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Club 47 RE-opening

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  • chiyoumikuchiyoumiku Member Posts: 1,028 Arc User
    edited November 2014
    Oooo nice find. I like that. It's not over the top, feels like a club but still fits the rek IP. Well done, Taco Fangs and Company!
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    Defending The Galaxy By Breaking One Starfleet Regulation After The Next.
  • coolheadalcoolheadal Member Posts: 1,253 Arc User
    edited November 2014
    Wonder where this is going to be at though on ESD.
    [SIGPIC][/SIGPIC]

    Time will only tell!
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,601 Community Moderator
    edited November 2014
    adverbero wrote: »
    Being able to code in a map is not equal to hunting, identifying the cause of and rectifying an obscure bug by any means

    I can wire a plug but it doesn't make me a qualified Electrician

    Agreed. Taco may know how to make and impliment maps, but many of the bugs we're facing are not environment related at all. Its more of a system or UI thing, which is deeper in the code. Everyone's got their job and Taco is doing his, which is make environments for us to enjoy.

    Some people are just going to have to accept that no MMO is just going to drop EVERYTHING to fix bugs. Not even WoW will stop making content to fix bugs. Progress has to be made. And unfortunately... MMOs will always have bugs. Fact of life.

    Does anyone remember back when the STF Borg kept breaking whenever they fixed something? Yea... some of these bugs might be down to that level, which is over Taco's head.

    So please... stop abusing our elected Forum Overlord for doing his job and report bugs to the proper devs in Bort's Mobile Infantry... I mean Anti-Bug Department.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • daqheghdaqhegh Member Posts: 1,490 Arc User
    edited November 2014
    Club 47 dance floor stuff!!!

    https://www.youtube.com/watch?v=rPCB3xDLhRQ

    Enjoy!

    They'd rather waste time making an unnecessary overkill dance floor than fix the bugs that permeate this game.

    Your lockbox key money hard at work.
    My Old Blog about things that could and should have been added when I wrote it. Not sure what I want to do with it now. I'll just keep it available now that most of it is outdated.
  • askrayaskray Member Posts: 3,329 Arc User
    edited November 2014
    daqhegh wrote: »
    They'd rather waste time making an unnecessary overkill dance floor than fix the bugs that permeate this game.

    Your lockbox key money hard at work.
    I somehow don't think a graphics designer can fix say loadouts... ;)

    Gotta remember - a developer is not a "jack of all trades" he can only do what he knows.
    Yes, I'm that Askray@Batbayer in game. Yes, I still play. No, I don't care.
    Former Community Moderator, Former SSR DJ, Now Full time father to two kids, Husband, Retail Worker.
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  • lunastolunasto Member Posts: 774 Arc User
    edited November 2014
    OMG! I Love it!!!

    You know what, that would be cool on my Tuffi class, if we could have blimp style animations with fictitious ads animated on the sides like a blimp does.
    Lightningdealwithit.gifNew Lunar Republic
    "Where monsters rampage, I'm there to take them down! Where treasure glitters, I'm there to claim it! Where an enemy rises to face me, victory will be mine!" -Lina Inverse
  • philosopherephilosophere Member Posts: 607 Arc User
    edited November 2014
    Did anyone else notice what appears to be a new dance move?

    Watch the girl dancing at the bottom of the screen. She does it right at the start and repeats it at time mark 0:22. The alien guy at 10 o'clock facing the camera does it to.

    I wonder if it will be a reward upon the clubs reopening?

    Edit: The guy the girl is dancing with does it to right after she does.
    Are we there yet?
  • lunastolunasto Member Posts: 774 Arc User
    edited November 2014
    Did anyone else notice what appears to be a new dance move?

    Watch the girl dancing at the bottom of the screen. She does it right at the start and repeats it at time mark 0:22. The alien guy at 10 o'clock facing the camera does it to.

    I wonder if it will be a reward upon the clubs reopening?

    Edit: The guy the girl is dancing with does it to right after she does.

    Perhaps that stomp dance was just a bug?
    Lightningdealwithit.gifNew Lunar Republic
    "Where monsters rampage, I'm there to take them down! Where treasure glitters, I'm there to claim it! Where an enemy rises to face me, victory will be mine!" -Lina Inverse
  • z69evermoonz69evermoon Member Posts: 91 Arc User
    edited November 2014
    Club 47 was a waste of time. Yet another social space for a game that has no social interaction. Sure people go on team PVE but do you get anything other than a GG. Its not really needed.

    You have:
    Vulcan
    Andoria
    Bajor
    Delfar
    2 Risia zones
    Q winter Holiday should be starting 2 weeks.
    Captains table

    So Club 47 could have been delayed for 10 years no one would have missed it.


    We were using the Drozan station as a more mature party zone but it was revamped.

    I even tried to get a Mirrior Universe party going one night.

    So unless were planing on weekly events?
    just like those weekly episodes that got cancelled?
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,601 Community Moderator
    edited November 2014
    Vulcan = Nothing to do. Close to ESD. No Incentive to go there other than its a Star Trek Location.
    Andoria = Nothing to do. Close to ESD. No Incentive to go there other than its a Star Trek Location.
    Bajor = Nice view. Close to DS9.
    Defera = Battlezone. Minor hub out of zone.
    Risa = Summer. good excuse to wear a bikini in STO.
    Q's Winter Wonderland = ONLY available during Winter Event.
    Captain's Table = Lifer only club.
    Drozana = Red Light District of STO.

    Club 47 was a part of ESD, and is being brought back. Its a fun thing and good meeting place. You obviously missed the party on ESD the night before they switched the map. Club 47 was pretty active.

    Also... Zone Chat on ESD tends to be active, and every once in a while DS9 gets going again.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • nitefiuunitefiuu Member Posts: 253 Arc User
    edited November 2014
    tacofangs wrote: »
    Sorry, Zone Chat is based on the map you're in. Nothing I can do about that.
    You are free to make up a Club Chat channel though.

    howabout a door to club47 that warps us on a whole new map (and thus zone)

    just like foundry maps
    Battle Trek Online: KILL EVERYTHING
  • ransom2375ransom2375 Member Posts: 243 Arc User
    edited November 2014
    aelfwin1 wrote: »
    Oookay ... , so we seem to have a ... "Charleston" dance emote incoming ... (lower right corner couple).

    ^^^ totally left field ... :)

    Play this :
    http://youtu.be/psch9N4PmO4

    While watching this :

    http://youtu.be/rPCB3xDLhRQ

    Dam dam dam dam dam dam ... *whistling*
    Star Trek Online: Foundry 02.12.2010 - 11.04.2019
  • bunansabunansa Member Posts: 928 Arc User
    edited November 2014
    puttenham wrote: »
    this right here shows exactly what is wrong with the world today..

    oh, he didn't break it, he shouldn't have to fix it.. its a company, when I was in college, I worked at the home depot, my job description was to cooridinate the deliveries, not to pick them or deliver them.. however, when the going got tough, I jumped out from behind my desk and helped keep things running smoothly..


    and 90 percent of the time, there was no more than 2 people in the old club.. the only time you saw people in there was when pod casts would gather for ingame stuff, fleets would gather for ingame stuff (which they do at their fleet starbase now) or devs had an ingame event. im not trying to say that it shouldn't be there, im just trying to say that priorities seem to be a bit off..

    and yes, the burger flipper would ring up at the cash registrar if there was a need for him too. (if he was trained and knew how)..

    I will concede that taco (being the most vocal of them all) gets flak for anything he comments on, weather it was his deal or not.. but that is because he comments on stuff, even if its not his, and being a cryptic dev, a face of the company, and the only one talking to us, he is the one who gets the abuse..

    *disclaimer, im not hateing on taco, I love taco, im hateing on cryptic in general, for their poor management of the game, and resources. this is evident by the condition the game, and community are in, and even with comments made by ex cryptic employees.. (there was a thread for this a few months back, where someone got ahold of a website where basically exit interviews were posted )
    also, poor management is clear when nearly 3/4's of the community say they don't like something, and they go ahead and keep doing it.

    my original post was not meant to attack taco, but the perception cryptic is creating towards its game.

    First let me say the problem with the world isn't if people are fixing things are not, its if they are doing something that they shouldn't be doing.

    Yes if he didn't break it, he shouldn't fix it since he doesn't know where the break occurred. Meddling no matter how proficient is not a good idea, its the old saying, too many cooks in a kitchen, but I shall leave it at that.

    Grats for working home depot and doing college :rolleyes: I am almost certain everyone who has attended college or any form of work can come up with some story that is relevant just as you had pointed out. This doesn't mean its still the right thing. You don't have the brain surgeon read the chest x ray and tell the patient he has lung cancer.

    90% of the time no more than 2 and its only when podcast were going on? Huh...guess were on different servers after all, you on the RP server??

    How is a priority off for an environmental artist finishing what was originally slated to be rolled out when the new ESD map went live to begin with? That is about as bad as saying since its baseball season but the rain cancelled the game, we should hold the superbowl instead.

    I am not one for defending cryptic but I really do wonder if people gripe to just gripe? I mean were getting something added to the game and all some can do is throw a fit because person A didn't take care of some problem..

    Tacofangs you are hereby promoted to chief fixer doer person, get right to it and solve world hunger and the tray bug right this instant :rolleyes:
    tumblr_ndmkqm59J31r5ynioo2_r2_500.gif

  • tacofangstacofangs Member Posts: 2,951 Cryptic Developer
    edited November 2014
    Yeesh. . .

    I am not a programmer. I know how to make things in 3d, and I know how to put those things into the game. NO programmer is required for me to do that. Our tools are established, and I can make a new map without diverting resources from anyone.

    In the case of Club 47, I did have content design help from Commander Ander, who placed the NPCs, and hooked up some of the little tricks here and there. Much of this was on his own time, after he was already working on other scheduled work.

    Again, No programmers, or systems designers were involved in the rebuilding of Club 47, save for consultation/advice.

    I'm sorry everyone seems to feel that this was a tremendous waste of time.

    The Club was always intended to be part of the ESD revamp. When we found we'd bit off more than we could chew for the initial ESD rebuild, the Club was the most reasonable thing to cut. In my eyes, ESD has not been complete until now.

    No, the club does not serve a mission gameplay purpose per se, but imo it is still important.
    All gamers go through a continuous cycle of compression and decompression. Club 47 provides an area for that decompression. Roleplay is just as important to many people as combat is. Providing spaces for RP is just as important as providing spaces for mission content. The Club will also serve as a location to hold in game events.

    People have been citing how empty the old club was as a reason why this revamp was pointless. I'd argue that one of the reasons it was empty was that it was terrible as a place to actually hang out. I'm sure there are other reasons, and I do not expect the new Club 47 to be packed 24/7, but I do expect it will see more use than the old Club did.

    At the end of the day, the work is done. I'm not going to simply delete all of the work I did over the past month because it wasn't bug fixes I am incapable of effecting. The Club may not be for everyone. You do not have to use it. It's out of the way, and you never have to step foot in there if you so choose. However, I firmly believe there are plenty of people who will use it. People who will derive some enjoyment in the game, from the new Club 47. That, to me, makes it worthwhile.
    Only YOU can prevent forum fires!
    19843299196_235e44bcf6_o.jpg
  • tacofangstacofangs Member Posts: 2,951 Cryptic Developer
    edited November 2014
    For those interested, late Friday, I posted the updated overhead map to twitter: https://pbs.twimg.com/media/B2cugNMCAAECti1.jpg

    The club is at the top of the map.
    Only YOU can prevent forum fires!
    19843299196_235e44bcf6_o.jpg
  • edited November 2014
    This content has been removed.
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited November 2014
    tacofangs wrote: »
    I'm sorry everyone seems to feel that this was a tremendous waste of time.
    You have absolutely nothing to apologize for. Especially not to such an entitled notion.

    Keep being awesome, TF.
  • scififan78scififan78 Member Posts: 1,383 Arc User
    edited November 2014
    orangeitis wrote: »
    You have absolutely nothing to apologize for. Especially not to such an entitled notion.

    Keep being awesome, TF.

    I second this emphatically.

    Taco, you and your team are doing an amazing job. I have been here since year one and have been in awe at the vast improvements you guys have done. Keep at it and let these others wallow in their self-entitled delusions.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,601 Community Moderator
    edited November 2014
    I agree with orangeitis. Taco... you have nothing to apologize for.

    Looking forward to seeing another Tacofangs original in STO. Keep up the awesome work man! Pass my compliments to your team, and... I'll buy a round at the new Club 47. :D
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • dius1981dius1981 Member Posts: 500
    edited November 2014
    tacofangs wrote: »
    Again, No programmers, or systems designers were involved in the rebuilding of Club 47, save for consultation/advice.

    ^^ I am pleased to hear that...
    tacofangs wrote: »
    I'm sorry everyone seems to feel that this was a tremendous waste of time.

    ^^ Because I 100% agree with this comment...

    D,
    OMEGA ARMADA & House of Beautiful Orions
    [SIGPIC][/SIGPIC]
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  • uryenserellonturyenserellont Member Posts: 858 Arc User
    edited November 2014
    Does the music still have that problem of being instanced to you? I don't know how else to describe it. When running past the old Club 47 it always started from the beginning and would reset if you or the camera moved away. It always bothered me that it wasn't a loop that continued whether or not you were close enough to hear it.
  • coffeemikecoffeemike Member Posts: 942 Arc User
    edited November 2014
    tacofangs wrote: »
    For those interested, late Friday, I posted the updated overhead map to twitter: https://pbs.twimg.com/media/B2cugNMCAAECti1.jpg

    The club is at the top of the map.

    Yay it does mean it's in the same level as the rest of the ESD Deck 47 area! Thanks.

    As for all the complaining... first people complained when it was missing in the ESD redesign, now people are complaining that it's being added. :rolleyes:

    At least when I complain about secondary deflectors, its consistently me asking when are they coming onto Holodeck.
  • edited November 2014
    This content has been removed.
  • tekehdtekehd Member Posts: 2,032 Arc User
    edited November 2014
    coffeemike wrote: »
    Yay it does mean it's in the same level as the rest of the ESD Deck 47 area! Thanks.

    As for all the complaining... first people complained when it was missing in the ESD redesign, now people are complaining that it's being added. :rolleyes:

    At least when I complain about secondary deflectors, its consistently me asking when are they coming onto Holodeck.

    And you can bet your sweet tookus that the day that they add secondary deflectors to sci vessels that a small number of people will be there to proclaim how it's a waste of time and that there are other things to do.
  • odyssey47odyssey47 Member Posts: 524 Arc User
    edited November 2014
    Don't worry about the jerks that don't appreciate your work. Nice job and can't wait to see the club in person.
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited November 2014
    tacofangs wrote: »
    Yeesh. . .

    I am not a programmer. I know how to make things in 3d, and I know how to put those things into the game. NO programmer is required for me to do that. Our tools are established, and I can make a new map without diverting resources from anyone.

    In the case of Club 47, I did have content design help from Commander Ander, who placed the NPCs, and hooked up some of the little tricks here and there. Much of this was on his own time, after he was already working on other scheduled work.

    Again, No programmers, or systems designers were involved in the rebuilding of Club 47, save for consultation/advice.

    I'm sorry everyone seems to feel that this was a tremendous waste of time.

    The Club was always intended to be part of the ESD revamp. When we found we'd bit off more than we could chew for the initial ESD rebuild, the Club was the most reasonable thing to cut. In my eyes, ESD has not been complete until now.

    No, the club does not serve a mission gameplay purpose per se, but imo it is still important.
    All gamers go through a continuous cycle of compression and decompression. Club 47 provides an area for that decompression. Roleplay is just as important to many people as combat is. Providing spaces for RP is just as important as providing spaces for mission content. The Club will also serve as a location to hold in game events.

    People have been citing how empty the old club was as a reason why this revamp was pointless. I'd argue that one of the reasons it was empty was that it was terrible as a place to actually hang out. I'm sure there are other reasons, and I do not expect the new Club 47 to be packed 24/7, but I do expect it will see more use than the old Club did.

    At the end of the day, the work is done. I'm not going to simply delete all of the work I did over the past month because it wasn't bug fixes I am incapable of effecting. The Club may not be for everyone. You do not have to use it. It's out of the way, and you never have to step foot in there if you so choose. However, I firmly believe there are plenty of people who will use it. People who will derive some enjoyment in the game, from the new Club 47. That, to me, makes it worthwhile.

    Considering how you guys short changed the Klingon and Romulans in ships for DR:
    - Feds: 5 ships (3 intel, 2 non-intel)
    - KDF & Roms: 2 ships (1 intel, 1 non-intel)
    - Utter lack of customization with KDF & Fed ships at T6 (and I can go into other tiers if you want me to) in contrast to the more numerous options for Fed T6 ships in ship selection as well as customization options.

    But hey, you guys are putting in Club 47 :rolleyes:
    XzRTofz.gif
  • decroniadecronia Member Posts: 0 Arc User
    edited November 2014
    tacofangs wrote: »
    I'm sorry everyone seems to feel that this was a tremendous waste of time.

    As someone who saw no point in the old club I do see where they are coming from. However just because some think it is a waste of time due to it being of no use to them other than enviroment fluff, does not mean it is a waste of time. To those that used it and see it as a more interactive place it isn't and they are happy to get it back, and good for them that they have.

    You can't please all the people all the time Taco.


    As to the club itself couldn't it have been instanced like Quarks is? Yesterday I saw someone anounce a pre-opening celebration in one of the ESD instances. Unfortunately people were having trouble getting in as there where people there who wouldn't swap out even though they weren't taking part in the celebration.

    I understand people don't have to if they don't want to. However as one of those who would not have taken part in the celebration I would have happily swapped instance to allow those that wanted to in because it would be no skin off my nose to do so. It's not like they were taking over every instance after all.

    If the club itself is instanced then it would allow more people to take part in parties in the club without being restricted by the full ESD instance limit.
  • hravikhravik Member Posts: 1,203 Arc User
    edited November 2014
    Considering how you guys short changed the Klingon and Romulans in ships for DR:
    - Feds: 5 ships (3 intel, 2 non-intel)
    - KDF & Roms: 2 ships (1 intel, 1 non-intel)
    - Utter lack of customization with KDF & Fed ships at T6 (and I can go into other tiers if you want me to) in contrast to the more numerous options for Fed T6 ships in ship selection as well as customization options.

    But hey, you guys are putting in Club 47 :rolleyes:

    Yeah, let's have the environment artist work on ships. That sounds like a good idea. :rolleyes:
  • nickcastletonnickcastleton Member Posts: 1,212 Arc User
    edited November 2014
    tacofangs wrote: »
    Yeesh. . .

    I'm sorry everyone seems to feel that this was a tremendous waste of time.

    lol not everyone does.

    As a rp i myself am glad its coming back the people who complain some may have legitimate reasons as there is some stuff *cough secondary deflectors Cough* but i for one know that many of my rp friends are happy its back.
    0bzJyzP.gif





    "It appears we have lost our sex appeal, captain."- Tuvok
  • erei1erei1 Member Posts: 4,081 Arc User
    edited November 2014
    Considering how you guys short changed the Klingon and Romulans in ships for DR:
    - Feds: 5 ships (3 intel, 2 non-intel)
    - KDF & Roms: 2 ships (1 intel, 1 non-intel)
    - Utter lack of customization with KDF & Fed ships at T6 (and I can go into other tiers if you want me to) in contrast to the more numerous options for Fed T6 ships in ship selection as well as customization options.

    But hey, you guys are putting in Club 47 :rolleyes:
    tacofangs wrote: »
    I am not a programmer. I know how to make things in 3d, and I know how to put those things into the game. NO programmer is required for me to do that. Our tools are established, and I can make a new map without diverting resources from anyone.
    [...]
    Again, No programmers, or systems designers were involved in the rebuilding of Club 47, save for consultation/advice.

    Did you read what he said, or did you just quote and vented your rage ?
    [SIGPIC][/SIGPIC]
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