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Cryptic - Thankyou for the Quantum Phase torpedo!

I love this torpedo.

Got a lucky crit while upgrading and turned it into an Epic mk 14 AC/DM CrtD.

Using spread 3 this thing is a monster of amusing destruction. So thankyou cryptic, I'm having the most fun ive had in the game for a long time just because of this one weapon.
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Comments

  • darkknightucfdarkknightucf Member Posts: 1,546 Media Corps
    Make Command your Secondary (or Primary), with at least all of T1 space filled, and enjoy the show!
    @Odenknight | U.S.S. Challenger | "Remember The Seven"
    Fleet Defiant Kinetic Heavy Fire Support | Fleet Manticore Kinetic Strike Ship | Tactical Command Kinetic Siege Refit | Fleet Defiant Quantum Phase Escort | Fleet Valiant Kinetic Heavy Fire Support
    Turning the Galaxy-X into a Torpedo Dreadnought & torpedo tutorial, with written torpedo guide.
    "A good weapon and a great strategy will win you many battles." - Marshall
    I knew using Kinetics would be playing the game on hard mode, but what I didn't realize was how bad the deck is stacked against Kinetics.
  • allocaterallocater Member Posts: 289 Arc User
    So did the torpedo actually become worse when you upgraded it to ultra rare and epic. Because the tooltip says it becomes worse, so I did not do it.
  • fiberteksyfirfiberteksyfir Member Posts: 1,207 Arc User
    Allocator - tooltip changes in sector, system, and ground based on your abilities. On ground it will appear to be less usually
  • gerwalk0769gerwalk0769 Member Posts: 1,095 Arc User
    edited November 2015
    allocater wrote: »
    So did the torpedo actually become worse when you upgraded it to ultra rare and epic. Because the tooltip says it becomes worse, so I did not do it.

    I upgraded mine to Mark 14, and it improved the torpedo.

    @siliconpsycho as @Darkknightucf suggests try using it with a HY buff.
    Joined STO in September 2010.
  • huntor2huntor2 Member Posts: 46 Arc User
    allocater wrote: »
    So did the torpedo actually become worse when you upgraded it to ultra rare and epic. Because the tooltip says it becomes worse, so I did not do it.

    It's a tool tip error.
  • bunansabunansa Member Posts: 928 Arc User
    I haven't used it yet, does it have pretty effects like that transphasic torpedo has from the iconian fe?

    Been waiting till I have all 3 pieces to use it.
    tumblr_ndmkqm59J31r5ynioo2_r2_500.gif

  • xyquarzexyquarze Member Posts: 2,120 Arc User
    allocater wrote: »
    So did the torpedo actually become worse when you upgraded it to ultra rare and epic. Because the tooltip says it becomes worse, so I did not do it.

    Small test: compare stats for e.g. shields or similar in the tooltips, then equip the other, compare again. Often it changes.
    My mother was an epohh and my father smelled of tulaberries
  • taylor1701dtaylor1701d Member Posts: 3,099 Arc User
    edited November 2015
    bunansa wrote: »
    I haven't used it yet, does it have pretty effects like that transphasic torpedo has from the iconian fe?

    Been waiting till I have all 3 pieces to use it.

    It does look pretty sweet if you ask me, travel time is pretty good too, not too slow.
    Tried it out the other day with TS3.
    Very satisfying looking at it.

    Hit pretty hard as well, for a non upgraded MK XII.
    [img][/img]OD5urLn.jpg
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    huntor2 wrote: »
    allocater wrote: »
    So did the torpedo actually become worse when you upgraded it to ultra rare and epic. Because the tooltip says it becomes worse, so I did not do it.

    It's a tool tip error.

    "It's a reporting bug!"

    (Hides)
    XzRTofz.gif
  • siliconpsychosiliconpsycho Member Posts: 135 Arc User
    torpedo tooltip for me showed improvement, in use most definitely improved. Get a couple of crits on each volley of the spread and you can oneshot weaker NPCs with it
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    The torpedo is scary in a drain boat. The Neutronic would be more powerful IF the power drain from a torpedo spread stuck around when it stacks, but it doesn't (only one proc sticks). Frankly, I'm going to write up a bug report because the way it works on a torp spread doesn't really make sense. On the other hand, the shield drain on this torp does stack. My drain boat actually pulls in 12K+ of shield drain from TS3.
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited November 2015
    lucho80 wrote: »
    The torpedo is scary in a drain boat. The Neutronic would be more powerful IF the power drain from a torpedo spread stuck around when it stacks, but it doesn't (only one proc sticks). Frankly, I'm going to write up a bug report because the way it works on a torp spread doesn't really make sense. On the other hand, the shield drain on this torp does stack. My drain boat actually pulls in 12K+ of shield drain from TS3.

    Imagine the target being hit first by KDF Elite Disruptor Proc and Pilot "Shield Scrape" before laying in that torpedo (haven't really put it in its paces yet). Those 2 in particular have some nasty shield debuffs.
    XzRTofz.gif
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited November 2015
    Here, look at how big the shield drain gets when you're extremely close to the max base flow caps you can reach on a ship. Imagine if all the targets of TS3 are in a gravity well.

    fpbcdx.jpg

    Actually, I did the calc. If it's 3,862.7 x 5 x 4 = 77,240 shield drain to all targets withing 2 km. The exposed target shield drain from the command spec looks like garbage next to those kind of numbers.
  • samt1996samt1996 Member Posts: 2,856 Arc User
    Wow!
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    lucho80 wrote: »
    Here, look at how big the shield drain gets when you're extremely close to the max base flow caps you can reach on a ship. Imagine if all the targets of TS3 are in a gravity well.

    fpbcdx.jpg

    Actually, I did the calc. If it's 3,862.7 x 5 x 4 = 77,240 shield drain to all targets withing 2 km. The exposed target shield drain from the command spec looks like garbage next to those kind of numbers.
    Of course, ships already tend to explode violently when you do that, and die mostly from bleedthrough. But I guess on Advanced or Elite that looks a bit different and this will help.

    Regarding the Command ability - I thin kthe interesting part there is more the -100 Kinetic Resistance.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • trycksh0ttrycksh0t Member Posts: 148 Arc User
    The quantum phase + TS3 is some of the most ridiculous fun I've had in a game in a long time. It's hilariously destructive, but more importantly it's just so darn pretty.

    One thing that is throwing me off is that it seems to heal allied shields that are caught in the radius... am I hallucinating? I'm almost positive I've seen my Danubes get a shield heal when the torps go off.
  • dalolorndalolorn Member Posts: 3,655 Arc User
    When using High Yield, the quantum phase torpedoes will indeed heal allied shields. It says so in the description (but, oddly enough, not in the tooltip).

    I love it. I just love it. Makes me feel competitive for a change. :smile:

    Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.p3OEBPD6HU3QI.jpg
  • lordsteve1lordsteve1 Member Posts: 3,492 Arc User
    May have to go have a play with this torp now. I normally overlook free mission stuff in favour of the rep and fleet gear but this looks pretty impressive.
    SulMatuul.png
  • siliconpsychosiliconpsycho Member Posts: 135 Arc User
    lordsteve1 wrote: »
    May have to go have a play with this torp now. I normally overlook free mission stuff in favour of the rep and fleet gear but this looks pretty impressive.

    In my opinion, best torpedo in the game by far - not just for DPS but fun factor as well
  • dalolorndalolorn Member Posts: 3,655 Arc User
    Flow Capacitors, I think. Not on the right character to check yet.

    Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.p3OEBPD6HU3QI.jpg
  • dalolorndalolorn Member Posts: 3,655 Arc User
    edited November 2015
    The quantum phase torpedo is definitely better than a regular one, so... go for it. Also, make absolutely certain you take the Quantum Phase Converter - the 2-piece set doubles the drain (and, if using HY, healing) of the torpedo's AOE.

    Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.p3OEBPD6HU3QI.jpg
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    Regarding the Command ability - I thin kthe interesting part there is more the -100 Kinetic Resistance.

    Says 100%. With Cryptic math, that might be 50%.
  • lordsteve1lordsteve1 Member Posts: 3,492 Arc User
    I'd just like to thank the OP to bringing this weapon to my attention again. B)

    Just sat in the middle of a million ships in mirror invasion in my poorly spec'd Sar Theln drain boat and it was the most fun I've yet had in this mission.
    Spamming TS3 with this torp is just crazy good fun. Shields? Pah! It will pretty much take a full facing or two of any ship in there and that allows you, or your pets, or other players to just melt exposed hulls like butter. Plus firing it as spreads means you knock shields of heaps of ships at once so even massive groups are no threat...they all die nice and easy with this equipped.
    SulMatuul.png
  • siliconpsychosiliconpsycho Member Posts: 135 Arc User
    lordsteve1 wrote: »
    I'd just like to thank the OP to bringing this weapon to my attention again. B)

    Just sat in the middle of a million ships in mirror invasion in my poorly spec'd Sar Theln drain boat and it was the most fun I've yet had in this mission.
    Spamming TS3 with this torp is just crazy good fun. Shields? Pah! It will pretty much take a full facing or two of any ship in there and that allows you, or your pets, or other players to just melt exposed hulls like butter. Plus firing it as spreads means you knock shields of heaps of ships at once so even massive groups are no threat...they all die nice and easy with this equipped.

    Spread the love! :D
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    lordsteve1 wrote: »
    I'd just like to thank the OP to bringing this weapon to my attention again. B)

    Just sat in the middle of a million ships in mirror invasion in my poorly spec'd Sar Theln drain boat and it was the most fun I've yet had in this mission.
    Spamming TS3 with this torp is just crazy good fun. Shields? Pah! It will pretty much take a full facing or two of any ship in there and that allows you, or your pets, or other players to just melt exposed hulls like butter. Plus firing it as spreads means you knock shields of heaps of ships at once so even massive groups are no threat...they all die nice and easy with this equipped.

    Put the Terran deflector and engines into that boat. Awesome flow caps boost.
  • talonxvtalonxv Member Posts: 4,257 Arc User
    I do have to admit, with my Defiant and this torp armed, I do some serious damage, can't wait for the 3rd part of the set and see how the cannons work out.
    afMSv4g.jpg
    Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!

    http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
  • samt1996samt1996 Member Posts: 2,856 Arc User
    I've got my flow as up to 390. IF I upgrade my remaining four science consoles and conductive RCS console and the new console to epic I'll have like 405 but I'm only getting 3200 drain from the torpedo even at MK XIV UR and with the 2-piece bonus. What am I missing? The new terran set doesn't add that much drain does it?
  • dalolorndalolorn Member Posts: 3,655 Arc User
    samt1996 wrote: »
    I've got my flow as up to 390. IF I upgrade my remaining four science consoles and conductive RCS console and the new console to epic I'll have like 405 but I'm only getting 3200 drain from the torpedo even at MK XIV UR and with the 2-piece bonus. What am I missing? The new terran set doesn't add that much drain does it?

    3200 isn't as bad as you think, though. (And, actually, I'm starting to wonder if Flow Capacitors are having any effect.)

    The thing is, when you manage to get a torpedo spread off on a tightly packed group of hostiles - like the frigate trios that keep spawning in Mirror Invasion, or a bunch of hostiles previously ensnared by a Gravity Well - that 3200 gets multiplied by the amount of targets hit by the spread, and applied to every ship in the area. With a TS3, that can be as high as 21000 per ship - the total drain from something like that is going to be at least 105k, and possibly more if there's more than 5 enemies in the blast radius.

    If each of the four 'waves' of torpedoes fired during a TS3 triggers the proc individually, that means a maximum of 84000 shield HP drained on each ship, which would ramp up my estimated total drain to 420k. Devastating.

    Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.p3OEBPD6HU3QI.jpg
  • lordsteve1lordsteve1 Member Posts: 3,492 Arc User
    dalolorn wrote: »
    The thing is, when you manage to get a torpedo spread off on a tightly packed group of hostiles - like the frigate trios that keep spawning in Mirror Invasion, or a bunch of hostiles previously ensnared by a Gravity Well - that 3200 gets multiplied by the amount of targets hit by the spread, and applied to every ship in the area. With a TS3, that can be as high as 21000 per ship - the total drain from something like that is going to be at least 105k, and possibly more if there's more than 5 enemies in the blast radius.

    If each of the four 'waves' of torpedoes fired during a TS3 triggers the proc individually, that means a maximum of 84000 shield HP drained on each ship, which would ramp up my estimated total drain to 420k. Devastating.

    That's why i'm loving it. Pop a grav well, suck up a tonne of NPC's and shoot a TS3 into them and watch their shields disappear.
    Chances are with weaker targets the first wave will strip at least one or two shield facings and then they are all at the mercy of direct to hull kinetic damage from the remaining waves, plus any core breaches.

    It really is what I've been waiting for, a torp that strips shields. Now torps will have a chance to fight back against the terrible shield penetration they suffer from.
    SulMatuul.png
  • burstorionburstorion Member Posts: 1,750 Arc User
    I've tried a ferengi launcher (as a proc engine for pwo more than damage), this torp and the antiproton torp...the result is glorious - if the shield busting doesn't kill them, the rapid fire of the antiproton will (although the ferengi launcher is no slouch with generic torp consoles boosting it imo)​​
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