I barly have the energy to put this post up.
I was enjoying my time in delta for a while. but then the missions that get you to explore all the new systems that came in. don't get me wrong I like to explore, but as an extra thing to enjoy later. not as a requirement.
anyhow the real reason I am saddend is that our equipment as it stands now is gravely inadequate. the ships you encounter will have high defence so most of your shots missed. and hulls of 200.000+
I spent 3 and a half hours on one mission. it isn't that you cant take the hits, you can. however I will say the cluster mines they have will oneshot an obelisk with full health and BFI.
it takes way too long to take any of them down, its not challenging its tiedious.
it starts off fantasic, then the game attempts to ramp it up. and goes about it all wrong.
hear is a few cuts of a vid I made to show you what I mean
https://www.youtube.com/watch?v=d05U4xUOwAA&feature=youtu.be
edit: since everyone seems to be concerned with my build. hear is another in my destroyer
http://youtu.be/5w-eA6c88iw
Comments
Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
normal text = me speaking as fellow formite
colored text = mod mode
like ur scorpy pic btw
its not scorpy :P and it goes with the name.
Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
Yea... that's not Scorpius. That's Harvy.
normal text = me speaking as fellow formite
colored text = mod mode
Sadly, these devs can't seem to be able to get out of the CoH/CO mentality.
Good video, captinwh0. Thank you for sharing!
that is exactly how I would describe it, I am lvl 59 now and I am finding it tedious. in escorts. crusers and carriers. however at the start when they are showcasing all the crazy new abilities, it was a heck of a lot of fun. but now it is long ad dragged out. I was using an avarge ship to see if your average noob ft2 leveler could do it.
my temporal destroyer once got 75k spike damage according to the dps meter. it rolls around 7-11 k depending on my power lvls. its my fav ship to play "pop the borg" in. but even then I couldn't get the hull down. see cannons mostly miss becaouse of the crazy defence the have. I like that the devs gave the assalt ships thrusters and hae always moving. its fun. its just all the others that drag it out
Do you work for the company White Knight?
Your posts appear to show you have not taken part in the the Alpha/Beta, yet you feel able to comment.
Have you had any experience of the Alpha Q yourself yet? or are you just shooting out quips?
Sadly, this is STO. You will never find good AI, just tougher enemies, same than easy ones but with 10 times more shields, more hp and flow capacitors maxed.
Upgraded all the gear on my JHAS to MK XIV epic and it still takes forever to kill anything on normal in the Delta Quadrant.It would seem there are still some balance issues to work out.
Just hope they adjust it before it goes live. If not, well, I can't say I'm looking forward to spending a couple million dil upgrading my ship to max so it can be significantly less effective than it is now.
I think that's the key here. Leveling/upgrading should make your character feel more powerful, not less.
"The wind does not respect a fool"
-Kahless the Unforgettable
I hope not. I got tired of killing Voths the first day they released em. And the equipment i had was just green and blue. lol. Voth were harder, but far from being "tanky". Only when they use the shield skill they can tank, if not they die like flies.
The problem i see here, trying to kill several ships with 200k of hp can be a pain if you dont have the best equipment of the best. As the op said, i cant accept to waste more than 30-45 minutes in a mission. It is a total time eater. If they are going to force us to use the best of the best just to avoid hours of suffering.. that is a bad move... really bad.
Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
Take back your home,end the grind!
Volunteer moderators policing the forums is like a mall cop trying to solve a murder.
That's probably true. They said you could do everything in DR with your T5 ship. They didn't say you'd be able to do it easily or well...
EDIT - I'm reminded of my last day in EVE Online when a Corp-mate told me the average play time for a solo Battleship mission was four hours.
lol I will be uplading vids soon of my delta quadrant adventures. you will find I chose that ship to see if ur standard f2p/noob could do it.
I also used a temporal destroyer with all sets. a xindi dred, an adv obelisk wi elete and my multi vector.
thease guys gas just under 1,50k hull, but some have 220,000 hull. I foud cannons inifective because they have crazy defencive values. and they have cluster mines that will one-shot you. and they shoot drones which use very strang tractor beam (sort of) at you
Some of the missions were creative and fun, but they took far too long as a result of this wealth of additional AI HP
After 20 mins a finish now button will pop up 50,000 dil and you get all the rewards:)
having said that the way you seemed to be tackling them seemed strange as you were skipping from ship to ship doing a little damage on one then letting it repair itself when you skiped to the next.
can you team on this mission, it might be better to get some fleet mates in on the action even if it means waiting till they catch up to your part of the storyline.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.