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Kemocite laced weapons - really?

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  • rmy1081rmy1081 Member Posts: 2,840 Arc User
    sdkraust wrote: »
    So if you could put a monetary value on Kemo (in Dollars, Zen, ect) how much would you spend on it?

    I personally would like to drop $10 and outright buy the thing. At this rate it will cost almost $100 in straight Zen soon enough.

    This is what I hate about Lockboxes. Just let me outright buy things and make them affordable. PWE marketing at its finest here folks. While you're at it remove The Dil Exchange and Lockboxes too ;)

    then they wouldnt be rare, and everyone would have the same thing

    That's the thing. There does need to be some rare items/powers to strive for in all MMOs. I would argue that they shouldn't be as powerful as kemocite but that's up for debate in my mind.

    I can see a "power" pack in the future like we have doff packs now otherwise kemocite will just continue to get more and more expensive.
  • sheldonlcoopersheldonlcooper Member Posts: 4,042 Arc User
    I see the price is creeping towards 200 million thanks to the free advertising efforts in this thread. It is tempting to burn $80 of zen to get it but with my luck it'll be nerfed to coincide with the next lockbox. I missed out on all but the last month of doping so I guess I can miss out on this as well. Spending $80 of time value for one ensign ability seems sort of insane.
    Captain Jean-Luc Picard: "We think we've come so far. Torture of heretics, burning of witches, it's all ancient history. Then - before you can blink an eye - suddenly it threatens to start all over again."

    "With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."

  • sheldonlcoopersheldonlcooper Member Posts: 4,042 Arc User
    good lord lol. that's just insane.
    Captain Jean-Luc Picard: "We think we've come so far. Torture of heretics, burning of witches, it's all ancient history. Then - before you can blink an eye - suddenly it threatens to start all over again."

    "With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."

  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited September 2015
    alfiedono wrote: »
    farshore wrote: »
    Kemocite needs to be nerfed. Even if it were readily available to everyone, something like that is just plain bad for the game.

    Oh, forgot to mention, in PVP neutronic torp + TS3 + Kemo is a death trap on high flow cap builds. The AOE drain from neutronic will shut down even the tankiest builds in PVP (especially if the target has pets to increase the amount of torps that are fired from the neutkemospread combo). Kemo and neutronic AOE radiation will then strip all the shield away on the unpowered and defenseless victim, allowing the full brunt of neutronic's kinetic dmg to dealt.

    Do this thing to the "invincible/can't kill me" tanks out there and watch them cry.

    We all know how much PVPers are willing to dish out for their cheese. They probably form a significant proportion of the demand for Kemo on the exchange and the other half of the reason why it now costs so much. Just be glad that PVP is almost dead in this game, otherwise we would probably be seeing lots of "WTT Annorax for Kemocite 1" call outs on trade channel and zone chat.

    So basically the truth is, whether you're a PVPer or a PVEer, everyone needs kemocite + neutronic cheese to compete in this game today.

    While I've never gotten my power shut down by the torpedoes, probably because I'm always cycling energy siphon and have the plasmonic leech power on my high drain ship. I will say the Kemo+TS3+Neut Torp is the most disruptive thing in PvP right now. At least part gens builds I can deal with since they scaled back the damage, but that combo is very very deadly. Heck, I could spend the day going into PvP matches and gathering all the combat log amounts from the neut death combo.

    I will say the devs have to scale back the effectivness of the Kemocite ability. It's like the plasma consoles and particle manipulator. They keep releasing stuff they think is balanced and then players will expose how wrong they are by getting massive amounts of damage off them.
  • pottsey5gpottsey5g Member Posts: 4,248 Arc User
    bobs1111 wrote: »
    “Really ? Where exactly do you think it comes from. If you are talking about sub or lifetime stipend... umm that is money. If you are talking about free zen someone earned doing a survey for PWE... that is also money.”
    It’s not player money. The player isn’t paying money to maintain the stipend; the player isn’t paying money to fill out a survey for PWE. A large amount of zen is going into the game each month without a players paying a penny that month.

    As for the lockboxs you forgot about all the free keys players can get at times without paying cash. I lost count of how many lockbox's I opened up without buying keys either with zen or EC.

    P2W to me is like in other games when you get an advantage from paying and there is no other way to get that advantage other than paying. P2W is where the players that pays walk over the players that do not pay.
    STO does not suffer from that like true P2W games. Having seen other real P2W games I find it hard to call STO a P2W game. STO doesn't have stuff like pay cash for a 20% hitpoint and damage bonus for x hours that is only possible via cash. In STO a player that doesn't pay can compete against a player that does pay. In a P2W game that doesn't happen which is why I don't like calling STO P2W.
  • sdkraustsdkraust Member Posts: 524 Arc User
    pottsey5g wrote: »
    bobs1111 wrote: »
    “Really ? Where exactly do you think it comes from. If you are talking about sub or lifetime stipend... umm that is money. If you are talking about free zen someone earned doing a survey for PWE... that is also money.”
    It’s not player money. The player isn’t paying money to maintain the stipend; the player isn’t paying money to fill out a survey for PWE. A large amount of zen is going into the game each month without a players paying a penny that month.

    As for the lockboxs you forgot about all the free keys players can get at times without paying cash. I lost count of how many lockbox's I opened up without buying keys either with zen or EC.

    P2W to me is like in other games when you get an advantage from paying and there is no other way to get that advantage other than paying. P2W is where the players that pays walk over the players that do not pay.
    STO does not suffer from that like true P2W games. Having seen other real P2W games I find it hard to call STO a P2W game. STO doesn't have stuff like pay cash for a 20% hitpoint and damage bonus for x hours that is only possible via cash. In STO a player that doesn't pay can compete against a player that does pay. In a P2W game that doesn't happen which is why I don't like calling STO P2W.

    Yes and those people payed Cryptic $300 to get that stipend every month. I loathe it, but that's how the system works.
  • alfiedonoalfiedono Member Posts: 122 Arc User
    edited September 2015
    OK so for all those interested in why neutronic + TS3 + Kemo is OP

    EDITED FROM OUR LATEST TESTING

    Today at our weekly DPS Channel cheese inspection festival, we decided to check out why our favorite piece of cheese is performing so well.

    What the log is suggesting:

    Kemo is not double proccing

    Kemo is MULTI PROCCING on each torpedo.

    It procs on:

    1) When the torps are fired, i.e. when they leave the launch tubes [when you activate kemo]

    2) When the torps hit (based on the number of kemos on your boffs) b]Kemo does not even need to be activated![/b SOB had one copy of Kemo 1 and and one copy of Kemo 2 on his boffs. They proc even when Kemo is not activated.


    So on TS3 on a single target we have 3 torps in the spread each triggering Kemo 3 times for a total of 9 procs as shown below (I have removed the shield lines to make tracking number of hits easier):


    15:09:21:20:18:56.7::SOB,P[4968490@5044720 SOB@spencerb96],Alfarom,P[5022899@8325422 Alfarom@alfiedono],,*,Kemocite Explosion,Pn.Y6j1qj,Radiation,,76.149,1152.38
    15:09:21:20:18:57.0::SOB,P[4968490@5044720 SOB@spencerb96],Alfarom,P[5022899@8325422 Alfarom@alfiedono],,*,Kemocite Explosion,Pn.Y6j1qj,Radiation,,79.3047,1200.14
    15:09:21:20:18:57.3::SOB,P[4968490@5044720 SOB@spencerb96],Alfarom,P[5022899@8325422 Alfarom@alfiedono],,*,Kemocite Explosion,Pn.Y6j1qj,Radiation,,64.7496,979.871


    15:09:21:20:19:02.5::SOB,P[4968490@5044720 SOB@spencerb96],,*,Alfarom,P[5022899@8325422 Alfarom@alfiedono],Neutronic Torpedo - Spread III,Pn.R11ige,Kinetic,Critical,1000.31,19770
    15:09:21:20:19:02.5::SOB,P[4968490@5044720 SOB@spencerb96],,*,Alfarom,P[5022899@8325422 Alfarom@alfiedono],Neutronic Torpedo - Spread III,Pn.R11ige,Radiation,Critical,255.036,4085.78


    15:09:21:20:19:02.6::SOB,P[4968490@5044720 SOB@spencerb96],Alfarom,P[5022899@8325422 Alfarom@alfiedono],,*,Kemocite Explosion,Pn.Y6j1qj,Radiation,Critical,161.847,2283.3
    15:09:21:20:19:02.6::SOB,P[4968490@5044720 SOB@spencerb96],Alfarom,P[5022899@8325422 Alfarom@alfiedono],,*,Kemocite Explosion,Pn.Y6j1qj,Radiation,Critical,230.023,3245.12


    15:09:21:20:19:02.8::SOB,P[4968490@5044720 SOB@spencerb96],,*,Alfarom,P[5022899@8325422 Alfarom@alfiedono],Neutronic Torpedo - Spread III,Pn.R11ige,Kinetic,,5714.67,9217.06
    15:09:21:20:19:02.8::SOB,P[4968490@5044720 SOB@spencerb96],,*,Alfarom,P[5022899@8325422 Alfarom@alfiedono],Neutronic Torpedo - Spread III,Pn.R11ige,Radiation,,1989.73,1801.62


    15:09:21:20:19:02.9::SOB,P[4968490@5044720 SOB@spencerb96],Alfarom,P[5022899@8325422 Alfarom@alfiedono],,*,Kemocite Explosion,Pn.Y6j1qj,Radiation,,522.81,1442.27
    15:09:21:20:19:02.9::SOB,P[4968490@5044720 SOB@spencerb96],Alfarom,P[5022899@8325422 Alfarom@alfiedono],,*,Kemocite Explosion,Pn.Y6j1qj,Radiation,,1034.46,967.902

    15:09:21:20:19:03.1::SOB,P[4968490@5044720 SOB@spencerb96],,*,Alfarom,P[5022899@8325422 Alfarom@alfiedono],Neutronic Torpedo - Spread III,Pn.R11ige,Kinetic,,8000.6,8457.65
    15:09:21:20:19:03.1::SOB,P[4968490@5044720 SOB@spencerb96],,*,Alfarom,P[5022899@8325422 Alfarom@alfiedono],Neutronic Torpedo - Spread III,Pn.R11ige,Radiation,,1974.38,1787.72

    15:09:21:20:19:03.2::SOB,P[4968490@5044720 SOB@spencerb96],Alfarom,P[5022899@8325422 Alfarom@alfiedono],,*,Kemocite Explosion,Pn.Y6j1qj,Radiation,,1423.99,1332.37
    15:09:21:20:19:03.2::SOB,P[4968490@5044720 SOB@spencerb96],Alfarom,P[5022899@8325422 Alfarom@alfiedono],,*,Kemocite Explosion,Pn.Y6j1qj,Radiation,,1270.69,1188.93


    The Kemos that proc on hit seem to occur regardless of whether Kemo is active, and the number scales with the number of kemos you have on your tray.

    Now for the REALLY FUN part

    This was a spread on a single target, but Kemo is AOE . So if you throw this combo on a mob of NPCs, each Kemo proc on each target of your TS3 (i.e. each of the 9 Kemo procs on each target) will hit its primary target AND all targets in the AOE range. How many Kemo hits is that?!?!

    The sad part is the amount of hits is in practice limited to the amount of hull your targets have - it's that OP :)

    Now imagine hitting Neutronic + Kemo + TS3 on tightly packed gravity welled NPCs.

    Ever wonder how Crystalline Advanced (CCA) can be done in 40 seconds?

    Ever wonder how you can get 82K DPS from Kemo and 40K from neutronic in CCA?


    Well now you know.



    Have I convinced you to shell out that 180M yet?
    :)


    Post edited by alfiedono on
  • tacticalrooktacticalrook Member Posts: 810 Arc User
    alfiedono wrote: »
    OK so for all those interested in why neutronic + TS3 + Kemo is OP

    Today at our weekly DPS Channel cheese inspection festival, we decided to check out why our favorite piece of cheese is performing so well.

    What the log is suggesting:

    Kemo is not double proccing

    Kemo is AT LEAST TRIPLE Proccing on each torpedo.

    It procs on:

    1) When the torps are fired, i.e. when they leave the launch tubes

    2) When the kinetic dmg is dealt

    3) when the radiation dmg is dealt

    So on TS3 on a single target we have 3 torps in the spread each triggering Kemo 3 times for a total of 9 procs as shown below (I have removed the shield lines to make tracking number of hits easier):


    15:09:21:20:18:56.7::SOB,P[4968490@5044720 SOB@spencerb96],Alfarom,P[5022899@8325422 Alfarom@alfiedono],,*,Kemocite Explosion,Pn.Y6j1qj,Radiation,,76.149,1152.38
    15:09:21:20:18:57.0::SOB,P[4968490@5044720 SOB@spencerb96],Alfarom,P[5022899@8325422 Alfarom@alfiedono],,*,Kemocite Explosion,Pn.Y6j1qj,Radiation,,79.3047,1200.14
    15:09:21:20:18:57.3::SOB,P[4968490@5044720 SOB@spencerb96],Alfarom,P[5022899@8325422 Alfarom@alfiedono],,*,Kemocite Explosion,Pn.Y6j1qj,Radiation,,64.7496,979.871


    15:09:21:20:19:02.5::SOB,P[4968490@5044720 SOB@spencerb96],,*,Alfarom,P[5022899@8325422 Alfarom@alfiedono],Neutronic Torpedo - Spread III,Pn.R11ige,Kinetic,Critical,1000.31,19770
    15:09:21:20:19:02.5::SOB,P[4968490@5044720 SOB@spencerb96],,*,Alfarom,P[5022899@8325422 Alfarom@alfiedono],Neutronic Torpedo - Spread III,Pn.R11ige,Radiation,Critical,255.036,4085.78


    15:09:21:20:19:02.6::SOB,P[4968490@5044720 SOB@spencerb96],Alfarom,P[5022899@8325422 Alfarom@alfiedono],,*,Kemocite Explosion,Pn.Y6j1qj,Radiation,Critical,161.847,2283.3
    15:09:21:20:19:02.6::SOB,P[4968490@5044720 SOB@spencerb96],Alfarom,P[5022899@8325422 Alfarom@alfiedono],,*,Kemocite Explosion,Pn.Y6j1qj,Radiation,Critical,230.023,3245.12


    15:09:21:20:19:02.8::SOB,P[4968490@5044720 SOB@spencerb96],,*,Alfarom,P[5022899@8325422 Alfarom@alfiedono],Neutronic Torpedo - Spread III,Pn.R11ige,Kinetic,,5714.67,9217.06
    15:09:21:20:19:02.8::SOB,P[4968490@5044720 SOB@spencerb96],,*,Alfarom,P[5022899@8325422 Alfarom@alfiedono],Neutronic Torpedo - Spread III,Pn.R11ige,Radiation,,1989.73,1801.62


    15:09:21:20:19:02.9::SOB,P[4968490@5044720 SOB@spencerb96],Alfarom,P[5022899@8325422 Alfarom@alfiedono],,*,Kemocite Explosion,Pn.Y6j1qj,Radiation,,522.81,1442.27
    15:09:21:20:19:02.9::SOB,P[4968490@5044720 SOB@spencerb96],Alfarom,P[5022899@8325422 Alfarom@alfiedono],,*,Kemocite Explosion,Pn.Y6j1qj,Radiation,,1034.46,967.902

    15:09:21:20:19:03.1::SOB,P[4968490@5044720 SOB@spencerb96],,*,Alfarom,P[5022899@8325422 Alfarom@alfiedono],Neutronic Torpedo - Spread III,Pn.R11ige,Kinetic,,8000.6,8457.65
    15:09:21:20:19:03.1::SOB,P[4968490@5044720 SOB@spencerb96],,*,Alfarom,P[5022899@8325422 Alfarom@alfiedono],Neutronic Torpedo - Spread III,Pn.R11ige,Radiation,,1974.38,1787.72

    15:09:21:20:19:03.2::SOB,P[4968490@5044720 SOB@spencerb96],Alfarom,P[5022899@8325422 Alfarom@alfiedono],,*,Kemocite Explosion,Pn.Y6j1qj,Radiation,,1423.99,1332.37
    15:09:21:20:19:03.2::SOB,P[4968490@5044720 SOB@spencerb96],Alfarom,P[5022899@8325422 Alfarom@alfiedono],,*,Kemocite Explosion,Pn.Y6j1qj,Radiation,,1270.69,1188.93


    Now for the REALLY FUN part

    This was a spread on a single target, but Kemo is AOE (hence the "at least" part earlier). So if you throw this combo on a mob of NPCs, each Kemo proc on each target of your TS3 (i.e. each of the 9 Kemo procs on each target) will hit its primary target AND all targets in the AOE range. How many Kemo hits is that?!?!

    The sad part is the amount of hits is in practice limited to the amount of hull your targets have - it's that OP :)

    Now imagine hitting Neutronic + Kemo + TS3 on tightly packed gravity welled NPCs.

    Ever wonder how Crystalline Advanced (CCA) can be done in 40 seconds?

    Ever wonder how you can get 60K DPS from Kemo and 40K from neutronic in CCA?


    Well now you know.


    What would be even more OP? Neutronic radiation dmg is also AOE. The AOE drain and AOE dmg itself is OP, but what if each neutronic radiation hit also procs Kemo even on the secondary neutronic radiation AOE targets? Have yet to test this, but surely hope it doesn't work like this...it would be...cheese overload.

    Have I convinced you to shell out that 180M yet?
    :)


    No duh.
    /channel_join grind
  • porchsongporchsong Member Posts: 262 Arc User
    alfiedono wrote: »
    OK so for all those interested in why neutronic + TS3 + Kemo is OP

    Today at our weekly DPS Channel cheese inspection festival, we decided to check out why our favorite piece of cheese is performing so well.

    ***snipped***


    No duh.

    You REALLY just quoted that long TRIBBLE post just to say "No duh?"

    Seriously dude. . . .
  • bobs1111bobs1111 Member Posts: 471 Arc User
    edited September 2015
    pottsey5g wrote: »
    bobs1111 wrote: »
    “Really ? Where exactly do you think it comes from. If you are talking about sub or lifetime stipend... umm that is money. If you are talking about free zen someone earned doing a survey for PWE... that is also money.”
    It’s not player money. The player isn’t paying money to maintain the stipend; the player isn’t paying money to fill out a survey for PWE. A large amount of zen is going into the game each month without a players paying a penny that month.

    As for the lockboxs you forgot about all the free keys players can get at times without paying cash. I lost count of how many lockbox's I opened up without buying keys either with zen or EC.

    P2W to me is like in other games when you get an advantage from paying and there is no other way to get that advantage other than paying. P2W is where the players that pays walk over the players that do not pay.
    STO does not suffer from that like true P2W games. Having seen other real P2W games I find it hard to call STO a P2W game. STO doesn't have stuff like pay cash for a 20% hitpoint and damage bonus for x hours that is only possible via cash. In STO a player that doesn't pay can compete against a player that does pay. In a P2W game that doesn't happen which is why I don't like calling STO P2W.

    Ok now your just being silly. IF SOMEONE spends 15 dollars a month to SUBSCRIBE to the game and gets a small handful of zen as part of the deal... its paid for.

    IF someone gives cryptic a couple hun for a life time, then obviously they have paid for a small bit of Zen each month. Obviously that is still paid for zen.

    As for free keys ??? WTH are you talking about Cryptic has never given away keys for free. If your talking about the ferengi mission that gives you one Not Real "TRIBBLE" key to open the one not real "TRIBBLE" box. Ya that doesn't count.

    I don't know why it bothers you... but yes this game is P2W. There are advantages in all aspects of the game that ONLY come into existence in the game if someone pays money. It really doesn't matter who spends the money... it doesn't exist at all in STO unless someone paid for it. The fact that it wasn't you directly is what Cryptic relies on... so that people just like you will say... ITS NOT P2W cause I didn't pay for it. It means they make a good bit of money from people that say "I would never play a pure p2w game". Even though its pretty obvious to most everyone that STO is a P2W game, enough of you guys will defend that view that it isn't for them to catch a few extra bucks. :)

    Anything... at all that ONLY comes from a lockbox. Is P2W. Every fleet module, ship upgrade from the zen store... all of it is P2W... cause it doesn't exist unless bought. It doesn't matter if you can buy it for in game currency as well (because your not buying with in game currency from them... your buying it second hand from the person that Bought it from them lol)... it is still P2W. It doesn't even exist unless someone pulls it from a box or purchases it to sell to you for in game coin. The only way to pull it from a box is with a Key. The only way a Key exists in the game is for someone somewhere to have spent money, or in the case of the survey stuff done something that has DIRECTLY made $ for PWE.
  • sdkraustsdkraust Member Posts: 524 Arc User
    Whether or not STO is pay to win or not depends on what you define as winning in STO. I've learned to just ignore the discussion and move on with my life, I've made too many enemies discussions such a trivial topic.

    I consider LTS pay to win as there is no way to get it otherwise (Cannot even buy it on Steam).
  • uryenserellonturyenserellont Member Posts: 858 Arc User
    edited September 2015
    alfiedono wrote: »
    Have I convinced you to shell out that 180M yet? :)

    No because the day I do is that one day hell froze over and they decided to fix something laughably broken.

    And man is that laughably broken! I know there are issues with procs and TS3 and whatnot but wtf? I mean was there any testing done at all?

    Post edited by uryenserellont on
  • pottsey5gpottsey5g Member Posts: 4,248 Arc User
    alfiedono wrote: »
    Have I convinced you to shell out that 180M yet?[/b] :)
    Yes but not for the Neutronic. The Advanced Radiant torpedo gets 8+ kemo hits for every single shot.

    http://postimg.org/image/4zwsf0yux/ Only 2 NPC in that single volley.

  • bobs1111bobs1111 Member Posts: 471 Arc User
    pottsey5g wrote: »
    alfiedono wrote: »
    Have I convinced you to shell out that 180M yet?[/b] :)
    Yes but not for the Neutronic. The Advanced Radiant torpedo gets 8+ kemo hits for every single shot.

    http://postimg.org/image/4zwsf0yux/ Only 2 NPC in that single volley.

    Just use a good ole Quantum MK XIV [ac/dmg] [dmg]x3 [pen] :)
  • pottsey5gpottsey5g Member Posts: 4,248 Arc User
    edited September 2015
    bobs1111 wrote: »
    pottsey5g wrote: »
    alfiedono wrote: »
    Have I convinced you to shell out that 180M yet?[/b] :)
    Yes but not for the Neutronic. The Advanced Radiant torpedo gets 8+ kemo hits for every single shot.

    http://postimg.org/image/4zwsf0yux/ Only 2 NPC in that single volley.

    Just use a good ole Quantum MK XIV [ac/dmg] [dmg]x3 [pen] :)
    Why would I want to do that? Those are a pain to get hold of and don't do as much damage.
  • alfiedonoalfiedono Member Posts: 122 Arc User
    alfiedono wrote: »
    OK so for all those interested in why neutronic + TS3 + Kemo is OP


    Ever wonder how Crystalline Advanced (CCA) can be done in 40 seconds?

    Ever wonder how you can get 70K DPS from Kemo and 40K from neutronic in CCA?


    Well now you know.



    I have been advised that 82K Kemo is the new record in CCA :)
  • kyrrokkyrrok Member Posts: 1,352 Arc User
    All these steroids builds are going to ruin th
    alfiedono wrote: »
    Have I convinced you to shell out that 180M yet? :)

    No because the day I do is that one day hell froze over and they decided to fix something laughably broken.

    And man is that laughably broken! I know there are issues with procs and TS3 and whatnot but wtf? I mean was there any testing done at all?

    Now hold on there, there's actually a region of hell, one of nine, that is actually quite cold :D as for fixing something as laughably, no, hilariously broken however, that's much less likely.

    If I wasn't out of the DPS race before, I certainly am now. Some of us can't make this game a full time job, or justify paying cash, buying keys, gathering that much ECs to try to buy our own supply of kemo.
  • e30erneste30ernest Member Posts: 1,794 Arc User
    Has anyone tested with TS1 and 2? How about HY? I'm interested in knowing if this bug is limited to certain firing modes.

    Kemocite was never been that high of a part of my log (even though I am a torp boat). My Kemocite damage usually ranges about 5-10% of my log. I only use TS2 though because of my ship's seating. I wonder these high numbers only happen with TS3?
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited September 2015
    I hope Borticus read the triple damage problem post. It shouldn't proc three times on a single use. The radiation portion is a bug, they probably coded it to proc on any weapon related damage. My guess, it also procs double on protonic polaron weapons and anything else whose proc delivers damage. Protonic polaron just get to proc more often with high crit chance builds.
  • paxdawnpaxdawn Member Posts: 767 Arc User
    lucho80 wrote: »
    I hope Borticus read the triple damage problem post. It shouldn't proc three times on a single use. The radiation portion is a bug, they probably coded it to proc on any weapon related damage. My guess, it also procs double on protonic polaron weapons and anything else whose proc delivers damage. Protonic polaron just get to proc more often with high crit chance builds.

    Can you post the link were Bort or the devs admitted that kemo shouldnt proc 2-3 times or this multiple proc of Kemo is WAI that just needs nerf?
  • alfiedonoalfiedono Member Posts: 122 Arc User
    LATEST NEWS

    Multiple Kemo procs are occurring even when Kemo is not active, and scales with the number of Kemos you have on your boffs. Yes broken cheese - buy now :)
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    Technically then, isn't the issue with TS and not Kemo?
  • bobs1111bobs1111 Member Posts: 471 Arc User
    Technically then, isn't the issue with TS and not Kemo?

    Torp spread works fine with out kemo... so the issue is kemo.

    Having said that... it does work fine with most weaponry. A few people have pointed me to logs that are fine they are looking at 1k AOE hits from the proc... which can hit as many targets with in 1k as are there.

    Would be good for Cryptic to give it a once over and figure it out themselves though for sure. (a little testing on there end once in awhile would be a good idea.... its just lazy and or cheap not to)
  • uryenserellonturyenserellont Member Posts: 858 Arc User
    edited September 2015
    e30ernest wrote: »
    Has anyone tested with TS1 and 2? How about HY? I'm interested in knowing if this bug is limited to certain firing modes.

    Kemocite was never been that high of a part of my log (even though I am a torp boat). My Kemocite damage usually ranges about 5-10% of my log. I only use TS2 though because of my ship's seating. I wonder these high numbers only happen with TS3?

    Tests were done here:

    https://www.youtube.com/watch?v=QWh1FouHLv8

    It looks like torpedo spread is the main problem.
  • where2r1where2r1 Member Posts: 6,054 Arc User
    alfiedono wrote: »
    LATEST NEWS

    Multiple Kemo procs are occurring even when Kemo is not active, and scales with the number of Kemos you have on your boffs. Yes broken cheese - buy now :)

    I thought I saw someone get Dev atention by using @borticuscryptic and @pwlaughingtrendy

    Also, read this post in this thread: http://www.arcgames.com/en/forums/startrekonline/#/discussion/comment/12722070
    "Spend your life doing strange things with weird people." -- UNK

    “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    e30ernest wrote: »
    Has anyone tested with TS1 and 2? How about HY? I'm interested in knowing if this bug is limited to certain firing modes.

    Kemocite was never been that high of a part of my log (even though I am a torp boat). My Kemocite damage usually ranges about 5-10% of my log. I only use TS2 though because of my ship's seating. I wonder these high numbers only happen with TS3?

    Tests were done here:

    https://www.youtube.com/watch?v=QWh1FouHLv8

    It looks like torpedo spread is the main problem.

    When the issue isn't showing up on beams, it makes me wonder if the proc application formula for torpedoes isn't broken.

    Do embassy consoles triple proc on TS?

    Do they get procs from weapon upgrades when upgrades aren't active?

    It seems to me that some elements of torpedoes are broken in torpedoes favor and that what might be called for is to fix the broken things about torpedoes and then buff them gradually to compensate -- because we know that without using any cheese, torpedoes just aren't that great.
  • e30erneste30ernest Member Posts: 1,794 Arc User
    e30ernest wrote: »
    Has anyone tested with TS1 and 2? How about HY? I'm interested in knowing if this bug is limited to certain firing modes.

    Kemocite was never been that high of a part of my log (even though I am a torp boat). My Kemocite damage usually ranges about 5-10% of my log. I only use TS2 though because of my ship's seating. I wonder these high numbers only happen with TS3?

    Tests were done here:

    https://www.youtube.com/watch?v=QWh1FouHLv8

    It looks like torpedo spread is the main problem.

    When the issue isn't showing up on beams, it makes me wonder if the proc application formula for torpedoes isn't broken.

    Do embassy consoles triple proc on TS?

    Do they get procs from weapon upgrades when upgrades aren't active?

    It seems to me that some elements of torpedoes are broken in torpedoes favor and that what might be called for is to fix the broken things about torpedoes and then buff them gradually to compensate -- because we know that without using any cheese, torpedoes just aren't that great.
    • It appears to happen on FAW as well (though not as often due to the lower proc rate)
    • Torps do not proc embassy consoles
    • No they do not get weapon upgrades when those upgrades aren't active (apart from kemo it seems)
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    e30ernest wrote: »
    e30ernest wrote: »
    Has anyone tested with TS1 and 2? How about HY? I'm interested in knowing if this bug is limited to certain firing modes.

    Kemocite was never been that high of a part of my log (even though I am a torp boat). My Kemocite damage usually ranges about 5-10% of my log. I only use TS2 though because of my ship's seating. I wonder these high numbers only happen with TS3?

    Tests were done here:

    https://www.youtube.com/watch?v=QWh1FouHLv8

    It looks like torpedo spread is the main problem.

    When the issue isn't showing up on beams, it makes me wonder if the proc application formula for torpedoes isn't broken.

    Do embassy consoles triple proc on TS?

    Do they get procs from weapon upgrades when upgrades aren't active?

    It seems to me that some elements of torpedoes are broken in torpedoes favor and that what might be called for is to fix the broken things about torpedoes and then buff them gradually to compensate -- because we know that without using any cheese, torpedoes just aren't that great.
    • It appears to happen on FAW as well (though not as often due to the lower proc rate)
    • Torps do not proc embassy consoles
    • No they do not get weapon upgrades when those upgrades aren't active (apart from kemo it seems)

    That does sound like an issue with KLW but it sounds like maybe the triple proc as opposed to the double proc might be torpedo spread specific?
  • darkknightucfdarkknightucf Member Posts: 1,546 Media Corps
    OK, to add to what Alfie said..

    1) This happens w/ both FaW AND TS (CSV was not tested thoroughly).
    2) Any eligible KLW will contribute. Eligible is defined as, "can be activated". If the BOff seating hides the KLW, it is NOT eligible.
    3) Activating a KLW provides a proc on FIRING for that KLW. The multi-procs do not happen until weapon impact.
    @Odenknight | U.S.S. Challenger | "Remember The Seven"
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  • jarvisandalfredjarvisandalfred Member Posts: 1,549 Bug Hunter
    alfiedono wrote: »
    OK so for all those interested in why neutronic + TS3 + Kemo is OP

    EDITED FROM LATEST TESTING

    Today at our weekly DPS Channel cheese inspection festival, we decided to check out why our favorite piece of cheese is performing so well.

    What the log is suggesting:

    Kemo is not double proccing

    Kemo is AT LEAST TRIPLE Proccing on each torpedo.

    It procs on:

    1) When the torps are fired, i.e. when they leave the launch tubes [when you activate kemo]

    2) When the torps hit (based on the number of kemos on your boffs) [kemo does not even need to be activated!] SOB had one copy of Kemo 1 and and one copy of Kemo 2 on his boffs.


    So on TS3 on a single target we have 3 torps in the spread each triggering Kemo 3 times for a total of 9 procs as shown below (I have removed the shield lines to make tracking number of hits easier):


    15:09:21:20:18:56.7::SOB,P[4968490@5044720 SOB@spencerb96],Alfarom,P[5022899@8325422 Alfarom@alfiedono],,*,Kemocite Explosion,Pn.Y6j1qj,Radiation,,76.149,1152.38
    15:09:21:20:18:57.0::SOB,P[4968490@5044720 SOB@spencerb96],Alfarom,P[5022899@8325422 Alfarom@alfiedono],,*,Kemocite Explosion,Pn.Y6j1qj,Radiation,,79.3047,1200.14
    15:09:21:20:18:57.3::SOB,P[4968490@5044720 SOB@spencerb96],Alfarom,P[5022899@8325422 Alfarom@alfiedono],,*,Kemocite Explosion,Pn.Y6j1qj,Radiation,,64.7496,979.871


    15:09:21:20:19:02.5::SOB,P[4968490@5044720 SOB@spencerb96],,*,Alfarom,P[5022899@8325422 Alfarom@alfiedono],Neutronic Torpedo - Spread III,Pn.R11ige,Kinetic,Critical,1000.31,19770
    15:09:21:20:19:02.5::SOB,P[4968490@5044720 SOB@spencerb96],,*,Alfarom,P[5022899@8325422 Alfarom@alfiedono],Neutronic Torpedo - Spread III,Pn.R11ige,Radiation,Critical,255.036,4085.78


    15:09:21:20:19:02.6::SOB,P[4968490@5044720 SOB@spencerb96],Alfarom,P[5022899@8325422 Alfarom@alfiedono],,*,Kemocite Explosion,Pn.Y6j1qj,Radiation,Critical,161.847,2283.3
    15:09:21:20:19:02.6::SOB,P[4968490@5044720 SOB@spencerb96],Alfarom,P[5022899@8325422 Alfarom@alfiedono],,*,Kemocite Explosion,Pn.Y6j1qj,Radiation,Critical,230.023,3245.12


    15:09:21:20:19:02.8::SOB,P[4968490@5044720 SOB@spencerb96],,*,Alfarom,P[5022899@8325422 Alfarom@alfiedono],Neutronic Torpedo - Spread III,Pn.R11ige,Kinetic,,5714.67,9217.06
    15:09:21:20:19:02.8::SOB,P[4968490@5044720 SOB@spencerb96],,*,Alfarom,P[5022899@8325422 Alfarom@alfiedono],Neutronic Torpedo - Spread III,Pn.R11ige,Radiation,,1989.73,1801.62


    15:09:21:20:19:02.9::SOB,P[4968490@5044720 SOB@spencerb96],Alfarom,P[5022899@8325422 Alfarom@alfiedono],,*,Kemocite Explosion,Pn.Y6j1qj,Radiation,,522.81,1442.27
    15:09:21:20:19:02.9::SOB,P[4968490@5044720 SOB@spencerb96],Alfarom,P[5022899@8325422 Alfarom@alfiedono],,*,Kemocite Explosion,Pn.Y6j1qj,Radiation,,1034.46,967.902

    15:09:21:20:19:03.1::SOB,P[4968490@5044720 SOB@spencerb96],,*,Alfarom,P[5022899@8325422 Alfarom@alfiedono],Neutronic Torpedo - Spread III,Pn.R11ige,Kinetic,,8000.6,8457.65
    15:09:21:20:19:03.1::SOB,P[4968490@5044720 SOB@spencerb96],,*,Alfarom,P[5022899@8325422 Alfarom@alfiedono],Neutronic Torpedo - Spread III,Pn.R11ige,Radiation,,1974.38,1787.72

    15:09:21:20:19:03.2::SOB,P[4968490@5044720 SOB@spencerb96],Alfarom,P[5022899@8325422 Alfarom@alfiedono],,*,Kemocite Explosion,Pn.Y6j1qj,Radiation,,1423.99,1332.37
    15:09:21:20:19:03.2::SOB,P[4968490@5044720 SOB@spencerb96],Alfarom,P[5022899@8325422 Alfarom@alfiedono],,*,Kemocite Explosion,Pn.Y6j1qj,Radiation,,1270.69,1188.93


    The Kemos that proc on hit seem to occur regardless of whether Kemo is active, and the number scales with the number of kemos you have on your tray.

    Now for the REALLY FUN part

    This was a spread on a single target, but Kemo is AOE . So if you throw this combo on a mob of NPCs, each Kemo proc on each target of your TS3 (i.e. each of the 9 Kemo procs on each target) will hit its primary target AND all targets in the AOE range. How many Kemo hits is that?!?!

    The sad part is the amount of hits is in practice limited to the amount of hull your targets have - it's that OP :)

    Now imagine hitting Neutronic + Kemo + TS3 on tightly packed gravity welled NPCs.

    Ever wonder how Crystalline Advanced (CCA) can be done in 40 seconds?

    Ever wonder how you can get 70K DPS from Kemo and 40K from neutronic in CCA?


    Well now you know.



    Have I convinced you to shell out that 180M yet?
    :)


    Here's the issue. It's not a double-proc. It's torp spread in general. Check this with a normal firing mode. You won't see anything.

    Torp Spread picks every applicable ability, be it KLW if it's the selected available bridge officer (this means it'll take rank 1 and rank 2), Omega Graviton Amplifier, Intimidating Strikes, regardless of if you have those traits set as active, and it pulls those in. It's like when FAW would trigger OGA no matter what not too long ago.
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