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Galaxy class

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  • greyhame3greyhame3 Member Posts: 914 Arc User
    edited April 2015
    As soon as I saw LTC tactical slot, I was happy. Number of tactical consoles was not important.
  • lan451lan451 Member Posts: 3,386 Arc User
    edited April 2015
    LOL

    One last hater came back to try to rain on our parade and then accuse you guys of cyber bullying? I just can't stop laughing haha.
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  • jer5488jer5488 Member Posts: 506 Arc User
    edited April 2015
    Lol! And yet, I'll guarantee that when the "Tier 6 Iconic SOVEREIGN Class" ship is released with 5 Tac consoles AND commander/Lt Comm Tac station, the wailing from you guys will commence in full force yet again. As a matter of fact, It's ALREADY beginning in the General Discussion section of the forum. So yet ANOTHER useless round of "phaser array lengths", "it's the writers' fault", "technical manuals", blah blah blah, ad nauseum will sure to be commencing shortly.


    Actually, I'm quite content with what the Galaxy is now. It doesn't matter what the eventual Sovereign is - except people who like it will be happy. Though she won't have 5 tac consoles - that's restricted to escorts just like 5 eng is restricted to cruisers.

    She has a playable build now without relying on 4 other players in Recluses spamming beta 3 or exploiting embassy consoles. A third of her powers wont' be stuck on constant cooldown. Her new model is beautiful. I'm quite content.

    I hope a T6 iconic Sovie does come out for the people who want it the way we wanted the Galaxy. The most stubborn among us aren't whining about the '3 tac consoles' or anything else. The people who kept this thread alive and kicking are all very pleased. Will a new Sov be better? Maybe. /shrug. But the Galaxy is playable now and that's all that matters to me.

    And I'm sorry - the people in general whining are the same people who in real life - you could give a ten dollar bill too, and they would turn and glare at you and ask, "That's all?"
  • lan451lan451 Member Posts: 3,386 Arc User
    edited April 2015
    Heh, been thinking back to some of the stuff we went through. Remember the Risian Cruiser? How that tub was better than the Galaxy? I mean sure, having the Excelsior being a superior ship always bugged me but it was more in a facepalm with a heavy sigh type of way. But getting literally a luxury cruiser ship that some Ferengi slapped some guns on being better than a Federation built heavy cruiser? I'll admit that was one of the few times that I raged internally at Cryptic.

    Sorry if I'm getting all ramble-y. I'm just happy and all these memories are coming back haha.
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  • variant37variant37 Member Posts: 867 Arc User
    edited April 2015
    jer5488 wrote: »
    I hope a T6 iconic Sovie does come out for the people who want it the way we wanted the Galaxy.

    There is no doubt in my mind that we're going to get a T6 Sovvie. It's a hero ship with a huge fanbase, just like the Galaxy. This is like shooting fish in a barrel for Cryptic, easy sales. Expect a new console that will confer a 2-piece set bonus if you combine it with the metreon gas canister from the Regent. Maybe they'll try to work the wide-angle torp into the mix too.
  • supergirl1611supergirl1611 Member Posts: 809 Arc User
    edited April 2015
    I see a certain troll has come out from under his bridge to spoil our happiness and gratefullness of this new Galaxy Class.

    All i can say about the ship is "WOW" didn't see the ship turning out as well as she has. Good job Cryptic, if a Tier 6 Soveriegn in the future trumps it, meh! so be it, i still have a very competitve Galaxy that i'll be proud to take in the PvE arena and not feel like a anchor dragging the rest of the team down. I'll be the anchor holding the team together and blowing through NPC's instead.

    Thank you again Cryptic for the Tier 6 Galaxy. Not the best ship in the game she never needed to be, but now she is on equal footing with everyone else which is all we really ever asked for.
  • lan451lan451 Member Posts: 3,386 Arc User
    edited April 2015
    Oh by the way. Since I'm unable to pick her up right after she launches, I fully expect all of you who do to post up some shots of your beautiful new rides.

    I also said back in this thread that all I wanted to do was barrel roll all over space in my T6 Galaxy in spite of the haters. I fully plan to do that, but I'd like to see some shots of you guys doing it too. Totally selfish request, I know. But hey, let's just have some fun with this! Show me your moves! :P
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  • thunderhawk101thunderhawk101 Member Posts: 227 Arc User
    edited April 2015
    lan451 wrote: »
    Oh by the way. Since I'm unable to pick her up right after she launches, I fully expect all of you who do to post up some shots of your beautiful new rides.

    I also said back in this thread that all I wanted to do was barrel roll all over space in my T6 Galaxy in spite of the haters. I fully plan to do that, but I'd like to see some shots of you guys doing it too. Totally selfish request, I know. But hey, let's just have some fun with this! Show me your moves! :P

    I hear that. Same as you I can't get it til tomorrow unfortunately. Whaddya say we make up for it with a bit of team stunt flying when we both have a T-6 Galaxy?
    erei1 wrote: »
    I enjoy this kind of thread. It's like farting in the air to fight the wind. It's poetic, childish and completely useless.
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited April 2015
    lan451 wrote: »
    Oh by the way. Since I'm unable to pick her up right after she launches, I fully expect all of you who do to post up some shots of your beautiful new rides.

    Unless you're talking about the Andromeda hull in particular, you'll have the modified Galaxy Class ship model at your disposal for your current Galaxy Class when you log in.
    HQroeLu.jpg
  • lan451lan451 Member Posts: 3,386 Arc User
    edited April 2015
    Right, sorry meant the Andromeda. I have the Galaxy pack so I can barrel roll around in that one.
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  • angrytargangrytarg Member Posts: 10,932 Arc User
    edited April 2015
    I'm like two days worth of dilithium away from being able to purchase the three pack, assuming it's 6000 zen. Damn XD (The three-pack is a must since I want all teh ships!. No, seriously, I was one day away from saying "TRIBBLE this" and using my dil to buy a D'Deridex retrofit for my (first!) romulan delta-char - then the announcement hit :D)
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • neo1nxneo1nx Member Posts: 962 Arc User
    edited April 2015
    reynoldsxd wrote: »
    Well, ever since the defensive power creep, the lance has become a trivial weapon in any case, and cryptic is unlikely to make it an inbuild weapon ala dyson guns.

    In my opinion, the whole Galaxy x ship should revolve around that one thing we saw it do. Fire a big honking super phaser. For tac cruiser duty, the assault cruiser variants, avenger, and excel always have been better.

    Really, the GX is all about the lance gun, and if the gun sucks then the ship has no meaning past being a fancy costume option.


    With the reworked boff seating it now has, the Galaxy will be my new staple.

    Will i buy a redo of the GX? only if that gimmick gun actually becomes the center point of a re-release of that ship.

    Right now, the GX has lost its luster. I used to be able to lance targets for critical death regularly.. nowadays the thing barely scratches anything.
    So yeah. Off to the far side of the bus it is.

    yes the lance may need an update concerning it firepower right now,mk14 beam array with beam overload do the job better.
    the best way to do it would be a 1 iteration shot ( no chance to miss the second and therefore lossing 50% dmg).
    because the biggest problem with the lance right now is that the enemy must STAY perfectly align with the weapon for it to hit on the 2 shot.
    not only this, yourself of course need to stay still as well for aproximatly 4 seconds long ( recharge time, 1 shot pause 2nd shot ).
    so a little boost in base damage and 1 iteration shot would greatly improve the real and perceive effect of the weapons.

    but it is not since power creep go to the roof that this weapons was TRIBBLE you kown.
    before we use to have only 2 tact console to boost it, and the base weapons damage was down by aproximatly 40% and also the infamous 3 minute cooldown, that was horrible!
  • neo1nxneo1nx Member Posts: 962 Arc User
    edited April 2015
    Lol! And yet, I'll guarantee that when the "Tier 6 Iconic SOVEREIGN Class" ship is released with 5 Tac consoles AND commander/Lt Comm Tac station, the wailing from you guys will commence in full force yet again. As a matter of fact, It's ALREADY beginning in the General Discussion section of the forum. So yet ANOTHER useless round of "phaser array lengths", "it's the writers' fault", "technical manuals", blah blah blah, ad nauseum will sure to be commencing shortly.


    Captain Geko CLEARLY said that due to the "free to play" nature, that items like ships
    are going to be the thing that drives profits, which make TOTAL sense. They have bills to pay just like every one else. As such, ships stats are ALWAYS going to change. Even though I stand by my belief that the GCS was an inconsistent, average to crappy ship as portrayed in TNG, I also said that it would or could probably receive a third tac console. However, in NO circumstance will it EVER "outgun" certain "on screen" ships such as Sovereign class ship, because in NO Star Trek video game, has it EVER outgunned a Sovereign Class ship. Whine about "phaser lengths" all you want to, but Star Trek gaming history is NOT on your side.

    Some of you guys, (not all) have said some of the most bizarre, immature things about the devs and those who disagree with you that, if were said to YOU or your loved ones (if you have any), you would totally freak out. But yet, many of you (you know who you are), NEVER take ANY responsibility for your OWN actions, and are rather content with playing the "eternal victim", while "dishing out" what you CLEARLY cannot take.

    Even though I have left you guys alone, you CLEARLY are unable to get ME out of your thoughts. Sad, but interesting.

    POLARONBEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEAM!!!!!

    HAHAHA! i thaught you were out the game you naughty!
    hey you known i am going to name my new galaxy [email protected], just for the lulz

    ha cmon don't do that face! it a joke, chillout! you known i can't help myself, i don't deny the part of me that is 9 years old is having a good time!!

    comon i give you a hug!:D:
    smmmmmmack!:)

    ho, and welcome back btw, just like the old time:):cool:
  • reynoldsxdreynoldsxd Member Posts: 977 Arc User
    edited April 2015
    well, i still think that the lance should be an inbuild weapon, facing forward with a small arc.

    THe weapon should basically pack a sizeable base dps that will burn through anything dumb enough to remain there.

    It should be toggle weapon, that when activated really depricates the X's tanking, but as i said: its gonna burn whoever sits in front of it.


    The neghvar should get somethign similar, but with those huge disruptor pods.
    The D'deridex needs a specia lfunctino that allows for the same, but with the added twist of randomly battlecloacking while warping around into random directional arcs around the target, leaving warp shadows every time.


    As a tradeoff, the ships should have less "conventional" firepower, meaning while the special weapon is heavy duty dps ,the rest of the weapons will be less potent due to less tac consoles.




    Just make it a cool gimmick.
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited April 2015
    angrytarg wrote: »
    I'm like two days worth of dilithium away from being able to purchase the three pack, assuming it's 6000 zen. Damn XD (The three-pack is a must since I want all teh ships!. No, seriously, I was one day away from saying "TRIBBLE this" and using my dil to buy a D'Deridex retrofit for my (first!) romulan delta-char - then the announcement hit :D)

    That's what you call 'right on time', eh? :D
    HQroeLu.jpg
  • hyperionx09hyperionx09 Member Posts: 1,709 Arc User
    edited April 2015
    reynoldsxd wrote: »
    well, i still think that the lance should be an inbuild weapon, facing forward with a small arc.
    The Lance definitely should be built-in, but with a console allowing it to choose whether to fire it in a spread or in a narrow beam, similar to how the MVAE's console allows it to choose any one of the 3 options (forcing a CD on all 3).

    If not on the Galaxy Dreadnought, at least on a T6 Odyssey and/or T5 Mirror Odyssey (still would need a manual update to T5U, like other newer Mirror-level ships; and the console could be on a T6 Odyssey but compatible with the T5, while both carry a default focused beam lance). They're big enough to mount a large lance, and the latter fits with their war-centric doctrine as well as somewhat behind techwise compared to their Prime counterpart.
  • neo1nxneo1nx Member Posts: 962 Arc User
    edited April 2015
    reynoldsxd wrote: »
    well, i still think that the lance should be an inbuild weapon, facing forward with a small arc.

    THe weapon should basically pack a sizeable base dps that will burn through anything dumb enough to remain there.

    It should be toggle weapon, that when activated really depricates the X's tanking, but as i said: its gonna burn whoever sits in front of it.

    whoever? that a lot of firepower!! it goes to the bop up to the tholian recluse.
    that sound like an iwin button to me, not that we don't have any in the game but still.

    i concur that this weapons, as of today need more firepower, but not to the point were it will automatically 1 shot anything that happened to be on his path.
    and i am also not a fan of building a galaxy x around the lance, this weapons should remain a weapon of opportunitie, a good one still, like the gurumba, but not something completely absurd.

    yes i known that it is what it was in the show, but this is a game.

    but if you want to build the galaxy x around the lance at the cost of something this is possible.
    matt of the SRS fleet have a build specifically for that, he used to one shot people every 3 minute.
    today it should be every 2 minute:)

    a inbuild lance would be a lost in build variety for this ship since you would sacrifie a weapons slot for it and the ship would be centered around it.
    you can achieve a similar result than what you search for by different means without reducing build ship possibilitys.
  • jer5488jer5488 Member Posts: 506 Arc User
    edited April 2015
    So I'm stuck at work - so if anyone can take some pictures of the updated Galaxy and let us know if she has any customization options. (phaser strip nacelles, etc). And how the neck/battle bridge looks with the saucer separated - I'd appreciate it greatly.
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited April 2015
    jer5488 wrote: »
    So I'm stuck at work - so if anyone can take some pictures of the updated Galaxy and let us know if she has any customization options. (phaser strip nacelles, etc). And how the neck/battle bridge looks with the saucer separated - I'd appreciate it greatly.

    I'm getting mine tomorrow cause I need to transfer cash on my special internet card and I'm not exchanging my dil at this exchange ratio that's in game. :D

    What I can tell you so far is that the new Galaxy Class model is excellent, looks really really good, and yes - it has the battlebridge when the saucer is separated.
    The new Andromeda also looks very good, in a different weird way, but it's a good looking modern ship. It's also bigger than the standard Galaxy.

    Customization options include saucer, neck, main hull, nacelles and pylons. You can mixmatch parts from the Andromeda, Galaxy, Monarch and Venture hulls.
    HQroeLu.jpg
  • stardestroyer001stardestroyer001 Member Posts: 2,615 Arc User
    edited April 2015
    jer5488 wrote: »
    So I'm stuck at work - so if anyone can take some pictures of the updated Galaxy and let us know if she has any customization options. (phaser strip nacelles, etc). And how the neck/battle bridge looks with the saucer separated - I'd appreciate it greatly.

    I was planning on taking photos anyways, I'll post them here once I get home and patch.
    stardestroyer001, Admiral, Explorers Fury PvE/PvP Fleet | Retired PvP Player
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  • angrytargangrytarg Member Posts: 10,932 Arc User
    edited April 2015
    Woohoo, the bundle was only 5000 :D
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    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • stardestroyer001stardestroyer001 Member Posts: 2,615 Arc User
    edited April 2015
    Lol! And yet, I'll guarantee that when the "Tier 6 Iconic SOVEREIGN Class" ship is released with 5 Tac consoles AND commander/Lt Comm Tac station, the wailing from you guys will commence in full force yet again. As a matter of fact, It's ALREADY beginning in the General Discussion section of the forum. So yet ANOTHER useless round of "phaser array lengths", "it's the writers' fault", "technical manuals", blah blah blah, ad nauseum will sure to be commencing shortly.


    Captain Geko CLEARLY said that due to the "free to play" nature, that items like ships
    are going to be the thing that drives profits, which make TOTAL sense. They have bills to pay just like every one else. As such, ships stats are ALWAYS going to change. Even though I stand by my belief that the GCS was an inconsistent, average to crappy ship as portrayed in TNG, I also said that it would or could probably receive a third tac console. However, in NO circumstance will it EVER "outgun" certain "on screen" ships such as Sovereign class ship, because in NO Star Trek video game, has it EVER outgunned a Sovereign Class ship. Whine about "phaser lengths" all you want to, but Star Trek gaming history is NOT on your side.

    Some of you guys, (not all) have said some of the most bizarre, immature things about the devs and those who disagree with you that, if were said to YOU or your loved ones (if you have any), you would totally freak out. But yet, many of you (you know who you are), NEVER take ANY responsibility for your OWN actions, and are rather content with playing the "eternal victim", while "dishing out" what you CLEARLY cannot take.

    Even though I have left you guys alone, you CLEARLY are unable to get ME out of your thoughts. Sad, but interesting.

    A cruiser having 5 tac slots? What logical reasoning brings you to this conclusion? Cruisers have never had more than 4 tac slots (just like escorts and sci vessels and everything that isn't a cruiser has never had 5 eng slots), and I don't think that status quo will change. Besides, even if it does, I can bet you a million bucks the escorts will have at least 6+ tac consoles at that point.

    And who said anything about the Galaxy outgunning other ships within STO? I certainly didn't. Please try to remember who you're talking to. For the longest time, I supported the status quo set by the Fleet T5 Galaxy of 2 tac consoles and an eng-heavy layout. While I find the LTC tac welcome, I also realize that the ship is still one of the most eng-heavy ships in the game which will not outgun a Sovereign or similar. This is STO, not Star Trek.

    The rest of your post (read: "sore loser") is irrelevant to the Galaxy or the game. I look forward to your return to these parts of the forums. Amusement is running short these days.
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  • captaind3captaind3 Member Posts: 2,448 Arc User
    edited April 2015
    lan451 wrote: »
    Heh, been thinking back to some of the stuff we went through. Remember the Risian Cruiser? How that tub was better than the Galaxy? I mean sure, having the Excelsior being a superior ship always bugged me but it was more in a facepalm with a heavy sigh type of way. But getting literally a luxury cruiser ship that some Ferengi slapped some guns on being better than a Federation built heavy cruiser? I'll admit that was one of the few times that I raged internally at Cryptic.

    Sorry if I'm getting all ramble-y. I'm just happy and all these memories are coming back haha.

    What about the Ambassador showing up with a LtCdr Sci slot? :mad:
    variant37 wrote: »
    There is no doubt in my mind that we're going to get a T6 Sovvie. It's a hero ship with a huge fanbase, just like the Galaxy. This is like shooting fish in a barrel for Cryptic, easy sales. Expect a new console that will confer a 2-piece set bonus if you combine it with the metreon gas canister from the Regent. Maybe they'll try to work the wide-angle torp into the mix too.
    Agreed on all points. And I'll be there.

    It's gonna take me time to get these ships, but I want them ALL in my armada.
    reynoldsxd wrote: »
    well, i still think that the lance should be an inbuild weapon, facing forward with a small arc.

    THe weapon should basically pack a sizeable base dps that will burn through anything dumb enough to remain there.

    It should be toggle weapon, that when activated really depricates the X's tanking, but as i said: its gonna burn whoever sits in front of it.
    Perhaps it should be a mode, for what's fair? 10 seconds? 15? It just spews hot death, like Tricobalt weapon damage per volley FAW style at everything within its current firing arc. Take it from shields if you have to.
    The neghvar should get somethign similar, but with those huge disruptor pods.
    The D'deridex needs a specia lfunctino that allows for the same, but with the added twist of randomly battlecloacking while warping around into random directional arcs around the target, leaving warp shadows every time.

    The Negh'var's main disruptors are straight siege weapons and they torn down DS9's shields, so definitely. That should be her special console or weapon in the vein of the Andorian Satellite Phasers.

    The D'Deridex power works for me.
    As a tradeoff, the ships should have less "conventional" firepower, meaning while the special weapon is heavy duty dps ,the rest of the weapons will be less potent due to less tac consoles.




    Just make it a cool gimmick.
    Makes perfect sense.

    The Lance definitely should be built-in, but with a console allowing it to choose whether to fire it in a spread or in a narrow beam, similar to how the MVAE's console allows it to choose any one of the 3 options (forcing a CD on all 3).
    I think it should be a toggle, that selects beam or shotgun.

    One tactical slot should be specified as the one that controls the beam, so whatever energy weapon tactical console is in that slot, determines the Lance's energy type.

    Or combine the ideas and have that slot be like a kit, where you slot two modules one for the firing pattern type and one for the weapon energy type.

    And seriously, the Proc rate for whatever is in the Lance should be like 50%.

    And if I'm dream shipping here, why doesn't the Galaxy X or any other ship that should have it have innate transwarp velocity?
    neo1nx wrote: »
    whoever? that a lot of firepower!! it goes to the bop up to the tholian recluse.
    that sound like an iwin button to me, not that we don't have any in the game but still.

    i concur that this weapons, as of today need more firepower, but not to the point were it will automatically 1 shot anything that happened to be on his path.
    and i am also not a fan of building a galaxy x around the lance, this weapons should remain a weapon of opportunitie, a good one still, like the gurumba, but not something completely absurd.

    yes i known that it is what it was in the show, but this is a game.
    I don't want it to one shot, that's a bit much, but if the two shots don't do 15% damage to targets that are other ships then something is wrong. I want it to do at least eat half of a similar sized target's life. Maybe one shot a Bird of Prey or a T'Varo, but as maneuverable as they are they're also the hardest to hit.

    Mind you the mechanics of this game are as you said different to the show. For instance if we could target a warp core then I would expect a lance to one shot, but that's not the case. But she didn't even one shot in All Good Things.
    but if you want to build the galaxy x around the lance at the cost of something this is possible.
    matt of the SRS fleet have a build specifically for that, he used to one shot people every 3 minute.
    today it should be every 2 minute:)
    I certainly haven't uncovered that secret yet.
    a inbuild lance would be a lost in build variety for this ship since you would sacrifie a weapons slot for it and the ship would be centered around it.
    you can achieve a similar result than what you search for by different means without reducing build ship possibilitys.

    I agree on that point, but there should be some way to modify the lance for those who want to use it in the canon style.
    tumblr_mr1jc2hq2T1rzu2xzo9_r1_400.gif
    "Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many — they are few"
  • reynoldsxdreynoldsxd Member Posts: 977 Arc User
    edited April 2015
    neo1nx wrote: »
    whoever? that a lot of firepower!! it goes to the bop up to the tholian recluse.
    that sound like an iwin button to me, not that we don't have any in the game but still.

    i concur that this weapons, as of today need more firepower, but not to the point were it will automatically 1 shot anything that happened to be on his path.
    and i am also not a fan of building a galaxy x around the lance, this weapons should remain a weapon of opportunitie, a good one still, like the gurumba, but not something completely absurd.

    yes i known that it is what it was in the show, but this is a game.

    but if you want to build the galaxy x around the lance at the cost of something this is possible.
    matt of the SRS fleet have a build specifically for that, he used to one shot people every 3 minute.
    today it should be every 2 minute:)

    a inbuild lance would be a lost in build variety for this ship since you would sacrifie a weapons slot for it and the ship would be centered around it.
    you can achieve a similar result than what you search for by different means without reducing build ship possibilitys.


    Where do you read "one shot" in that post?

    I am talking very high sustained damage, think vesta phaser focus beam, but fired i pulses instead of one continuous beam. Stay in front of it too long and it will burn through. The old lance was a oneshot weapon, the phantom lance is a one shot. Thats not how it should be. It should be a siege weapon, not an assasin dagger.

    + with a deprecated tank, its not gonna be so risk free.
  • lan451lan451 Member Posts: 3,386 Arc User
    edited April 2015
    Wait, what? It's on sale for 2500 for the weekend? Holy TRIBBLE I might be able to make that.

    Purple rock grind time.
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  • variant37variant37 Member Posts: 867 Arc User
    edited April 2015
    lan451 wrote: »
    Wait, what? It's on sale for 2500 for the weekend? Holy TRIBBLE I might be able to make that.

    Purple rock grind time.

    I like this new trend of immediately putting ships on sale as soon as they're released.
  • lan451lan451 Member Posts: 3,386 Arc User
    edited April 2015
    I do too. I won't lie, having it immediately on sale is a big incentive for me to buy new ships. Well, I was going to get the Galaxy regardless, but hey I'm not going to complain at all here haha.
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  • evilmark444evilmark444 Member Posts: 6,893 Arc User
    edited April 2015
    Anyone have some pics of the galaxy and monarch with the type 7 material? I'm on the fence about getting it atm, never been a huge fan of the galaxy, but if type 7 looks good on it i may be persuaded.
    Lifetime Subscriber since Beta
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  • angrytargangrytarg Member Posts: 10,932 Arc User
    edited April 2015
    variant37 wrote: »
    I like this new trend of immediately putting ships on sale as soon as they're released.

    To be fair, they're still frigging expensive as far as "microtransactions" go...
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
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