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Skill Point Update

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  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited November 2014
    While there are a lot of numbers changing, we have taken extra care to make sure that the speed at which players level up will remain the same as it is now.

    Well, this pretty much sums it up. A big change that does nothing to improve the current situation with the grind.
  • smeeinn1tsmeeinn1t Member Posts: 618 Arc User
    edited November 2014
    This is just getting absurd! I actually can't find the words to reply to this "skill point update" BS, so I'm off to do something else.
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  • cerritourugcerritourug Member Posts: 1,376 Arc User
    edited November 2014
    lucho80 wrote: »
    Well, this pretty much sums it up. A big change that does nothing to improve the current situation with the grind.

    No, it does.. mislead naif players so they can feel better and stay in the game.
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  • xiaoping88xiaoping88 Member Posts: 1,493 Arc User
    edited November 2014
    alaric63 wrote: »
    Because I leveled to 60 easily, without Grinding Argala. I did the story missions and the open missions on Kobali. It was no trouble at all. Only the Vocal Minority come here to whine. Only the overly entitiled feel they need to level like it was nothing.

    The post is intenede to explin the changes and inform you that the larger numbers you may see, won;t increase the pace. Hopefuly to head off the kneejerk reaction "It's still hard to level they lied to us".

    The Forums are a place for the crazy to find other crazies.

    Sure, we are crazy for calling BS on this change, which is on the same level as "well, you don't get bugs fixed, but your characters are now going to shoot rainbows out of their a**es whenever you buy ZEN." :rolleyes:
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  • cerritourugcerritourug Member Posts: 1,376 Arc User
    edited November 2014
    alaric63 wrote: »
    Because I leveled to 60 easily, without Grinding Argala. I did the story missions and the open missions on Kobali. It was no trouble at all. Only the Vocal Minority come here to whine. Only the overly entitiled feel they need to level like it was nothing.

    The post is intenede to explin the changes and inform you that the larger numbers you may see, won;t increase the pace. Hopefuly to head off the kneejerk reaction "It's still hard to level they lied to us".

    The Forums are a place for the crazy to find other crazies.

    I did all the Story missions from lvl 50 to 60 and all the kobali missions.. maybe I got from 50 to 53 or 4.. so dont tell me you went from 50 to 60 just doing that (unless you repeat thouse missions like crazy, and in that case is just grind same as Argala).
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  • phalanx01phalanx01 Member Posts: 360 Arc User
    edited November 2014
    You know, I've reread the post 4 times and I keep coming to the same conclusion, you guys are adjusting numbers but... for the player nothing changes then. The required amount of points you need to go from lvl 53 to 54 INCREASES but so does the rewards from the missions/kills increase in an equal amount thus... nothing changes?

    I'm sorry to be this blunt, but do you people at Cryptic have even the SLIGHTEST idea anymore of what you actually are doing? Because let me break it down to you in a few points:

    1) Delta Rising from the player point of view is in overall terms a DISASTER, not a woopeewoo launch like you guys at Cryptic are making it out to be.
    2) Players are generally asking for skill point (experience) requirements to go either DOWN or INCREASE the XP reward from kills/missions/doff assignments. Both raising the rewards AND the required skill points isn't exactly what players have in mind.
    3) Critter kill XP goes up according to level, does this mean that once you're level 60 it'll be faster to earn expertise points because of the increased XP from kills or does it remain the same because you'll also raise the XP requirements at level 60 per Expertise point? If you still have the same amount of grind to do, how is this alleviating any of the player concerns as they are?
    4) A LOT of Doff missions have always given wrong numbers when they've completed in terms of XP. Perfect and easiest example I can think of is the Delta Quadrant 1202 XP Doff missions that take 12 hours to complete. Even if you have success on em, they only reward something of 768 XP. Now I've tried to make sense of it on your post OP, but it seems like 768XP is the true amount and 1202XP as listed on the doff screen is a typo or is that because it doesn't scale up with player level?
    5) Problem with levelling in DR isn't as much related to XP as it is to the fact that there are too few sources to gain that XP from. Sure you can level via doff missions and replaying things but have you guys at Cryptic even stopped to consider for a moment that the vast majority of your players are casual players that simply can't put the grind time in that is required right now? Either LOWER the XP requirements or INCREASE the rewards, forget about scaling everything in balance there is NO balance right now as it is. Might also want to jack up the XP rewards on missions considerably or add more PRE level 60 missions unlike that new one that you guys added in... a bloody level 60 ONLY mission in a content package that direly lacks levelling content... it'd be a funny joke if it wasn't such a depressing situation.

    Conclusion: How the hell are we supposed to decipher what you're trying to say if you clearly have no idea what you're dabbling with yourself?!

    Suggestion: Take a step back from your desk as a developer, plunge into the forum and reddit posts and actually read what the MAJORITY of your players is asking for, which for XP related issues is a LOWER requirement to level up towards next level or expertise point.

    It's a strange mess you've created for yourselves Cryptic. Sure can't expect a perfect launch obviously but the way you guys are handling things really feels awkward to me. Maybe it's time you guys got some new direction in, you know get rid of your EP and get someone in that actually knows what the hell they're doing. Obviously, current direction STO is going with this DR launch thing doesn't make sense to the majority of the playerbase.
  • lan451lan451 Member Posts: 3,386 Arc User
    edited November 2014
    I...I have no idea what I just read. I read the OP several times over and I just don't understand it. What's happening now?
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  • cookiecrookcookiecrook Member Posts: 4,545 Arc User
    edited November 2014
    Have to say, that was the most epic post from Cryptic I've ever read. Not trolling/flaming in the least, it was a serious thing of beauty...this is pure appreciation for the way it was crafted.

    Wooo for the big post that literally talked about... NOTHING that made a lick of sense. :P
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  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited November 2014
    No, it does.. mislead naif players so they can feel better and stay in the game.

    Tomorrows patch:
    * You will see more XP from NPCs
    * It will require more XP to go up a level

    It's a zero sum game.
  • toivatoiva Member Posts: 3,276 Arc User
    edited November 2014
    Errr... that's an exceedingly long post to justify an upgrade that, wait for it, DOES NOTHING.

    We shall get more xp across the board but the same rise in xp will be required for levelling. That means all that changes is the numbers we see.

    Heck why don't you make us see bananas instead of xp numbers?!


    That's just so pointless of an update. Seriously why are you spending time on this nonsense?
    TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class.
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  • wast33wast33 Member Posts: 1,855 Arc User
    edited November 2014
    lucho80 wrote: »
    Tomorrows patch:
    * You will see more XP from NPCs
    * It will require more XP to go up a level

    It's a zero sum game.

    may xcept for starship traits?:confused:
  • rossclansforce1rossclansforce1 Member Posts: 400 Arc User
    edited November 2014
    Yea that was confusing but it is nice they let us know. Sadly the current system they have setup also removes your doff chain rewards completely. So maybe this will be the fix?
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  • centaurianalphacentaurianalpha Member Posts: 1,150 Arc User
    edited November 2014
    The most noticeable thing for me is that it is definitely taking longer than ever to reach the next level. Even the 12k+ skill points from "Surface Tension" hardly made a dent in lvl 54 for my KDF alts. I'm using dailies, DOffing, and STF's to level up, and this has been slow going after lvl 55. I can't see how an increase in skill point requirement can constructively be offset by an equal increase in mission reward points. Mission rewards would have to increase relative to the level requirements to continue to level up at the same pace.

    If the dev's are going to post a correction proposal, let's see a concrete example (not a hypothetical one), and explain how it will actually work!
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  • xiaoping88xiaoping88 Member Posts: 1,493 Arc User
    edited November 2014
    wast33 wrote: »
    may xcept for starship traits?:confused:

    They already tweaked the Mastery progression. And actually only a few people ever voiced complaints regarding masteries, while MANY people hate the level curve... especially the ludicrous grind after level 60.
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  • toivatoiva Member Posts: 3,276 Arc User
    edited November 2014
    wast33 wrote: »
    may xcept for starship traits?:confused:

    They would be gained faster after this 'update'.

    Unless of course, the heighten those numbers appropriately as well, in which case absolutely nothing changes.
    TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class.
    Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
    Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.

    Don't make ARC mandatory! Keep it optional only!
  • rossclansforce1rossclansforce1 Member Posts: 400 Arc User
    edited November 2014
    So in order to capture as much XP as possible we should get a high DPS cruiser running faw?
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  • cerritourugcerritourug Member Posts: 1,376 Arc User
    edited November 2014
    Cryptic, do not understimate your playerbase, they are going to call your cheat and is going to be worst.

    Fix the real issue and make the game fun again!
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  • sheldonlcoopersheldonlcooper Member Posts: 4,042 Arc User
    edited November 2014
    toiva wrote: »
    Errr... that's an exceedingly long post to justify an upgrade that, wait for it, DOES NOTHING.

    We shall get more xp across the board but the same rise in xp will be required for levelling. That means all that changes is the numbers we see.

    Heck why don't you make us see bananas instead of xp numbers?!


    That's just so pointless of an update. Seriously why are you spending time on this nonsense?

    They are trying to run out the clock until December 4th without ending the failqueues or altering skill points. There's a little panic on their side, but they're still hoping to bluff it out.
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  • arabaturarabatur Member Posts: 410 Arc User
    edited November 2014
    Cryptic by name and nature.
    Definitely not an Arc User.
  • bluegeekbluegeek Member Posts: 0 Arc User
    edited November 2014
    toiva wrote: »
    That's just so pointless of an update. Seriously why are you spending time on this nonsense?

    Because people would scream bloody murder if they did it without explaining it.

    Y'all wanted more communication from devs.
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  • hyplhypl Member Posts: 3,719 Arc User
    edited November 2014
    Uh...what? Whatever you're smoking Cryptic, it's too much. You need help.

    So nothing is changing? Can you clarify more? :confused:
  • betayuyabetayuya Member Posts: 1,059 Arc User
    edited November 2014
    hope used to be a sea of glowing white fluid, i have found one grain of white glowing sand left, could this be the update to bring things back? ....
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  • centaurianalphacentaurianalpha Member Posts: 1,150 Arc User
    edited November 2014
    Y'all wanted more communication from devs.
    I think "meaningful communication" was implied there, not obfuscation... :mad:
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    Savik - Vulcan Fed Temporal Sci
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  • hravikhravik Member Posts: 1,203 Arc User
    edited November 2014
    .....wat?

    /10char
  • cerritourugcerritourug Member Posts: 1,376 Arc User
    edited November 2014
    bluegeek wrote: »
    Because people would scream bloody murder if they did it without explaining it.

    Y'all wanted more communication from devs.


    He is not asking wht they communicate this useless cheat.. I mean change.. he is asking why they are doing the change!
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  • oracle54oracle54 Member Posts: 199 Arc User
    edited November 2014
    So...we're going to get more skill points, but leveling up will get more expensive too? Sounds like a zero-sum game to me.
  • xiaoping88xiaoping88 Member Posts: 1,493 Arc User
    edited November 2014
    bluegeek wrote: »
    Because people would scream bloody murder if they did it without explaining it.

    Y'all wanted more communication from devs.

    You have to see what is happening here. They really are panicking, thus the increased communication - what is a damn good thing.

    But even while communicating, Cryptic is twisting the good intent by writing lots and lots of paragraphs saying nothing, about a "tweak" that comes down to pure cosmetics.
    The meaning of OP is well hidden behind a textwall.
    There is only one important sentence in all that babbling, and that is basically saying "we make sure nothing really changes.".

    This has gone beyond ludicrous.
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  • hravikhravik Member Posts: 1,203 Arc User
    edited November 2014
    bluegeek wrote: »
    Because people would scream bloody murder if they did it without explaining it.

    Y'all wanted more communication from devs.

    But the post is essentially meaningless as far as I can tell. Basically, from what I gather, they just told us that they're changing something that will change nothing in the end.
  • vesterengvestereng Member Posts: 2,252 Arc User
    edited November 2014
    I wouldn't be leveling up anyone if you gave us mirror event back at this point so I don't know if you felt you were being generous or

    Just when I thought everything was fubar, they throw out t6 versions after people already wasted money on t5u - the copy-pasting continues!

    Was also hoping to see more "best expansion ever" blogs, those are the best ones

    Hilarious
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