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Faeht vs Aelah

prierinprierin Member Posts: 7 Arc User
edited November 2014 in Romulan Discussion
Looking at the new Rom ships released with DR... so little real information... still, my fellow Rommies, I have two questions for you: As a Tac officer...

The Faeht

Or the Aelahl??

And do either have a hangar?
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Post edited by prierin on
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Comments

  • azmodeasazmodeas Member Posts: 132 Arc User
    edited September 2014
    Honestly, we have no ship stats on any Tier 6 ship. apart from the brief write up an each ship in the DR operations pack. I know I have full intentions to trying both ships out. the Faeht looks like it could be a rather fun ship . the Aelahi also looks like it might be a fun ship to fly.
  • cadfael71cadfael71 Member Posts: 54 Arc User
    edited September 2014
    With the little info I've seen I think either would work. The Feaht looks like a t6 Mogai or Dhelan (or something in between) and the Aelah is a light cruiser that might just turn well enough for a good tac ship.
  • prierinprierin Member Posts: 7 Arc User
    edited September 2014
    But no hangar, it seems.... :(

    Hmmm.... my Scim has a hanger and I very much like it. It would be a shame to have to lose my advanced rom drones... I guess i COULD upgrade my6 Scim to a T5U.... I'll have to weigh the pros n cons, i guess..

    It would have to be a matter of whether or not the T6 is THAT much of a leap over the T5U
    [SIGPIC][/SIGPIC]
    You will forever be missed and never forgotten.
  • dknight0001dknight0001 Member Posts: 1,542
    edited September 2014
    No info on T6 yet but I do have the boosts for the T5U Scimitar.
    http://www.reddit.com/r/sto/comments/2fkxl4/known_t5u_upgrades_from_tribble_ship_stat_spoiler/

    Scimitar Dreadnought Warbird (T5-U): 3 eng, 3 sci, 5 tac
    Precise Weapon Systems: +2.5% Accuracy
    Singularity Circuitry: Reduces cd on singularity powers by 15%. Increases singularity charge rate by 30%.
    Enchanced Weapon Systems: +10% Kinetic and All Energy Damage
    Devastating Weaponry: +2.5% Critical Chance
    I was once DKnight1000, apparently I had taken my own name so now I'm DKnight0001. :confused:
    If I ask you a question it is not an insult but a genuine attempt to understand why.
    When I insult you I won't be discreet about it, I will be precise and to the point stupid.
  • ridddickxxxridddickxxx Member Posts: 479 Arc User
    edited September 2014
    Honestly tac scimitar might still be the king of DPS for romulans even after DR.

    Seems that Aelahl could be another 4/4 battlecruiser, i dont think it will be heavy tac focused ship, but Faeht looks very interesting, enh. battle clock with int. boff. That could be the best torp boat out there.
    My zen is ready for all those ships and upgrades, so we shall see...
    2nhfgxf.jpg
  • szerontzurszerontzur Member Posts: 2,724 Arc User
    edited September 2014
    I'm guessing the Faeht will be more of a 4/3 'escort' along the lines of the Dhelen or Ha'feh with all the special Intel stuff.

    The Aelahl sounds like it will be more of a middle ground between the D'deridex and Mogai; probably a 4/4 battlecruiser with less hull, but better turn than the former. Its console even sounds similar to the one the D'deridex gets(trading the gravity well for a 'ball' of pure damage).
  • lianthelialianthelia Member Posts: 7,882 Arc User
    edited September 2014
    No info on T6 yet but I do have the boosts for the T5U Scimitar.
    http://www.reddit.com/r/sto/comments/2fkxl4/known_t5u_upgrades_from_tribble_ship_stat_spoiler/

    Scimitar Dreadnought Warbird (T5-U): 3 eng, 3 sci, 5 tac
    Precise Weapon Systems: +2.5% Accuracy
    Singularity Circuitry: Reduces cd on singularity powers by 15%. Increases singularity charge rate by 30%.
    Enchanced Weapon Systems: +10% Kinetic and All Energy Damage
    Devastating Weaponry: +2.5% Critical Chance

    Figures lol...every Warbird seems to have the exact same stats...not that I'm complaining as they're pretty nice. Thing that figures more is I play a Tulwar and it's the Falchion that gets the 4th tac console.

    I'm curious how they will deal with the Rom DSD's though...if they will get the generic Warbird setup or will it get any of the Sci based abilities...
    Can't have a honest conversation because of a white knight with power
  • bendalekbendalek Member Posts: 1,781 Arc User
    edited September 2014
    Well we have some info finally on the Faeht:

    http://www.arcgames.com/en/games/star-trek-online/news/detail/7004333

    Aaannnd .. guess what? ... Yep it's a Fleet T'Varo (that had an unholy union with a Mogai).

    FAIL FAIL FAIL!

    Oh yes and FAIL!!!
    Oh, hoho hohhhhh, Oh,, hoho, hohhhhh
    My%20STO%20Sig%20Clear_zps5etu86s1.png
  • prierinprierin Member Posts: 7 Arc User
    edited September 2014
    Well it seems to me that, at least for now, a T5U on a Scim is a better investment than the T6 options.

    Yes, no? Debate?
    [SIGPIC][/SIGPIC]
    You will forever be missed and never forgotten.
  • commanderkorcommanderkor Member Posts: 147 Arc User
    edited September 2014
    I agree, I was hoping for something interesting enough to draw me out of my scimi, and the Faeht is not it, these ships dont scream T6 to me, more like a different version of T5. Throughout playing this game one of the things that set each tier apart from the previous was that the following tier had more, more consoles, more boff seats, more weapon slots, more hull. The only thing these T6 ships have different that we have seen so far has is intelligence/hybrid seats and 1 more console slot, oh and cloak. Still same weapon arrangement, still same number of BOFFS, but a weaker hull. T6 is supposed to be more advanced.

    If some of you are uncomfortable with more weapon slots at least continuing with the 5F, 3A arrangement would have been a nice compromise, specially for ships that clearly favor a first strike, and a strike hard mentality in their design. I understand that cryptic is trying to walk a delicate line of not making T5 ships completely irrelevant and I respect that, but apart of me cant help but make the argument that T5 is no longer endgame, T6 is, therefore T6 should be better, that means more weapons, consoles, and boff seating not just a few gimmicks slapped on a T5 hull an interesting ship skin and the label T6. It can be even argued that upgrading from tier 5 to T5-U should come with extra seats, weapons, and consoles.

    Just like How Mark XII replaced Mk XI as top gear, soon to be followed by higher tier equipment that will basically make my existing equipment obsolete, Tier 6 should be superior to a standard T5. What I have will absolutely still be competitive in the new endgame, but it will not be the top gear and I accept that, and now I have a reason to play, to acquire the new stuff, to level up my character finally after being 50 for years. But these are just my opinions and I will still play the game regardless, but it is a difficult pill to swallow to convince me to purchase an entire pack for basically the KDF intel Battlecruiser, and maybe the Aelah(depending on stats). The intel boffs and doffs will be nice but 2 ships and a few boffs and doffs doesn't add up to $125 value for me.
  • prierinprierin Member Posts: 7 Arc User
    edited September 2014
    I agree, I was hoping for something interesting enough to draw me out of my scimi, and the Faeht is not it, these ships dont scream T6 to me, more like a different version of T5. Throughout playing this game one of the things that set each tier apart from the previous was that the following tier had more, more consoles, more boff seats, more weapon slots, more hull. The only thing these T6 ships have different that we have seen so far has is intelligence/hybrid seats and 1 more console slot, oh and cloak. Still same weapon arrangement, still same number of BOFFS, but a weaker hull. T6 is supposed to be more advanced.

    If some of you are uncomfortable with more weapon slots at least continuing with the 5F, 3A arrangement would have been a nice compromise, specially for ships that clearly favor a first strike, and a strike hard mentality in their design. I understand that cryptic is trying to walk a delicate line of not making T5 ships completely irrelevant and I respect that, but apart of me cant help but make the argument that T5 is no longer endgame, T6 is, therefore T6 should be better, that means more weapons, consoles, and boff seating not just a few gimmicks slapped on a T5 hull an interesting ship skin and the label T6. It can be even argued that upgrading from tier 5 to T5-U should come with extra seats, weapons, and consoles.

    Just like How Mark XII replaced Mk XI as top gear, soon to be followed by higher tier equipment that will basically make my existing equipment obsolete, Tier 6 should be superior to a standard T5. What I have will absolutely still be competitive in the new endgame, but it will not be the top gear and I accept that, and now I have a reason to play, to acquire the new stuff, to level up my character finally after being 50 for years. But these are just my opinions and I will still play the game regardless, but it is a difficult pill to swallow to convince me to purchase an entire pack for basically the KDF intel Battlecruiser, and maybe the Aelah(depending on stats). The intel boffs and doffs will be nice but 2 ships and a few boffs and doffs doesn't add up to $125 value for me.


    Agreed across the board.

    I DO like a ‘shock and awe’ approach to fighting. Come out of nowhere, hit them hard and leave them bewildered while you swing around to finish them off. The great Romulan Sun Tzu taught us never to fight an uphill battle… I say the easiest way to win any battle is to kill your enemies first.

    I wouldn’t mind some range extenders on weapons. Like the canons that have a 12km firing range (currently lobi items only)… I’d like to be able to engineer them. It would give me reason to go back to a cannon/beam ship over the beam/dual beam set I currently have.

    But in the end I agree… for most Roms, I would suggest waiting on a T6 purchase, at least until the additional ships come out, and upgrade your Scims to a T5U.
    [SIGPIC][/SIGPIC]
    You will forever be missed and never forgotten.
  • szerontzurszerontzur Member Posts: 2,724 Arc User
    edited September 2014
    Were you guys honestly expecting it to have 5 forward weapons?

    It has 5 tactical consoles, turns faster than the Kumari or even T'varo(it's only 1 point slower than a bug), and can fire torpedoes under cloak; that's not even counting the AS or Heavy Lance(plasma fire IS shield-ignoring - and I wouldn't be surprised if it scales with the decloak damage bonus).

    It makes the Federation counterpart look like a joke in comparison(even moreso than the KDF Qib is superior to the Fed Eclipse in every category).
  • prierinprierin Member Posts: 7 Arc User
    edited September 2014
    szerontzur wrote: »
    Were you guys honestly expecting it to have 5 forward weapons?

    It has 5 tactical consoles, turns faster than the Kumari or even T'varo(it's only 1 point slower than a bug), and can fire torpedoes under cloak; that's not even counting the AS or Heavy Lance(plasma fire IS shield-ignoring - and I wouldn't be surprised if it scales with the decloak damage bonus).

    It makes the Federation counterpart look like a joke in comparison(even moreso than the KDF Qib is superior to the Fed Eclipse in every category).


    I can't say I was expecting anything, tbh. I am happy with the 5/3 config of my Scim... although a 5/4 would be AWESOME
    [SIGPIC][/SIGPIC]
    You will forever be missed and never forgotten.
  • lianthelialianthelia Member Posts: 7,882 Arc User
    edited September 2014
    I agree, I was hoping for something interesting enough to draw me out of my scimi, and the Faeht is not it, these ships dont scream T6 to me, more like a different version of T5. Throughout playing this game one of the things that set each tier apart from the previous was that the following tier had more, more consoles, more boff seats, more weapon slots, more hull. The only thing these T6 ships have different that we have seen so far has is intelligence/hybrid seats and 1 more console slot, oh and cloak. Still same weapon arrangement, still same number of BOFFS, but a weaker hull. T6 is supposed to be more advanced.

    If some of you are uncomfortable with more weapon slots at least continuing with the 5F, 3A arrangement would have been a nice compromise, specially for ships that clearly favor a first strike, and a strike hard mentality in their design. I understand that cryptic is trying to walk a delicate line of not making T5 ships completely irrelevant and I respect that, but apart of me cant help but make the argument that T5 is no longer endgame, T6 is, therefore T6 should be better, that means more weapons, consoles, and boff seating not just a few gimmicks slapped on a T5 hull an interesting ship skin and the label T6. It can be even argued that upgrading from tier 5 to T5-U should come with extra seats, weapons, and consoles.

    Just like How Mark XII replaced Mk XI as top gear, soon to be followed by higher tier equipment that will basically make my existing equipment obsolete, Tier 6 should be superior to a standard T5. What I have will absolutely still be competitive in the new endgame, but it will not be the top gear and I accept that, and now I have a reason to play, to acquire the new stuff, to level up my character finally after being 50 for years. But these are just my opinions and I will still play the game regardless, but it is a difficult pill to swallow to convince me to purchase an entire pack for basically the KDF intel Battlecruiser, and maybe the Aelah(depending on stats). The intel boffs and doffs will be nice but 2 ships and a few boffs and doffs doesn't add up to $125 value for me.

    Except they have two lt commanders instead of two lt's...higher level cloak than your T5 equivalent and the intel abilities...what...one of those people who thought T6 would be make T5-T5U obsolete and now you're angry that they're somewhat balanced?

    Like the game needs more weapons? Do we need things even more unbalanced...we don't need a Scimitar with 6 forward weapons and 5 tac consoles.
    Can't have a honest conversation because of a white knight with power
  • bendalekbendalek Member Posts: 1,781 Arc User
    edited September 2014
    I didn't want or expect more weapons per se ... What I DID want was at least a ship that is different from 3/4 of all other Romulan Ships!

    With the exception of the "Intel" seats, this ship is a Fleet T'Varo in a different skin!

    But, why not 5 x 2 weapons?

    This ship should have been a Science ship, with Subsystem Targeting, Sensor Analysis and a Aux power boost. THAT would have been interesting!

    As it stands, I was seriously considering buying the DR Pack, but after seeing this, I'm definetly having second thoughts ... I'll know for sure when the other new ship's stats are given, but unless it's a Full 2 bay Carrier or a 4 x 4 weapon, 9+ Turn Rate Battlecruiser I'll be out.
    Oh, hoho hohhhhh, Oh,, hoho, hohhhhh
    My%20STO%20Sig%20Clear_zps5etu86s1.png
  • commanderkorcommanderkor Member Posts: 147 Arc User
    edited September 2014
    lianthelia wrote: »
    Except they have two lt commanders instead of two lt's...higher level cloak than your T5 equivalent and the intel abilities...what...one of those people who thought T6 would be make T5-T5U obsolete and now you're angry that they're somewhat balanced?

    Like the game needs more weapons? Do we need things even more unbalanced...we don't need a Scimitar with 6 forward weapons and 5 tac consoles.

    Umm not sure I'm angry about anything, its a game, what I wanted was to see an actual progression in tiers after 5 not just tier 5 with extra gimmicks, and id happily trade a LTC sci for a LTC engineer. Everyone is entitled to their opinions but mine isn't that tier 5 should be the end of all things in STO. Your argument about the game not needing more weapons is confusing, are you saying you would be fine with the 2 weapon slots you get at the beginning of the game? I'm not asking for an OP ship i'm asking that tier 6 continue the trend that previous tiers have established. I'm asking that tier 6 be the next tier of ships and the new endgame instead of another tier of ships to go with tier 5.
  • lianthelialianthelia Member Posts: 7,882 Arc User
    edited September 2014
    They shouldn't have called it T6...plain and simple...they should of just stuck with calling them intelligence vessels.

    Do we really need 6 weapons or 6 tac consoles when they can't balance 5?

    Honestly...how many expansions add new equipment slots? I've never played a game that does...they increase level and make you grind new gear...I've never got extra trinket slots...never got more rings.

    There is so much you can do with the game without creating things that are very similar...the intelligence officers are a way to add new things.

    I do agree though the last thing Romulans need are more tac ships...
    Can't have a honest conversation because of a white knight with power
  • darinjaneczkodarinjaneczko Member Posts: 108 Arc User
    edited September 2014
    bendalek wrote: »
    With the exception of the "Intel" seats, this ship is a Fleet T'Varo in a different skin!

    Unless I can equip a Giant Beachball of Death console on it, IT'S A FAAAAAAAKE!!!

    Or rather, A FAAAAAAAEHT!!!

    And if the Fleet T'Varo gets the same Sci console slot that the Retrofit has right now on Tribble, I'll take that over the fifth Tac slot. Plus, the Fleet T'Varo has the LtCom Uni BOFF. Unless the Fleet Faeht (weird name) gets the same Uni BOFF, it's not going to be as flexible IMO.

    The FAQ said that these new ships can't use Gather Intelligence while under cloak. Seems kinda antithetical to me. And like I said earlier, no Beachball console. The two piece set on the T'Varo adds a nice bonus to torpedoes, and you probably aren't going to see that on the Faeht.

    It's more like a TRIBBLE.
  • commanderkorcommanderkor Member Posts: 147 Arc User
    edited September 2014
    lianthelia wrote: »
    They shouldn't have called it T6...plain and simple...they should of just stuck with calling them intelligence vessels.

    Do we really need 6 weapons or 6 tac consoles when they can't balance 5?

    Honestly...how many expansions add new equipment slots? I've never played a game that does...they increase level and make you grind new gear...I've never got extra trinket slots...never got more rings.

    There is so much you can do with the game without creating things that are very similar...the intelligence officers are a way to add new things.

    I do agree though the last thing Romulans need are more tac ships...

    On this we can agree, calling them T6 kinda sets a higher bar then they have met, if they just called them intelligence vessels I think that would negate a lot of the arguments over T5, T5-U, and T6, in fact T5-U would have been more then enough. Romulans need more ships period, Tac, Eng, Sci. And I agree 6 tac consoles would be a bit much right now, at least without higher challenge content that would require additional firepower. And with current mechanics in retrospect an additional weapon slot would be wasted considering the power drain involved. So forget I said anything about weapons, extra eng/sci consoles are always nice though lol.
  • commanderkorcommanderkor Member Posts: 147 Arc User
    edited September 2014
    Unless I can equip a Giant Beachball of Death console on it, IT'S A FAAAAAAAKE!!!

    Or rather, A FAAAAAAAEHT!!!

    And if the Fleet T'Varo gets the same Sci console slot that the Retrofit has right now on Tribble, I'll take that over the fifth Tac slot. Plus, the Fleet T'Varo has the LtCom Uni BOFF. Unless the Fleet Faeht (weird name) gets the same Uni BOFF, it's not going to be as flexible IMO.

    The FAQ said that these new ships can't use Gather Intelligence while under cloak. Seems kinda antithetical to me. And like I said earlier, no Beachball console. The two piece set on the T'Varo adds a nice bonus to torpedoes, and you probably aren't going to see that on the Faeht.

    It's more like a TRIBBLE.

    Gather intelligence while cloaked?!? You cant even discuss tactics with your officers without the cloak dropping! You can't even have the bortasqu' show up in system doing patrol dailies in republic space without it disengaging your cloak. lol
  • bendalekbendalek Member Posts: 1,781 Arc User
    edited September 2014
    Gather intelligence while cloaked?!? You cant even discuss tactics with your officers without the cloak dropping! You can't even have the bortasqu' show up in system doing patrol dailies in republic space without it disengaging your cloak. lol

    You can't even ... break wind ... in the privacy of your ready room without de-cloaking! ...

    I'm just totally ... gobsmacked, and dumbfounded, that Cryptic would release this ship! It's so totally ridiculous, it must be a joke or trolling .. .right? RIGHT? :confused:
    Oh, hoho hohhhhh, Oh,, hoho, hohhhhh
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  • lianthelialianthelia Member Posts: 7,882 Arc User
    edited September 2014
    The Faeht probably should of been a 4/2 Science Vessel...would be interesting, opportunity to test something new, and fill the other much needed gap since we're getting a agile BC...
    Can't have a honest conversation because of a white knight with power
  • chipg7chipg7 Member Posts: 1,577 Arc User
    edited September 2014
    While the Faeht might not be anything new as far as basic layout, I do like that it fills an in-universe need. It doesn't make sense for the Republic to keep flying the T'Varo (a 250yr old design) as the standard small escort. Replacing it with a new design is a nice thing to see. I won't buy it personally, but that's only because I fly cruisers and science ships.

    Otherwise, I do really like the design. It definitely screams of a Romulan design, but also hints of sharper Reman aesthetics. So something truly Republic, in that sense.

    I also appreciate the fact that Cryptic kept their initial promise - neat features, but not at the expense of eliminating T5 ships from the game.

    I'm looking forward to them releasing the numbers on the Aelahl. That also fills a need (at least by looks alone) for the Republic's successor to the D'deridex. And as a sci commander, it's more along the lines of something I'd use.
  • umaekoumaeko Member Posts: 748 Arc User
    edited September 2014
    There was some powercreep in Tier 5 - for example, the Avenger and Tempest Fed-side were obviously superior to most of the vessels that came before. I assume, in time, the same will go with Tier 6 ships; these are only the first ones and Cryptic will surely offer more during the next year.

    As for the ships themselves, the Faeht felt to me as being a T'varo successor, and I really liked what I saw from it. I loved my Fleet T'varo... for awhile until I realized that some other ships like the Ar'kif just had it much easier in PvE. The Faeht might allow me to get back into the kind of gameplay I enjoyed, without the feeling of being underpowered. Visually, I really don't see what's not to like: it combines some of the best thematic cues from the Daienos and T'varo - I really look forward to captaining it.

    As for the Aelahl, it strikes me as being a successor to the Ar'Kif (or somewhere in between the Ar'Kif and the D'deridex to hit the battlecruiser standard the Mogh/Avenger have been setting). I'm more enthusiastic of the Faeht, but it sounds like the Aelahl could be a nice ship if it hits the expected bar.
  • commanderkorcommanderkor Member Posts: 147 Arc User
    edited September 2014
    So release the stats on the Aelah and the other 2 non-intel T6 ships already, really excited to see what baby DD is offering. Although I would make one suggestion, drop the "light" part in light warbird battle cruiser, just seems wrong to me, it can be lighter then the DD without having it in the name. Its just a warbird battle cruiser with different stats. But it's not a biggie more just a personal preference, when I hear light warbid I think Tvaro, not a battle cruiser.
  • lianthelialianthelia Member Posts: 7,882 Arc User
    edited September 2014
    So release the stats on the Aelah and the other 2 non-intel T6 ships already, really excited to see what baby DD is offering. Although I would make one suggestion, drop the "light" part in light warbird battle cruiser, just seems wrong to me, it can be lighter then the DD without having it in the name. Its just a warbird battle cruiser with different stats. But it's not a biggie more just a personal preference, when I hear light warbid I think Tvaro, not a battle cruiser.

    Well I imagine they're trying to say they're small compared to the DD and the Ha'apax...which are rather massive ships. We don't know how big it will be either...
    Can't have a honest conversation because of a white knight with power
  • prierinprierin Member Posts: 7 Arc User
    edited September 2014
    lianthelia wrote: »
    Well I imagine they're trying to say they're small compared to the DD and the Ha'apax...which are rather massive ships. We don't know how big it will be either...


    The DD is what, 2, 2.5x the size of a Galaxy Class Cruiser?

    Even the Scim has a 3/4 mile wingspan! We Rommies do things BIG
    [SIGPIC][/SIGPIC]
    You will forever be missed and never forgotten.
  • chipg7chipg7 Member Posts: 1,577 Arc User
    edited September 2014
    prierin wrote: »
    Even the Scim has a 3/4 mile wingspan! We Rommies do things BIG

    Makes me think of a certain Firefly quote... Isn't the Rebuplic kinda like the Browncoats in a way? ;)

    I guess having a couple smaller ships balances it out. The original BoP was mighty small compared to the Connie. And the T'Varo definitely needed to be replaced if it as going to keep pace with the Defiant and the KDF's advanced BoPs.
  • bendalekbendalek Member Posts: 1,781 Arc User
    edited September 2014
    It's not the look of the ship that's the problem for me ... I actually don't mind it.

    The problem is that Romulan's don't need yet another damn 4 x 3 Raptor!

    How about this?

    The description states "The Faeht Intel Warbird is the pinnacle of Romulan starship engineering in terms of stealth and maneuverability."

    How about a 3 x 3 Weapon science ship, with a 1.4 Shield Mod and 31,000 Hull (~37,000 @ lvl 60) Give it a Cmdr Sci instead of the Cmdr Tac, +15 to Auxiliary Power, and 3 Tac/3Engi/4Sci consoles and give us a reason to actually use the Romulan/Reman Space Set ...

    Instead of *Enhanced Weapon Systems - ability, give it *Enhanced Sensor Grid and make it a cloaked, debuffing, stealthy "scout" ship, that can spot cloaked enemy ships further away, and do a nasty bit of spike damage as well, without being totally OP.
    Oh, hoho hohhhhh, Oh,, hoho, hohhhhh
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  • darinjaneczkodarinjaneczko Member Posts: 108 Arc User
    edited September 2014
    bendalek wrote: »
    The problem is that Romulan's don't need yet another damn 4 x 3 Raptor!

    Bendalek's post is spot on! A Sci/Int ship would have been perfect.
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