test content
What is the Arc Client?
Install Arc

Upcoming changes to Hangar Pets and Separation pets.

1679111224

Comments

  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited November 2014
    iconians wrote: »
    I think the world is going in a (metaphorical) direction I don't think it should, does that count?

    It definitely counts ... , but not as an answer to my question . :)

    ... but you just know that somewhere a politician gave a thumbs up for that non-answer ... ;)


    2014 will be noted as the Year of Hell in STO.


    Too late on that count I'm afraid .

    ... see 2012 of STO for more details ... , but we're definitely getting our own version of NGE with DR ...
  • djhunter4djhunter4 Member Posts: 16 Arc User
    edited November 2014
    alaerick wrote: »
    All I can say is wow..just wow..As it stands I feel like my pet are damn near pointless to even launch and that's with these "boosted values". And now youw ant to nerf them harder? Come on Cryptic throw us a friggin bone already. Too many nerfs not enough boosts. Just :confused:

    i can understand the sentiment, but as i said earlier: i will spend some time figuring out how to work to make carrier pets more worthwhile to deploy and possibly create a thread to share the tricks i discover and i encourage other carrier pilots to do the same. i can also do the same for mvam builds if people want.
    Vice Admiral Maia Annalise Prower, U.S.S. Raging Caitian-F (Caitian Atrox Carrier)
    Vice Admiral Nova Snow S'Car, U.S.S. Caitian Fury-F (Multi-Vector Advanced Escort)
    Lieutenant R'Maani Hunter, I.K.S. Teng'vek (B'rel Bird of Prey)
  • cherubim2cherubim2 Member Posts: 4 Arc User
    edited November 2014
    Hey crypticgeko hey Devteam,

    did you EVER play the game? Did you EVER play a carrier?

    I think you didn't!

    Most carriers got less weapons than other ships. Expect the scimi.

    Most upgraded carriers got a straship skill for leveling the pets faster.

    But the pets don't deal that dmg or stay long enough for compensating this!

    You better BUFF! the hangar pets instead of nerfing them!
  • giveroffacialsgiveroffacials Member Posts: 0 Arc User
    edited November 2014
    iconians wrote: »
    No disagreement there. There's little point in buffing/nerfing pet damage or pet hull and shield health if they either...

    B: Do not avoid damage that a reasonable player might consider easily avoidable (such as gravity wells, aceton assimilators/drones, undine snot rifts, etc.)

    And this is my Secondary issue with the shape of nerfings to come.

    If the hanger pets actually acted intelligently, then it would be much more reasonable. I launch fighters on everything but my xindi and by the time I look at the keyboard and back at the screen they are dead. They seem to have ZERO awareness of area affect weapons at all, I loose so many fighters to warp core breaches they could have easily avoided it's krazy, I don't even launch them anymore except for my xindi destroyers and those are about to be nerfed.

    My primary is there are so many things BROKEN THE GAME IS RAPIDLY BECOMING UNPLAYABLE. How about fixing Skill Trays, OR Mac Clients OR Missions that can't be completed OR the hugely inconsistent uniform pieces (yeah that one is actually difficult, no sarcasm intended) OR what appears to be a memory leak in the program.
    Space the final frontier. These are the voyages of [your name here] on a five year mission to gain one level after the delta rising xp nerf.
    [SIGPIC][/SIGPIC]
  • ironmakoironmako Member Posts: 770 Arc User
    edited November 2014
    My Obelisk Swarmers of Death to be nerfed? Nooooooooooo! :eek:

    Did they out-perform my ship? Well yes, but they were my solution to the relentless patrol missions in DR. Once within 15km of the enemy, the swarmers would shoot off toward the enemy and attack with a continuous barrage or antiproton beams and Trans torps, whilst I sat back out of range, and spwaned more swarmers once they start dying off. This means that the Vaadwaur Polaron barrage couldn't get me and blow me to pieces, the endless waves of Vaadwaur ships would be of no bother to me and finally, the patrol missions were more fun because I actually had a solution to the grindy patrol missions which I came across.

    This might carry the air of exploitation, but ever since I faced the Vaadwaur in space (originally with my Mogai Retrofit), that Polaron Barrage would dispatch my ship in seconds. If I am faced with one Vaadwaur ship, then its not too bad but when you tackle a sqaudron of them, they somehow manage to lay down a perpetual Polaron Barrage which means no amount of hardening, or evaive maneuveres will save you. So I found the solution, the swarmers.

    When you get to Level 59 for the final battle, you will see what I am on about (If you are not there already). I checked out the damage report when I get killed by a Polaron Barrage and it is ridiculous. If anything should be nerfed, its the Vaadwaur!

    Thank the Gods that I am Level 59 and already completed the final battle mission.

    I like DR overall, but the partol missions were a little repetitive. The Swarmers were the cure for that.
  • scififan78scififan78 Member Posts: 1,383 Arc User
    edited November 2014
    aelfwin1 wrote: »
    Too late on that count I'm afraid .

    ... see 2012 of STO for more details ... , but we're definitely getting our own version of NGE with DR ...

    Looking back and keeping with Voyager euphemisms, 2012 would more aptly be "The Void" while 2014 could very well be "The Year of Hell."
  • darthvrooksdarthvrooks Member Posts: 183 Arc User
    edited November 2014
    So all my fighter type carrier pets that explode when hit with almost anything have been overpowered? ...ok....

    I can see maybe adjusting the damage output of the frigates slightly, but considering frigate pets are the only really "survivable" pets they're getting reduced health? Is this some sort of plan to make carrier's into regular cruisers? What the hell is the point of using them if you have to constantly re-launch them? Is cryptic going to put out a universal console that will auto-launch my pets for 1000 zen in the C-Store? I guess this is why they put those launch time reduction mastery traits into carriers, you're going to need launch more fighters to replace the ones blowing up twice as fast as you used to.
    I'm so glad this is something Cryptic decided to focus their efforts on. It truly is a pressing issue in this game, and clearly one that should be given priority over any other minor inconveniences currently in game. I guess all this time hangar pets have been using an in-game exploit and I didn't even know it, hope I don't lost any points.
    [SIGPIC][/SIGPIC]
    In game handle @darthvrooks
  • iconiansiconians Member Posts: 6,987 Arc User
    edited November 2014
    aelfwin1 wrote: »
    It definitely counts ... , but not as an answer to my question . :)

    ... but you just know that somewhere a politician gave a thumbs up for that non-answer ... ;)

    That's intentional. My medical history is not up for full disclosure. :P
    ExtxpTp.jpg
  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited November 2014
    scififan78 wrote: »
    Looking back and keeping with Voyager euphemisms, 2012 would more aptly be "The Void" while 2014 could very well be "The Year of Hell."

    ^^^ That's historical revisionism dammit !!! :D


    ... can't have that I'm afraid ... , OTOTH New Game Enhancements (NGE) is what in my opinion fits very well with our situation post-DR ... -- while "The Void" would more likely describe the situation between the players perception of the game and the Dev's perception of it ...
  • hravikhravik Member Posts: 1,203 Arc User
    edited November 2014
    Is this only happening on level 60 players or something? I'm still puttering along at 59, and my yellowstones, even at lvl5 only have 22k hull. Hardly show stopping. Fighting vaadwar I can barely keep them out fast enough.
  • scififan78scififan78 Member Posts: 1,383 Arc User
    edited November 2014
    aelfwin1 wrote: »
    ^^^ That's historical revisionism dammit !!! :D


    ... can't have that I'm afraid ... , OTOTH New Game Enhancements (NGE) is what in my opinion fits very well with our situation post-DR ... -- while "The Void" would more likely describe the situation between the players perception of the game and the Dev's perception of it ...

    Ok, I can live with that.
  • jackal1701apwjackal1701apw Member Posts: 669 Arc User
    edited November 2014
    This is f*#king ridiculous AND HAS TO STOP>

    When you (finally) are at 60 a carrier pet SHOULD be awesome - because it is the equivalent of a mk 14 gold piece of gear.

    This is how YOU described it would work - pets scale with player level NOT their gear.

    So if a pet is doing more damage than a player's ship when they still are in mk 12 VR (beacuse they refuse to use your stupid f#*king theiving upgrade system) then it IS WORKING AS INTENDED.

    Leave it the f@#k alone and work on something that is actually BROKEN like the rest of this stupid game.

    EDIT - on a serious note. where the hell do you get these stats from. Yes I have had my Elite Drones parse at 10k. This was in an elite DPS team where everyone had lots of FAW and APB and we were all super-debuffing our targets.

    Pets should parse that high when a whole team of players are doing things like this. Learn how to read your metrics and understand that these kinds of knee-jer reactions HURT THE MAJORITY OF PLAYERS, and don't fix the issue you think that you have...
    [SIGPIC][/SIGPIC]

    ...#LLAP...
  • lebtronlebtron Member Posts: 296 Arc User
    edited November 2014
    My elite scorpions have 88k hull. My flight-deck cruiser has 83k hull. It was obvious that there was something going wrong. I just hope they will keep a bit more hull than pre DR. As it is important to deal more dmg now than before.
  • huntingdon1701huntingdon1701 Member Posts: 155 Arc User
    edited November 2014
    I appreciate the heads up, but can you please fix the game-breaking bugs before something as trivial as this. Thanks
  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited November 2014
    iconians wrote: »
    That's intentional. My medical history is not up for full disclosure. :P


    Yeah ... , my sensors totally didn't pick up on anyone using Evasive Maneuvers there ... . ;)


    Yet it too can be used too often ... , as for example I can point to myself being wrong on a STO subject within the last 24 hours (thinking that there were in fact some Elite queue's already in the game) .

    I have yet to see you own up to being wrong on something after the fact ... , which would you know ... make you more human , and less a seeming pompous windbag at times ... -- who carpet bombs the forums for not having his particular ways of expressing concern , displeasure and general feedback .

    But I could be wrong on that to ... . :o


    ... but if you plan on taking hostages because some ppl drink milk with their tea then let us know in advance , as there are a few Brits here who would probably like to take cover ... :D
  • iconiansiconians Member Posts: 6,987 Arc User
    edited November 2014
    aelfwin1 wrote: »
    But I could be wrong on that to ... . :o

    It's okay, you are.
    ExtxpTp.jpg
  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited November 2014
    iconians wrote: »
    It's okay, you are.


    /Emote : Fireworks !!!



    ... cuz some ppl don't have an ego to bruise by being wrong ... , but they do have 5 minutes of their lives to waste just to post this not-so-stunning revelation ... :rolleyes:
  • jellico1jellico1 Member Posts: 2,719
    edited November 2014
    some pets like the scimitar's drones are way OP

    The Scorpions live only seconds there so thin

    The yellowstones are plain BROKE they cause the enemy to VANISH and become untargetable while we are still targeted by the vanished enemy

    some pets mainly fighters need /buff's not nerf's
    Jellico....Engineer ground.....Da'val Romulan space Sci
    Saphire.. Science ground......Ko'el Romulan space Tac
    Leva........Tactical ground.....Koj Romulan space Eng

    JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
  • spaceeagle20spaceeagle20 Member Posts: 971 Arc User
    edited November 2014
    Before dooming and nerf-raging, let us not forget the immortal bird of preys in Cure Advanced .
    These stats affect them as well as our pets.
    Then again, let's hope in a fair fix.
    P58WJe7.jpg


  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited November 2014
    lebtron wrote: »
    My elite scorpions have 88k hull. My flight-deck cruiser has 83k hull. It was obvious that there was something going wrong. I just hope they will keep a bit more hull than pre DR. As it is important to deal more dmg now than before.

    Actually, I've never looked at my pets' HP. When I got my Aquatic Carrier, though, and bought the Elite Mobulai pets for it, all I thought was: "Ooo, these pets at least don't die so easily. Cool." I did ask in Fleet chat once, and people just told me that was normal, cuz they're Frigates (like I have a friggin' idea what that means, LOL).

    Now it would seem they're falling under the 'Too good to be true!' paradigm again. Sigh. I should remember this for my next purchases, any time I see something of value. I should turn it into a meme, so as not to forget this particular lesson:

    "The pet is a lie!"

    Except for Spot: he's real.
    3lsZz0w.jpg
  • themartianthemartian Member Posts: 247 Arc User
    edited November 2014
    When I saw this on the dev tracker, I thought it was going to detail some improvements like getting some UI for my Odyssey pets or actually recalling when I click recall (it's always the damaged ones that just fly around you).

    How naive am I?
    My alt army:
    K'ymara, Orion Engineer. Caedera of Borg, Liberated Borg Tactical, Elyza Vix, Joined Trill Scientist. Christina Bellona, Augmented Human Tactical.
    T'Lana, Vulcan Scientist. Arbol, Martian Tactical. Ayzer Bryn, Joined Trill Engineer. Hawke, Betazoid Scientist. Karna Valkras, Klingon Engineer. Beth Parker, Human Tactical
    Sarel, Romulan Engineer (Federation). Yazuri, Reman Scientist (KDF)
  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited November 2014
    themartian wrote: »
    When I saw this on the dev tracker, I thought it was going to detail some improvements like getting some UI for my Odyssey pets or actually recalling when I click recall (it's always the damaged ones that just fly around you).

    How naive am I?

    Yes , but your naive on a surf board , and that's cool ! :)
  • hravikhravik Member Posts: 1,203 Arc User
    edited November 2014
    themartian wrote: »
    When I saw this on the dev tracker, I thought it was going to detail some improvements like getting some UI for my Odyssey pets or actually recalling when I click recall (it's always the damaged ones that just fly around you).

    How naive am I?

    I've had that happen. Sometimes they just won't dock, even if I'm sitting still and waiting on them. Sometimes when they do dock, they don't repair while docked.

    Pets are a mess in a lot of ways, pet scaling would be the last thing on my list of stuff to fix.
  • cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
    edited November 2014
    FFS.

    Seriously?
  • supergirl1611supergirl1611 Member Posts: 809 Arc User
    edited November 2014
    Cryptic you want people to spend real money on this game but how can people justify it when you keep devaluing there investment by making un-nessary nerfs and game changes.

    I spend on average between £50-£150 a month on this game but quite frankly, since Delta Rising went live and how uncustomer friendly you guys seem to be becoming that stops now. I'll be more patient and let my dil build up and buy things that way

    Oh and I really hope when the license is up for renewal this game is picked up by another developer to breath new life into it
  • jrq2jrq2 Member Posts: 263 Arc User
    edited November 2014
    First of all - thankyou for telling us about the incoming changes. You didn't have to and it builds trust, given that recent changes were contradictory to what was posted here.

    Thanks for the warning.
    It is in their best internist to do so, if not they would get flooded with tickets regarding the change.
    As those that read the forums, Cryptic is famous for TRIBBLE things up without knowing it.

    So any changed that are made MUST be given in some sort of communication to let the players know the a change is intended and not a mistake.
  • szimszim Member Posts: 2,503 Arc User
    edited November 2014
    themartian wrote: »
    When I saw this on the dev tracker, I thought it was going to detail some improvements like getting some UI for my Odyssey pets or actually recalling when I click recall (it's always the damaged ones that just fly around you).

    I was expecting the same thing. Please give us an UI for ALL pets including seperated saucers. It's very difficult indeed to determine whether or not your saucer is still alive when you are in the midst of battle.

    I can see that pets dealt a little bit too much damage recently and that you have to lower their damage to appopriate numbers. But would you consider leaving hp and resistances where they are? It's such an improvement that even small and fragile pets can now survive more than one phaser shot.
  • annahannah Member Posts: 201 Arc User
    edited November 2014
    I am thinking the majority of whiners here aren't 60 with their char yet.

    My T5-U scimitar has 75,393 hull points and the Elite drone ship i launch has: 87,131 hull points.

    That a tiny drone ship has 11,738 hull more than the huge TRIBBLE scimitar that launched it is ok?



    Geko also didn't say how much the pets were going to change.

    While i love that i don't have to resummon my pets every 20 secs atm, it's not really feasible that my pets are sturdier than i am. If Geko would just reduce the hull points some, and perhaps speed them up slightly so they can avoid hull breaches more, then it would prob be a change for the better not worse.


    Edit: and to answe why elachi ships and kazon ships are there. Most likely due to NPCs being just as effected by it as players are.
  • scrooge69scrooge69 Member Posts: 1,108 Arc User
    edited November 2014
    awww :(

    well ok thx 4 info

    but remember ppl will complain more bout too hard content with weaker pets
    [SIGPIC][/SIGPIC]
  • haskanaelevahaskanaeleva Member Posts: 70 Arc User
    edited November 2014
    Finaly got the armitage class ship after 1 year since I first saw it in the zen store, and then the fighters get shot out of the air, while frankly they are not doing that good now already.
Sign In or Register to comment.