Hey y'all! Sorry to be Captain Obvious here. But the devs have got the quality improvement system all wrong. It's WAY too costly! It's relatively easy to upgrade an item in marks (say, from Mk X to Mk XI). But it is highly unlikely to upgrade the quality! For instance...if I have a blue (rare) item at Mk 13, I can upgrade it to blue and Mk 14 with little expenditure. BUT...it is nothing but a dilithium eater if I try to further upgrade it to Mk 14 and purple (very rare). Even using accelerators (such as 1.5x quality improvement chance) is no big help!!! You burn through a LOT of dilithium with nothing to show for it! Devs, you need to fix this! And I'm SURE I'm not the 1st to say so!
Thanks!
"As with all living things, each according to his gifts."
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It is not broken. If you want to avoid the dilth cost then start doing the Romulan Admirality for the upgrade tokens. So yeah sorry but thats the facts jack. Also the whole thing does reflect on what a big difference an Epic item is from the "normal" Hey if you don't want to play the game then buy them off the Exchange at the really inflated prices. I know for a fact there are folks who will gladly take your EC.
It has always been expensive in dilithium to upgrade.
It ends tomorrow, what a shame i love those upgrades, that pack worth it's price with those upgrades, everything else that you can get it's just a bonus!
Exactly. Though reading these forums that is a very common mistake people make.
Also to be noted, Quality upgrades are not something to strive for when you don't have a big fat stockpile of refined dil.
Upgrading quality is a huge investment. Always has been, unless you luck out.
True, the best is to use the Phoenix Upgrades on low level ítems, blue or superior, that increase the odds a lot, i have many ultra rares and a few epics because of it.
What i personally do is manufacture an item, very rare, with the mods i want at level 2, then use the Phoenix upgrade on them, it works quite well! (low levels dont require dilithium)
Yep, you've got the right idea.
Much easier gaining Quality levels when you start with MK II items.
When you are dealing with something like the Zeph Shotgun which is rewarded at Rare MK XII (or is it XIII now?). You really just have to throw upgrade tech at it until you succeed. It can be quite painful on those types of items.
you use omegas on low mark items and pray they go epic by the time they reach mk 7 - if they do and they have the mods you want, THEN you use the phoenix stuff, otherwise you toss it out and start over; you don't continue pouring resources into a bricked item
and naturally, this is all done during upgrade weekends, because otherwise you're taking a 50% penalty to tech points and will end up using twice as many upgrades (and accelerators if applicable)
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
True, but omegas are more difficult to come by, they require more grind, as the materials to make them get around once a yer, but i do agree with you, tho the admiralty upgrades are great too..
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
I did enough for about 75 Omegas. Still have 50 because I feel like I'm wasting them when I use them.
Unless you're willing to pay out the nose for shards on the exchange, or have lots of game time during the event they aren't that accessible.
It also took A LOT of patience to farm that many. I did as much as I could tolerate, and with the limited game time I have.
Was on for approx. an hour a day, doing the mini game for the duration of the anniversary event. That's a fairly heavy grind IMO.
There is no doubt the Omega Upgrades are amazing.. But it was really time consuming to get a good quantity of them (through regular farming alone). If you're someone with little game time they are very precious.
On that note, I'd say Cryptic has actually been rather accommodating of late. First we got the Upgrades from the Romulan Admiralty. Then, most generously, the wickedly magic 'hole-in-one' Upgrades from the ring boxes. And now very sweet Phoenix Upgrades.
Upgrading Quality still remains a fairly costly affair, but I can't say Cryptic has done nothing for us in that regard.
Yup, but because of time, work and RL, i can be here 2 hours top, every day, or less, so i cannot farm that many, and buying from the Exchange gets expensive.
"As with all living things, each according to his gifts."
"As with all living things, each according to his gifts."
Player thinks they should receive more advantage for doing less? You're right: you SURE aren't the 1st to say so. Its is in fact the endless chorus to which baby game designers are rocked to sleep.
I'm thinking you don't have a clue how incredibly, hilariously, RIDICULOUSLY powerful those final upgrades are. The epic [Acc/Dmg] mod is as powerful as FOUR regular mods. Funny that it's priced accordingly. Along with the entire system being a deliberate and massive resource sink to keep all but the most determined players with something to upgrade somewhere on their character sheet for roughly forever+1 days. You literally asked to eliminate the whole reason its there at all.
Now, its soul crushingly stupid that building/buying low level items is a better strategy than building/buying high level versions because of how rarity bumps work, but that's a whole different kettle of gahk.
when you upgrade, you get a 'chance' to upgrade the quality of the item as well. and it gives you a % chance bonus to this each time. you can upgrade the rank of the item to it's maximum without ever upgrading the quality. once the rank goes up, the xp to rank up and the quality chance resets to zero. eventually, all you'll be doing is increasing your 'chance' to upgrade the quality of the item. this % chance will start going up in value a good deal after you have raised the rank of the item up to its maximum.
it will be expensive if you do not know or bother with seeking out the 'free' upgrade tokens, such as those from the Romulan admiralty rep, or the 'specials' such as from TOS, and others. these cost nothing to use to upgrade huge amounts of xp on the item.
just remember that each time an item goes up in rank, the % chance to level up the quality is reset. and if you want to level up your quality more often? looking into the making sure all the slots are filled before you actually do the upgrade. Some of the upgrade Accelerators can just about guarantee that you'll upgrade the quality.
you're only getting a chance to upgrade the quality of an item, not a certainty. It's a gamble. eventually it will upgrade. you just will never know which time it'll do it. and you only get the upgrade option once you've filled up the xp bar, which is the cost to press that little button and get the 'chance' for the upgraded quality.
It's how it was designed.