STO Member since February 2009. I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born! Forever a STO Veteran-Minion
STO Member since February 2009. I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born! Forever a STO Veteran-Minion
As I understand it I have to earn 20 specialization points to train my bridge officers ?
That's 3 million xps that's 300 argala runs just to train my bridge officers ?
And this is per character right ? not account wide
If this is true I guess we can just forget our alt characters
Jellico....Engineer ground.....Da'val Romulan space Sci
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
Now everyone can call me a fan boy or a white knight, but I really want to say thank you to the team. It seems that especially this time the game mechanic guys and girls? did some overtime.
As I understand it I have to earn 20 specialization points to train my bridge officers ?
That's 3 million xps that's 300 argala runs just to train my bridge officers ?
And this is per character right ? not account wide
If this is true I guess we can just forget our alt characters
1) It's only 10 points, not 20.
2) The Manual used to add a Specialization to a Boff can be traded to other characters on your account. To anyone, actually. They are not Bind-on-Pickup.
NOTE: Bridge Officers currently cannot learn a Specialization until their commanding officer (the player) is level 50.
Jeremy Randall
Cryptic - Lead Systems Designer
"Play smart!"
Something I am not seeing anywhere (Bridge Officer Trainer, or the new Training Manuals), how do we train our Boff's in Beam Overload 3 and Torp Spread 3? These seem to be missing?
That is a lot of missions going away! Hmm, and all Fed only missions? I assume the new missions are Fed only like the ones they are replacing... I am looking forward to giving them a try.
Each PADD to create a Manual costs 500 dilithium and takes four hours...
I guess it could have been worse.
STO Member since February 2009. I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born! Forever a STO Veteran-Minion
Please move the removed missions over to the Foundry , if possible along with any other single or multi player missions that have been removed in the past .
I like the Secondary Deflectors. I think I'll like the revamped missions.
I'll miss some of the older missions. Especially Saturday's Child, for the awesome BURN BABY BURN BABY BURN accolade.
Please move the removed missions over to the Foundry , if possible along with any other single or multi player missions that have been removed in the past .
This times 199693048975383859236479362197356517965795479549758517. Although, I think that the Foundry is an extremely simplified version of the development tools, so not sure this works. In that case, let them be on Tribble for people to recreate. Or let them in the game, but out of the story arc (thinking a Traelus System kind of mission here).
None of my Science Ships I'm currently using on TRIBBLE have the Secondary Deflector Slot...
Do I have to dismiss them to get the slots?
STO Member since February 2009. I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born! Forever a STO Veteran-Minion
Each PADD to create a Manual costs 500 dilithium and takes four hours...
I guess it could have been worse.
I was expecting 500 Dil based on some of the things said, the 500/4000 that already exist...I never paid attention to the time on the 500 Dil craft though...but uh, 4 hours for a PADD? Wow...hrmm, well then.
Each PADD to create a Manual costs 500 dilithium and takes four hours...
I guess it could have been worse.
Can you queue more than one padd at a time? does it take time/resources to create a manual after making the padd? can blank padds be sold in the exchange?
(Can't copy characters to tribble, the webpage is broken)
Can you queue more than one padd at a time? does it take time/resources to create a manual after making the padd? can blank padds be sold in the exchange?
(Can't copy characters to tribble, the webpage is broken)
Yes, just like any other component. The same rules apply
Bridge Officers are bugged like hell. Half the skills they had on Holodeck, are either missing, or can't be re-slotted. I even crafted a new PADD, and "built" the skill I wanted. But I can't bloody use it on my officer, to "train" it.
Put me down for thinking 4 hours to craft a padd is ridiculous. Also, how do we get skills like torpedo spread 3 and cannon scatter volley 3 that used to be obtainable from consuming boffs?
Let us upgrade the Seleya Ceremonial Lirpa and Kri'stak Blade
About time Divide et Impera was removed. It has to be the worst Starfleet mission ever by making our characters into gullible patsies by making us kill Romulans in a research facility dedicated towards peaceful research. Our Captains should have been court-martialed and forced to become a dilithium miner for being that gullible. It is just too bad that some of the decent Romulan Mystery missions are being removed, but it is a small price to pay for removing Divide et Impera.
Lots of players will be happy about the fix to the Defera City Hard mission.
Hmm, nice that Secondary deflectors are finally getting close. Nice that a number of fixes made their way in.
Not nice another dozen episodes bite the dust supposedly to 'improve overall quality of the game' (I just find removing wrong, that's all). Also not nice training boffs will now carry a dil tax.
TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class. Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider. Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.
This game is becoming more crud everyday. First they give us next to no story missions for Delta and more patrol, now they are taking out Romulan missions. IS this game going to be nothing but patrol missions????
Hmm, nice that Secondary deflectors are finally getting close. Nice that a number of fixes made their way in.
Not nice another dozen episodes bite the dust supposedly to 'improve overall quality of the game' (I just find removing wrong, that's all). Also not nice training boffs will now carry a dil tax.
I rather think they remove them for a complete overhaul. Didnt they do something like this last year with a few missions too?
I also haven't been able to transfer any of my characters to Tribble for quite some time now. I even (perhaps foolishly) tried deleting all of my characters on Tribble to see if that would let new ones transfer over. No dice; it just keeps taking me to the character creation screen.
"There will never be enough blood to wash away my need for vengeance! A single world...I could destroy a million worlds and it would not be enough! Your existence is an insult to the memory of my people! I will continue my fight, even if I must fight alone!"
Since you're updating BOFFs, I hope there's a BOFF genetic resequencer update sometime soon. It would be nice to have the species you want with some cool space traits.
Comments
No. /10char
Cryptic - Lead Systems Designer
"Play smart!"
I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
Forever a STO Veteran-Minion
No it doesn't. it only costs one point.
If you're finding this, it's incorrect. Each Specialization node should still only cost a single point.
Cryptic - Lead Systems Designer
"Play smart!"
Oh stupid me... I have two points to spend.
I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
Forever a STO Veteran-Minion
As I understand it I have to earn 20 specialization points to train my bridge officers ?
That's 3 million xps that's 300 argala runs just to train my bridge officers ?
And this is per character right ? not account wide
If this is true I guess we can just forget our alt characters
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
Thanks Borticus and the teams.
1) It's only 10 points, not 20.
2) The Manual used to add a Specialization to a Boff can be traded to other characters on your account. To anyone, actually. They are not Bind-on-Pickup.
NOTE: Bridge Officers currently cannot learn a Specialization until their commanding officer (the player) is level 50.
Cryptic - Lead Systems Designer
"Play smart!"
I guess it could have been worse.
I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
Forever a STO Veteran-Minion
I like the Secondary Deflectors. I think I'll like the revamped missions.
I'll miss some of the older missions. Especially Saturday's Child, for the awesome BURN BABY BURN BABY BURN accolade.
Looking forward to testing all of this.
EDIT:
This times 199693048975383859236479362197356517965795479549758517. Although, I think that the Foundry is an extremely simplified version of the development tools, so not sure this works. In that case, let them be on Tribble for people to recreate. Or let them in the game, but out of the story arc (thinking a Traelus System kind of mission here).
Join the Deltas today!
Do I have to dismiss them to get the slots?
I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
Forever a STO Veteran-Minion
I was expecting 500 Dil based on some of the things said, the 500/4000 that already exist...I never paid attention to the time on the 500 Dil craft though...but uh, 4 hours for a PADD? Wow...hrmm, well then.
Still patching away...wheeee...I guess.
Can you queue more than one padd at a time? does it take time/resources to create a manual after making the padd? can blank padds be sold in the exchange?
(Can't copy characters to tribble, the webpage is broken)
Bridge Officers are bugged like hell. Half the skills they had on Holodeck, are either missing, or can't be re-slotted. I even crafted a new PADD, and "built" the skill I wanted. But I can't bloody use it on my officer, to "train" it.
Let us upgrade the Seleya Ceremonial Lirpa and Kri'stak Blade
Lots of players will be happy about the fix to the Defera City Hard mission.
Not nice another dozen episodes bite the dust supposedly to 'improve overall quality of the game' (I just find removing wrong, that's all). Also not nice training boffs will now carry a dil tax.
Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.
Don't make ARC mandatory! Keep it optional only!
I rather think they remove them for a complete overhaul. Didnt they do something like this last year with a few missions too?
I also haven't been able to transfer any of my characters to Tribble for quite some time now. I even (perhaps foolishly) tried deleting all of my characters on Tribble to see if that would let new ones transfer over. No dice; it just keeps taking me to the character creation screen.
And the crowd goes wild!