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advanced and elite difficulty, listen up

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  • jorantomalakjorantomalak Member Posts: 7,133 Arc User
    edited October 2014
    ladymyajha wrote: »
    That's funny because the same Al Rivera said you could be competative in the new Advanced with your T5 ships and MK XII gear, no need to upgrade.

    Remember all those times he said that. Now suddenly he's saying we need to upgrade to be competative.

    Hmmm... me thinks I smell a spin.

    I smell a straight up lie tbh
  • ddesjardinsddesjardins Member Posts: 3,056 Media Corps
    edited October 2014
    wardcalis wrote: »
    Listen up cry babies


    EDIT: this comes strait from Al “Captain Geko” Rivera, (lead designer) listen for yourself in the priorityone podcasts.


    advanced difficulty is NOT suppose to be easy. It is suppose to be at the SAME level the OLD elites were at pre power creep.

    now, if you

    are NOT level 60
    do NOT have t13/14 gear
    do NOT have a t6 or fleet t5u ship

    If you lack these things, any of them,

    YOU ARE UNDERPOWERED and should expect hardship

    the content is not over powered. you are lacking

    the difference from t12-t13 is not like t11-t12 there is a much greater power divide and the same thing goes for t13-14, the delta is much greater than t12-t13

    think of it like this.

    IF!!!
    T11 is 20% stronger than than T10
    T12 is also 20% stronger than T11

    but

    on that same scale

    T13 is 45% stronger than T12
    and
    T14 is 60% stronger than T13

    those numbers aren't accurate by any means but I used them to show the point

    Its like this. Full purple t12 gear. Is like having full t10 greens. When your looking at advanced thats the delta.

    the NEW ELITE difficulty is intended for organized, preassembled groups where each team member knows thier roll ahead of time, are using voice communication to work together and all of the members in the group have GOLD SHIPS (in case you don't know what that means, that means, ships with full T14 gold quality gear)

    Congratulations, you're an idiot.

    If you can't get the materials for R&D from elites in the first place, you cannot make the weapons necessary to compete there.

    It's a Catch-22.

    Dilithium has been cut back; the VR mats cannot be 'earned', and dilithium is the primary driver for upgrades. Oh, and they cut XP as well while making it harder.

    You can buy them. So it's not impossible. You can earn dil in small incremental amounts; or run deferra grounds till your eyes bleed. The point being the way most players earned dil was through the STF's. This is no longer the case.

    This kills alts. This kills the casual gamer.

    End of story.
  • ddesjardinsddesjardins Member Posts: 3,056 Media Corps
    edited October 2014
    I smell a straight up lie tbh

    Nope - it is a lie. Nothing small about it.
  • jorantomalakjorantomalak Member Posts: 7,133 Arc User
    edited October 2014
    Nope - it is a lie. Nothing small about it.

    small?? :confused:

    i said SMELL a straight up lie lol
  • donowickdonowick Member Posts: 269 Arc User
    edited October 2014
    wardcalis wrote: »
    Listen up cry babies


    EDIT: this comes strait from Al “Captain Geko” Rivera, (lead designer) listen for yourself in the priorityone podcasts.


    advanced difficulty is NOT suppose to be easy. It is suppose to be at the SAME level the OLD elites were at pre power creep.

    now, if you

    are NOT level 60
    do NOT have t13/14 gear
    do NOT have a t6 or fleet t5u ship

    If you lack these things, any of them,

    YOU ARE UNDERPOWERED and should expect hardship

    the content is not over powered. you are lacking

    the difference from t12-t13 is not like t11-t12 there is a much greater power divide and the same thing goes for t13-14, the delta is much greater than t12-t13

    think of it like this.

    IF!!!
    T11 is 20% stronger than than T10
    T12 is also 20% stronger than T11

    but

    on that same scale

    T13 is 45% stronger than T12
    and
    T14 is 60% stronger than T13

    those numbers aren't accurate by any means but I used them to show the point

    Its like this. Full purple t12 gear. Is like having full t10 greens. When your looking at advanced thats the delta.

    the NEW ELITE difficulty is intended for organized, preassembled groups where each team member knows thier roll ahead of time, are using voice communication to work together and all of the members in the group have GOLD SHIPS (in case you don't know what that means, that means, ships with full T14 gold quality gear)


    Did you read your own post ?( Advance is suppose to be like the old elite ) well the old elite was for lvl 50 players not 60. ADVANCE IS NOT ELITE when will people remember this? They were suppose to have normal, advance and then elite but we don't have that. :rolleyes:
  • cptjhuntercptjhunter Member Posts: 2,288 Arc User
    edited October 2014
    Did you know that 73.439% of all internet statistics are pulled from the posters @ss?
  • horridpersonhorridperson Member Posts: 665 Arc User
    edited October 2014
    OP,

    How did you reach level 60 and gather all of your elite gear without participating in the high end content? It seems you accomplished this rather quickly. You probably would have anyone reading your diatribe believe you are better at this game than you are but it's more likely you progressed rapidly prior to some patching done earlier in the week.

    Please take your elitist attitude and bounce on it. I'd offer you something more constructive like seeking out like-minded players and tackling content in prefab groups so you don't have to suffer playing with scrubs but personages like yourself don't tend to play well with others and have limited social possibilities because of their dismal interpersonal skills. On the bright side you have mk xiv gold gear. Congratulations.
    battlegroupad_zps8gon3ojt.jpg

  • ghyudtghyudt Member Posts: 1,112 Arc User
    edited October 2014
    wardcalis wrote: »
    Listen up cry babies


    EDIT: this comes strait from Al “Captain Geko” Rivera, (lead designer) listen for yourself in the priorityone podcasts.


    advanced difficulty is NOT suppose to be easy. It is suppose to be at the SAME level the OLD elites were at pre power creep.

    now, if you

    are NOT level 60
    do NOT have t13/14 gear
    do NOT have a t6 or fleet t5u ship

    If you lack these things, any of them,

    YOU ARE UNDERPOWERED and should expect hardship

    the content is not over powered. you are lacking

    the difference from t12-t13 is not like t11-t12 there is a much greater power divide and the same thing goes for t13-14, the delta is much greater than t12-t13

    think of it like this.

    IF!!!
    T11 is 20% stronger than than T10
    T12 is also 20% stronger than T11

    but

    on that same scale

    T13 is 45% stronger than T12
    and
    T14 is 60% stronger than T13

    those numbers aren't accurate by any means but I used them to show the point

    Its like this. Full purple t12 gear. Is like having full t10 greens. When your looking at advanced thats the delta.

    the NEW ELITE difficulty is intended for organized, preassembled groups where each team member knows thier roll ahead of time, are using voice communication to work together and all of the members in the group have GOLD SHIPS (in case you don't know what that means, that means, ships with full T14 gold quality gear)

    Well, I'm still a little confused. I haven't played any of the elite queues, since I haven't made 60 yet, but I have played the advanced ones, and regardless of what is stated by al Rivera, the enemies there are indeed harder than they were in the pre DR elite queues. I don't mean they hit any harder (except for the crystalline entitys fragments, those hurt now), but they all have a lot more HP than they used to. Let me put an example out there; fleet alert. I used to be able to kill a couple of enemies before they made it in firing range of the starbase. The new advanced, I barely get started on the second one before the next wave shows up. They do in fact take longer to kill. They are clearly not the same as the old elites. Now, you said "pre power creep". What does that mean? That power creep somehow made them weaker? That the enemies were stronger before a certain time and cryptic nerfed them? Please explain this.
  • crappynamerulescrappynamerules Member Posts: 146 Arc User
    edited October 2014
    wardcalis wrote: »
    Listen up cry babies


    EDIT: this comes strait from Al “Captain Geko” Rivera, (lead designer) listen for yourself in the priorityone podcasts.


    advanced difficulty is NOT suppose to be easy. It is suppose to be at the SAME level the OLD elites were at pre power creep.

    now, if you

    are NOT level 60
    do NOT have t13/14 gear
    do NOT have a t6 or fleet t5u ship

    If you lack these things, any of them,

    YOU ARE UNDERPOWERED and should expect hardship

    the content is not over powered. you are lacking

    the difference from t12-t13 is not like t11-t12 there is a much greater power divide and the same thing goes for t13-14, the delta is much greater than t12-t13

    think of it like this.

    IF!!!
    T11 is 20% stronger than than T10
    T12 is also 20% stronger than T11

    but

    on that same scale

    T13 is 45% stronger than T12
    and
    T14 is 60% stronger than T13

    those numbers aren't accurate by any means but I used them to show the point

    Its like this. Full purple t12 gear. Is like having full t10 greens. When your looking at advanced thats the delta.

    the NEW ELITE difficulty is intended for organized, preassembled groups where each team member knows thier roll ahead of time, are using voice communication to work together and all of the members in the group have GOLD SHIPS (in case you don't know what that means, that means, ships with full T14 gold quality gear)

    Your math is pretty awful. Just using an easy comparison with my mk14 tr-116 vs a mk12 off the exchange, it's 110.5 vs 92.1 per shot. About a 20% increase from 12 to 14. And for the record, the old elite was perfectly doable even with mk X whites. The equipment is not the issue, the fact is, these revamped advanced STFs will mostly fail when you have a PUG. For something to be beatable on average by PUGs, you need to tweak it so a team at half strength or even less than that can beat it.
  • edited October 2014
    This content has been removed.
  • warpetwarpet Member Posts: 506 Arc User
    edited October 2014
    advance seems fine for me few days ago i finished advance infected with 8 mins to spare , idk how are elite atm since noone queue for them
  • warpetwarpet Member Posts: 506 Arc User
    edited October 2014
    wardcalis wrote: »
    All of you comparing the new advanced directly to the old elite, this is wrong. It is actually a COMPARABLE comparison.

    normal scales you down to 50

    advanced scales you up to 60

    think of it like this. the sector red alerts scale you to level 44, or at least they did prior to DR, haven't checked since. You can do those red alerts low level, as low as level 10. assuming that a level 10 and a level 44 player scaled to 44 will be equal is just asinine and naive.

    the same thing goes for the new advanced.

    what Cryptic most likely wants is for you to gear up and level fleet gear, upgrade that stuff so you can do advanced, get the higher components for rep gear, and then upgrade that stuff, at least thats what I see

    it is hard as it used to be before dr after last patch idk how advance could be still problem for pp
    l
  • ladymyajhaladymyajha Member Posts: 1,428 Arc User
    edited October 2014
    wardcalis wrote: »
    All of you comparing the new advanced directly to the old elite, this is wrong. It is actually a COMPARABLE comparison.

    normal scales you down to 50

    advanced scales you up to 60

    think of it like this. the sector red alerts scale you to level 44, or at least they did prior to DR, haven't checked since. You can do those red alerts low level, as low as level 10. assuming that a level 10 and a level 44 player scaled to 44 will be equal is just asinine and naive.

    the same thing goes for the new advanced.

    what Cryptic most likely wants is for you to gear up and level fleet gear, upgrade that stuff so you can do advanced, get the higher components for rep gear, and then upgrade that stuff, at least thats what I see

    So what you're saying is that the line that Cryptic put out about not needing to upgrade our ships or our gear to be competative and that ADvanced would be the old elite is a total lie.

    Your own words describe Cryptics lie to a t. They said you'd never need to do exactly what you said we need to do to be competative.

    So nice try trying to be a Cryptic Fan Boy but you proved our point better then most of us.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,572 Community Moderator
    edited October 2014
    wardcalis wrote: »
    All of you comparing the new advanced directly to the old elite, this is wrong. It is actually a COMPARABLE comparison.

    normal scales you down to 50

    advanced scales you up to 60

    think of it like this. the sector red alerts scale you to level 44, or at least they did prior to DR, haven't checked since. You can do those red alerts low level, as low as level 10. assuming that a level 10 and a level 44 player scaled to 44 will be equal is just asinine and naive.

    the same thing goes for the new advanced.

    what Cryptic most likely wants is for you to gear up and level fleet gear, upgrade that stuff so you can do advanced, get the higher components for rep gear, and then upgrade that stuff, at least thats what I see

    You're still avoiding a point people have been making in this thread.
    HOW are we supposed to get the good stuff when by your logic its gated behind a level that requires the best gear already? Based on your OP, you condemmed everyone who had the best gear pre DR and are still running it because they don't have the resources to upgrade our gear. I ran a pretty decent T5 Regent Tetryon build with the Nukara set. Now based on your logic, I'm no longer fit to run anything besides kiddy pool normal because its not gold quality or a T6 ship.

    We were told that Advanced would be comparable to the old Elite, but with the current HP overload crisis, even my Regent struggles in Advanced, but can practically obliterate Normal without breaking a sweat. Not everyone is an inexperienced player you know. And the tone you've got in this thread is basically calling most of us casual veterans losers because we don't have the resources to upgrade immediately.

    For Advanced to be comparable to the old Elite, the previously top end gear would have to be just as effective as it used to be. And frankly... I believe that's how it should be.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • ladymyajhaladymyajha Member Posts: 1,428 Arc User
    edited October 2014
    warpet wrote: »
    advance seems fine for me few days ago i finished advance infected with 8 mins to spare , idk how are elite atm since noone queue for them

    There are two issues with advanced. The first is simply the lie that Cryptic told us, described above.

    The second isn't that the Advanced are impossible... they're not. It's that they're not worth the rewards, and that you can't pug them anymore really. All it takes is one troll or leecher and you lose. While before you could pug them.

    Oh and no one queues for elites because they're not worth the tiny reward they give.
  • adorenkoadorenko Member Posts: 0 Arc User
    edited October 2014
    wardcalis wrote: »
    Listen up cry babies


    EDIT: this comes strait from Al “Captain Geko” Rivera, (lead designer) listen for yourself in the priorityone podcasts.


    advanced difficulty is NOT suppose to be easy. It is suppose to be at the SAME level the OLD elites were at pre power creep.

    now, if you

    are NOT level 60
    do NOT have t13/14 gear
    do NOT have a t6 or fleet t5u ship

    If you lack these things, any of them,

    YOU ARE UNDERPOWERED and should expect hardship

    the content is not over powered. you are lacking

    the difference from t12-t13 is not like t11-t12 there is a much greater power divide and the same thing goes for t13-14, the delta is much greater than t12-t13

    think of it like this.

    IF!!!
    T11 is 20% stronger than than T10
    T12 is also 20% stronger than T11

    but

    on that same scale

    T13 is 45% stronger than T12
    and
    T14 is 60% stronger than T13

    those numbers aren't accurate by any means but I used them to show the point

    Its like this. Full purple t12 gear. Is like having full t10 greens. When your looking at advanced thats the delta.

    the NEW ELITE difficulty is intended for organized, preassembled groups where each team member knows thier roll ahead of time, are using voice communication to work together and all of the members in the group have GOLD SHIPS (in case you don't know what that means, that means, ships with full T14 gold quality gear)

    The problem isn't the content, anyone can complete it with a T5 ship with the right skill and build, but the greedy Dilithium Nerfbat action by PWE/Cr_ptic. Advanced is harder than the old elite, which is totally fine, but rewards are half the amount of dilithium of the old elite. That's the problem, period.
    Looking for more info on Dilithium Rising? Click on the link below:

    [SIGPIC]Click here to visit my STO YouTube channel[/SIGPIC]
  • illyrian2008illyrian2008 Member Posts: 271 Arc User
    edited October 2014
    rattler2 wrote: »
    You're still avoiding a point people have been making in this thread.
    HOW are we supposed to get the good stuff when by your logic its gated behind a level that requires the best gear already? Based on your OP, you condemmed everyone who had the best gear pre DR and are still running it because they don't have the resources to upgrade our gear. I ran a pretty decent T5 Regent Tetryon build with the Nukara set. Now based on your logic, I'm no longer fit to run anything besides kiddy pool normal because its not gold quality or a T6 ship.

    We were told that Advanced would be comparable to the old Elite, but with the current HP overload crisis, even my Regent struggles in Advanced, but can practically obliterate Normal without breaking a sweat. Not everyone is an inexperienced player you know. And the tone you've got in this thread is basically calling most of us casual veterans losers because we don't have the resources to upgrade immediately.

    For Advanced to be comparable to the old Elite, the previously top end gear would have to be just as effective as it used to be. And frankly... I believe that's how it should be.

    I am sorry but what do you NOT understand?

    Do you need a big neon sign?

    TV broadcasting?

    Napoleon's Old Guard doing interpretive dance?

    To get gear you use R&D.

    Grind your eyeballs out OR buy zen for cash to trade it for dil / ec.

    It's Asian grinder MMO model, what is so bloody hard to understand?

    It's completely irrelevant what you need the gear for, THAT is how you get it and it is working as intended.

    PS

    No, you are not fit to run anything but the kiddy pool in your Regent with Nukara set and MK XII gear.

    You know why, if you were able to do that there would be no selling point in T6 ships and buy zen to get gear idea.

    But they said... Blah-blah, it's PR, pure and simple.
  • tarastheslayertarastheslayer Member Posts: 1,541 Bug Hunter
    edited October 2014
    wardcalis wrote: »
    Snip

    Advanced is a faceroll, my fleet mates and myself have been running them and ripping them apart. No upgraded gear, most of us not level 60 and some of us not even flying upgraded ships. You clearly have no idea what you are talking about.
    Ten soldiers wisely led will beat a hundred without a head. - Euripides
    I no longer do any Bug Hunting work for Cryptic. I may resume if a serious attempt to fix the game is made.
  • ladymyajhaladymyajha Member Posts: 1,428 Arc User
    edited October 2014
    Advanced is a faceroll, my fleet mates and myself have been running them and ripping them apart. No upgraded gear, most of us not level 60 and some of us not even flying upgraded ships. You clearly have no idea what you are talking about.

    Pre-mades... yeah that's the standard that got us into this mess in the first place... since the majority of the people in this game all do pre-mades :rolleyes:

    Seriously, go do ten pugs in that style of ship, and tell me how many you win with the optional like you could do pre-delta rising.

    Oh that's right... nothing has changed... except you can't do pugs... or if you want to do pugs you have to upgrade your ship... which now proves that you can't be competative in those t5 ships in pugs like you used to be.

    Funny how that works.
  • edited October 2014
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  • rezkingrezking Member Posts: 1,109 Arc User
    edited October 2014
    coldnapalm wrote: »
    1) your premise that mark XIII and XIV gear level up more then before is just flat out false.

    2) how are you suppose to get the good gear if you need the good gear to do advanced...which is how you get good gear?!?

    3) they have repeatedly said advanced is for 50 to 60 toons...not maxed out 60s...that's elite. Those of use who like getting kicked in the balls can have elite...advanced needs to be for everyone else.

    I agree with this.
    Promises were made and what we got just doesn't make sense.

    I'm still waiting for the fix to Advanced (read old Elite) STFs.
    NO to ARC
    RIP KDF and PvP 2014-07-17 Season 9.5 - Death by Dev
  • stonewbiestonewbie Member Posts: 1,454 Arc User
    edited October 2014
    wardcalis wrote: »
    I did answer it, I said: do normals > level rep and get fleet marks > get fleet gear > upgrade fleet gear > do advanced and finish leveling rep so you have traits > get rep items >upgrade rep items > do elite



    I wouldnt even bother doing that because what you are suggesting is just wasteful. Get fleet gear, upgrade it and then replace it with rep gear...which btw you will have to upgrade too. Only get the fleet items you plan on keeping such as fleet tac consoles, fleet shields or fleet cores. Luckily for us rep weapons from all reps are accessible without even doing a pve queue. Only the specialty weapons like experimental rom-plas beam array and specialty torpedo launchers need the drops. Also a handful of consoles too and the deflectors, engines and shields. But with full rep XII or XIV weapons, fleet tac consoles, fleet shields (which most people grab anyways) and generic consoles and solanae shields/engines/deflectors and whatever core i'd imagine most advanced queues should be possible. It wont be fully optimized but it should be doable.
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  • donowickdonowick Member Posts: 269 Arc User
    edited October 2014
    wardcalis wrote: »
    All of you comparing the new advanced directly to the old elite, this is wrong. It is actually a COMPARABLE comparison.

    normal scales you down to 50

    advanced scales you up to 60

    think of it like this. the sector red alerts scale you to level 44, or at least they did prior to DR, haven't checked since. You can do those red alerts low level, as low as level 10. assuming that a level 10 and a level 44 player scaled to 44 will be equal is just asinine and naive.

    the same thing goes for the new advanced.

    what Cryptic most likely wants is for you to gear up and level fleet gear, upgrade that stuff so you can do advanced, get the higher components for rep gear, and then upgrade that stuff, at least thats what I see

    That is the problem advance should be level 50 up no scaling up to 60. The elites are suppose to be level 60 not advance. Think of it this way normal (mk10) Adavance (mk12) elite (mk14). The way it is now there is no stepping stone for new players to get decent gear from omega rep (BNP). The advance is nowhere near old elite as it was suppose to be. :)
  • edited October 2014
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  • tigrovaya13akulatigrovaya13akula Member Posts: 151 Arc User
    edited October 2014
    deokkent wrote: »
    Ugh, unfounded BS from OP.

    T5 bird of prey can pull 30k DPS easy with mk 12 gear, FYI. And you have no idea about the kinds of issues that were created by the new difficulty.

    Just stfu.
    redz4tw wrote: »
    +1 cookie to you
    Wheres all the cryptic apologists crying about leetism?

    Listen up OP. Youre an idiot. Seriously. You are and theres no getting around it.

    A Black Forest(tm) Ham & a pound of Bacon for each of you:D


    OP stfu You have no clue as to what you're talking about.
  • stonewbiestonewbie Member Posts: 1,454 Arc User
    edited October 2014
    wardcalis wrote: »
    how presumptuous of you

    it's called progression

    it is normal and expected in any mmo

    Think about what your saying for a moment and really evaluate your position.
    MMOs are about always have room for advancement and moving along that route

    you can't get a good ship off rep alone, you use basic gear and PLAN AHEAD what you want to to use fleet gear and upgrade it to fill in the holes the fleet gear will leave, once you get the rep and stuff from the advance then you fill in the holes

    Have you *seen* some of the stats on fleet gear? it is close to equal with exchange gear. The below Fleet gear seems like the best choice for an escort type ship. The stats on the Axion are so crappy i dont think i would even consider it. 17.5 targeting systems amd 10% sci CDs are the only good thing and in exchange for those i give up hull health, shield health and shield healing? and engines they arent any better either. They have asynchronous warp which is not a combat stat, and the elite engines have +power subsystem but i'm guessing that those are only active at low power levels in that subsystem. there is also a quest reward that has engines with 2-3 +power to subsystems

    So again...why waste the time, fleet credits, dil and upgrade costs on a fleet piece when exchange pieces are close to equal? Just because its Fleet gear doesnt mean its better. I'd rather get the exchange piece and upgrade that to XIII or XIV and go from that to Omega/Delta Alliance gear. You dont need to lecture me about progression, but based on stat comparisons of fleet deflectors and engines they are pretty equal to most other pre-rep gear out there.

    EDIT: and in case you missed in my previous post i *did* mention that a lot of fleet gear is good. Fleet shields, fleet tac consoles and fleet amp cores are all good. Fleet Sci and Fleet engineering consoles are also good. Fleet weapons...probably not, and fleet deflectors and engines? probably not either for the reasons i mentioned above.

    Fleet Deflectors (Fleet):
    17.5 Shield Emitters
    8.8 Starship Maneuvers
    26.2 Starship Structural Integrity
    17.5 Starship Shield Systems
    8.8 Starship Inertial Dampers
    8.8 Starship Countermeasures

    Fleet Deflectors (Axion):
    17.5 Starship Sensors
    17.5 Starship Maneuvers
    17.5 Starship Targeting Systems
    8.8 EPS
    8.8 Flow Caps
    8.8 Power Insulator
    10% reduced Sci abilities CD


    Engines (Fleet...who cares):
    12.8 Flight Speed
    16.2 Turn Rate
    16.5 Full Impulse
    110.2 Flight Speed


    Exchange Deflectors (Positron XII rare):
    8.8 Starship Sensors
    17.5 Shield Emitters
    26.2 Starship Structural Integrity
    17.5 Starship Shield Systems

    Exchange Engines (Combat Impulse XI rare):
    12.5 Flight Speed
    6.4 Turn Rate
    16.5 Full Impulse
    110.2 Flight Speed
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  • tarastheslayertarastheslayer Member Posts: 1,541 Bug Hunter
    edited October 2014
    ladymyajha wrote: »
    Pre-mades... yeah that's the standard that got us into this mess in the first place... since the majority of the people in this game all do pre-mades :rolleyes:

    Seriously, go do ten pugs in that style of ship, and tell me how many you win with the optional like you could do pre-delta rising.

    Oh that's right... nothing has changed... except you can't do pugs... or if you want to do pugs you have to upgrade your ship... which now proves that you can't be competative in those t5 ships in pugs like you used to be.

    Funny how that works.

    That's pretty presumptuous coming from someone who doesn't know me at all.

    And what do you mean by that style of ship? Because if you're saying glass cannon DPS ship then again you clearly have no idea what I fly or advise others to fly.

    I have done pugged advanced, not many but then I'd rather play with my friends than pugs anyway, who wouldn't? They went okay actually, granted not the best but then I don't expect them to be, you just have to learn to pull your weight and build sensibly.

    Funny how people make assumptions about other people just to make a weak point, and your reply doesn't actually deny what I originally said anyway :confused:
    Ten soldiers wisely led will beat a hundred without a head. - Euripides
    I no longer do any Bug Hunting work for Cryptic. I may resume if a serious attempt to fix the game is made.
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