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Tier 5 Starship Upgrades

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  • qziqzaqziqza Member Posts: 1,044 Arc User
    edited August 2014
    spencerb96 wrote: »
    Will we be able to choose what type of extra console slot we're going to get?

    The thought of 6 Tac Consoles sounds great.

    i have a sneaky suspicion that the extra console will be relative to the vessel type
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  • captaind3captaind3 Member Posts: 2,449 Arc User
    edited August 2014
    iconians wrote: »
    That's why I'm trying to have an open mind. I understand where they're coming from in development, and all I can really do is offer some insight and constructive feedback on what would make this go more smoothly.

    The main issue I see is that they made their success on ship sales, but they're trying to work a simple 'upgrade' angle to it, like in traditional MMOs.

    I don't see it as entirely compatible with one another. Traditional upgrading in MMOs generally relies on time spent playing the game and getting gear upgrades to match the current balance of power.

    Ships in STO are different. They're sold for cash, advertised as being the best of the best, and offer special perks that set them apart from other ships you may get for free. All in all, it is a good investment if you want to pay for the convenience of having the most awesome ship you can get.

    When you sell things for cash, you make it a really hard sell to the players to get them to pay even more money for a simple stat/ability upgrade. I wasn't a fan of the Fleet Ship mechanics, and I'm not a fan of the T5-U mechanics entirely, either.

    I think they're over-designing this system in the same way Starfleet over-designed the Excelsior. The more complex plumbing you have, the easier it is to clog it up. And I think we're seeing these clogs in this forum, as players are pointing out various disputes they have with their plans.

    I think they should make meaningful changes on feedback. If they do, awesome. If they don't, at least we can say we tried. But we have to still offer constructive feedback instead of toxic rhetoric.

    And as always, we have to be willing to compromise. The T5-U mechanics, like anything else in the game, are something I'm more than willing to compromise on, even if I'm not entirely happy in the end.

    Preach brother.

    Keeping it based on the console number is nice and simple, 9 console tier 5, 10 console tier 6, 11 console tier 7, which would actually be prerequisite since rank and tier are linked, tier 6 is Admiral, Fleet Admiral would be tier 7.

    Honestly I'm having difficulty imagining a way to streamline it at the moment.

    I'd like your opinion on this idea I put in earlier.
    I have one suggestion to ameliorate the BOFF discrepancy between 5-U and 6, have 50-Ships receive an upgrade to an existing Boff slot.

    So a Tier 6 would have a Cdr, LCdr, Lt, Lt, and an ens + Specialist.

    A Tier 5-U would have a Cdr, LCdr, Lt, Lt, and Lt

    or

    Cdr, LCdr, LCdr, LT, and ens.

    So the tier 5-U ships would still have thirteen boff powers, but they would be specifically different from the Tier 6 ships. Not lesser but different.
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  • johngazmanjohngazman Member Posts: 2,826 Arc User
    edited August 2014
    tpalelena wrote: »
    Puting ice water on your head is a bad idea to begin with. You can get a cold.


    What about posting a video about of putting away your vallet?

    I don't think I need a video to put that point across. I'm sure my posts since this blog was posted speak for themselves.
    You're just a machine. And machines can be broken.
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  • wraithshadow13wraithshadow13 Member Posts: 1,728 Arc User
    edited August 2014
    Isn't this the exact kind of "double dipping" that they said they weren't going to do with the fleet ships?


    I've already paid $25 for the Patrol Escort Refit ship.

    Then I had to spend another $5 for the fleet version to keep up with the newer elite missions like Hive and the undine mission, even though it "wasn't required".

    But now I have to drop another $5 to $10 for the T5-U, or flat out buy a new ship.



    Does anybody not see the problem here? Isn't this exactly what people said cryptic was going to do when they introduced the fleet module? I thought cryptic said that they wouldn't be charging us every so many months to upgrade our ships, so why do we have to keep paying just to slightly advance the ships we've already paid for? That makes no sense other than complete greed on Cryptic's part.

    Why Do i need to pay $45 total for a $25 ship just to keep in relevant, less then half a year later?

    People are already paying way too much for these ships considering how they're not accurate, lack proper scaling or interiors, and don't do nearly as much as they should four years into the game. $20 is too much of an asking price for most of these ships, yet, as stated, I'm already going to almost double that price just to keep my ship relevant at end game with in six months of it's release?



    How is anyone here okay with this?
  • buddha1369buddha1369 Member Posts: 386 Arc User
    edited August 2014
    adrold wrote: »
    Problem 1:One less Mastery Level
    Problem 2:No Starship Trait
    Problem 3:No additiional Bridge Officer abilities
    Problem 4:No Specialist BO Seats

    1. That ML gives the Trait in "problem 2", this is a non-point.
    2. Read the thread.
    3. True
    4. Not all T6 ships will have them either, so no difference there.


    You are 25% correct, T6 will have an extra boff ability. Thats it.
  • gpgtxgpgtx Member Posts: 1,579 Arc User
    edited August 2014
    qziqza wrote: »
    i have a sneaky suspicion that the extra console will be relative to the vessel type

    oh god 6 engineering consoles on the galaxy???? i hope not just no
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  • gameversemangameverseman Member Posts: 1,110 Arc User
    edited August 2014
    Isn't this the exact kind of "double dipping" that they said they weren't going to do with the fleet ships?


    I've already paid $25 for the Patrol Escort Refit ship.

    Then I had to spend another $5 for the fleet version to keep up with the newer elite missions like Hive and the undine mission, even though it "wasn't required".

    But now I have to drop another $5 to $10 for the T5-U, or flat out buy a new ship.



    Does anybody not see the problem here? Isn't this exactly what people said cryptic was going to do when they introduced the fleet module? I thought cryptic said that they wouldn't be charging us every so many months to upgrade our ships, so why do we have to keep paying just to slightly advance the ships we've already paid for? That makes no sense other than complete greed on Cryptic's part.

    Why Do i need to pay $45 total for a $25 ship just to keep in relevant, less then half a year later?

    People are already paying way too much for these ships considering how they're not accurate, lack proper scaling or interiors, and don't do nearly as much as they should four years into the game. $20 is too much of an asking price for most of these ships, yet, as stated, I'm already going to almost double that price just to keep my ship relevant at end game with in six months of it's release?



    How is anyone here okay with this?
    I am COMPLETELY and TOTALLY with you on this. I literally bought my galaxy bundle AND fleet dreads (yes 2) the day BEFORE Delta Rising was even announced. I think I'm more-so in your boat and am SICK AND TIRED of these guys giving us the shaft. I really am.
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  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited August 2014
    gpgtx wrote: »
    oh god 6 engineering consoles on the galaxy???? i hope not just no

    At least it would survive a super nova. :)
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  • adroldadrold Member Posts: 4 Arc User
    edited August 2014
    Price is not a problem, i can spend ZEN for new hull like it was Dil ver with ZEN ver and Fleet ver.
    Its new ship and i need to buy it i understand it, i dont understand why new upg ship is automatically obsolete?
  • captainmal3captainmal3 Member Posts: 436 Arc User
    edited August 2014
    gpgtx wrote: »
    oh god 6 engineering consoles on the galaxy???? i hope not just no

    I'd almost be tempted to buy that just for the amusement factor. And then I'd put an elite RCS console in all 6 of them and do everything else I can to boost my turn rate until I can fly it like an escort.

    Well I'd try anyway, probably still act like it's trying to fly through treacle even with all that.
  • crypticarmsmancrypticarmsman Member Posts: 4,115 Arc User
    edited August 2014
    also, how can it be justified that the

    avenger
    mogh
    patrol refit
    vesta
    ar'Kif
    ha'feh
    ha'apax
    ha'nom
    all 3 scimitar
    all 3 odyssey
    all 3 bortas
    all 3 vet ships
    all 9 C store sci destroyers

    aren't upgradable to full tier 6, not just tier 5U? these are supposed to be the best, newest ships, no way should they miss a single tier 6 goodie
    ^^^
    I agree with this list with the exception of the Scimitar as it's been around since ST:Nemesis in the year 2379 (ie 30 or so years old.) Hardly a 'new' ship/design.
    Formerly known as Armsman from June 2008 to June 20, 2012
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  • hapievohapievo Member Posts: 34 Arc User
    edited August 2014
    Hello all, sorry if this has been asked/answered in earlier post (at work and don't have time to read through 76 pages of posts).

    The blog mentioned that once an upgrade was unlocked it would be unlocked for all characters. regarding Fleet ships. as they do not unlock for all characters, if I upgrade my Fleet Defiant would any other Fleet Defiants that other characters purchase be T5-U or would it only be for already existing Fleet Defiants.

    I would assume yes, but wanted some clarification.

    Also, as it was mentioned that once a ship is upgraded it is upgraded for all; if I dismiss a ship and reclaim it or claim it on another character does it keep the upgrade or do I just upgrade it for free after claiming the ship?

    Thanks and sorry if these questions have been previously answered.
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  • kozar2kozar2 Member Posts: 602 Arc User
    edited August 2014
    How about this idea?

    We can trade in old Fleet ships for 1/2 back recycle fee so at least I can use the zen for T6 ships? So my 4 module Fleet Assault Cruiser can be recycled for 1000 zen but I lose the ship (which it looks like I won't want anymore anyway).
  • futurepastnowfuturepastnow Member Posts: 3,660 Arc User
    edited August 2014
    Well I don't think that's going to happen. They've also left out those original ships you get for hitting 40 and all the retrofits that cost FC. It seems like that there is going to be some planned obsolescence with those ships that are already designed to be a step back from the top level.

    That said I doubt that there's going to be that much that you can't reasonably do with mirror ships in DR. I've taken the Aquarius (non-fleet) through Elite Hive and Elite Breach without too much trouble and that's already two steps back from a comptetent ship. If you have something which is now perfectly reasonable you can probably take it through the worst the expansion has to offer with only minimal pain (especially if you upgrade the equipment to Mk XIV).

    I'd pay the zen cost to upgrade the Mirror Escort (Saber) if it were available. It's a neat ship.
  • gameversemangameverseman Member Posts: 1,110 Arc User
    edited August 2014
    kozar2 wrote: »
    How about this idea?

    We can trade in old Fleet ships for 1/2 back recycle fee so at least I can use the zen for T6 ships? So my 4 module Fleet Assault Cruiser can be recycled for 1000 zen but I lose the ship (which it looks like I won't want anymore anyway).

    Here's a better idea, we can either upgrade our t5 or MK XII gear OR get FULL REFUNDS on all of it to invest into whatever we want?
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  • monkeybone13monkeybone13 Member Posts: 4,640 Arc User
    edited August 2014
    Thinking about it.......

    I don't like being charged again just to have my ships be able to keep up with the new T6 ships.

    I would advice players *not* to buy upgrades for any c-store ships that have a fleet version. What's the point of paying zen to upgrade a c-store ship then later you get a fleet ship and have to buy the upgrade all over again? Not to mention when you get a fleet ship you're gonna have to spend time leveling it up.

    If you're going to charge us to upgrade our T5 c-store ships, then we should get a discount for the fleet versions so we don't get charged a second time for the same upgrade for the same ship.

    Off topic: The dilithium exchange has skyrocketed in recent weeks. It's over 170 dil per zen and I don't recall it being this high since before season 7 launched nearly 2 years ago. I predict that by the time Delta Rises launches it will be at least 200 dil per zen. But no matter how high the price goes, there will be plenty of people who won't care about the cost because they gotta have the new shiny no matter what. It's kinda funny though. With season 7 launch Cryptic specifically stated that they wanted players to get more zen for their dilithium, which implied they wanted the price to go down, and it went down to about 89 dil per zen for a couple months.

    There are always more players who actually buy new ships and will buy the upgrades then there are who won't buy anything out of protest. If I don't buy anything it won't be out of protest. It will be because I would rather pay real money to get zen cards at Wal-Mart then pay huge amounts of dilithium. If I don't have real money to spare I'm not getting anything.
  • atlmyklatlmykl Member Posts: 305 Arc User1
    edited August 2014
    Isn't this the exact kind of "double dipping" that they said they weren't going to do with the fleet ships?


    I've already paid $25 for the Patrol Escort Refit ship.

    Then I had to spend another $5 for the fleet version to keep up with the newer elite missions like Hive and the undine mission, even though it "wasn't required".

    But now I have to drop another $5 to $10 for the T5-U, or flat out buy a new ship.



    Does anybody not see the problem here? Isn't this exactly what people said cryptic was going to do when they introduced the fleet module? I thought cryptic said that they wouldn't be charging us every so many months to upgrade our ships, so why do we have to keep paying just to slightly advance the ships we've already paid for? That makes no sense other than complete greed on Cryptic's part.

    Why Do i need to pay $45 total for a $25 ship just to keep in relevant, less then half a year later?

    People are already paying way too much for these ships considering how they're not accurate, lack proper scaling or interiors, and don't do nearly as much as they should four years into the game. $20 is too much of an asking price for most of these ships, yet, as stated, I'm already going to almost double that price just to keep my ship relevant at end game with in six months of it's release?



    How is anyone here okay with this?

    The game requires money, if you want to play you will have to spend a few dollars here and there. The STO player base has to be the poorest and laziest. I imagine most sto players refer to breathing as a grind.
  • kozar2kozar2 Member Posts: 602 Arc User
    edited August 2014
    It's 180 now.
  • captaind3captaind3 Member Posts: 2,449 Arc User
    edited August 2014
    hapievo wrote: »
    Hello all, sorry if this has been asked/answered in earlier post (at work and don't have time to read through 76 pages of posts).

    The blog mentioned that once an upgrade was unlocked it would be unlocked for all characters. regarding Fleet ships. as they do not unlock for all characters, if I upgrade my Fleet Defiant would any other Fleet Defiants that other characters purchase be T5-U or would it only be for already existing Fleet Defiants.

    I would assume yes, but wanted some clarification.

    Also, as it was mentioned that once a ship is upgraded it is upgraded for all; if I dismiss a ship and reclaim it or claim it on another character does it keep the upgrade or do I just upgrade it for free after claiming the ship?

    Thanks and sorry if these questions have been previously answered.

    Yes, if you upgrade one Fleet Defiant, ALL Fleet Defiants on that account whether purchased now or not will forever more get free T 5-U.
    kozar2 wrote: »
    How about this idea?

    We can trade in old Fleet ships for 1/2 back recycle fee so at least I can use the zen for T6 ships? So my 4 module Fleet Assault Cruiser can be recycled for 1000 zen but I lose the ship (which it looks like I won't want anymore anyway).

    Well they're half way there. If I understood the process you lose your current Assault Cruiser and it's auto converted to a T5-U version.
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    "Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many — they are few"
  • darramouss1darramouss1 Member Posts: 1,811 Arc User
    edited August 2014
    I finished a contract a few days ago. When I finish a contract I pay the bills, mortgage, groceries, etc, but I also keep a little for me. My play money, if you will.

    I hadn't spent on the game in a while due to my disagreeing with recent changes, but I thought that I'd pick up a few keys, see what lady luck would bring.

    Well, she's a beautiful and sexy goddess because she brought over the Tier 5 Upgrades post before I bought. Bless that lady luck, she saved me from making a mistake!! Being a big Batman fan and collector of ultimate Lego sets I just bought myself a Batman Tumbler instead of sinking money in to this game.

    Sorry craptic, NO SOUP FOR YOU!!
  • oldravenman3025oldravenman3025 Member Posts: 1,892 Arc User
    edited August 2014
    Overall, I'm satisfied with what I read in the blog. It's a half-way decent compromise solution.



    I never expected the current crop of vessel choices to be 100% on par with Tier 6 to begin with. I expected the Tier 5 vessels to still be viable at endgame. And the Tier 5U upgrades are more than enough of a boost, without making the new stuff an irrelevant waste of developer time and resources.

    I also expected that there would be some sort of cost to upgrade. The number of free-to-upgrade ships on the list was a pleasant surprise to me.


    All in all, a good move on the development team's part, in my opinion.
  • monkeybone13monkeybone13 Member Posts: 4,640 Arc User
    edited August 2014
    kozar2 wrote: »
    It's 180 now.

    Dilithium exchange? Yeah that figures. It was about 172 yesterday.

    I haven't logged into the game yet today so I haven't taken a look. Ill adjust my prediction from 200 dil per zen by the time Delta Rises launches to........oh let's say.......I predict it to be at least 300 dil per zen. It's not slowly increasing 1 or 2 dil per day. It can jump sky high and be as much as 10 or more dil higher then the day before.

    The more info comes out about the expansion, the faster and higher the dil exchange goes up because everybody is getting zen now to save up for the launch.
  • adarandreladarandrel Member Posts: 76 Arc User
    edited August 2014
    atlmykl wrote: »
    The game requires money, if you want to play you will have to spend a few dollars here and there. The STO player base has to be the poorest and laziest. I imagine most sto players refer to breathing as a grind.

    I wash myself with a rag on a stick...

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  • darramouss1darramouss1 Member Posts: 1,811 Arc User
    edited August 2014
    atlmykl wrote: »
    The game requires money, if you want to play you will have to spend a few dollars here and there. The STO player base has to be the poorest and laziest. I imagine most sto players refer to breathing as a grind.

    Thanks for that BRILLIANT observation. I've spent thousands on the game and have averaged about 4 hours per day every day for the past few years. Care to call me poor and lazy now? Or would you rather make another sweeping statement about something else that you have completely no idea about? How about you follow this advice next time before making such a gem of a statement?
  • pupibirdpupibird Member Posts: 128 Arc User
    edited August 2014
    ..seems like the lockbox-ship-era is ending soon...
    free update for lockbox and lobi ships was the
    minimum I expected, but to keep them ships T 5-U
    is no good idea..a lockbox ship and the JHAS should
    always be the maximum one can get in this game...

    maybe we could use the free update to get them to
    T 5-U and then we can also purchase a C-store token
    (500 Zen) and update them to real T 6. Or sell the special
    abilities as account unlocks on the store so I can choose what
    I want to update!

    Devs pls create CHOICE, it will give you better access to our money..:rolleyes:
  • sandormen123sandormen123 Member Posts: 862 Arc User
    edited August 2014
    Thank You Cryptic/PWE. since very early january, I thought to myslef f*** this.
    I still log in, just to spend 15 minutes initializing some DOFF'ing (those with 50. or more dilithium).
    The rest of the game isn't worth it anymore.

    I didn't think I would ever say this, but SWTOR is just a better game.

    No, I won't quit, so this is not an 'I quit', and therefor a post to be moderated/censored away, so No, You can not have my stuff... ...not as if that is possible anymore either...

    Good Luck. -This suck.
    /Floozy
  • diegojdiazdiegojdiaz Member Posts: 36 Arc User
    edited August 2014
    atlmykl wrote: »
    The game requires money, if you want to play you will have to spend a few dollars here and there. The STO player base has to be the poorest and laziest. I imagine most sto players refer to breathing as a grind.

    From your statement I assume you play other MMO's. First, they said they wouldn't do this. Second, obviously the game requires money, payed for by ships and upgrades, subscription, etc... (which I do) Third, it's not like the new T6 ships are going to be free, that they won't be getting a steady amount of money from people buying these new ships. Fourth, sitting for hours at a time to grind on 11 toons isn't fun... I know what you're going to say: "u have 11 toon by choise." (which is the way I imagine you speak).
  • denizenvidenizenvi Member Posts: 0 Arc User
    edited August 2014
    A couple of things crossed my mind when reading the list of upgradeable ships.


    First, the event Dyson Science Destroyers are free to upgrade, but their c-store versions are not. When I got the c-store bundle, I discarded my event versions, as at the time the only thing worth keeping from them was the warp core. But now, would a free upgrade to a T5U event ship be preferable to the ones I paid for? Or are the upgrades somewhat comparable?


    Second, what about ships that can be upgraded both with a T5U and a Fleet version? Does paying for the upgrade to the 'normal' version unlock an upgrade if you choose to buy the fleet version later? Or would you pay twice for the T5U if you bought them in the 'wrong' order?



    I like the thoroughness of the ship list overall. And I'll be sure to enjoy my free upgrades, and then see if maybe I want to go the extra bit for my other favorite ships.
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  • erikossserikosss Member Posts: 65 Arc User
    edited August 2014
    Well that's great. My hugely expensive "top of the line" cannon lockbox and lobi ships can never be full T6 and all now obsolete.

    I worked hard to get these ships to support my fleet mates in battles in PvP. Now I have to start from scratch and get all new full T6 ships.

    Great news to wake up to. :(

    I guess the one good point is the bug ships every one hates are now obsolete too. :P
  • lindalefflindaleff Member Posts: 3,734 Arc User
    edited August 2014
    It Should Be Noted That Some Ships Will Be Free To Upgrade. This Includes Things Like Many Event Reputation Ships (like The Breen And Risian Ships), all Lockbox Ships, all Lobi Store Ships, And Duty Officer Promotion Ships Like The Jem’hadar Attack Ship And Voth Bulwark Dreadnought Cruiser.
    Seriously! Thank You! :D
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