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~60 second 'Assault' phase of The Breach?

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  • orangeitisorangeitis Member Posts: 5,222 Arc User
    angrytarg wrote: »
    If something wonderful like this happens, you simply enjoy.
    Why do people think this is a good thing?​​
  • daciaeternadaciaeterna Member Posts: 219 Arc User
    lianthelia wrote: »
    szim wrote: »
    angrytarg wrote: »
    If something wonderful like this happens, you simply enjoy.​​

    Unfortunetly people just can't simply enjoy such things. They seem to feel the constant urge to babble it out whereever they go and even post videos about it on youtube. Which is why this little - convenience- will get fixed tomorrow. Thank goodness I'm done with the Breach already.

    LOL, I love how people will say just about anything to justify using exploits, including calling it a convenience instead of what it is...a exploit...and what you're doing is exploiting something that shouldn't be able to which means your cheating which you should get banned for...but that never happens in this game.

    LOL, i love when people so easily decide for others what is good and what is bad, what everyone should and shouldn't do ... how easy this "angels of truth" and "masters of perfection" want to see others punished, banned, removed ... only because they think so ....
    Its nice to have such "pure beings" around ... what we would do without someone that teach us the "absolute truth" ?

    Imo this event is good, way better than the mirror invasion one. But i think its takes a bit long, imo a reasonable solution is to give the option to skip but give 50-60 less marks.
      HcmgIKI.png
    • farranorfarranor Member Posts: 559 Arc User
      tacofangs wrote: »
      Just FYI, I've patched a couple of holes in collision on the Breach yesterday and today. Should be going out soon, so exploit while you can.

      How about the Dreadnought being level 60 on normal while players are scaled to 50? Was that patched as well?
    • thatcursedwolfthatcursedwolf Member Posts: 1,617 Arc User
      tacofangs wrote: »
      Just FYI, I've patched a couple of holes in collision on the Breach yesterday and today. Should be going out soon, so exploit while you can.

      Officially dropping the trench run would have been a mercy to cannon and torp boats.

      One beam boat spamming a certain skill flying straight down the pipe and all your frantic tabbing means nothing.
      This is my Risian Corvette. There are many like it, but this one is mine.
    • ltminnsltminns Member Posts: 12,572 Arc User
      Yep since Sunday, I been noticing this finish up after the first Shield Node went down. Impatient cheaters.
      'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
      Judge Dan Haywood
      'As l speak now, the words are forming in my head.
      l don't know.
      l really don't know what l'm about to say, except l have a feeling about it.
      That l must repeat the words that come without my knowledge.'
      Lt. Philip J. Minns
    • autumnturningautumnturning Member Posts: 743 Arc User
      angarus1 wrote: »
      Having the trench run skipped did slow down the mastery on my ships. Had to compensate for that with extra runs. :o

      You DO realize that after you fly out of the Breach, you can fly up/starboard ... get onto the "flyway" and do the Hardpoint destruction IN REVERSE ... and that all of the Hardpoints that were destroyed at the start of the run will have respawned if you go blow them up in the 150 seconds after the Mission Completes.

      Flying at top speed, I can sometimes get past the 2nd "dead spot" on the original trench run (technically the 1st you fly into coming down the slot at the beginning). I've been able to rack up thousands of Ship XP doing these Reverse Trench Runs after everyone ditches the Event, with no competition for blasting away Hardpoints ...
    • squirrleytunicsquirrleytunic Member Posts: 89 Arc User

      Wrong...an exploit is an exploit no matter how you look at it. Classic example in question is Argala.​​

      I mean if playing the same content over and over for hours is an exploit...then all of these events should qualify.

    • stofskstofsk Member Posts: 1,744 Arc User
      orangeitis wrote: »
      angrytarg wrote: »
      If something wonderful like this happens, you simply enjoy.
      Why do people think this is a good thing?​​
      It gets the queue done quicker so you can go on and do other things/redo the queue on alts/move on with your life/etc. Everybody wins because everybody gets the reward regardless of player participation.

      Why do you think it's a bad thing?
    • rebuilthk47rebuilthk47 Member Posts: 94 Arc User
      lianthelia wrote: »
      LOL, i love when people so easily decide for others what is good and what is bad, what everyone should and shouldn't do ... how easy this "angels of truth" and "masters of perfection" want to see others punished, banned, removed ... only because they think so ....
      Its nice to have such "pure beings" around ... what we would do without someone that teach us the "absolute truth" ?

      Imo this event is good, way better than the mirror invasion one. But i think its takes a bit long, imo a reasonable solution is to give the option to skip but give 50-60 less marks.

      Proud Observation: Wow. How cynical.

      Exclamation: I can take what someone said and edit it to my own ends too!

      Mockery: "LOL, I love when people" don't think about things and reason them out, but instead chose to find fault and see the worst in others. They'd realize through thought and reason just how right others are and that they aren't such evil meatbags.

      Query: But where's the entertainment in that?

      Recommendation: I have a list of several implants that can help improve the cognitive functions of any meatbag.

      Fun Fact: Exploiting something in a game that shouldn't exist or isn't intended to be used in a certain way is cheating. That's not an opinion being forced on anyone. It's a fact that you'd know with a little research and thinking power with reasoning ability. Anyone that cheats should be punished based on their amount or type of cheating. There's a little something consequence for your actions.

      Statement: In this instance however, it's not cheating other players. It's cheating the system. I personally enjoy the trench run. It doesn't take that long. If you're that impatient, don't do the STF. Simple as that.

      Analysis: As nice as that "skip it" idea sounds, it's a bad idea. Unfortunately most of the time the impatient ones will chose to skip, resulting in others that are trying to grind out the most marks for the daily amount (along with any other runs they do) getting less. That causes them to have to take even longer with their grinding. It will be detrimental to other players.

      Concession: If this bypass is supposed to exist, then players are not exploiting something unintended and are not cheating.

      Certitude: If this were so, however, I have no doubt that it would have been made clear that an alternate faster route was available. I know much in this game is vague on things and how they work, but I'm sure this isn't one of them. This redone STF has plenty of clear indicators as to what to do and where to go.

      Conclusion: It's up to ARC what happens to those that execute this particular exploit. I don't know how they see things or what they see. I can only assume that it might be difficult to find those deliberately taking advantage of it, and distinguishing them from those that were merely along for the ride.
    • anodynesanodynes Member Posts: 1,999 Arc User
      Analysis: As nice as that "skip it" idea sounds, it's a bad idea. Unfortunately most of the time the impatient ones will chose to skip, resulting in others that are trying to grind out the most marks for the daily amount (along with any other runs they do) getting less. That causes them to have to take even longer with their grinding. It will be detrimental to other players.

      Out of all of those, this simply does not happen. There are no lost marks for cutting short the outside of the facility portion of the Breach. Just letting you know that.
      This is an MMO, not a Star Trek episode simulator. That would make for a terrible game.
    • This content has been removed.
    • anodynesanodynes Member Posts: 1,999 Arc User
      edited March 2016
      azrael605 wrote: »
      anodynes wrote: »
      Analysis: As nice as that "skip it" idea sounds, it's a bad idea. Unfortunately most of the time the impatient ones will chose to skip, resulting in others that are trying to grind out the most marks for the daily amount (along with any other runs they do) getting less. That causes them to have to take even longer with their grinding. It will be detrimental to other players.

      Out of all of those, this simply does not happen. There are no lost marks for cutting short the outside of the facility portion of the Breach. Just letting you know that.

      Someone else up above mentioned the idea to make the trench run skippable for an option of lower mark reward for the mission, thats what hk is responding to here.

      Oh, okay. He did quote it, but I missed that part. That being the case, I wouldn't agree with his position, though. If the majority wants to get the thing done faster for less marks, assuming there was such an option, they get to decide. We're dealing with moral absolutes here, right? If cheaters should be punished, then the majority should rule. Private queues would be the answer for those who want every mark. Note that this hypothetical situation will not happen. They're not going to set a precedent to shorten any piece of content by a simple vote.
      This is an MMO, not a Star Trek episode simulator. That would make for a terrible game.
    • farranorfarranor Member Posts: 559 Arc User
      Analysis: As nice as that "skip it" idea sounds, it's a bad idea. Unfortunately most of the time the impatient ones will chose to skip, resulting in others that are trying to grind out the most marks for the daily amount (along with any other runs they do) getting less. That causes them to have to take even longer with their grinding. It will be detrimental to other players.

      Did you just say that having a choice on it is bad because not everyone will choose a particular option? How about seeing it from the perspective of those who don't need marks and just want it to go faster? Why should they be forced to carry undergeared players (who must need marks for a reason, after all) through content they don't want to see? Why don't you care about what's detrimental to those players?
    • angrytargangrytarg Member Posts: 11,009 Arc User
      orangeitis wrote: »
      angrytarg wrote: »
      If something wonderful like this happens, you simply enjoy.
      Why do people think this is a good thing?

      Why do "people" think it is a bad thing?

      Honestly, I don't get the whole "exploit" phantom spooking people. An exploit would be what botters/people do on some maps where they have characters rapidly logging in and out and leveling up in the process because something quite clearly isn't right there. Argala was not an exploit, something the devs/EP acknowledged later on by reversing the rollbacks. This was an dev oversight, but it was legitimate content people simply scouted out as the most rewarding and did that. Nothing you can blame the players for in a game that revolves entirely around repetition of known content. And as I said, it was even acknowledged that players were not to blame later on.

      This here is not an exploit. It might be tricking the system but it doesn't grant people any unrightful advantages. See, I'm an old Targ but "back in the days" my friends and me were playing Dark Age of Camelot and a bit later World of Warcraft. On numerous occasions while wandering the world we would attempt to "hike mountains" or look for portions of castle walls and buildings you could jump over or spots int he ocean you could swim through for fun or for a shortcut. That's exploring the game world and finding a "hole" in the architecture is a fun thing to do. We would also do this in singleplayer games, it was part of the game experience to find a glitch and tell people about it.

      Nowadays people think this is explotative and evil, unsanctioned ways to have fun with a game. Both, devs and players show this attitude and I can't wrap my head around that.​​
      lFC4bt2.gif
      ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
      "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
      "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
      "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
    • stofskstofsk Member Posts: 1,744 Arc User
      Honestly this 'problem' is one entirely made by Cryptic when they decided to streamline the Breach. The classic version had no trench run aspect, so the most efficient way to get to the rally at the breach part of the stage was to split up, and take down multiple nodes by going down three different avenues (the middle and left and right). They eliminated this, so now everyone goes down the one route - and anyone who isn't in a faw boat does jack all for five minutes because the FAW boat is busy taking out all the hardpoints and nodes himself while the four other members of the team aren't doing anything. Yes, the hardpoints regenerate to be shot again, but the whole POINT of the trench run is that you're supposed to KEEP MOVING. Not stay put and wait for the hardpoints to regenerate so that you might actually be able to fire at something before someone with FAW does it quicker than you can.

      The problem with the old Breach is the problem with new PvE queues in general. People didn't do the most efficient method because they didn't know about it. And then they complained on the forums about how the Breach sucks and how it goes for 20 mins or longer and then Cryptic 'retired' the queue entirely, probably by looking at their metrics and seeing player participation was below whatever threshold they set for PvE queues. And then the people who complained about how the Breach sucked go right back to doing Infected Space for the millionth bloody time because they know that queue inside out and backwards too.

    • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
      edited March 2016
      Oh boy, the fact that peeps issue in bug reports and make forum posts about it is really hard to believe. :|

      Well done. I have full confidence in cryptic to fix this asap while my Starfleet Klingon boff still loses her torso when wearing outfits that are worth 150 Lobi.
      tacofangs wrote: »
      Just FYI, I've patched a couple of holes in collision on the Breach yesterday and today. Should be going out soon, so exploit while you can.

      Ah, thx. Could you give my Fed side klingon boff her torso back in the new mirror uniforms or is it too low on the priority list because peeps already payed for the costumes?
      animated.gif
      Looking for a fun PvE fleet? Join us at Omega Combat Division today.
      felisean wrote: »
      teamwork to reach a goal is awesome and highly appreciated
    • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
      stofsk wrote: »
      orangeitis wrote: »
      angrytarg wrote: »
      If something wonderful like this happens, you simply enjoy.
      Why do people think this is a good thing?​​
      It gets the queue done quicker so you can go on and do other things/redo the queue on alts/move on with your life/etc. Everybody wins because everybody gets the reward regardless of player participation.

      Why do you think it's a bad thing?
      Your mistake is treating playing a game as work. The primary thnig to get out of the game is personal entertainment. Rewards like Dilithium or Admirality Tokens are just part of that "entertainment package".

      If it feels like work to you, don't find shortcuts - rethink your attitude. If the process of getting rewards from the queue is not fun to you, then the rewards are not worth it. So just don't play it.

      Then Cryptic can look at their metrics and see: "Oh, look, people don't like this event, despite the rewards? We must do something to improve it!"
      If you just find some loophole or exploit to make it go faster, all Cryptic sees is: "Hey, we need to fix that loophole."


      Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
    • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
      stofsk wrote: »
      orangeitis wrote: »
      angrytarg wrote: »
      If something wonderful like this happens, you simply enjoy.
      Why do people think this is a good thing?​​
      It gets the queue done quicker so you can go on and do other things/redo the queue on alts/move on with your life/etc. Everybody wins because everybody gets the reward regardless of player participation.

      Why do you think it's a bad thing?

      I agree with you to 100%.

      “Fun” in this game is bought with ship builds that cost up to millions of Dil worth of gear and thousands of zen worth of traits.
      Sure one does not need that if one enjoys the lazy, unchallenging parts this game has to offer on so many levels.

      But the moment one gets “fun” out of playing a contributing role in some of the demanding contend one needs the stuff and holes like that help to get rewards in a more reasonable timeframe.
      animated.gif
      Looking for a fun PvE fleet? Join us at Omega Combat Division today.
      felisean wrote: »
      teamwork to reach a goal is awesome and highly appreciated
    • tasshenatasshena Member Posts: 542 Arc User
      edited March 2016
      I'll agree with the other comment. If you want to 'fix' breach, fix that DN that's 10 levels above the players and has over a million hit points. In the supposedly 'easier' Normal.

      Want to fix the 'exploit'?" don't list the trench as 'optional', and don't allow the breach site to be blown into without it. Otherwise, it will be considered as its listed. OPTIONAL.

      That 'five minutes' saved is unimportant to some, but to others doing it on a lot of alts, it can add up to an HOUR or more.

      Also, kindly don't be like the hypocritical individual in the queue we had tonight, complaining about people who did that, while themselves doing the bare minimum to avoid having claims of idling in the STF to mooch rewards for nothing. This player so high and mighty about 'reporting' others was doing so while the rest of the people were shooting ships, and sat there the whole first room doing absolutely nothing. Then FINALLY flew in just in time to take a few shots at the DN. Next room? Sat and did nothing until the 3rd part of the subcore, then fired 'a couple shots' again, and took a few potshots at the core. Too busy complaining about others?

      Also: If Bort's fix is in tomorrow, another way to hurry the trench is to have a ship or two wait on the respawning hardpoints. If people are sweeping the hardpoints twice, it goes nearly twice as fast.​​
    • daciaeternadaciaeterna Member Posts: 219 Arc User
      edited March 2016
      lianthelia wrote: »
      LOL, i love when people so easily decide for others what is good and what is bad, what everyone should and shouldn't do ... how easy this "angels of truth" and "masters of perfection" want to see others punished, banned, removed ... only because they think so ....
      Its nice to have such "pure beings" around ... what we would do without someone that teach us the "absolute truth" ?

      Imo this event is good, way better than the mirror invasion one. But i think its takes a bit long, imo a reasonable solution is to give the option to skip but give 50-60 less marks.

      Proud Observation: Wow. How cynical.

      Exclamation: I can take what someone said and edit it to my own ends too!

      Mockery: "LOL, I love when people" don't think about things and reason them out, but instead chose to find fault and see the worst in others. They'd realize through thought and reason just how right others are and that they aren't such evil meatbags.

      Query: But where's the entertainment in that?

      Recommendation: I have a list of several implants that can help improve the cognitive functions of any meatbag.

      Fun Fact: Exploiting something in a game that shouldn't exist or isn't intended to be used in a certain way is cheating. That's not an opinion being forced on anyone. It's a fact that you'd know with a little research and thinking power with reasoning ability. Anyone that cheats should be punished based on their amount or type of cheating. There's a little something consequence for your actions.

      Statement: In this instance however, it's not cheating other players. It's cheating the system. I personally enjoy the trench run. It doesn't take that long. If you're that impatient, don't do the STF. Simple as that.

      Analysis: As nice as that "skip it" idea sounds, it's a bad idea. Unfortunately most of the time the impatient ones will chose to skip, resulting in others that are trying to grind out the most marks for the daily amount (along with any other runs they do) getting less. That causes them to have to take even longer with their grinding. It will be detrimental to other players.

      Concession: If this bypass is supposed to exist, then players are not exploiting something unintended and are not cheating.

      Certitude: If this were so, however, I have no doubt that it would have been made clear that an alternate faster route was available. I know much in this game is vague on things and how they work, but I'm sure this isn't one of them. This redone STF has plenty of clear indicators as to what to do and where to go.

      Conclusion: It's up to ARC what happens to those that execute this particular exploit. I don't know how they see things or what they see. I can only assume that it might be difficult to find those deliberately taking advantage of it, and distinguishing them from those that were merely along for the ride.

      WOW even the borg queen would be proud of this ... someone had too much roll play there or too much ... implants

      My post is not cynical its realistic ... with all your proud uber intelligence and superior cognitive power can't seem to understand ... wow many people do live in a "high place"
      I suppose calling people "meatbags" is "thinking about things and reason them out" ... so many "superior people" there that can't seem to live by what they say and preach ...
      And again with the "i am good others are evil" ... so much black and white, so much 0/1 for someone so complicated and intelligent ... does not compute. I can't understand how intelligent people can be this brainwashed and have such a cartoon-ish propaganda view about the world ... we are the good lets kill the bad ones .. just wow. I really hope you will never have to see were this takes people and a society, i have seen this and its not nice ... We call ourselves civilized but we aren't really, its just a word to make us feel good and empower others. EVERYTHING depends on you angle of view and this is why i can't accept martial people line of thought.
      Trendy said "your fun is not wrong" ... yeah this is a game not the real life, some play it right some want to do unexpected/bad things that can't do in real life. If i can do something i will do it, there a very big line between cheating and this. This is not an exploit that gave players unspeakable resources it only shaved 2-4 minutes of the total time. This breach can take even 30+ minutes if you have bad luck in teaming.

      To say people are evil for this and demand their accounts to be banned just for this is "night of mind". Players want other players banned while the devs looked at this with a sense of humor ... someone is on to something here lol
      Mockery you said ? damn strait! because there is no reasoning with "higher beings" that want to kill someone for "stealing a potato" or "cutting a bit of the line".
      Conclusion: we may have higher intelligence, higher sense of justice and higher cognitive powers but we still need good old "just decent moderation".
        HcmgIKI.png
      • minidariminidari Member Posts: 125 Arc User
        edited March 2016
        I can only explain the displease of others by the fact they did not find the shorcut entrance :))) .I seen tens of cases were all team members ware looking for the shorcut or asked about it. On a second note first part of the mision is quite boring and its made as a time gate unless you have faw.
        Post edited by minidari on
      • sunseahlsunseahl Member Posts: 827 Arc User
        edited March 2016
        i'd like to point out something people have mostly glossed over.
        Finding interesting vistas and neat details in the game by going off track is exploration.
        So is turning right at the big ship instead of going through....

        Exploration is about personal choice. Whether or not something is there is dependant on who made what. Bug-finding has always been a tradition to gamers(a group of people who are trained BY games to think outside convention), why? because they take a route the developers never intended.... they explored a place no one wanted them to.

        Sadly, in the age of Day 1 DLC and Week 1 patches, gamers are quickly shunned, robbed, or even "banned" for the creativity that those games trained them to have. "nobody should be doing these things in game" Bullox. Most game companies care more about your time in a thing instead of your enjoyment OF that thing.

        Between pre-order bonuses, in-game special events, DLC, and microtransactions(or macrotransactions if you're STO) they want you more than ever to continue playing until THEY(investors) have determined you've had enough "fun."

        So the games "industry" has become just as corporatized as coke-a-cola.... And if we don't meet their product quota they should probably toss the whole thing out, right? (that's what happened with The Breech and other queues the first time and why selling over 3 million copies of the new Laura Croft game in the first month makes it a "failure.")

        So what exists now?

        A generation of gamers who tell another generation of gamers "Quit doing x, it's cheating."
        and the later telling the former "Quit being a tattle tale, this is what games are!"

        who's right? Both, actually. Yes it's cheating but it's also doing something STO promised us with "New Dawn" not season 11.5/12.yomomma, "exploration." outside of the older or ingenuitive gamers actually going out and exploring these things there has been ZERO exploration, to me, from STO.

        and with 11.5 fast approaching I feel less than enthusiastic we'll even get that "exploration" before 50th anniversary excreta smears itself all over EVERYTHING.

        [Forum Word-Filters, making people use a thesaurus since 2007!]​​
        Member of the "Disenchanted"
        We don't want what the Feds have. We want the equivalent. We want fairer treatment. Concern, desire, greed to some extent, and passionate belief that the enough people would buy KDF items to make it worth Cryptic's while.
      • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
        sunseahl wrote: »
        i'd like to point out something people have mostly glossed over.
        Finding interesting vistas and neat details in the game by going off track is exploration.
        So is turning right at the big ship instead of going through....

        Exploration is about personal choice. Whether or not something is there is dependant on who made what. Bug-finding has always been a tradition to gamers(a group of people who are trained BY games to think outside convention), why? because they take a route the developers never intended.... they explored a place no one wanted them to.
        ​​
        Finding an exploit by going off the beaten path is exploration. Repeatedly using it is just exploiting it.
        Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
      • meimeitoomeimeitoo Member Posts: 12,594 Arc User
        Finding an exploit by going off the beaten path is exploration. Repeatedly using it is just exploiting it.


        I don't think bypassing an 'optional' requirement can ever be really called an exploit (at least not with a straight face). Obviously Cryptic did not intend for ppl to do that, so it should be fixed at some point (not today even: apparently Cryptic didn't deem it a huge enough issue either). But peeps shaving off, what, ~45 secs, off an optional run (causing them to lose a few Fleet Marks in the process even, if I understood it correctly; haven't even paid attention to that, tbh) is, in the grand scheme of things, not a big deal.

        I also read here about another 'exploit.' Namely, OMFG, ppl waiting for nodes to respawn, and then, apparently, gaining a few seconds too!

        We should try and keep perspective.
        3lsZz0w.jpg
      • allyoftheforceallyoftheforce Member Posts: 736 Arc User
        Who cares. I have my 14 and never running this again. Metrics can take a flying leap off a cliff!
      • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
        equinox976 wrote: »
        Meh, anything that gets me through the breach faster I'm happy with.

        assuming cryptic dont roll you back on those days you did the breach and take away those points you gained for event rep tab. then yeah, if you want..
        T6 Miranda Hero Ship FTW.
        Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
      • daciaeternadaciaeterna Member Posts: 219 Arc User
        edited March 2016
        sunseahl wrote: »
        i'd like to point out something people have mostly glossed over.
        Finding interesting vistas and neat details in the game by going off track is exploration.
        So is turning right at the big ship instead of going through....

        Exploration is about personal choice. Whether or not something is there is dependant on who made what. Bug-finding has always been a tradition to gamers(a group of people who are trained BY games to think outside convention), why? because they take a route the developers never intended.... they explored a place no one wanted them to.
        ​​
        Finding an exploit by going off the beaten path is exploration. Repeatedly using it is just exploiting it.

        Absolutely, people do this since ...forever. Exploration without exploitation its called tourism :) (and even this is exploited). If the explorers of America stopped any exploitation then there would not be native indians in reservations today :). Hole purpose of exploration is to find new and better ways to do old (boring) things.
          HcmgIKI.png
        • equinox976equinox976 Member Posts: 2,305 Arc User
          edited March 2016
          equinox976 wrote: »
          Meh, anything that gets me through the breach faster I'm happy with.

          assuming cryptic dont roll you back on those days you did the breach and take away those points you gained for event rep tab. then yeah, if you want..

          Don't know what ya talking about chaos. I never said I have ever done this 'exploit' or whatever it is. From the sounds of it it makes a dialogue pop up for all team members when somebody does this to 'jump to x co-ordinates'. Are you suggesting that it's somehow 'my fault' when that happens?

          Thus the 'meh'.

          Anyway, Taco has already said to these people 'exploit while you can, it will be patched soon'. So I doubt they care enough to start 'rolling' anyone back.
        • lucho80lucho80 Member Posts: 6,600 Bug Hunter
          edited March 2016
          The first section is a "Star Wars Trench run" time waster. Adding those 2 sections where you fly slow as heck and have to shoot at turrets turrets that blow up in a couple of seconds, even more of a time waster. Hence why some people just fly zippy FAW ships to skip those portions and keep destroying hard points instead of wasting time with the turrets.

          On the other hand, the citadel is only a time waster if people try just to blow it up with beams. So many people with flow caps ships because of plasmonic leech, wasting the chance to use TS3+Quantum phase torpedoes and tachyon beam to bring those shields down super quick.
        • seansamurai1seansamurai1 Member Posts: 634 Arc User
          I've had it a few times.
          Not even halfway down the top part of the ship and I get the pop up message to muster at the breach point.
          I never knew why
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