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To Devs: Pet Inventory Tab Needed

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  • alpharaider47#7707 alpharaider47 Member Posts: 171 Arc User
    I imagine it shouldn't be too terribly difficult to build in another inventory window, much like R&D materials have their own inventory section solely for their use. Something like this for pets would be great. I am also a fan of SWTOR's pet summoning system, though that might take more work than it would be worth to implement.
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  • thekodanarmada#7342 thekodanarmada Member Posts: 1,631 Arc User
    garaks31 wrote: »
    pets ,boards hovers and tribbles need separate inventory

    Good point. Tribbles still need to be able to escape any tab into a tab with food in it.
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  • storulesstorules Member Posts: 3,281 Arc User
    Another thread about pets and another "YES"..make it happened PLS.​​
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  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,564 Community Moderator
    I imagine it shouldn't be too terribly difficult to build in another inventory window, much like R&D materials have their own inventory section solely for their use. Something like this for pets would be great. I am also a fan of SWTOR's pet summoning system, though that might take more work than it would be worth to implement.

    If we go with a pet summoning thing... probably make a seperate tab in the "spell book" so as not to clutter it with all the pets we have.
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  • rimmarierimmarie Member Posts: 418 Arc User
    to be honest, I would actually collect pets, but I keep thinking:
    'Ugh, this would just be inventory -1' so I just save my Lobi/EC and trade in all my birds/monkeys each year
    whether it be a Inventory Tab or a Summon Menu, It would be a nice QoL addition.
  • echattyechatty Member Posts: 5,916 Arc User
    I would prefer the inventory tab. It will likely be easier to implement.

    That thing with the tribbles sounds interesting. Especially if you keep a cannibal tribble in with them to keep their numbers down.

    This would be good for KDF players.
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  • cryptkeeper0cryptkeeper0 Member Posts: 989 Arc User
    starkaos wrote: »
    SWTOR has the perfect solution to this. Instead of requiring the pet in our inventory, have it as an item that vanishes and grants us the ability to summon the pet from the power window..
    This is where it needs to be. Lessen the character database strain.
  • breadandcircusesbreadandcircuses Member Posts: 2,355 Arc User
    Neverwinter had this, iirc. I tried it out a really long time ago, though, so I could be misremembering.

    Champions is one step better, with non-combat pets (Action Figures) being an account unlock and a tab on your character sheet showing the ones you have available (along with a list of potential acquisitions, mostly C-Store). It's actually pretty neat.

    In any case, I fully support the idea of a Pet tab. :smile:
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  • cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
    Neverwinter had this, iirc. I tried it out a really long time ago, though, so I could be misremembering.

    Champions is one step better, with non-combat pets (Action Figures) being an account unlock and a tab on your character sheet showing the ones you have available (along with a list of potential acquisitions, mostly C-Store). It's actually pretty neat.

    In any case, I fully support the idea of a Pet tab. :smile:

    That's actually a really great way to operate the system.
  • legendarylycan#5411 legendarylycan Member Posts: 37,282 Arc User
    starkaos wrote: »
    SWTOR has the perfect solution to this. Instead of requiring the pet in our inventory, have it as an item that vanishes and grants us the ability to summon the pet from the power window..

    funny thing is, champions has this EXACT same thing as well, so you'd think it wouldn't be too big a deal to copy it over to STO since they use the same base engine​​
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  • cryptkeeper0cryptkeeper0 Member Posts: 989 Arc User
    starkaos wrote: »
    SWTOR has the perfect solution to this. Instead of requiring the pet in our inventory, have it as an item that vanishes and grants us the ability to summon the pet from the power window..

    funny thing is, champions has this EXACT same thing as well, so you'd think it wouldn't be too big a deal to copy it over to STO since they use the same base engine​​

    I'd buy more pets tbh. If we had this.
  • jaturnleyjaturnley Member Posts: 1,218 Arc User
    I don't often +1, but +1 for this.
  • delerouxdeleroux Member Posts: 478 Arc User
    Would very much appreciate a pet inventory tab.
  • bawdytieflingbawdytiefling Member Posts: 58 Arc User
    Yes, please yes. I would love a pet tab for pet storage.
  • fiberteksyfirfiberteksyfir Member Posts: 1,207 Arc User
    Bumpity bump @pwelaughingtrendy @crypticrock and anybody else :) Can anybody comment on whether or not this is on the to do list at least?
  • echattyechatty Member Posts: 5,916 Arc User
    Considering how many endorsements we're getting, maybe it will have them thinking about it.

    Devs? Please?
    Now a LTS and loving it.
    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
    I have come to the conclusion that I have a memory like Etch-A-Sketch. I shake my head and forget everything. :D
  • bloodyrizbloodyriz Member Posts: 1,756 Arc User
    Lets hope so, this is badly needed.​​
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  • sunfranckssunfrancks Member Posts: 3,925 Arc User
    Please can I haz?

    Could sell extra slots like the dry dock!
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  • daveynydaveyny Member Posts: 8,227 Arc User
    edited June 2016
    We've been begging for this since the first Tribble was bred back in 2010!
    They certainly should have been considering it long before now.

    I've had the feeling for some time now that the only way this will happen, is if one of the Dev's takes pity upon us, and creates something along these lines on Their own time.

    (... Hint... Hint... Hint...)

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  • bbqfatalbbqfatal Member Posts: 17 Arc User
    I fully support this topic! PLEASE devs, you can do it!
  • drakethewhitedrakethewhite Member Posts: 1,240 Arc User
    A long requested feature that I'm fully in support of.

    Pity that my support doesn't mean anything.
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