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Urgent Request to Cryptic to scrap ground cover shields.

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  • dkratascodkratasco Member Posts: 585 Arc User
    edited December 2014
    ummax wrote: »
    passages should not be blockable by a single player on any map this is a design flaw they did not take into account when creating the map. If a player can stand and impede the progress of an entire group in a narrow passage either with his body (since its not a pvp game) or a cover shield which is only slightly larger then a single player which does expire over time by the way they aren't permanent. (unlike the player who can play wall) then the hall needs to be widened.

    There should not be things in such a game since team mates are not killable to cause any single player to block progress on these maps. Removing the shield may fix it in that instance but it wont fix it where a player can actually do the blocking in other instances and I guarantee you that would be what they would do next.

    I disagree, narrow passage could be use as advantage tactic. Just because some players don't know what, how and when use specific skills you can't simply prevent all other players from using benefits from such skill. In Kithomer and Infected Space you can use Tractor beam repulsor to push probes to Vortex/generator and fail mission, is this mean that whole mission should be change to prevent TBR being used in other proper ways?

    All ideas as wider hole, passable cover, targetable cover, etc. are only 'fixing symptoms', trolls who are real cause and problem still stay unpunished and free to troll other ways.
  • sunfranckssunfrancks Member Posts: 3,925 Arc User
    edited December 2014
    The best solution has already been said. Just make it so players can pass through them...
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  • crusader2007crusader2007 Member Posts: 1,883 Arc User
    edited December 2014
    Thanks for the idea .I havent played my engi in long time.

    This is giving people bad ideas...same petty complaints about how some were exploiting Argala, Tau Dewa, Foundries that went nerfed from DIL, EC or fleet marks to an extinct level.

    Shields do DISSAPEAR you know after a cooldown. Worst case scenario drop the team and start afresh. If an ENG is disturbing so pick a group with NO engs. Cryptic has so much more bigger problems than applying another NERF to shields. There ways around it. Thats the beauty of being human...learn to adapt and apply other tools around an obstacle.
    DUwNP.gif

  • duncanidaho11duncanidaho11 Member Posts: 7,980 Arc User
    edited December 2014
    There ways around it. Thats the beauty of being human...learn to adapt and apply other tools around an obstacle.

    ...No there isn't a way around it on Undine infiltration at least. The best to hope for is that the troll screws up one of the shield redeployments and allows a small passage through. That is damn well NOT an acceptable situation, nor is "just don't use PVE matchmaking" since that's sacrificing a very useful system on the particularly dim hope that your friends are going to be less inclined to try to TRIBBLE with you than random strangers (patricularly when tweaking a few numbers will remove the problem, ie. duration and CD. It may be a nerf, but so ****ing what when providing some interval of "no shield" doesn't affect main cover shield uses. The forums definitely need to let go of this juvenile "no backies" hangup. +1 only most certainly is not a viable way of managing a video game.)
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  • cervantxcervantx Member Posts: 0 Arc User
    edited December 2014
    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies. ~Askray
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  • peyotefootstoolpeyotefootstool Member Posts: 49 Arc User
    edited December 2014
    Changing the cover sheild so people can pass through is an awful idea. That would kill what little ground pvp that is still alive in this game. Engineers in ground pvp already have a tough time and that would strip them of one more tool. Trying to code it so teams could pass through and others can't is not a viable option from a coding standpoint and would be riddled with bugs that would break more than it would fix.
    [SIGPIC][/SIGPIC]
  • alethkiraenalethkiraen Member Posts: 306 Arc User
    edited December 2014
    Also, any bets as to how long it's going to take for someone from Starfleet Dental to show up and call us a bunch of whiners?

    I want my cut of the winnings, whiners.
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  • selraxxxselraxxx Member Posts: 89 Arc User
    edited December 2014
    A passable cover shield would be the best solution but would TRIBBLE being able to climb on them to get to higher locations.
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  • cervantxcervantx Member Posts: 0 Arc User
    edited December 2014
    selraxxx wrote: »
    A passable cover shield would be the best solution but would TRIBBLE being able to climb on them to get to higher locations.


    No if instead to go trough shield, you climb trough shield, like a wall. the idea its the same but different implementation.
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  • notrealednanotrealedna Member Posts: 1,028
    edited December 2014
    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies. ~Askray
  • gulberatgulberat Member Posts: 5,505 Arc User
    edited December 2014
    Changing the cover sheild so people can pass through is an awful idea. That would kill what little ground pvp that is still alive in this game. Engineers in ground pvp already have a tough time and that would strip them of one more tool. Trying to code it so teams could pass through and others can't is not a viable option from a coding standpoint and would be riddled with bugs that would break more than it would fix.

    Assuming that option really isn't viable--and I can't say without seeing the code and enough expertise to interpret what I would see--we *do* know the ability exists to control the behavior of items depending on what map you're on. Q's Peace Enforcement, for example, disables normal weapons and normal kit powers in the Winter Wonderland, and while I haven't played the mission in a long time to check it, it may be that arena melee combat mission in the Romulan arc restricts you to just melee weapons. In this case we'd be talking about a behavior as opposed to outright disabling a power--but hypothetically you could enable a team passthrough property in PvE and then apply a similar "restriction debuff" on entering a PVP map if passthrough is really such a big problem there.

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  • selraxxxselraxxx Member Posts: 89 Arc User
    edited December 2014
    cervantx wrote: »
    No if instead to go trough shield, you climb trough shield, like a wall. the idea its the same but different implementation.

    I see what you're saying. Don't know how hard or easy it would be to do this but it is a good idea. Running into these infuriates me but they are also useful. ;)
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  • rossclansforce1rossclansforce1 Member Posts: 400 Arc User
    edited December 2014
    Honestly they just need to make it so we can walk through it in PVE only but keep its original function vs NPCs. It is sad they have to keep changing this game to make up for people like that.
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  • taylor1701dtaylor1701d Member Posts: 3,099 Arc User
    edited December 2014
    Tinkering with the cover shield skill is NOT the "easiest" solution.

    All that is needed is the DWG file, or whatever its called in game design, and scale the damn doorway entrance up by x2 or x3 its original size...
    DONE DEAL - easy as pie.

    I could do this in less then five mins on any structural drawings in CAD.

    They'd only need to take down the map and reimplement it during the next patch.
    How is that not the best solution ?

    Someone mentioned bottle necking the enemy as an advatage for not wanting to increase door sizes. Well in this case, unless the enemy can fly, there is no "bottlenecking" oppurtunity here.

    You fall through the ceiling.
    -_-
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  • ummaxummax Member Posts: 529 Arc User
    edited December 2014
    .
    How is that not the best solution ?

    It is the best solution lol and something commonly done with things like this or ledges in area where people are perching with various abilities to get up there. They fix the ledge or door or hole etc not remove the ability. Its a simple design issue that they missed.

    Its done all the time its one hole on a map that needs to be 2 people wide instead of one lol
  • salazarrazesalazarraze Member Posts: 3,794 Arc User
    edited December 2014
    Urgent request? Stop EVERYTHING cryptic! This guy has an URGENT REQUEST!!!

    I actually have a more urgent request. It's now 10:38, a full 68 minutes after the launcher says that the servers will be down. Get them back up please.
    When you see "TRIBBLE" in my posts, it's because I manually typed "TRIBBLE" and censored myself.
  • djonshenaradjonshenara Member Posts: 53 Bug Hunter
    edited December 2014
    or give the team leader the power to dismiss it

    In every instance you can use examples of character abilities that can hinder team members performance. As an Engineer planting mines and bombs, it often feels intentional when a Sci uses fire or a Tac uses plasma, scattering the enemies making your bombs useless. I recommend finding good STF channels where you can create private teams. If someone does something blatant, you can simply ignore them so you will never add them to your team again.

    Don't however remove my Engineer shields from the game simply because a few morons use it wrong. An engineer shield used properly can help your team complete missions they otherwise could not. A good ground engineer team with shields for cover in "Into the Hive" is priceless and have many times been the deciding factor leading to our teams success.

    It would be akin to saying "take out the generators from Infected Space because some people intentionally blow them up too early. I run Undine Infiltration at Elite levels on multiple toons daily and have NEVER seen this done.
  • notrealednanotrealedna Member Posts: 1,028
    edited December 2014
    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies. ~Askray

    Hey I dont like the UI lets ban it.

    Also everyone here is very wise ,knows that bans are good and everything thats not liked (even if its not liked by 1 person) should be banned.
  • giveroffacialsgiveroffacials Member Posts: 0 Arc User
    edited December 2014
    rattler2 wrote: »
    Or make it so that allied shields don't impeed movement of allied players. TF2 has something that makes ally engie buildings able to be passed through, but not your own buildings.

    This. I vote for this.
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  • kriskringle3kriskringle3 Member Posts: 158 Arc User
    edited December 2014
    stuart1965 wrote: »
    Sadly in this game we have idiot trolls. . .Cover shields are being used to block players progress in Undine Infiltration.

    THis "TROLL" has been reported to cryptic, and they apparently have not acted:

    Player (been named before, cryptic has not cancelled his accounts (all are the same person)

    @Diabolica191
    @Diabol1cal91
    @joecool82
    @badname1234632


    I know of at least TEN (10) different players that have reported this issue to Cryptic, but it seems he is still playing. Why does cryptic not act to block him? he does not play STO, he only disrupts other players trying to play.

    There are multiple threads on this forum about this, but it seems paying players have to suffer through this.
  • gulberatgulberat Member Posts: 5,505 Arc User
    edited December 2014
    Hey guys, FYI crypticfrost just sent up an issue regarding the cover shield and Undine Infiltration...

    http://sto-forum.perfectworld.com/showthread.php?p=21201561#post21201561

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  • unotetsuunotetsu Member Posts: 661 Arc User
    edited December 2014
    Had this puke try to stop us once,s i had all our other team member press M for map so they could target and aggro the undine at the bottom of the pit... after it aggroed it went after the troll and killed him and the cover shield, than as the troll was waiting for re spawn timer we finished the mission .
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  • ussprometheus79ussprometheus79 Member Posts: 727 Arc User
    edited December 2014
    THis "TROLL" has been reported to cryptic, and they apparently have not acted:

    Player (been named before, cryptic has not cancelled his accounts (all are the same person)

    @Diabolica191
    @Diabol1cal91
    @joecool82
    @badname1234632


    I know of at least TEN (10) different players that have reported this issue to Cryptic, but it seems he is still playing. Why does cryptic not act to block him? he does not play STO, he only disrupts other players trying to play.

    There are multiple threads on this forum about this, but it seems paying players have to suffer through this.

    Ahh those names look familiar. There's one of those that's a bad name, can't say which one. He/she trolls stolivia quite heavily in esd chat about her giveaways. I don't understand these people tbh. :confused:
    If you've come to the forums to complain about the AFK system, it's known to be bugged at the moment.
  • gulberatgulberat Member Posts: 5,505 Arc User
    edited December 2014
    unotetsu wrote: »
    Had this puke try to stop us once,s i had all our other team member press M for map so they could target and aggro the undine at the bottom of the pit... after it aggroed it went after the troll and killed him and the cover shield, than as the troll was waiting for re spawn timer we finished the mission .

    How *exactly* do you target from the map window? Do you just click in the red dot and then start firing? All this time in the game and I have not come across this trick...

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  • ummaxummax Member Posts: 529 Arc User
    edited December 2014
    Ahh those names look familiar. There's one of those that's a bad name, can't say which one. He/she trolls stolivia quite heavily in esd chat about her giveaways. I don't understand these people tbh. :confused:

    these types of people are not well right in the head so dont try to understand its not possible heavy use of the ignore function works though. ON a side note I believe I have seen this person above (who's names will likely disappear cause its against forum rules to name people) and our group completed the mission anyhow but it was not in the undine infultration it was in a conduit mission. I truly dont do a lot of stf's this is where the trolling is very bad so I just avoid them unless I need fleetmarks.

    I only do bug hunt for injectors I need and I take one guy through for the elite rewards once a day. Its about all I can stomach lol because the more stf's you do the more likely you will run into nasty people or trollers.

    :eek:
  • tw1sl3dtw1sl3d Member Posts: 2 Arc User
    edited December 2014
    I had someone do this me but I found a way around it. His cover shield blocked progress but still left enough space for me to get in the nook made by the "tentacles" to the left. From there I was able to crouch and go in first person shooter mode and fired an aoe attack to the floor below. This caused the Boss to aggro and destroy the cover shied from below. Hope that helps.
  • equinox976equinox976 Member Posts: 2,305 Arc User
    edited December 2014
    I had somebody try this on me during a Undine Invasion STF - and it was highly frustrating.

    However, I was able to fight fire with fire, and somehow used my own cover shield to push the other one back slightly and get past to fight the final boss (solo - my fellow players gave in to the troll)

    And how did I beat the final boss solo?

    With cover shields - I would have had NO chance at all as an engineer to beat him any other way, so no, I do not agree with getting rid of cover shields.

    On a side note - this troll (I wont name them but they wore green 'snow glasses' had a definite affiliation with the 'fake' St Olivia as they got so frustrated with me side stepping their attempts to troll me, that I started to get fleet invites from the fake St. Olivia all night.

    It was a bit of a compliment actually - they obviously felt so frustrated by their 'failtroll' that they had to resort to such a impotent form of harassment (I just left the invite sitting in the corner for the rest of the night).

    Some sad people in the world, but I genuinely feel sorry for them, if this is the only enjoyment they get out of life.
  • perfectcrypticperfectcryptic Member Posts: 266 Arc User
    edited December 2014
    They will fix the issue with the shield being on that particular map but the cover shield isn't the overall problem here. It is the player in question and others like him, as well as the ec/gold spammers.

    This person has obviously been doing it awhile and people have reported him. Cryptic's answer is to fix the map so it can't be blocked with a cover shield? So the punishment for this person is what?? They won't say because it isn't their policy. Why? Numbers matter, even if the person is trolling and not a subscriber it will still look good on the books.

    When they post the nice little graph of the number of players in the game do they account for all the gold spammers?
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited December 2014
    So OP, because of that 1% out there, you want to disable the use of a viably good ground ability to dry your tears?
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  • ummaxummax Member Posts: 529 Arc User
    edited December 2014
    They will fix the issue with the shield being on that particular map but the cover shield isn't the overall problem here. It is the player in question and others like him, as well as the ec/gold spammers.

    This person has obviously been doing it awhile and people have reported him. Cryptic's answer is to fix the map so it can't be blocked with a cover shield? So the punishment for this person is what?? They won't say because it isn't their policy. Why? Numbers matter, even if the person is trolling and not a subscriber it will still look good on the books.

    When they post the nice little graph of the number of players in the game do they account for all the gold spammers?

    its very difficult to get rid of these people in a f2p game even if they banned the ip and the usernames and characters, true trolls will just level up a few more freebie characters and start again. The gold farmers are not bad in this game but you need to report them I do. I have seen games where they were much much worse so they do get rid of them.

    Again though since its very easy to create free accounts its pretty hard to get rid of them they just level up characters on their offtime in the ready for the day they need them. the one with the covershield is a very dedicated troll I doubt they would get rid of them for more then a couple days. They come unhinged when the trolling doesnt work which is why for the most part my characters are permanently set to anonymous.
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