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Need a Noob Barrier in PVE ques.

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  • jpf79jpf79 Member Posts: 10 Arc User
    edited October 2014
    Folk might consider me a "newb" considering that I only have a couple of forum posts, they would be wrong, yet this does not stop people having wrong misconceptions about things in game, I would like to ask anyone complaining that a "newb/noob" is responsible for their group failing due to an objective not being met, what were you doing at the time? too busy checking your dps counter and not looking at what is going on around you? Too busy trying to stroke your own epeen and aying "Ooo look at me I can click buttons and squeeze out an extra 3 dps compared to last time"

    Stood still unloading on a target 15k away from said objective? Doing nothing but sat still clicking a button while other people at least try to do the objectives hearing nothing but this so called "elite player" complain about what everyone else should be doing while doing nothing to help themselves, except sit still mashing some buttons "Chase those things, kill those others, do this do that" how about you go do it for a change and stop thinking it's everyone else fault?

    I've seen myself defending both sides of khitomer in tac odyssey while some guy in a lock box ship is miles away complaining that no one is watching the vortex, seeing and knowing full well that one bloke is trying to keep both sides clear, while some others in the team (including mr/mrs leet) DO NOTHING TO HELP, just leave it to everyone else and then complain and blame everyone else.

    Try stop relying on everyone else to do the important things? Stop thinking the fact that you have sat at your pc longer than the next guy and have managed to aquire/buy things that they have not somehow makes you a better person and somehow better than everyone else because that is exactly where things are going wrong, once you start thinking that you yourself can learn nothing new its you who becomes the "noob" because doing nothing but complain about everyone else not doing the exact same thing that you are not doing and not even attempting to do makes you exactly that.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,588 Community Moderator
    edited October 2014
    jpf79 wrote: »
    Folk might consider me a "newb" considering that I only have a couple of forum posts, they would be wrong, yet this does not stop people having wrong misconceptions about things in game, I would like to ask anyone complaining that a "newb/noob" is responsible for their group failing due to an objective not being met, what were you doing at the time? too busy checking your dps counter and not looking at what is going on around you? Too busy trying to stroke your own epeen and aying "Ooo look at me I can click buttons and squeeze out an extra 3 dps compared to last time"

    Stood still unloading on a target 15k away from said objective? Doing nothing but sat still clicking a button while other people at least try to do the objectives hearing nothing but this so called "elite player" complain about what everyone else should be doing while doing nothing to help themselves, except sit still mashing some buttons "Chase those things, kill those others, do this do that" how about you go do it for a change and stop thinking it's everyone else fault?

    I've seen myself defending both sides of khitomer in tac odyssey while some guy in a lock box ship is miles away complaining that no one is watching the vortex, seeing and knowing full well that one bloke is trying to keep both sides clear, while some others in the team (including mr/mrs leet) DO NOTHING TO HELP, just leave it to everyone else and then complain and blame everyone else.

    Try stop relying on everyone else to do the important things? Stop thinking the fact that you have sat at your pc longer than the next guy and have managed to aquire/buy things that they have not somehow makes you a better person and somehow better than everyone else because that is exactly where things are going wrong, once you start thinking that you yourself can learn nothing new its you who becomes the "noob" because doing nothing but complain about everyone else not doing the exact same thing that you are not doing and not even attempting to do makes you exactly that.

    I've seen some people act like that myself, and its annoying. I've even seen some people decide "F this, I'm gone" just because the OPTIONAL in Infected Space was failed, and berating us for being a "Fail team" before giving himself a leaver penalty.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • desade1desade1 Member Posts: 97 Arc User
    edited October 2014
    The problem is you are a cancer to the populace.

    Did you take the time to explain what was going on, or did you cry ZOMG UR DEEPZ SO LOW. If you did the latter, you're a cancer. That being said, anyone claiming to be so great to carry everyone, yet has a forum post history of someone who doesn't know not to run rainbow boats; is hilarious in it's own right.

    The buff to difficulty was because it wasn't tested and a design flaw. It's getting fixed.

    What I find hilarious is that someone as brilliant as yourself (sarcasm) could not conceive that someone with a lifetime sub would use a second Forum account. I don't like to risk being banned because some sniveling chit like you crys to Cryptic.
  • ussinterceptussintercept Member Posts: 627 Arc User
    edited October 2014
    desade1 wrote: »
    What I find hilarious is that someone as brilliant as yourself (sarcasm) could not conceive that someone with a lifetime sub would use a second Forum account. I don't like to risk being banned because some sniveling chit like you crys to Cryptic.

    What does that have to do with the rainbow boat though brosif? I mean. Youre busted. Outed. This thread can be closed now that youve been exposed for the troll you are.
  • annahannah Member Posts: 201 Arc User
    edited October 2014
    I think The Secret World had a nice system for getting access to the Adv/Elites (Or nightmares i think they were called there).

    First you had to complete all dungeons on normal difficulty.
    Once you've done that you had to get past a guardian. There were three versions of it, Tank, Dps and Healer. I did the DPS version which involved me moving around to avoid death patches on ground, keeping my DPS above a certain level and then interrupt some abilities. If i failed any of them, it was over and i had to redo it. My initial build wasn't dps-y enough, so i had to rethink it, changed out two skills and redid my rotation and suddenly my dps was more than enough.

    But that single fight basically had all the elements i would be seeing in the dungeons on nightmare diff, the first dungeons didn't have all those mechanics in the same fights, so they were actually easier, but i was prepared for it.


    Perhaps something similar could be applied to STO, make em play thru all space stfs on normal, then do a solo fight against some target which would be a dps and survival check, perhaps with diffrent flavoring depending if you're in an escort, cruiser or sci ship. Like cruiser would take more dmg, sci ships could have a heal check or somehting.

    Then have something similar for ground ones.


    Would make people be a little more ready for the harder content, rather than just show up in an adv or elite and go "this is my first time doing this stf!".
    Prob wouldn't stop trolls tho.
  • anazondaanazonda Member Posts: 8,399 Arc User
    edited October 2014
    desade1 wrote: »
    Logic is not your strong suit. How do people "like me" cause the ques to be bad? Nothing wrong with kids and the elderly in public ques, that is why cryptic needs to keep the lowest tier que easy enough for the underhive to complete without comms or minmax Boff powers.

    My complaint is that the beginning DR STF is too hard for the majority of players.

    I think they realized that they made Elite STFs too easy a few years ago, and now they are going way overboard on the regular STFs. They need to put more distance between the difficulty levels.

    And I very intentionally used the word "Noob". "Newbs" improve, "Noobs" do not.

    You answered the question quite nicely yourself.

    You think that you are a prime-example of a player, and as such have the right to exclude others...
    Don't look silly... Don't call it the "Z-Store/Zen Store"...
    Let me put the rumors to rest: it's definitely still the C-Store (Cryptic Store) It just takes ZEN.
    Like Duty Officers? Support effords to gather ideas
  • dalolorndalolorn Member Posts: 3,655 Arc User
    edited October 2014
    cbrjwrr wrote: »
    the noob is bad because they are bad on purpose.

    Uhhh... does trying to achieve good results with canon (as in, looking like they came out of the series, which seems to involve a lot of NPC-like weapon layouts) loadouts count? :o

    Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.p3OEBPD6HU3QI.jpg
  • edited October 2014
    This content has been removed.
  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited October 2014
    I don’t think we need a noob barrier to end game… I rather think we need a revamp of the endgame queue infrastructure… and that by simply putting it back they way it was.

    An optional higher difficulty for elite players would have been a most appreciated one, preferably by giving it an incentive which makes all the efforts like upgrades n tier 6 ships worth while.

    The way it works now just sets the message to:

    A) New and inexperienced players: You don’t fit in get out!
    B) Seasoned Veterans: You may have thought you reached the finish line but hey, you are wrong! We just moved it up another 100 miles (grind, dil, zen) away. Run, run, run!
    animated.gif
    Looking for a fun PvE fleet? Join us at Omega Combat Division today.
    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
  • cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
    edited October 2014
    dalolorn wrote: »
    Uhhh... does trying to achieve good results with canon (as in, looking like they came out of the series, which seems to involve a lot of NPC-like weapon layouts) loadouts count? :o

    If you are being strict with the term, yes - But, there is a key difference, because noobishness for RP is very Trek. Most Captains in Star Trek were noobs:

    Shinzon - used single cannons and the Thalaron weapon on a Scim. Both noobish actions.

    Picard - couldn't fend off a BoP in the Ent-D, needed a Fleet to assist him to take down one normal Cube, when his ship built and flown ok can take several Cubes, and built and flown right several Tac Cubes. In fact, either of his commands could take several Tac Cubes. Total noob.

    Kirk - Needs no introduction. Especially JJ Kirk.

    Janeway - Total Mary Sue, who cheated.

    Archer - He once advocated Starships not having weapons.

    About the only one not bad was Sisko, and he abandoned DS9 to become some sky hippy. Or that Centaur pilot who took on JHAS's, he can play on Elite.
  • cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
    edited October 2014
    And, before I am jumped on, I am only partially serious - it should be the case canon builds are the best option, I am just taking the alPha romeo early 90's sport saloon out of the state of STO.
  • dalolorndalolorn Member Posts: 3,655 Arc User
    edited October 2014
    cbrjwrr wrote: »
    If you are being strict with the term, yes - But, there is a key difference, because noobishness for RP is very Trek. Most Captains in Star Trek were noobs:

    Shinzon - used single cannons and the Thalaron weapon on a Scim. Both noobish actions.

    Picard - couldn't fend off a BoP in the Ent-D, needed a Fleet to assist him to take down one normal Cube, when his ship built and flown ok can take several Cubes, and built and flown right several Tac Cubes. In fact, either of his commands could take several Tac Cubes. Total noob.

    Kirk - Needs no introduction. Especially JJ Kirk.

    Janeway - Total Mary Sue, who cheated.

    Archer - He once advocated Starships not having weapons.

    About the only one not bad was Sisko, and he abandoned DS9 to become some sky hippy. Or that Centaur pilot who took on JHAS's, he can play on Elite.
    cbrjwrr wrote: »
    And, before I am jumped on, I am only partially serious - it should be the case canon builds are the best option, I am just taking the alPha romeo early 90's sport saloon out of the state of STO.

    *chuckles*

    Yeah, it would be nice if this game had a hardpoint system like Bridge Commander or Legacy, only with interchangeable weapons. I'm having a hard time getting some of the loadouts half-right as it is, and it would be impossible to do so with a Scimitar...

    Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.p3OEBPD6HU3QI.jpg
  • vsilverwings1vsilverwings1 Member Posts: 572 Arc User
    edited October 2014
    No matter what Cryptic do there will always be people that expect the best reward no matter how bad/ill prepared/team defiant they are. Cryptic can't patch the the player to have common sense (not much to ask).

    Despite Cryptic/PWE's faults one thing they cannot do anything about is the community. If a team of decent ships working well together can't despite their best efforts beat a mission then I'll readily be asking Cryptic to do something. If someone however refuses to listen to the team, intentionally goes out of their way to fail the mission then that is not Cryptic's fault.

    Put up a heal requirement? People will just heal themselves., so much DPS? That will really be a hot issue and pushes cruisers and science out of the running. All of this will need coding and ven then people will find ways around the rules. It's funny yes that people were gonig in to elites asking what to do when there's a normal version that's virtually identical. Again Cryptic can't do much about this people will finds the laziest way to get the best gear.

    I've heard all the arguments of being new etc and that doesn't excuse everyone. It does not take a genius to either read team chat (so long as it's put nicely) or work out a team of 5 needs to divide up in to 3 groups in order to get the best result. The community has been banging on for tougher stuff but a lot of people will now cry it's too tough because they don't wantto do the easy/low reward stuff they want the uber gear for no effort.
  • lowy1lowy1 Member Posts: 964 Arc User
    edited October 2014
    cbrjwrr wrote: »
    If you are being strict with the term, yes - But, there is a key difference, because noobishness for RP is very Trek. Most Captains in Star Trek were noobs:

    Shinzon - used single cannons and the Thalaron weapon on a Scim. Both noobish actions.

    Picard - couldn't fend off a BoP in the Ent-D, needed a Fleet to assist him to take down one normal Cube, when his ship built and flown ok can take several Cubes, and built and flown right several Tac Cubes. In fact, either of his commands could take several Tac Cubes. Total noob.

    Kirk - Needs no introduction. Especially JJ Kirk.

    Janeway - Total Mary Sue, who cheated.

    Archer - He once advocated Starships not having weapons.

    About the only one not bad was Sisko, and he abandoned DS9 to become some sky hippy. Or that Centaur pilot who took on JHAS's, he can play on Elite.

    Kirk was gimped though, he's the only one not flying a T5/5.5 ship of the bunch. Give him a T5/5.5 Connie or even an Excelsior and he is the pro of the bunch. :P
    HzLLhLB.gif

  • cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
    edited October 2014
    lowy1 wrote: »
    Kirk was gimped though, he's the only one not flying a T5/5.5 ship of the bunch. Give him a T5/5.5 Connie or even an Excelsior and he is the pro of the bunch. :P

    Yep, so noobish he didn't bother moving beyond T2.

    :)
  • hpgibbshpgibbs Member Posts: 395 Arc User
    edited October 2014
    hypl wrote: »
    My noob barrier is called not pugging.
    Took the words right off my keyboard!
    coupaholic wrote: »
    *deep breath*

    Blah blah blah promotes elitism blah blah blah how are new players going to learn blah blah blah system could be abused.

    *deeper breath*

    Blah blah blah called elite for a reason blah blah blah new players should stick to normal queues blah blah blah they don't contribute to the team.

    *choking for breath*

    Blah blah blah someone's upset they lost the optional blah blah blah the tears are flowing blah blah blah munches popcorn.

    Phew! I think that's all the usual for, against and trolling arguments. I'm sure someone else will be along to think of more.
    GET THAT MAN A DRINK!
    No matter what Cryptic do there will always be people that expect the best reward no matter how bad/ill prepared/team defiant they are. Cryptic can't patch the the player to have common sense (not much to ask).

    Despite Cryptic/PWE's faults one thing they cannot do anything about is the community. If a team of decent ships working well together can't despite their best efforts beat a mission then I'll readily be asking Cryptic to do something. If someone however refuses to listen to the team, intentionally goes out of their way to fail the mission then that is not Cryptic's fault.

    Put up a heal requirement? People will just heal themselves., so much DPS? That will really be a hot issue and pushes cruisers and science out of the running. All of this will need coding and ven then people will find ways around the rules. It's funny yes that people were gonig in to elites asking what to do when there's a normal version that's virtually identical. Again Cryptic can't do much about this people will finds the laziest way to get the best gear.

    I've heard all the arguments of being new etc and that doesn't excuse everyone. It does not take a genius to either read team chat (so long as it's put nicely) or work out a team of 5 needs to divide up in to 3 groups in order to get the best result. The community has been banging on for tougher stuff but a lot of people will now cry it's too tough because they don't wantto do the easy/low reward stuff they want the uber gear for no effort.

    Welcome to the wonderful world of MMO! What? I can't get my max level gear for free and not doing anything to earn it????
    The Grate Lorde Cheesus
    Ship build coordinator for The Breakfast Club http://WWW.TBCSTO.COM
    Doesn't Owe Anyone EC
    Kirks Prot
  • luckychuckyluckychucky Member Posts: 53 Arc User
    edited October 2014
    the true problem is that players quit easiily and leave their team alone in a mission that now with dr release often can't be finished with less than a 5 player team anymore ... and that's not caused by new players who only try to learn ... at least in the major amount of all ... the "newbie"-statement is not worth it to count as any reason for failed mission
    [SIGPIC][/SIGPIC] ... IST MIR ZU SCHWER ... UND ICH WILL NICHT
  • littlesarbonnlittlesarbonn Member Posts: 486 Arc User
    edited October 2014
    I do most of the pugs on normal because I don't have faith in myself as being above that. Strangely enough, some of the normal pugs are actually pretty difficult because of the time constraints involved (like the fleet alert one that used to be so easy to do, even if you were under 50). Last night, I went into one where I looked at the other captains, realized I was grouped with two commanders, a lieutenant commander and a rear admiral, lower half. I was the only vice admiral in the group. So I immediately knew it was going to be a complete fail. But I stuck with it and tried to help out the others on their kills instead of just going nuts with my phantom intel escort, like I usually do. We obviously lost, but by working with them, we managed to kill a number of the invaders which we never would have done if we were all doing our own thing like happens so many times when everyone is highest level. I actually felt a bit of accomplishment every time we took down an enemy, because it was just that hard to do. Not surprisingly, one of the players rage quitted because of how hard it was. The rest of us just stuck it out, doing our best.

    Now, when my fleet calls for me to do an elite mission, I jump in and help, and I contribute well. But most of the time I keep to the normal queues and have had a lot of good experiences with pugs in this game.
    Fleet Admiral Duane Gundrum, U.S.S. Merrimack
    Fleet Admiral Ventaxa Proxmire, U.S.S. Shaka Walls Fell
    Blog: http://www.sarbonn.com/?page_id=1990
    Foundry series: Bob From Accounting & For the Sake of the Empire
  • hpgibbshpgibbs Member Posts: 395 Arc User
    edited October 2014
    I do most of the pugs on normal because I don't have faith in myself as being above that. Strangely enough, some of the normal pugs are actually pretty difficult because of the time constraints involved (like the fleet alert one that used to be so easy to do, even if you were under 50). Last night, I went into one where I looked at the other captains, realized I was grouped with two commanders, a lieutenant commander and a rear admiral, lower half. I was the only vice admiral in the group. So I immediately knew it was going to be a complete fail. But I stuck with it and tried to help out the others on their kills instead of just going nuts with my phantom intel escort, like I usually do. We obviously lost, but by working with them, we managed to kill a number of the invaders which we never would have done if we were all doing our own thing like happens so many times when everyone is highest level. I actually felt a bit of accomplishment every time we took down an enemy, because it was just that hard to do. Not surprisingly, one of the players rage quitted because of how hard it was. The rest of us just stuck it out, doing our best.

    Now, when my fleet calls for me to do an elite mission, I jump in and help, and I contribute well. But most of the time I keep to the normal queues and have had a lot of good experiences with pugs in this game.

    Even then..... When I was leveling my Sci, at level 45 I decided to PUG an Infected Space normal (pre-rising) and that was the worst thing ever. It took us past the optional timer to finish off the generators on one side, 2 people went right because they thought they could do anything over there, 3 went left. It was the worst thing I've ever seen. I knew my damage output was not enough (just over 5k at the time, though consider that it was a voth palisade speced for PvP control, not damage) I left that queue. I didn't want to, nor could I dedicate the next hour and a half to do a simple queue.
    The Grate Lorde Cheesus
    Ship build coordinator for The Breakfast Club http://WWW.TBCSTO.COM
    Doesn't Owe Anyone EC
    Kirks Prot
  • sheldonlcoopersheldonlcooper Member Posts: 4,042 Arc User
    edited October 2014
    I been doing normal a little waiting for the advanced fix. These are taking way less than 5 minutes, leaving aside fleet action. Enjoy the randomness of PUG. He is your friend.
    Captain Jean-Luc Picard: "We think we've come so far. Torture of heretics, burning of witches, it's all ancient history. Then - before you can blink an eye - suddenly it threatens to start all over again."

    "With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."

  • decroniadecronia Member Posts: 0 Arc User
    edited October 2014
    I've heard all the arguments of being new etc and that doesn't excuse everyone. It does not take a genius to either read team chat (so long as it's put nicely) or work out a team of 5 needs to divide up in to 3 groups in order to get the best result. The community has been banging on for tougher stuff but a lot of people will now cry it's too tough because they don't wantto do the easy/low reward stuff they want the uber gear for no effort.

    Which is unfortunately not the case, in general, in regards to chat.

    How is someone who has never played it before suppose to know that a team needs to split up on their first few goes? It takes time for people to learn these things. Before anyone comments on reading up, not everyone learns well from reading they learn best from doing. Even if they have read up they will still make mistakes.
  • cookiecrookcookiecrook Member Posts: 4,541 Arc User
    edited October 2014
    I have an interesting suggestion to approach who can play what. Using the accolade system as a qualification point to unlock difficulties on the PvE queue. If player from 45+ complete 10 normal STF's (that's 10 of each one), then the following level of STF's will open. If players complete 25 advanced STF's (that's 25 of each individual STF), then they can access elite STF's. For those not interested in ground, this could be divided into space and ground. The only way around this would be a completely private queue and these would contribute to unlocking the accolade needed to allow access for the higher difficulty queues. Apply this across the board for all PvE queue content.
    <
    > <
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    >
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  • littlesarbonnlittlesarbonn Member Posts: 486 Arc User
    edited October 2014
    I have an interesting suggestion to approach who can play what. Using the accolade system as a qualification point to unlock difficulties on the PvE queue. If player from 45+ complete 10 normal STF's (that's 10 of each one), then the following level of STF's will open. If players complete 25 advanced STF's (that's 25 of each individual STF), then they can access elite STF's. For those not interested in ground, this could be divided into space and ground. The only way around this would be a completely private queue and these would contribute to unlocking the accolade needed to allow access for the higher difficulty queues. Apply this across the board for all PvE queue content.

    That actually makes a lot of sense.
    Fleet Admiral Duane Gundrum, U.S.S. Merrimack
    Fleet Admiral Ventaxa Proxmire, U.S.S. Shaka Walls Fell
    Blog: http://www.sarbonn.com/?page_id=1990
    Foundry series: Bob From Accounting & For the Sake of the Empire
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