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Next Expansion should advance the game time a few years....

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  • duncanidaho11duncanidaho11 Member Posts: 7,980 Arc User
    edited August 2016
    thay8472 wrote: »
    I don't think a five year gap would have worked between 'Whatever the Dyson Sphere Arc' is called and Delta Rising ... unless we go to war with the Undine for five years. ( Sutherland wants an Undine War arc .... and some marmite! )

    Nothing of note really happens between Delta Rising and the Iconian War, I suppose they could have gone to 2411 there.

    Then I suppose we could have dragged out the Iconian War for 'Future Proof' to start in or near 2412.

    Marmite? The Undine stole it all through subspace portals. Who we need is someone with inter-dimensional rift technology to take it back! (seriously, have we thought about Undine war 2.0? I do have unfinished business between them and the Conclave.)


    Anyway, with everything up to Surface tension being 2409 I think the soonest we could call 2410 would have been the end of the Iconian War. I would have put the "war" with the undine at a few weeks (we pretty much went straight after Cooper after the few attacks on allied space), Delta rising a few months (we rode into the middle of that conflict, VOY style), and ditto the Iconian War (that just went downhill for the Alliance fast). 2411 could start with Future proof but I still get the feeling that's rushing it a bit with the STO calendar (since a lot of those missions are separate temporal incursions, whole thing could be over in a few weeks)

    Now feels like a respectable point to have the big 2411 new years party in game, but I'd still try to find some way of stalling so it syncs up with the end of 2016 (because, well it's a bigger excuse for an STO party.)
    Bipedal mammal and senior Foundry author.
    Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
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  • kelshandokelshando Member Posts: 887 Arc User
    thay8472 wrote: »
    I don't think a five year gap would have worked between 'Whatever the Dyson Sphere Arc' is called and Delta Rising ... unless we go to war with the Undine for five years. ( Sutherland wants an Undine War arc .... and some marmite! )

    Nothing of note really happens between Delta Rising and the Iconian War, I suppose they could have gone to 2411 there.

    Then I suppose we could have dragged out the Iconian War for 'Future Proof' to start in or near 2412.





    Expansions vs episodes... there is difference... Romulan expansion to the Delta expansion could of easily been 5 years... I think your confusing episodes with expansions.
  • kelshandokelshando Member Posts: 887 Arc User
    kelshando wrote: »

    Wait.. your whole opinion is based on your limited view of foundry mission that are locked in a time frame made by the game....

    Read on through the rest of that sentance. No, it isn't. I just pointed out my personal experience and the game itself (through quite a few examples). I've also been citing the franchise (for what's appropriate to present in style and content, a topic you've variously brought up) and I've been referencing principles of creative writing on the side.

    What do you have? That's a serious question. Focus on what you can actually support yourself by.

    and you must be a very inept writer if you can't figure out how add dialog in a story to give the filling of passed time...
    I just hope someone who's played Eons reads this statement. :tongue:

    I'm really not trying to harsh your buzz when it comes to this thread, just have a discussion about the way setting is applied to the game. You were completely free to let my original reply slide if you really didn't want to hear it. It was a self contained point that stood as my opinion about the topic. That would have been that but you chose to have a conversation instead. If you want to take the low road, well that's fine but I don't know exactly what you're hoping to achieve by it.

    You sure type a lot with out saying much... you have nothing backing up your point of view and you some how think your view is fact.. when its not even a well thought out opinion...

    There is nothing at all preventing them from changing the stardates.. and you seem to think the world will end... that's the funny thing.. you argue and argue...

    Eon has nothng to do witih STO as its not even in the same genre or been around as long as Star Trek.

    You also showed your ignoroance with events in game if you don't think that you could of advanded the start date between expansions... episdoes are not expansions... learn the difference please..
  • duncanidaho11duncanidaho11 Member Posts: 7,980 Arc User
    edited August 2016
    kelshando wrote: »
    you argue and argue...

    Well, I like discussion. You don't, but that's a-okay. Play to your strengths.

    You might think that's a comment with an edge on it, but really it isn't. I just hope you take it a little easier with your next topic.
    Bipedal mammal and senior Foundry author.
    Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
    Looking for something new to play? I've started building Foundry missions again in visual novel form!
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  • horridpersonhorridperson Member Posts: 665 Arc User
    Every season should have advanced the timeline. Our ranks, proliferation of wonder weapons and the growing mountains of bodies would all look less ridiculous. Something simple like an annually changing title granted at the time of captain creation, "Class of 25--" would have been a simple way of reflecting this. Rather than leaping forward I'd rather the whole "timeline" retconned to at least a five or six year period. Changing the story is hardly unprecedented in Star Trek. I'm comfortable with having aged 4 years in the time I've played STO; I can accept my imaginary people doing the same.
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  • goodscotchgoodscotch Member Posts: 1,680 Arc User
    Just hoping the next expansion will take a break from the time travel/history alteration theme for a bit.
    klingon-bridge.jpg




  • edrogenedrogen Member Posts: 202 Arc User
    goodscotch wrote: »
    Just hoping the next expansion will take a break from the time travel/history alteration theme for a bit.

    Based on The Cousins' War I think you'll be disappointed.
  • dareaudareau Member Posts: 2,390 Arc User
    Every season should have advanced the timeline. Our ranks, proliferation of wonder weapons and the growing mountains of bodies would all look less ridiculous. Something simple like an annually changing title granted at the time of captain creation, "Class of 25--" would have been a simple way of reflecting this. Rather than leaping forward I'd rather the whole "timeline" retconned to at least a five or six year period. Changing the story is hardly unprecedented in Star Trek. I'm comfortable with having aged 4 years in the time I've played STO; I can accept my imaginary people doing the same.

    But my Ocampan...

    On a more serious note:

    Which is "more plausible" to you: Starfleet / Q'onos / Mol'Rihan getting visited by hyper-effective "damage control teams" that can rebuild the operation in hours, maybe days, or Mol'Rihan, Hathon, all the NPCs, etc. "stagnating" for a 5 year period?

    And if you do separate maps (or fleet-tech the add-ons for the future) for the same regions but different time periods, how do you corral interactions between the two?

    Why would the Borg still be attacking Starbase 82 & the Vega Colony in 2415?

    "Dahar Admiral Kills'em'all" (read: the player and/or the team) only battles the queues once, racking up the 30 or so spheres (or 200 Voth Shuttles, or pick-baddie-of-hour) of body count once. The fact that we play the queues repeatedly for XP and/or accolade points does not reflect that the borg sent 200 incursions to Starbase 82 today...

    So, it's a lot easier on more than one front to keep time "compressed" within the now approaching 20 month window rather than spreading it out to be more... reflective... of actual people-time...
    Detecting big-time "anti-old-school" bias here. NX? Lobi. TOS/TMP Connie? Super-promotion-box. (aka the two hardest ways to get ships) Excelsior & all 3 TNG "big hero" ships? C-Store. Please Equalize...

    To rob a line: [quote: Mariemaia Kushrenada] Forum Posting is much like an endless waltz. The three beats of war, peace and revolution continue on forever. However, opinions will change upon the reading of my post.[/quote]
  • kelshandokelshando Member Posts: 887 Arc User
    dareau wrote: »
    Every season should have advanced the timeline. Our ranks, proliferation of wonder weapons and the growing mountains of bodies would all look less ridiculous. Something simple like an annually changing title granted at the time of captain creation, "Class of 25--" would have been a simple way of reflecting this. Rather than leaping forward I'd rather the whole "timeline" retconned to at least a five or six year period. Changing the story is hardly unprecedented in Star Trek. I'm comfortable with having aged 4 years in the time I've played STO; I can accept my imaginary people doing the same.

    But my Ocampan...

    On a more serious note:

    Which is "more plausible" to you: Starfleet / Q'onos / Mol'Rihan getting visited by hyper-effective "damage control teams" that can rebuild the operation in hours, maybe days, or Mol'Rihan, Hathon, all the NPCs, etc. "stagnating" for a 5 year period?

    And if you do separate maps (or fleet-tech the add-ons for the future) for the same regions but different time periods, how do you corral interactions between the two?

    Why would the Borg still be attacking Starbase 82 & the Vega Colony in 2415?

    "Dahar Admiral Kills'em'all" (read: the player and/or the team) only battles the queues once, racking up the 30 or so spheres (or 200 Voth Shuttles, or pick-baddie-of-hour) of body count once. The fact that we play the queues repeatedly for XP and/or accolade points does not reflect that the borg sent 200 incursions to Starbase 82 today...

    So, it's a lot easier on more than one front to keep time "compressed" within the now approaching 20 month window rather than spreading it out to be more... reflective... of actual people-time...

    I don't look at it stagnating for 5 years or what time frame but saying this season took place over x time frame.... you had x number of seasons per expansions...

    Right now there is no taking into account just time when it comes to traveling. The days in warp hours at impulse.. the days of repair our ship after major battle, R&R for our crew, retro fitting are ship (aka upgrading it) training for new ship.. or the issue that we have had like 3 generations of ships built in game... it would make more sense to have that spread out over time line of years then months.

    Given humans live well over a hundred year its not a issue.. even short lives races like the ocampan live longer now as was shown in Voyager that their stunted life spawn was a result of them suppressing there mental ability's and the ones living in space and free lived longer.

    As far as other mission.. if you go back and do a mission a seconded time it says simulated mission.. so the borg are not still attacking anything after you have done the mission the first time. If you start a new toon you are in essense starting it in 2409 and by the time its all over you have advanced in time when you get to end game you are not at cought up in time to everyone else. That's how it happening now.. you start in 2409 and end up in 2410.

    like I said at the start.. I would like to see atleast the new expansion up the star date by at least 5 years.. that would put it with in real time spent as well... I just was saying that if you took each expansion then all the seasons and episodes inbetween that each one could easly be 5 years apart given everything that takes place in them.
  • dareaudareau Member Posts: 2,390 Arc User
    kelshando wrote: »
    like I said at the start.. I would like to see atleast the new expansion up the star date by at least 5 years.. that would put it with in real time spent as well... I just was saying that if you took each expansion then all the seasons and episodes inbetween that each one could easly be 5 years apart given everything that takes place in them.

    You didn't address the big big killer of this type of maneuver, whether each "arc" was like a 3-6 month window or a year between expansions.

    Take Mol'Rihan. Going with your "relatively simplistic" release year + a lot = game year, Mol'Rihan was "founded" in what, 2412, and now it's 2416.

    So when I go to a 2416 Mol'Rihan, I don't expect to see the exact same scaffolds that were "up" in 2412. I expect to see a vibrant and growing community.

    Then, what happens when I elect to help Bob, who just brought his AoY toon to Mol'Rihan? Since to him it's still 2412, and I'm in 2416...???

    Hathon would be in the same place. Quinn needs to be aged, if even a little. So does the bartender in Club 47, and I'm sure they probably rotated the Lt. selling BOffs or BOff manuals off to a new post, ESD's not the Enterprise where people stay LtCmdr forever because they love the place...

    Nevermind how do you handle ESD? Reload the old map and have everyone suffer till they get to the "shopping mall ESD" in '14? Keep people in separate ESDs based on storyline progression? What about the L10 that completed no missions but elects to play the latest FE mission because of how they level limit them upon first release? They're gonna "exist" in 2416 (or '17) but then "warp back" to '10 because they haven't even started the Klingon War Arc? Levelling by Doffing? Mission Skipping?

    Detecting big-time "anti-old-school" bias here. NX? Lobi. TOS/TMP Connie? Super-promotion-box. (aka the two hardest ways to get ships) Excelsior & all 3 TNG "big hero" ships? C-Store. Please Equalize...

    To rob a line: [quote: Mariemaia Kushrenada] Forum Posting is much like an endless waltz. The three beats of war, peace and revolution continue on forever. However, opinions will change upon the reading of my post.[/quote]
  • edited August 2016
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  • kelshandokelshando Member Posts: 887 Arc User
    dareau wrote: »
    kelshando wrote: »
    like I said at the start.. I would like to see atleast the new expansion up the star date by at least 5 years.. that would put it with in real time spent as well... I just was saying that if you took each expansion then all the seasons and episodes inbetween that each one could easly be 5 years apart given everything that takes place in them.

    You didn't address the big big killer of this type of maneuver, whether each "arc" was like a 3-6 month window or a year between expansions.

    Take Mol'Rihan. Going with your "relatively simplistic" release year + a lot = game year, Mol'Rihan was "founded" in what, 2412, and now it's 2416.

    So when I go to a 2416 Mol'Rihan, I don't expect to see the exact same scaffolds that were "up" in 2412. I expect to see a vibrant and growing community.

    Then, what happens when I elect to help Bob, who just brought his AoY toon to Mol'Rihan? Since to him it's still 2412, and I'm in 2416...???

    Hathon would be in the same place. Quinn needs to be aged, if even a little. So does the bartender in Club 47, and I'm sure they probably rotated the Lt. selling BOffs or BOff manuals off to a new post, ESD's not the Enterprise where people stay LtCmdr forever because they love the place...

    Nevermind how do you handle ESD? Reload the old map and have everyone suffer till they get to the "shopping mall ESD" in '14? Keep people in separate ESDs based on storyline progression? What about the L10 that completed no missions but elects to play the latest FE mission because of how they level limit them upon first release? They're gonna "exist" in 2416 (or '17) but then "warp back" to '10 because they haven't even started the Klingon War Arc? Levelling by Doffing? Mission Skipping?

    Doesn't work that way... as you assuming that you are going to a different time to that planet... its no different then missions.. when you redo a mission its simulated.. same thing with how zones work.. you are on there in a sense at X stardate and you only vist on X stardate.. any other time its simulated at x stardate.. other wise you would have to remove STF as well as SB24 is not being attacked by Klingons in 2410 as well... or that DS9 is under siege by Jem'hadar.. its location is already out of time line anyhow.
  • talonxvtalonxv Member Posts: 4,257 Arc User
    kelshando wrote: »
    dareau wrote: »
    kelshando wrote: »
    like I said at the start.. I would like to see atleast the new expansion up the star date by at least 5 years.. that would put it with in real time spent as well... I just was saying that if you took each expansion then all the seasons and episodes inbetween that each one could easly be 5 years apart given everything that takes place in them.

    You didn't address the big big killer of this type of maneuver, whether each "arc" was like a 3-6 month window or a year between expansions.

    Take Mol'Rihan. Going with your "relatively simplistic" release year + a lot = game year, Mol'Rihan was "founded" in what, 2412, and now it's 2416.

    So when I go to a 2416 Mol'Rihan, I don't expect to see the exact same scaffolds that were "up" in 2412. I expect to see a vibrant and growing community.

    Then, what happens when I elect to help Bob, who just brought his AoY toon to Mol'Rihan? Since to him it's still 2412, and I'm in 2416...???

    Hathon would be in the same place. Quinn needs to be aged, if even a little. So does the bartender in Club 47, and I'm sure they probably rotated the Lt. selling BOffs or BOff manuals off to a new post, ESD's not the Enterprise where people stay LtCmdr forever because they love the place...

    Nevermind how do you handle ESD? Reload the old map and have everyone suffer till they get to the "shopping mall ESD" in '14? Keep people in separate ESDs based on storyline progression? What about the L10 that completed no missions but elects to play the latest FE mission because of how they level limit them upon first release? They're gonna "exist" in 2416 (or '17) but then "warp back" to '10 because they haven't even started the Klingon War Arc? Levelling by Doffing? Mission Skipping?

    Doesn't work that way... as you assuming that you are going to a different time to that planet... its no different then missions.. when you redo a mission its simulated.. same thing with how zones work.. you are on there in a sense at X stardate and you only vist on X stardate.. any other time its simulated at x stardate.. other wise you would have to remove STF as well as SB24 is not being attacked by Klingons in 2410 as well... or that DS9 is under siege by Jem'hadar.. its location is already out of time line anyhow.

    There's a very easy way around that. It's called INSTANCES. You can easily separate time by different instances. Problem solved right there.
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  • kelshandokelshando Member Posts: 887 Arc User
    talonxv wrote: »
    There's a very easy way around that. It's called INSTANCES. You can easily separate time by different instances. Problem solved right there.
    That's a terrible idea
    >Lets split an already low population community even further by having everyone in one of like 20 different instances for each of the various years!

    /facepalm... they already spit them, that's why there are like 20 ESD's at any given time.. and please tell me how this would effect you? There is no open world that are not already instanced... Its not like wow where you are running around in a zone fighting random mobs.. all combat areas are already instanced

    No there wouldn't be 20 different years worth of zones.. the only instance you would be in is when doing a mission of a past year... You don't use the old esd until you get to the mission where its destroyed.. no you use the new one and instance into the old one for the missions... its no different.
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  • dareaudareau Member Posts: 2,390 Arc User
    kelshando wrote: »
    /facepalm... they already spit them, that's why there are like 20 ESD's at any given time.. and please tell me how this would effect you? There is no open world that are not already instanced... Its not like wow where you are running around in a zone fighting random mobs.. all combat areas are already instanced

    No there wouldn't be 20 different years worth of zones.. the only instance you would be in is when doing a mission of a past year... You don't use the old esd until you get to the mission where its destroyed.. no you use the new one and instance into the old one for the missions... its no different.
    Please tell me you aren't really this thick skulled?

    Then what you suggest is literally no different as the game is now, and the original comment is meaningless.

    First off, we'd only have 6 to 7 years worth of differences to account for, not 20 (yet). Because that's more-or-less what you're proposing for a time progression as of this posting.

    And so, here's a short list of places that need to be strongly considered for "progression" issues:

    Headquarters - ESD, First City, NR Command: With even the promotion & get new ship missions "spaced out", you'd expect a few... changes... to occur between 2409 when you get your first command and 2413 or so when you "finally" reach Fleet Admiral.

    Nevermind that by 2416, when Cray's "ringing you up" for the Temporal Missions, Quinn should have retired from his position. So we'd need a "new Admiral" on ESD, and flavor text about a new Federation President, wouldn't Okeg be running into term limits by now?

    What about the rest of the "social zone" bases? K7's gonna be stuck perpetually in the "Klingon war" while ESD's advancing to keep up with reality? How's about Mol'Rihan which was "founded" in 2412 or so then "revisited" in 2415 by the Iconians? Rommies still using temporary transporters and tents for 3 years on their homeworld? DS9, with it's involvments in Borg / Terran / Temporal reputations? D'Vak really's gonna hang out for 4-5 years while the rest of the world's moved onto terran quashing?

    And then, if these changes are, like Lae'nas III, only reflected in the mission instances they occur, what's the answer to "well, D'vak's room became a Temporal staging area during the anti-sphere-builder-hunt, why's D'vak in there when I go visiting later?" question

    Any kind of "social zone" blows "temporal progression separated by instances" out of the water. Especially ones that are "revisited" even semi-frequently.

    And how would you handle these "refreshing" areas as people do "mission skips"? Trust me, a peeve of mine has always been "oh, look, DS9's been taken over during the 2048, yet right after the "invasion" I can just bounce over to DS9 for my Omega shopping needs..."

    These are the "main" concerns about how you'd handle a "prolonged" time progression "in game"...
    Detecting big-time "anti-old-school" bias here. NX? Lobi. TOS/TMP Connie? Super-promotion-box. (aka the two hardest ways to get ships) Excelsior & all 3 TNG "big hero" ships? C-Store. Please Equalize...

    To rob a line: [quote: Mariemaia Kushrenada] Forum Posting is much like an endless waltz. The three beats of war, peace and revolution continue on forever. However, opinions will change upon the reading of my post.[/quote]
  • This content has been removed.
  • kelshandokelshando Member Posts: 887 Arc User
    edited August 2016
    talonxv wrote: »
    kelshando wrote: »
    dareau wrote: »
    kelshando wrote: »
    like I said at the start.. I would like to see atleast the new expansion up the star date by at least 5 years.. that would put it with in real time spent as well... I just was saying that if you took each expansion then all the seasons and episodes inbetween that each one could easly be 5 years apart given everything that takes place in them.

    You didn't address the big big killer of this type of maneuver, whether each "arc" was like a 3-6 month window or a year between expansions.

    Take Mol'Rihan. Going with your "relatively simplistic" release year + a lot = game year, Mol'Rihan was "founded" in what, 2412, and now it's 2416.

    So when I go to a 2416 Mol'Rihan, I don't expect to see the exact same scaffolds that were "up" in 2412. I expect to see a vibrant and growing community.

    Then, what happens when I elect to help Bob, who just brought his AoY toon to Mol'Rihan? Since to him it's still 2412, and I'm in 2416...???

    Hathon would be in the same place. Quinn needs to be aged, if even a little. So does the bartender in Club 47, and I'm sure they probably rotated the Lt. selling BOffs or BOff manuals off to a new post, ESD's not the Enterprise where people stay LtCmdr forever because they love the place...

    Nevermind how do you handle ESD? Reload the old map and have everyone suffer till they get to the "shopping mall ESD" in '14? Keep people in separate ESDs based on storyline progression? What about the L10 that completed no missions but elects to play the latest FE mission because of how they level limit them upon first release? They're gonna "exist" in 2416 (or '17) but then "warp back" to '10 because they haven't even started the Klingon War Arc? Levelling by Doffing? Mission Skipping?

    Doesn't work that way... as you assuming that you are going to a different time to that planet... its no different then missions.. when you redo a mission its simulated.. same thing with how zones work.. you are on there in a sense at X stardate and you only vist on X stardate.. any other time its simulated at x stardate.. other wise you would have to remove STF as well as SB24 is not being attacked by Klingons in 2410 as well... or that DS9 is under siege by Jem'hadar.. its location is already out of time line anyhow.

    There's a very easy way around that. It's called INSTANCES. You can easily separate time by different instances. Problem solved right there.
    kelshando wrote: »
    /facepalm... they already spit them, that's why there are like 20 ESD's at any given time.. and please tell me how this would effect you? There is no open world that are not already instanced... Its not like wow where you are running around in a zone fighting random mobs.. all combat areas are already instanced

    No there wouldn't be 20 different years worth of zones.. the only instance you would be in is when doing a mission of a past year... You don't use the old esd until you get to the mission where its destroyed.. no you use the new one and instance into the old one for the missions... its no different.
    Please tell me you aren't really this thick skulled?

    Then what you suggest is literally no different as the game is now, and the original comment is meaningless.

    Pot calling kettle black....

    You must be beyond dense if you think you have to split the community... The thing you are whining about saying it wont work they are already doing...

    All I'm saying is lets make it fit story wise... as being stuck in one and half years and having all these major wars is whats stupid... having no sense of time when we are talking about traviling distances that take weeks or months..

    If you're to small minded to see that there are simple fixs story wise as well as open up new avenues for story and game play.. you know like advancing new Romulus to 2.0 version.. you know so they are not tent people the rest of there lives in game. Then that's really your issue.

    As we have what I'm talking about already happening with ESD Version 1 vs Version 2 as even new players are using version 2 and only when you do them missions that destroy version 1 do you go back.

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  • kelshandokelshando Member Posts: 887 Arc User
    kelshando wrote: »
    All I'm saying is lets make it fit story wise... as being stuck in one and half years and having all these major wars is whats stupid... having no sense of time when we are talking about traviling distances that take weeks or months..
    We have only had two major wars though, and the first one, the Klingon War, started long before the game began.

    umm...what...

    Klingon war was the opening event of the game.. you have these major wars/conflicts.

    Klingon war
    Dominion invasion of DS9 (with over 2400 enemy star ships)
    Borg Conflict (you know battle group omega used to be more relevant in STO as it was the prime STF's for the game)
    Undine invasion (we have a battlezone for this not sure how you forgot this one as well as they blew up ESD and KDF orbital station)
    The Voth War (again we have not just a space but a ground battle zone for this war as well)
    The Delta Quadrant war
    The Iconian invasion (this one by far as in story has been the most devastating as they talk about colonies with millions being killed as well as thousands of ships being destroyed)

    That's 7 wars and major conflicts in less then 18 months.....
  • edited August 2016
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  • kelshandokelshando Member Posts: 887 Arc User
    kelshando wrote: »
    Dominion invasion of DS9 (with over 2400 enemy star ships)
    Borg Conflict (you know battle group omega used to be more relevant in STO as it was the prime STF's for the game)
    Undine invasion (we have a battlezone for this not sure how you forgot this one as well as they blew up ESD and KDF orbital station)
    The Voth War (again we have not just a space but a ground battle zone for this war as well)
    The Delta Quadrant war
    None of these things qualify was a war. You seem to think 1-2 battles = war, it does not.

    The only two things you listed as wars, that actually qualified as a war, were the Klingon and Iconian Wars.

    The only thing, besides those two, that even comes close to being a War was the Vaadwaur conflict, which could also very easily be classified as not a war. Just as much as the U.S. air-striking places in the middle east to help the Syrian ground forces defeat ISIS is not an actual war for America.

    its not 1 or 2 battles.. what the hell are you talking about.... You as the player were involved in 1 on 2 major battles of the war... That being fought all over the place...

    You have a screwed up definition of what a war is....
  • edited August 2016
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  • ichaerus1ichaerus1 Member Posts: 986 Arc User
    goodscotch wrote: »
    Just hoping the next expansion will take a break from the time travel/history alteration theme for a bit.

    I agree. The time travel shenanigans have already gotten stale.
  • warpangelwarpangel Member Posts: 9,427 Arc User
    ichaerus1 wrote: »
    goodscotch wrote: »
    Just hoping the next expansion will take a break from the time travel/history alteration theme for a bit.

    I agree. The time travel shenanigans have already gotten stale.

    Okay, temporal people, do you accept this decree of Shenanigans?
  • kelshandokelshando Member Posts: 887 Arc User
    edited August 2016
    kelshando wrote: »
    its not 1 or 2 battles.. what the hell are you talking about.... You as the player were involved in 1 on 2 major battles of the war... That being fought all over the place...
    Lets see, for example, in the 2800 series we fight two actual battles
    1. The first battle over Ds9 where the Dominion forces invade and we retreat
    2. The second battle over Ds9 where we fight off The Dominion forces to retake the station

    Between that we
    1. Go to Bajor and calm civilians down
    2. Go get the female changeling from the prison
    3. Sneak into the Gamma quad to make contact with the Dominion

    This "major war" you push is literally just two battles, and lasted all of like, less then a week.
    kelshando wrote: »
    You have a screwed up definition of what a war is....
    So says the man who doesn't know what a war is.

    A legal war requires a formal declaration of war, among other things. War is not just any time two powers fight each other.

    Our fights with the Voth, Undine, and Borg, are no more wars then our fights against the Tholians at Nukara, or the Breen around Defera were.

    Given I'm a history major I have a good idea more then you what a war is it seems...

    For one that's not what happened with DS9 invasion... so maybe in stead of skipping all the dialog you read it...

    The Federation was fighting them through out the sector.. this is elude to when Shran with the Enterprise shows up to when he says he they broke away to come assit you out side the prison complex... you know the one deep in federation territory... Just because you as the player only were involded in certain battles does not mean others were not taking place.

    Also your definition of war is not only wrong.. but shows you have no grasp of was war is..

    War:

    noun
    1.
    a state of armed conflict between different nations or states or different groups within a nation or state.

    There does not have to be any declaration by any one for a war...

    You seems to think because the United States and some other country's do not list a war unless they have not declared it means its not a war... Such as the Vietnam war.. is not listed by the US as a war its listed as a conflict by the US even though its listed as a war by the UN ,Vietnam and history.

    PS: you also forgot about the shuttle mission to sneak back into the Gama Quadrent... but hey whos counting...
    Post edited by kelshando on
  • edited August 2016
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  • kelshandokelshando Member Posts: 887 Arc User
    edited August 2016
    kelshando wrote: »
    PS: you also forgot about the shuttle mission to sneak back into the Gama Quadrent... but hey whos counting...
    3. Sneak into the Gamma quad to make contact with the Dominion
    Well now I know that not only do you not know what war is, but you are also, at least partially, unable to read.



    FYI... you making your self look pretty foolish as that was the definition from this thing called a dictionary you're arguing with.

    So what you found out is how ignorant you were on the subject.. and instead of fessing up to it.. you still aruge.. congrats...

    Maybe you need to go back to school and read some history books... because if you think both sides have to formaly declare war to have a war you lack education on the subject..

    Oh and fyi.. the shuttle mission is a major battle

    That's what I was referring to.. you listed it as a non battle.. what do you think those ships in the distance battling was all about... /facepalm

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