The time gated lockouts on patrols have solved STO's grinding problem.
Now y'ins can't grind.
http://youtube.com/watch?v=MiXgOQ9_-RI#t=112s
Nobody has to worry anymore that they are wasting time playing non-DR-patrol content, nobody has to worry that they could be doing something more efficient with their time.
Now, you just play what you think is fun, and there isn't any nagging bitterness that you
could be progressing faster if you did something else.
They removed the grind from STO by removing grinding. Don't like grinding? Now y'ins can't grind.
Problem solved!
This also removes the issues with hardcore vs. casual gaming.
Locking the patrols so you can't grind them means that everyone is on the same page, everyone is in the same boat, and that boat moves at a casual and leisurely pace.
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Yes, normaly on shuttle and mark week-end i grinded them and on dilitium week-end i changed them for dilithium, on xp week-end i grinded specilization points, now Cryptic fixed all that and i don't play that any-more, now all they need to fix is doffing and i woud not log-in any-more !!!
Wrong way to go about keeping players "playing". IMO
Join Date: Tuesday, February 2, 2010
Their reasoning was pretty clearly explained as wanting to bring those patrols in-line with rewards from playing other aspects of the game. In fact, if you were playing the patrols because that is what you love to do, I'm sure Cryptic would still be happy if you kept doing it.
What they're stopping is the feeling that you must play those patrols to get the best return on your time. Actually they're trying to let you play the game your way by making other methods of progression viable.
why they did that I have no idea, except to quiet people complaning about the dil sinks. I don't play fantasy games, can you get XP, gold, gems and mana from one mine?
Why do people feel they need to get every thing (marks, mats, dil, and XP) from doing one mission? Maybe if you could only get one thing from one place at a time Cryptic would not feel the need for time gates.
Douglas MacArthur - Quote on the dedication plaque of the U.S.S. Ranger NCC-97332-A Armitage class Fleet Heavy Strike Wing Escort.
I understode it to be foe that one patrol, that you could go do a different patrol.
Douglas MacArthur - Quote on the dedication plaque of the U.S.S. Ranger NCC-97332-A Armitage class Fleet Heavy Strike Wing Escort.
Their ultimate goal is to keep people playing and paying. That's how they get their money and I am fine with that.
That's how I am reading this and I may be wrong... but that's just my feeling.
Join Date: Tuesday, February 2, 2010
I'm really not trying to be a jerk but do yo realize how dumb you sound?? Those who don't like to grind will not those who like to will WHY DO YOU CARE? should someone from thestate department come over and feed me vegetables because I like to eat a hamburger once in awhile which isn't good for me? Cryptic shouldn't be in the business of steering us away from the grind cause it's bad some people may like it!! Anyway you are entitled to your view of course I'm sorry I ranted at you but just be respectful of how other players may see this as not such a good thing!
When they removed the exploration clusters whenever people complained or asked why they removed it ten people stormed in the thread tellin ghtem to shut up because the missions sucked. Just saying.
Get the Forums Enhancement Extension!
> Sees OP is the one who asked for a foundary genocide simulator.
Hmm i smell a troll thread here ...moving on
This game has a bewildering amount of technobabble that is in no way descriptive of what things actually do which compounds things but learning is inherent to any game that has a slight chance of being fun.
About time people actually play the game instead of farming XP singleplayer gamestyle.
Your wrong. You can go back and redo them as many times as you want! They are time gating it so there is a cool down period before you can do it again. The mission's that players had to go do patrol's are going away, not the patrol's themselves, Cryptic has never historically speeking locked content that you could do once since they have started adding things to the game. The old patrol's in the other sectors are an older story from when there were missions to go do them.
Unless I read those patch notes wrong and really missed something Patrol missions just get a cooldown timer and some dilithium...thats it. It's like a single player PvE queue mission now.
Delta Quadrant and Tau Dewa Patrol Systems:
Dilithium rewards have been added to all Delta Quadrant and Tau Dewa Sector patrol systems.
There is now a 30 minute cooldown for replaying a patrol in these sectors.
All patrol rewards of Skill Points, Expertise and Dilithium are relative to the amount of time they take to complete.
From the patch notes.