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5 minutes between forum posts beyond reasonable...

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  • haskanaelevahaskanaeleva Member Posts: 70 Arc User
    edited October 2014
    meimeitoo wrote: »
    Et tu, Brute?! :D

    As i said elsewhere, I have the feeling it may just be a temporary thingy. And even if not, putting at least 5 minutes of thinking into our posts, could actually improve the quality of them. :) And, speaking strictly for myself, there's really nothing so important I have to impart on the world, that it can't wait another 5 minutes.

    its just enoug time to forget what you are doing, and make youreself a sandwich.
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited October 2014
    js26568 wrote: »
    At the risk of kicking up a hornets nest of rage, I don't think this 5 minute thing applies to everybody.

    Can you verify this? Or is it just speculation?
  • timelord79timelord79 Member Posts: 1,852 Arc User
    edited October 2014
    gregkane wrote: »
    I think your right, until my recent cryptic/sto/idiot on forum bashing i dont think i had any cooldown, wonder if i can pay dil to reduce it

    No, I have no history of being any kind of disturbance here. I am as quiet as it gets. I have to wait, too
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  • cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
    edited October 2014
    Can you verify this? Or is it just speculation?

    Apparently posting from a mobile gets around it. my mobile phone is old enough to be a museum piece in Japan so I cant test it, but...
  • gregkanegregkane Member Posts: 278 Arc User
    edited October 2014
    timelord79 wrote: »
    No, I have no history of being any kind of disturbance here. I am as quiet as it gets. I have to wait, too

    Cool beans thanks for clearing mayb just a new thing added :)
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited October 2014
    cbrjwrr wrote: »
    Apparently posting from a mobile gets around it. my mobile phone is old enough to be a museum piece in Japan so I cant test it, but...

    Hmm, if true, it's probably cookie-related then... Interesting. :D
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  • gregkanegregkane Member Posts: 278 Arc User
    edited October 2014
    cbrjwrr wrote: »
    Apparently posting from a mobile gets around it. my mobile phone is old enough to be a museum piece in Japan so I cant test it, but...

    Nope im on mobile in work (were quiet today)
  • bobbydazlersbobbydazlers Member Posts: 4,534 Arc User
    edited October 2014
    the only good thing is there is no such restriction when you edit your own post and that's just as well as you might be able to correct those silly spelling errors ( sorry typos ) before anyone sees them.

    When I think about everything we've been through together,

    maybe it's not the destination that matters, maybe it's the journey,

     and if that journey takes a little longer,

    so we can do something we all believe in,

     I can't think of any place I'd rather be or any people I'd rather be with.

  • stoutesstoutes Member Posts: 4,219 Arc User
    edited October 2014
    the only good thing is there is no such restriction when you edit your own post and that's just as well as you might be able to correct those silly spelling errors ( sorry typos ) before anyone sees them.
    Thank you for pointing that out to *them* :rolleyes:;).
    maxvitor wrote: »
    Nerf is OP, plz nerf
    That's quite the paradox, how could you nerf nerf when the nerf is nerfed. But how would the nerf be nerfed when the nerf is nerfed? This allows the nerf not to be nerfed since the nerf is nerfed? But if the nerf isn't nerfed, it could still nerf nerfs. But as soon as the nerf is nerfed, the nerf power is lost. So paradoxally it the nerf nerf lost its nerf, while it's still nerfed, which cannot be because the nerf was unable to nerf.

    I call it, the Stoutes paradox.
  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited October 2014
    There was too much negative commentary on the forums so they had to take special steps to ensure harmony. By having people post less, even if they could not convince us to stop saying bad things, they couod at least limit the number of bad things said, which creates harmony, or "hexie" as it is called in putonghua.

    So you mean something like:

    “Players in game are concerned: Incoming forum participation values @concerned customers reduced to ~70% of current forum values”?

    I hope not because it would help the game as much as

    “Advanced Difficulty: Hitpoint values @ Level 60 reduced to ~70% of current Holodeck values”

    did.
    animated.gif
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    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
  • jockey1979jockey1979 Member Posts: 1,005 Arc User
    edited October 2014
    stoutes wrote: »
    Thank you for pointing that out to *them* :rolleyes:;).

    Loving the Sig there. :D

    [Edit: Swapping from Chrome to IE didn't help either - worth a shot]
  • dalolorndalolorn Member Posts: 3,655 Arc User
    edited October 2014
    Well, I could probably do it, but the problem is I only actively monitor Ten Forward, the dev tracker and whatever threads I post in, and you can't moderate the dev tracker. :o

    Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.p3OEBPD6HU3QI.jpg
  • stoutesstoutes Member Posts: 4,219 Arc User
    edited October 2014
    jockey1979 wrote: »
    Loving the Sig there. :D

    [Edit: Swapping from Chrome to IE didn't help either - worth a shot]
    Thank you, and interesting... :D
    When I've got time I'll go and take a look.
    maxvitor wrote: »
    Nerf is OP, plz nerf
    That's quite the paradox, how could you nerf nerf when the nerf is nerfed. But how would the nerf be nerfed when the nerf is nerfed? This allows the nerf not to be nerfed since the nerf is nerfed? But if the nerf isn't nerfed, it could still nerf nerfs. But as soon as the nerf is nerfed, the nerf power is lost. So paradoxally it the nerf nerf lost its nerf, while it's still nerfed, which cannot be because the nerf was unable to nerf.

    I call it, the Stoutes paradox.
  • chiyoumikuchiyoumiku Member Posts: 1,028 Arc User
    edited October 2014
    And when people learn to post responsibly and stop flaming, attacking and insulting, I'm sure this 5 minute thing will be removed. Amazing how a handful of people can ruin it for the rest of us.
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    Defending The Galaxy By Breaking One Starfleet Regulation After The Next.
  • stoutesstoutes Member Posts: 4,219 Arc User
    edited October 2014
    chiyoumiku wrote: »
    And when people learn to post responsibly and stop flaming, attacking and insulting, I'm sure this 5 minute thing will be removed. Amazing how a handful of people can ruin it for the rest of us.
    It's a public forum.. ^^will never work.
    maxvitor wrote: »
    Nerf is OP, plz nerf
    That's quite the paradox, how could you nerf nerf when the nerf is nerfed. But how would the nerf be nerfed when the nerf is nerfed? This allows the nerf not to be nerfed since the nerf is nerfed? But if the nerf isn't nerfed, it could still nerf nerfs. But as soon as the nerf is nerfed, the nerf power is lost. So paradoxally it the nerf nerf lost its nerf, while it's still nerfed, which cannot be because the nerf was unable to nerf.

    I call it, the Stoutes paradox.
  • coupaholiccoupaholic Member Posts: 2,188 Arc User
    edited October 2014
    I didn't even notice. But then I am in the habit of considering what I say carefully before posting it.

    So I won't mind if it stays. It's everyone repeating the same points over and over anyway, being a couple of posts short won't change anything.
  • bluegeekbluegeek Member Posts: 0 Arc User
    edited October 2014
    Merge.

    Complaints about the timer, understandable. But we don't need a dozen or more threads about it.

    More merges are likely
    My views may not represent those of Cryptic Studios or Perfect World Entertainment. You can file a "forums and website" support ticket here
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  • tarastheslayertarastheslayer Member Posts: 1,541 Bug Hunter
    edited October 2014
    bluegeek wrote: »
    Merge.

    Complaints about the timer, understandable. But we don't need a dozen or more threads about it.

    More merges are likely

    I think so long as people are allowed to complain that's something, quite a number are feeling like there's an attempt to silence the forums over what is seen as very bad PR and game design, so I appreciate you're not closing the threads. It's not like this timer for 300 seconds is going to change anything anyway.
    Ten soldiers wisely led will beat a hundred without a head. - Euripides
    I no longer do any Bug Hunting work for Cryptic. I may resume if a serious attempt to fix the game is made.
  • vesterengvestereng Member Posts: 2,252 Arc User
    edited October 2014
    It just comes down to listing 5 minutes worth of their mistakes instead of just one item.

    I am not going to post less, I am going to post more - didn't DR teach these people what happens when you try to whip people into control?


    If you are un-sure what to post about, here is some inspiration to go off on:

    - Deleting the reputation passives people had earned

    (this was to prevent the power creep gecko had said didn't exist later replaced by super power creep in Dil Rising, seems like "policy" is a term for what day it is)

    - Deleting exploration, we are using that thank you

    - Various nerfs, tour the galaxy, doff upgrinder, colonization chains, 200% dil to Dil Rising, vendor trash nerf etc. etc.

    My personal favorite is t5u, crafting and upgrading being all copy-paste with no effort to it.

    Yet somehow we ought to throw millions of dil at it...?

    A 2500 ship is 250,000 x 1.5 dil - how is it they expect people to re-buy their old gear for more than the value of a top ship?

    Hilarious
  • stoutesstoutes Member Posts: 4,219 Arc User
    edited October 2014
    I'm just happy we don't have to pay (yet) for our forum posts :D.
    maxvitor wrote: »
    Nerf is OP, plz nerf
    That's quite the paradox, how could you nerf nerf when the nerf is nerfed. But how would the nerf be nerfed when the nerf is nerfed? This allows the nerf not to be nerfed since the nerf is nerfed? But if the nerf isn't nerfed, it could still nerf nerfs. But as soon as the nerf is nerfed, the nerf power is lost. So paradoxally it the nerf nerf lost its nerf, while it's still nerfed, which cannot be because the nerf was unable to nerf.

    I call it, the Stoutes paradox.
  • huntingdon1701huntingdon1701 Member Posts: 155 Arc User
    edited October 2014
    It's frustrating if you post during your lunchbreak at work. It's not like I post a lot, but I do have to do it quickly so I can get back to work.
  • norobladnoroblad Member Posts: 2,624 Arc User
    edited October 2014
    It is self defeating. Because of this post, I now will probably read a couple of posts that I could have contributed to; possibly helping someone or at least having a good discussion, but now I cannot and likely I will read it, think "I could tell him how to do that but I can't post and I dont want to sit here for 3 more min". The weird page after editing is not very attractive either, BTW.

    All the timer does is aggravate players.
    If someone is spamming, a bot is more than "happy" (or just mindless) to wait it out to post again. And if I cared I could probably hack around the limit, but atm, my care-o-meter about STO is falling at a rapid rate.
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited October 2014
    If you feel the need to help someone, you could always just message them directly
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  • scrooge69scrooge69 Member Posts: 1,108 Arc User
    edited October 2014
    This forum requires that you wait 300 seconds between posts.

    ROFL
    [SIGPIC][/SIGPIC]
  • tehbubbalootehbubbaloo Member Posts: 2,003 Arc User
    edited October 2014
    neoakiraii wrote: »
    If you feel the need to help someone, you could always just message them directly

    ...despite pwe/cryptic doing their best to hide the pm link.
  • smokeybacon90smokeybacon90 Member Posts: 2,252 Arc User
    edited October 2014
    People were posting 17 times faster than intended.
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  • norobladnoroblad Member Posts: 2,624 Arc User
    edited October 2014
    neoakiraii wrote: »
    If you feel the need to help someone, you could always just message them directly

    The point of forums is for questions and answers to be public, and people can search for their issue to see what was said about it in the past, etc. Having a gigantic "you cannot post again" delay just invalidates the forums as a useful tool. And there I go again, 3-4 more posts I can't comment on for saying this.
  • stoutesstoutes Member Posts: 4,219 Arc User
    edited October 2014
    noroblad wrote: »
    The point of forums is for questions and answers to be public, and people can search for their issue to see what was said about it in the past, etc. Having a gigantic "you cannot post again" delay just invalidates the forums as a useful tool. And there I go again, 3-4 more posts I can't comment on for saying this.
    I feel sorry for you :o, we now really have to prioritize which thread deserves a reply. Not that my reply / replies are in any way insight- or helpful. :D
    maxvitor wrote: »
    Nerf is OP, plz nerf
    That's quite the paradox, how could you nerf nerf when the nerf is nerfed. But how would the nerf be nerfed when the nerf is nerfed? This allows the nerf not to be nerfed since the nerf is nerfed? But if the nerf isn't nerfed, it could still nerf nerfs. But as soon as the nerf is nerfed, the nerf power is lost. So paradoxally it the nerf nerf lost its nerf, while it's still nerfed, which cannot be because the nerf was unable to nerf.

    I call it, the Stoutes paradox.
  • frlancrfrlancr Member Posts: 25 Arc User
    edited October 2014
    I think so long as people are allowed to complain that's something, quite a number are feeling like there's an attempt to silence the forums over what is seen as very bad PR and game design, so I appreciate you're not closing the threads. It's not like this timer for 300 seconds is going to change anything anyway.

    It's not a perception that they're silencing people THEY ARE. Many have had their posting privs revoked completely. 3 days now and counting. People that presented opinions that differ from Cryptics "Best release EVAR" party line have not been moderated, nor edited, nor warned, or cited or anything. They simply had their accounts FLAGGED so they can't post anything without a mod reviewing it for content first. That's what it says. The reality? 3 days and counting of silence. Nothing is reviewed. They dump it all into the "ignore" bin. Why? Because this is far less public than BANNING 100s of people that disagreed with Cryptic's very poor choices recently.


    It's not a perception. The folks being silenced can't even let you KNOW they can't post anymore. All very hush hush, all very swept-under-the-rug.
  • tarastheslayertarastheslayer Member Posts: 1,541 Bug Hunter
    edited October 2014
    frlancr wrote: »
    It's not a perception that they're silencing people THEY ARE. Many have had their posting privs revoked completely. 3 days now and counting. People that presented opinions that differ from Cryptics "Best release EVAR" party line have not been moderated, nor edited, nor warned, or cited or anything. They simply had their accounts FLAGGED so they can't post anything without a mod reviewing it for content first. That's what it says. The reality? 3 days and counting of silence. Nothing is reviewed. They dump it all into the "ignore" bin. Why? Because this is far less public than BANNING 100s of people that disagreed with Cryptic's very poor choices recently.


    It's not a perception. The folks being silenced can't even let you KNOW they can't post anymore. All very hush hush, all very swept-under-the-rug.

    Since when did this start happening? News to me O_o
    Ten soldiers wisely led will beat a hundred without a head. - Euripides
    I no longer do any Bug Hunting work for Cryptic. I may resume if a serious attempt to fix the game is made.
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