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Omega Mini-Game Bugs Reporting Thread

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  • rybrarianrybrarian Member Posts: 32 Arc User
    edited January 2015
    Also not working for me.
  • imcguigaimcguiga Member Posts: 44 Arc User
    edited January 2015
    The Vulcan Space mni game starts but never records any score. Tried changing instance, NFG. Tried exiting zone and reentering, NFG.
  • slachanceslachance Member Posts: 144 Arc User
    edited January 2015
    As part of our effort to fix any issues you are having with Omega Particles, we will be applying a reset fix on social maps. You may experience issues temporarily with the following maps:

    ESD
    Qo’nos
    K7
    Vulcan Ground
    Vulcan System
    Rura Penthe
    Drozana Station
    Drozana System
    Starfleet Academy
    Klingon Academy
    Ganalda
    Starbase 39

    When exactly is this fix being implemented? I have noticed the temporary issues.... rubberbanding... lag.... boffs losing abilities.... system crashes galore.... more discoes then the 70s... but the particles are still effed what up wit dat?
  • markfalconemarkfalcone Member Posts: 245 Arc User
    edited January 2015
    "Mostly" works. Takes one or two extra tries in some areas still. The lag is actually more of a hinderance to trying to get this done than the extra tries now.
  • rooster241rooster241 Member Posts: 90 Arc User
    edited January 2015
    still not working, they are scoring now and giving traces but the mission log won't go to completed, :-( very disappointing
  • rooster241rooster241 Member Posts: 90 Arc User
    edited January 2015
    still not counting in mission log :-(
  • kodachikunokodachikuno Member Posts: 6,020 Arc User1
    edited January 2015
    seems the issue is definitely improving, grats devs that is an unexpected surprise!!
    tumblr_mr1jc2hq2T1rzu2xzo1_400.gif
    tacofangs wrote: »
    STO isn't canon, and neither are any of the books.
  • jam3s1701jam3s1701 Member Posts: 1,825 Arc User
    edited January 2015
    In several zones (ESD space, DS9 space and ground, K7 space, SB 39 space and ground) I have had no particles and when I start to scan the moment someone else starts their scan mine either stops and ends or just stops counting and I dont get anything from it due to not meeting the required score.

    Its honestly making think about not even trying as its so much hassle to keep trying. :-(
    JtaDmwW.png
  • illcadiaillcadia Member Posts: 1,412 Bug Hunter
    edited January 2015
    Yeah, it seems that whenever someone starts or finishes, it finishes it for all people who have the minigame active, so I've had games that cut off after 1 second, or ten seconds. Really annoying.
  • robertdellrobertdell Member Posts: 2 Arc User
    edited January 2015
    byssot wrote: »
    After some testing, it seems like having another player interact with the Omega Molecule while you are playing the minigame is what is causing it to fail.

    If you are the only one who is interacting with it it scores properly, but once another player interacts with the molecule the minigame stops scoring, and you do not get any rewards even if you had a score.

    This is exactly the problem I am having. As long as no one else touches my Omega Molecule, it works just fine. If anyone else starts the mini game on my molecule, I quit getting points, and/or the mini game terminates without giving me credit.

    Forgot to mention, I had this problem at ESD, Vulcan ground, and DS K-7
  • rooster241rooster241 Member Posts: 90 Arc User
    edited January 2015
    never mind, seems to be working now
  • valkriststormvalkriststorm Member Posts: 7 Arc User
    edited January 2015
    On Romulan Flotilla:

    Score maxes out at 150 (three times in a row), no reward given.
  • pacelli1pacelli1 Member Posts: 266 Arc User
    edited January 2015
    I feel like they did something. It's not 100%, but now the mini-game is working for me more often than not. I have metric TRIBBLE-ton of reds, but that's all I'm getting. :/
  • xraiderv1xraiderv1 Member Posts: 487 Arc User
    edited January 2015
    still not working, score either stops..or never advances and often quits mid minigame.
    Murphy's laws:
    1- Murphy’s Law tells us that anything that can go wrong will go wrong.
    2- And anything that does go wrong will get progressively worse.
    3- And if you survive the first two laws it’s time to panic.
  • nepsthennepsthen Member Posts: 209 Arc User
    edited January 2015
    I've been trying to use the keyboard this entire time to collect the particles, and had only two successes, where nobody else was scanning a molecule.. I took the suggestion of someone in chat, and am having better completion rates with using the mouse only, but the minigame still quits when another person starts the game at the same omega.
    DxDiag64 dump 19Feb2016: http://pastebin.com/1c0pkEuw
  • reximuzreximuz Member Posts: 1,172 Arc User
    edited January 2015
    After the late night patch, I am still finding the game very laggy, and that it cuts off before the timer ends.

    By laggy, I mean that despite having the marker in the right row its often not picking up all the particles, and when I destroy an Omega, and the rows speed up, the particles will jump over the line and not get counted. Some times at the higher speeds it will seem to pause an jump without another speed increase as well. I suspect the server load issues might be impacting the game.

    And while its not a bug, it feels a bit lame that from Zero to just before 1700 all you get is one Trace. You could at least give out multiple traces the further you get.
  • odyssey47odyssey47 Member Posts: 524 Arc User
    edited January 2015
    Had the Omega mission active before the patch, and now after the patch it's not in my active missions journal and Q isn't giving me the option to start it again. It doesn't say it's in progress or on cooldown either.

    *Report withdrawn. The mission has appeared on my active list again*
  • tigerariestigeraries Member Posts: 3,492 Arc User
    edited January 2015
    post late night patch... space area of starbase 39... mini game still ends abruptly. I can not get the full 50 seconds for this game.
  • bigstu13bigstu13 Member Posts: 14 Arc User
    edited January 2015
    dilithium mining asteroid(ground) is not spawning any molicules.
  • sunfranckssunfrancks Member Posts: 3,925 Arc User
    edited January 2015
    bigstu13 wrote: »
    dilithium mining asteroid is not spawning any molicules.

    This, no Omega particles on this map...
    Fed: Eng Lib Borg (Five) Tac Andorian (Shen) Sci Alien/Klingon (Maelrock) KDF:Tac Romulan KDF (Sasha) Tac Klingon (K'dopis)
    Founder, member and former leader to Pride Of The Federation Fleet.
    What I feel after I hear about every decision made since Andre "Mobile Games Generalisimo" Emerson arrived...
    3oz8xC9gn8Fh4DK9Q4.gif





  • bigstu13bigstu13 Member Posts: 14 Arc User
    edited January 2015
    it's in my mission window, as was Gonalda & Drozna stations.

    My character is Klingon in case that is important.
  • bigstu13bigstu13 Member Posts: 14 Arc User
    edited January 2015
    if I could remember how to take screen caps that show the ui I would happily provide one as I have not dropped this mission.
  • decroniadecronia Member Posts: 0 Arc User
    edited January 2015
    I gave up on this mission because it was broken. As much as I am loath to say it, please go back to the mini-Qs for the anniversary tokens. It had the potential to be a decent mini-game shame they couldn't get it to work on release.
  • renner64renner64 Member Posts: 21 Arc User
    edited January 2015
    The lag where ever this event is going on ESD Vulcan D-7 so on is so bad it takes 3 to 5 min to navigate to the node to do this mini game.Really if my quality of work was of this sort I wouldn't be fixing anything either Id be to busy trying to find another job as I know Im going to be fired for a mess I made .Good luck on your next gig after this one youll need it.
  • richardcranium63richardcranium63 Member Posts: 176 Arc User
    edited January 2015
    Omega particle is not spawning on dilithium mining asteroid
    Beamed back up to ship & beamed back down, still no omega particle
    Logged out & then back on again, beamed back down, still no omega particle

    ARGHHHH!!!

    Edit: omega particles are spawning in the airlock not on the asteroid. Is this what was intended?
    RichardCranium63
    Fed/Vulcan: T'jar Voltek Fleet: Section 31
    Fed/Andorian: Lissan Ek'Noor sh'Aqabaa Fleet: Section 31
    KDF/Cardi: K'Im Qah da Sian Fleet: Klingon Intelligence
    KDF/Reman: R'Chras Jonzor Fleet: Klingon Intelligence
  • autobotgoldbugautobotgoldbug Member Posts: 63 Arc User
    edited January 2015
    when I tried to go to DS9 my game crashed

    I hope they will extend this event an entire week if it gets fixed. If not just give us the ship as a C-Store promotion.
  • deaftravis05deaftravis05 Member Posts: 4,885 Arc User
    edited January 2015
    On Andoria it's located on a mountain that nobody can get to.
  • chastity1337chastity1337 Member Posts: 1,606 Arc User
    edited January 2015
    You spelt spelt wrong.

    Smirk, good buddy, that's called ironic humor. And it's the only thing which keeps us players sane when dealing with your august and noble employer.
  • l3ct3rl3ct3r Member Posts: 33 Arc User
    edited January 2015
    is it working as intended that the mission only gives 1 particle each time?

    Why play the minigame an try to score a high number, if the result is always the same? :confused:
  • chastity1337chastity1337 Member Posts: 1,606 Arc User
    edited January 2015
    bigstu13 wrote: »
    if I could remember how to take screen caps that show the ui I would happily provide one as I have not dropped this mission.

    Use Steam screenshot (default F12) instead of the in-game screenshot. F12 will also pop up the HUD adjustment. Sometimes that screenshot will show the HUD adjustment and sometimes not. Just check the thumbnail and try again if needed.

    While not directly relevant, I would add that Alt+F12 toggles the entire HUD on and off.

    Note also that HUD itself and the HUD adjustment screen are not the same...
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