative that I would bring up is the timing of the release of this episode. The previous episode has us in the Alpha Quadrant in the middle of a developing conflict with the Tzenkethi and now we randomly fly out to the other side of the Federation and into Romulan territory? Doesn't make sense.
Besides that one negative, this was another really good episode.
When you see "TRIBBLE" in my posts, it's because I manually typed "TRIBBLE" and censored myself.
Makes me very curious as to what Sela's special request was...
I'm pretty sure it was that. She asked for someone who knew her mother very well to tell more about her than her father did (since he lied about her death, he may have lied for other things) and maybe give her a keepsake.
Overall, I really liked this episode. While Sela going from dismissing her mother to crying about her felt sudden, it can work if you consider she's trying very hard not to look emotional at the realization she was alive (and maybe still was), but when she saw her grave, she couldn't contain the repressed feelings anymore and fully expressed them at last.
A little nitpick: no special accolade for the mission, despite its importance for Sela's character. Would have been nice to get a little acknowledgement, like "Tears of the Raptor: You helped an estranged daughter finally get closure about her mother".
Also, about the seemingly weird timing, I wonder if the release had something to do with the anniversary of TNG, which would make sense, considering it's Tasha and Sela's home series.
I liked the nifty anomaly effects, more Sela, and learning that Tasha survived a long time with dear old Shooter McGavin.
Trying not to get my hopes up with the Data teaser at the end. The context of that appearance doesn't really lend itself to any continued presence in the game.
There are lots of positives with this episode. It had a new fun minigame in the form of traversing the spatial distortion. It had just the right amount of combat. It wasn't a bloodbath and at the same time wasn't a snooze fest. The amount and type of exploration in the episode gave me that old TNG feeling like I was watching a TV episode. And let's be honest, that should really be a primary goal with every episode that you guys release.
The only negative that I would bring up is the timing of the release of this episode. The previous episode has us in the Alpha Quadrant in the middle of a developing conflict with the Tzenkethi and now we randomly fly out to the other side of the Federation and into Romulan territory? Doesn't make sense.
Besides that one negative, this was another really good episode.
I think it does make sense, think of it as an aftermath or epilogue of the mission Temporal Ambassador. And if you watched the TNG episode Yesterday's Enterprise, and Redemption, it will make total sense. In the mission Temporal Ambassador you and the others escape in the Ent C into the temporal rift, but you get transported to the USS Pastak right before the Ent C goes through the rift (so you don't cause more damage the timeline).
Taken from sto.gamepedia
"In 2344 she defended a Klingon colony in the Narendra System from four Romulan warbirds. She failed to save the colony and was destroyed, but her actions impressed the Klingons and led to renewed relations between the Klingon Empire and the Federation. During the battle at Narendra, Romulan disruptor fire created a temporal rift, which the Enterprise unwittingly escaped through into the year 2366. Her disappearance from 2344 created an alternate timeline in which the Federation was at war with the Klingon Empire and losing badly. The U.S.S. Enterprise-D of that timeline assisted the Enterprise-C in making partial repairs and buying time for her to return through the rift to fulfill her destiny at Narendra."
"“Temporal Ambassador”: Rather than returning to 2344 as planned, Yar and the Enterprise-C emerged in 2409 of the same alternate timeline and were captured by the Tholian Assembly in the Azure Nebula. The player must assist Tasha Yar and the crew of the Enterprise to return to their proper time and fulfill their destiny."
As we all know the alt timeline version of T'nae was on the Ent C and after arriving to our prime timeline, there were now two T'naes, that one and the prime timeline T'nae. That cause a temporal disturbance in the future and then later in the present and had to be fixed by merging the two T'naes together before the anomaly grew into something more devastating. And hopefully this acted as an closing chapter on Sela.
Now, if you excuse me I have to deal with this major headache I am having right now.
"Our history, our past, our present and our future is now forever changed. All we can do is preserve what is left and continue onwards. This is not a surrender nor defeat, we will continue the fight. This is our last hope, our last chance... for victory."
Vlasek D. Lasor - 4.19.3580 Star Trek Online: Foundry Storyline Series
crypticarmsman's already pointed out the logic problem underpinning the whole mission. Until Sela attacked we didn't know exactly where she was. Once she decloaked she 'died'. After her ship explodes Sela somehow communicates to say she knows where the Enterprise C survivors are and that she'll take you there. When you say you'll arrest her she meekly agrees, but only if it is a comfortable form of house arrest and not an execution. Uh since when does Starfleet execute prisoners? Oh and she's also worried about her crew, who're presently sucking vacuum. Sure we'll let them go!
I've never been keen on jungle missions regardless of the game in question, and this STO map is no different. Parts of the map seemed cluttered. Most of the mission seemed to be move and click with a handful of brief ultraviolent fights. The space sections were better but not radically so.
I'll try speed running this on a low level KDF toon in the near future, see if I get a better impression, but for now it's definitely not what I'd consider one of the better missions.
One possibility is escape pods they jettisoned just before the ship was destroyed, she is basically negotiating from her E-Pod for herself and whats left of her crew and other romulans in the area.
the ship wasn't destroyed, though; even if you manage to hit with a million damage the second it appears, it won't explode because it's protected by invincible plot armor that kicks in at around 15% HP remaining
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch." "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Passion and Serenity are one.
I gain power by understanding both.
In the chaos of their battle, I bring order.
I am a shadow, darkness born from light.
The Force is united within me.
I was in TNG heaven with this episode. I enjoyed using brute force and Doctor hologram to do the puzzle. I've been quite critical of Denise's voice work for STO, however I thought she was a lot better here, especially as Tasha.
I'm glad that I didn't get the Data bit spoiled because it was a genuine OMG moment. As others have said I wouldn't get my hopes up too much that we'll see Data fully ingame. Spiner would be worse than Shatner to wrangle and probably almost as expensive.
My only complaint is the insistence on using those new starry backgrounds for the space maps. They started in Delta Rising on some of the patrols and continue on the last 3 feature episodes. It grinds my computer to a flipbook. This one wasn't as bad as the gekli one. On that I had to turn my graphics all the way down. This one was playable on my normal setting.
I give this episode a very solid A.
Captain Jean-Luc Picard: "We think we've come so far. Torture of heretics, burning of witches, it's all ancient history. Then - before you can blink an eye - suddenly it threatens to start all over again."
"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
I hope this season ends the Tholian mystery of time travel. Then we can keep our eyes on Gamma Quadrant and unmarks sectors of space.
I don't think they should answer that. If/when the temporal arc 'ends' I think the Tholians should just lose interest in us and go back to doing ... Tholian things.
One thing I didn't like about this mission was T'Naes attack and our attempt to subdue her. It just feels ridicilous to have your BOs open fire, launch micro-torps or cause exothermic inductions on her, and then have her run away. It was already ridicilous with that Neural Paraysite Vaadwaur, but this doesn't even have that justification.
It would have been better if you kept that "fight" to a cut scene. If you want to give us a fight, send in some Tholians...
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
Overall, I enjoyed the mission. A good addition for a known character.
Also enhances the story a bit for us Romulan players, as she is a key figure through out the story.
I thought that it was a good beginning. I have always wondered what happened to the Enterprise - C and her crew. I suspected that they were dead, but Tasha Yar being taken for a concubine made me suspect that wasn't their fate. There are many loose threads that abound in the Star Trek universe. That was one of the minor ones.
I still don't understand why the Federation or the Klingon Empire has not carried operations to the Terran Empire given the amount of trouble that they have caused. Especially given the operations in fluidic space against the Undine. Perhaps an idea for another season? Imagine the Terran ships you could sell! ;-)
But getting back to Survivor, I liked the character development in that installment. It reminded me a little of the first System Shock where you were faced with a mystery and had to solve it by reading old logs. Another interesting question that the installment asks is: If T'nae survived in this universe when the reason for her universe existing ceased, why was she still here? Did that universe really die or did it continue somehow? If matter is sewn into the fabric of reality by energy, what happens when that energy disperses? One would assume that the matter would no longer be held in place and would essentially fall apart. So why didn't T'nae? Did her transfer to this universe re-create those bonds or was it something else? Where's Spock when you need him? But those questions make for good stories in the right hands.
I have always thought that there should be four story arcs going at once. The first being the main arc that drives the season. The second would lay the groundwork for the next season, and the third would tell short stories along the way. That leaves the fourth story arc. That arc ties it all together and keeps the past alive by bringing characters like Sela to the forefront from time to time in new and interesting ways. Another idea would be to take the player back to his home and family. It has been a couple of years and a lot has happened. A homecoming would be welcome and that arc would be the place for it.
I suspect that the Survivor installment will lead to more time travel in both directions and possibly a return to the Kelvin universe or other quantum realities. I suppose that's what Survivor really leads to, possibilities. Anyhow, it made me wonder and that is a good thing.
Comments
Story Wise:
Sorry, but after Sela went through all the trouble (in your side story blog) of escaping; when I show up and say:
"Hey I'm looking for Ent-C survivors..."
For her to say: "Fine, but I'm coming with you..." and then AGREEING to be re-arrested and incarcerated...WTF?
Hell, in the previous story she brought her own ship along; and yeah, I really don't get how you guys rationalized that the character would just (after a little hemming and hawing about 'no execution') <-- Hell, the fact she thinks she MIGHT be executed even further underscores WHY would she just so easily surrender again?
^^^
IMO - It can't be THAT hard to come up with a reason why she'd come along in her own ship; and then you just have us re-capture her at the end; and STILL (maybe for the help she gave) - granting her that 'special; request'.
I've never really been a fan of the character but her just OFFERING and AGREEING to be a prisoner out of the gate - just didn't fit her character profile.
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
Polaron? Influence of Sela's time with the Dominion or Plasma changed to Polaron after the Episode was done and the Lukari Reputation came out?
Only two Bridge Officers with you on this Mission. We normally have four. And don't try to explain it that we had Sela and Daniels with us. In 'Midnight' we had four plus Sela and Kagran.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
Picard in a yellow uniform, not likely
It was also interesting to explore Sela's human side, though her apparent readiness to "help" with the survivor rescue is puzzling in light of her history and current scheming at the outset of the episode.
Savik - Vulcan Fed Temporal Sci
Dahar Masters Fleet: Alphal'Fa - Alien KDF Engineer Qun'pau - Rom/KDF Engineer D'nesh - Orion KDF Scientist Ghen'khan - Liberated KDF Tac
Welcome to StarBug Online - to boldly Bug where no bug has been before!
STO player since November 2013
you DO realize those moving blue circles keep you alive, i hope?
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Found that out. First run i attempted to circle the anomaly to reach the points from the outside. OC i miserably failed
It's not quite that, though. We blew up her accompanying ships and wrecked her Warbird. That she offered anything else but unconditional surrender could be almost considered gutsy. (If it wasn't just her pure arrogance and overinflated ego speaking.) If we wanted, we could have done anything with her. (But maybe not getting the information we wanted.)
The same stuff? And on the other hand, just imagine this would have been "Da bezzt ground set evaah" for all your boffs. Plus the traits, if you want them, that'd mean running the episode 17 times - per toon.
I wanted to add this for some time now because she really thinks that she will be granted such a mild punishment as being on "house arrest, somewhere reasonably pleasant." Oh yeah, sure... a permanent vacation on Risa for all the atrocities she had made in the galaxy. I would rather hand her over to the Romulan Republic where she would stand trial and later rot in some penal colony for the rest of her life.
"Our history, our past, our present and our future is now forever changed. All we can do is preserve what is left and continue onwards. This is not a surrender nor defeat, we will continue the fight. This is our last hope, our last chance... for victory."
Vlasek D. Lasor - 4.19.3580
Star Trek Online: Foundry Storyline Series
I've never been keen on jungle missions regardless of the game in question, and this STO map is no different. Parts of the map seemed cluttered. Most of the mission seemed to be move and click with a handful of brief ultraviolent fights. The space sections were better but not radically so.
I'll try speed running this on a low level KDF toon in the near future, see if I get a better impression, but for now it's definitely not what I'd consider one of the better missions.
Are there different version of this mission ? I have now played it three times on three different toons and they were all the same. Sela never "died", her ship never explodes, and there is absolutely no reason to suspect that her crew is "sucking vacuum". All three times, the battle ends with Sela's ship disabled yet intact. Sitting in space in a disabled ship, looking at the viewscreen of the fully functional ship that not only just disabled hers, but destroyed all of the other ships that had accompanied her, surrender would seem like a quite valid option, the only other choices at the time being capture or death. At least when surrendering, she could "demand" it be on her terms. Terms which Starfleet might agree to.
"since when does Starfleet execute prisoners?" It may come as a surprise but there really are people who actually play something other than Starfleet. The mission was written to cover all three factions, not just Starfleet. Starfleet might not execute prisoners, but Klingons and Romulans certainly do, and even Starfleet would almost certainly turn Sela over to the Romulans for judgement/punishment anyway. No matter what faction the player is, demanding no execution is valid as Starfleet would refuse to turn Sela over unless the agreement they had made was going to be honored, the Klingons also as it would be a matter of honor that their agreement be upheld. It is actually only when being captured by a Romulan that Sela's request is a bit .... silly, as most Romulans wouldn't think twice about agreeing to it and then executing her anyway. The again, the current Feddisized Romulans would keep their word ......
The only negative that I would bring up is the timing of the release of this episode. The previous episode has us in the Alpha Quadrant in the middle of a developing conflict with the Tzenkethi and now we randomly fly out to the other side of the Federation and into Romulan territory? Doesn't make sense.
Besides that one negative, this was another really good episode.
Overall, I really liked this episode. While Sela going from dismissing her mother to crying about her felt sudden, it can work if you consider she's trying very hard not to look emotional at the realization she was alive (and maybe still was), but when she saw her grave, she couldn't contain the repressed feelings anymore and fully expressed them at last.
A little nitpick: no special accolade for the mission, despite its importance for Sela's character. Would have been nice to get a little acknowledgement, like "Tears of the Raptor: You helped an estranged daughter finally get closure about her mother".
Also, about the seemingly weird timing, I wonder if the release had something to do with the anniversary of TNG, which would make sense, considering it's Tasha and Sela's home series.
Trying not to get my hopes up with the Data teaser at the end. The context of that appearance doesn't really lend itself to any continued presence in the game.
I think it does make sense, think of it as an aftermath or epilogue of the mission Temporal Ambassador. And if you watched the TNG episode Yesterday's Enterprise, and Redemption, it will make total sense. In the mission Temporal Ambassador you and the others escape in the Ent C into the temporal rift, but you get transported to the USS Pastak right before the Ent C goes through the rift (so you don't cause more damage the timeline).
Taken from sto.gamepedia
"In 2344 she defended a Klingon colony in the Narendra System from four Romulan warbirds. She failed to save the colony and was destroyed, but her actions impressed the Klingons and led to renewed relations between the Klingon Empire and the Federation. During the battle at Narendra, Romulan disruptor fire created a temporal rift, which the Enterprise unwittingly escaped through into the year 2366. Her disappearance from 2344 created an alternate timeline in which the Federation was at war with the Klingon Empire and losing badly. The U.S.S. Enterprise-D of that timeline assisted the Enterprise-C in making partial repairs and buying time for her to return through the rift to fulfill her destiny at Narendra."
"“Temporal Ambassador”: Rather than returning to 2344 as planned, Yar and the Enterprise-C emerged in 2409 of the same alternate timeline and were captured by the Tholian Assembly in the Azure Nebula. The player must assist Tasha Yar and the crew of the Enterprise to return to their proper time and fulfill their destiny."
As we all know the alt timeline version of T'nae was on the Ent C and after arriving to our prime timeline, there were now two T'naes, that one and the prime timeline T'nae. That cause a temporal disturbance in the future and then later in the present and had to be fixed by merging the two T'naes together before the anomaly grew into something more devastating. And hopefully this acted as an closing chapter on Sela.
Now, if you excuse me I have to deal with this major headache I am having right now.
"Our history, our past, our present and our future is now forever changed. All we can do is preserve what is left and continue onwards. This is not a surrender nor defeat, we will continue the fight. This is our last hope, our last chance... for victory."
Vlasek D. Lasor - 4.19.3580
Star Trek Online: Foundry Storyline Series
One possibility is escape pods they jettisoned just before the ship was destroyed, she is basically negotiating from her E-Pod for herself and whats left of her crew and other romulans in the area.
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
I'm glad that I didn't get the Data bit spoiled because it was a genuine OMG moment. As others have said I wouldn't get my hopes up too much that we'll see Data fully ingame. Spiner would be worse than Shatner to wrangle and probably almost as expensive.
My only complaint is the insistence on using those new starry backgrounds for the space maps. They started in Delta Rising on some of the patrols and continue on the last 3 feature episodes. It grinds my computer to a flipbook. This one wasn't as bad as the gekli one. On that I had to turn my graphics all the way down. This one was playable on my normal setting.
I give this episode a very solid A.
"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
I don't think they should answer that. If/when the temporal arc 'ends' I think the Tholians should just lose interest in us and go back to doing ... Tholian things.
It would have been better if you kept that "fight" to a cut scene. If you want to give us a fight, send in some Tholians...
Also enhances the story a bit for us Romulan players, as she is a key figure through out the story.
I still don't understand why the Federation or the Klingon Empire has not carried operations to the Terran Empire given the amount of trouble that they have caused. Especially given the operations in fluidic space against the Undine. Perhaps an idea for another season? Imagine the Terran ships you could sell! ;-)
But getting back to Survivor, I liked the character development in that installment. It reminded me a little of the first System Shock where you were faced with a mystery and had to solve it by reading old logs. Another interesting question that the installment asks is: If T'nae survived in this universe when the reason for her universe existing ceased, why was she still here? Did that universe really die or did it continue somehow? If matter is sewn into the fabric of reality by energy, what happens when that energy disperses? One would assume that the matter would no longer be held in place and would essentially fall apart. So why didn't T'nae? Did her transfer to this universe re-create those bonds or was it something else? Where's Spock when you need him? But those questions make for good stories in the right hands.
I have always thought that there should be four story arcs going at once. The first being the main arc that drives the season. The second would lay the groundwork for the next season, and the third would tell short stories along the way. That leaves the fourth story arc. That arc ties it all together and keeps the past alive by bringing characters like Sela to the forefront from time to time in new and interesting ways. Another idea would be to take the player back to his home and family. It has been a couple of years and a lot has happened. A homecoming would be welcome and that arc would be the place for it.
I suspect that the Survivor installment will lead to more time travel in both directions and possibly a return to the Kelvin universe or other quantum realities. I suppose that's what Survivor really leads to, possibilities. Anyhow, it made me wonder and that is a good thing.
Keep up the great work!