test content
What is the Arc Client?
Install Arc

Console Fluidic Phase Decoupler NEED a nerf please DEVs look at this video

24

Comments

  • ibuyevryshipibuyevryship Member Posts: 280
    edited August 2014
    illcadia wrote: »
    You need to stop being mad and learn to read.


    Sensor analysis NEVER prevented its target from cloaking or activating the console. It prevents its USER from cloaking- and originally it prevented its user from activating the console, but this was a bug and has since been fixed.

    IT DOES NOT PREVENT ITS TARGET FROM CLOAKING, NOR IS IT INTENDED TO.

    but ya ok, then it need a nerf ( return like how it was) if you saw that video you will understand why the game took one hour ...
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited August 2014
    So one-shots are okay, but a mini-cloak isn't?


    *Rollseyes*
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • ibuyevryshipibuyevryship Member Posts: 280
    edited August 2014
    ashkrik23 wrote: »
    Really....you want a nerf on a console that last like 6-7 seconds?

    It's a small cloak, that's it.

    dude watch the video, it ruind a alpha attack of 30 sec, ppl can get 70km away
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited August 2014
    dude watch the video, it ruind a alpha attack of 30 sec, ppl can get 70km away

    Like you can't do that already with evasive..or engine batteries..or various other powers which allow one to escape...
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • blahhdreyblahhdrey Member Posts: 313 Arc User
    edited August 2014

    ...
    Meh, I know my blood sugar's high - I checked, so maybe that's it...maybe it's some male PMS going on, lol? I don't know. I'm nobody special, but it still irks me when comments like that (even if I'm reading it wrong, would I be the only one?) get made in threads like this...cause it can distract...the devs can ignore...and meh, the same ol' same ol' goes on and on.
    ...

    Wow, I feel like you really read a lot into that, none of which was intended. I think that console-swapping is still an issue especially with regards to escape consoles, but I wanted to make clear that I was not accusing our opponents of doing anything of the sort.

    I'm kind of trying to take a deep breath as I type this because I feel like you took a pretty big swing at me and my first impulse is to swing back, but suffice it to say that I think you really missed the mark in your reply and I find it both offensive and annoying.
    dEpN3nB.png?1
  • ibuyevryshipibuyevryship Member Posts: 280
    edited August 2014
    ashkrik23 wrote: »
    Like you can't do that already with evasive..or engine batteries..or various other powers which allow one to escape...

    Lurn to play please,
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited August 2014
    Lurn to play please,

    Perhaps when you can respond with a valid comment besides 'lol l2p" then maybe you can provide ample evidence of why this console is so much more vastly superior to other means of escape.

    If all you can say is L2P, then you clearly don't have an argument to fall on.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • ibuyevryshipibuyevryship Member Posts: 280
    edited August 2014
    ashkrik23 wrote: »
    Perhaps when you can respond with a valid comment besides 'lol l2p" then maybe you can provide ample evidence of why this console is so much more vastly superior to other means of escape.

    If all you can say is L2P, then you clearly don't have an argument to fall on.

    man i play in high end premade team, i played the game for mroe then 10 000 hour in PVP, we won tournaments so ya watch the video and look what the probleme of that conmsole IS. so ya L2P
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited August 2014
    man i play in high end premade team, i played the game for mroe then 10 000 hour in PVP, we won tournaments so ya watch the video and look what the probleme of that conmsole so ya L2P

    Oh my, how fancy, so many hours. /sarcasm.

    Oh wow, you are better than someone at mashing buttons. Such skills.


    You just further prove my point.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • ibuyevryshipibuyevryship Member Posts: 280
    edited August 2014
    Pretty simple. It couldn't be activated while using Sensor Analysis, which also prevents cloaking for the user.

    ya but whats the point of removing its counter like tratorbeam or gravitywell ...
  • ibuyevryshipibuyevryship Member Posts: 280
    edited August 2014
    ashkrik23 wrote: »
    Oh my, how fancy, so many hours. /sarcasm.

    Oh wow, you are better than someone at mashing buttons. Such skills.


    You just further prove my point.


    just saying, you have come saying one shoot is ok and mini cloak is not ...., but we didnt have in both team that kind of one shoot kill build ...
  • blahhdreyblahhdrey Member Posts: 313 Arc User
    edited August 2014
    ashkrik23 wrote: »
    Perhaps when you can respond with a valid comment besides 'lol l2p" then maybe you can provide ample evidence of why this console is so much more vastly superior to other means of escape.

    If all you can say is L2P, then you clearly don't have an argument to fall on.

    Evasive and engine batt. is nice but against a team with three Sci is rarely sufficient to escape, especially if two speedy escorts are chasing you down as well. You're visible the whole time and can be SNB'd and controlled.

    Rom cloak gives you the cloak aspect but no speed bonus. You can evasive and engine batt. during it but it's a short duration and you won't get any innate speed bonus.

    Impulse Capacitance speeds you up but you're still visible and susceptible to conventional means of slowing a target if you're not simultaneously using Polarize Hull or something similar. You're also forced to travel in a single direction for the duration.

    Fluidic Phase gives you the benefits of Impulse Capacitance and Rom Cloak without any penalty to turn - in fact, your turn rate is boosted as well as your speed. If ships didn't already have access to existing escape consoles as well as Rom Cloak it wouldn't be so silly, but at this point a Viral/Shockwave Temporal Science captain can equip seven cheese/escape consoles with zero penalty to science abilities or tankiness. While I do believe that tractor should prevent Fluidic Phase, I also think that more than anything this is a 'straw/camel's back' situation where the number of NOT TODAY abilities has reached the point of critical mass.
    dEpN3nB.png?1
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited August 2014
    just saying, you have come saying one shoot is ok and mini cloak is not ...., but we didnt have in both team that kind of one shoot kill build ...

    I was speaking of how to the elitests that anything that one-shots is fine with y'all but you can't take people being able to evade you.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • legendarylycan#5411 legendarylycan Member Posts: 37,284 Arc User
    edited August 2014
    blahhdrey wrote: »
    While I do believe that tractor should prevent Fluidic Phase
    no, it really shouldn't

    tractor beams do nothing whatsoever to stop ships opening ANY kind of rift, so why should this one be any different?

    bad enough BO in its current state completely and utterly ignores the laws of physics - don't make it worse with idiotic suggestions like that

    i would, however, accept an amount of damage being dealt to a ship using the console if it's currently being held, since an action like that would badly strain a ship's SIF even at pristine condition
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • illcadiaillcadia Member Posts: 1,412 Bug Hunter
    edited August 2014
    blahhdrey wrote: »
    Fluidic Phase gives you the benefits of Impulse Capacitance and Rom Cloak without any penalty to turn - in fact, your turn rate is boosted as well as your speed..

    Actually the main reason you go so fast is it drops your inertia down to almost zero- it's similar to the frosted boots. The thing is BY ITSELF it doesn't make you go very fast, and if you're just activating it on its own you aren't going to travel far. Combining it with all those other tools to make you go fast... doesn't speak to the console power being imba, since those tools make you go fast regardless.
  • blahhdreyblahhdrey Member Posts: 313 Arc User
    edited August 2014
    ashkrik23 wrote: »
    I was speaking of how to the elitests that anything that one-shots is fine with y'all but you can't take people being able to evade you.

    Fine? No. But the potential for a massive alpha strike from cloak makes for a more interesting game environment, as long as it is sufficiently difficult to achieve. The massive defensive powercreep and obsession with self-tanking that you see in Ker'rat has also really necessitated those one-shot builds when players don't have access to multiple SNB.
    dEpN3nB.png?1
  • ibuyevryshipibuyevryship Member Posts: 280
    edited August 2014
    no, it really shouldn't

    tractor beams do nothing whatsoever to stop ships opening ANY kind of rift, so why should this one be any different?

    bad enough BO in its current state completely and utterly ignores the laws of physics - don't make it worse with idiotic suggestions like that


    PVE HEROS demoralise me, bored of that they dont know of what they are talking
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited August 2014
    blahhdrey wrote: »
    Fine? No. But the potential for a massive alpha strike from cloak makes for a more interesting game environment, as long as it is sufficiently difficult to achieve. The massive defensive powercreep and obsession with self-tanking that you see in Ker'rat has also really necessitated those one-shot builds when players don't have access to multiple SNB.

    Perhaps our friend here could actually use real facts like you besides telling people to "lurn" to play.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • blahhdreyblahhdrey Member Posts: 313 Arc User
    edited August 2014
    no, it really shouldn't

    tractor beams do nothing whatsoever to stop ships opening ANY kind of rift, so why should this one be any different?

    bad enough BO in its current state completely and utterly ignores the laws of physics - don't make it worse with idiotic suggestions like that

    i would, however, accept an amount of damage being dealt to a ship using the console if it's currently being held, since an action like that would badly strain a ship's SIF even at pristine condition

    Is that some kind of canon argument? I'm talking about balancing a console based on in-game mechanics.

    Beam overload is a completely seperate issue, and one that I dislike as well. Don't derail threads making idiotic non-starter comments like that.

    Some minor amount of damage from a hold is not a solution to ships with multiple escape consoles.
    dEpN3nB.png?1
  • ibuyevryshipibuyevryship Member Posts: 280
    edited August 2014
    illcadia wrote: »
    Actually the main reason you go so fast is it drops your inertia down to almost zero- it's similar to the frosted boots. The thing is BY ITSELF it doesn't make you go very fast, and if you're just activating it on its own you aren't going to travel far. Combining it with all those other tools to make you go fast... doesn't speak to the console power being imba, since those tools make you go fast regardless.

    in kind of team match you see in the video , we organise attack with apha and sobnuke and then shoose a target, so when we do that attack just befor the target is getting killed he press that console and he is saved, so whats happend when they use that console every attack, nobody is getting kill and make the match more long then it should be ,,,
  • skurfskurf Member Posts: 1,071 Arc User
    edited August 2014
    Pretty simple. It couldn't be activated while using Sensor Analysis, which also prevents cloaking for the user.

    How is that a problem? Turn off sensor analysis and then use it. It requires 1 additional click. Just add that little tid-bit of info in the tooltip and we're good to go. Right now, every single PvP'er uses this console because it is that good. Remember when everyone was using the shield brace for impact doffs because of how powerful they were? The devs actually came in and fixed it to a point where those doffs are still useful, but not must-haves. At this point, Fluidic Phase is much more powerful than the shield BFI doffs, and it would be appreciated if something could be done about it that would take it from "must-have" to "still useful."
  • ibuyevryshipibuyevryship Member Posts: 280
    edited August 2014
    ashkrik23 wrote: »
    Perhaps our friend here could actually use real facts like you besides telling people to "lurn" to play.

    ya im not good at explaining in detail cause im originaly french ... with laguage barrier
  • blahhdreyblahhdrey Member Posts: 313 Arc User
    edited August 2014
    illcadia wrote: »
    Actually the main reason you go so fast is it drops your inertia down to almost zero- it's similar to the frosted boots. The thing is BY ITSELF it doesn't make you go very fast, and if you're just activating it on its own you aren't going to travel far. Combining it with all those other tools to make you go fast... doesn't speak to the console power being imba, since those tools make you go fast regardless.

    Right, but if you have any engine power at all, the effect on inertia has the in-game property of accelerating your movement. EPTE, engine batteries, and evasive all add to the effect, but any amount of forward movement benefits from the console. The fact that it basically grants Rom Cloak in the process is a bit much, in my opinion.
    dEpN3nB.png?1
  • ethercircuitethercircuit Member Posts: 69 Arc User
    edited August 2014
    This console is just plain stupid. It is useless in PvE and really ruins the fun of PvP. It's made even worse by the fact that you can swap it within 3 sec of exiting the rift 70k away and have another one ready in 30 seconds.

    I can't even accuse the developers of catering to Infected Space/Khitomer Space/Crystalline Entity players because I don't see how it helps them.

    It was actually balanced when tractor/grav well stopped it from being able to be activated. A person had to make a conscious choice between impulse burst (usable anytime) or fluidic (better but chance of fail).

    If Sensor Analysis was the big issue for the change why punish tractor/grav well too?

    It's becoming a troll console. You co-ordinate 3 subnuc + 2 alpha + tractor + a variety of other debuffs to kill some troll super tank or cloak vaper and they hit a single button escape with no prerequisite conditions for a HAHA NEENER NEEEENER YOU CANT GET ME trump card. Is this the new "infinite slugfest" meta paradigm Mr. Hawk was talking about?
    [SIGPIC][/SIGPIC]
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited August 2014
    ya im not goot at explaining in detail cause im originaly french ...

    Original language has nothing to do with explaining in detail.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • legendarylycan#5411 legendarylycan Member Posts: 37,284 Arc User
    edited August 2014
    blahhdrey wrote: »
    Is that some kind of canon argument? I'm talking about balancing a console based on in-game mechanics.

    Beam overload is a completely seperate issue, and one that I dislike as well. Don't derail threads making idiotic non-starter comments like that.

    Some minor amount of damage from a hold is not a solution to ships with multiple escape consoles.
    no, that's called a 'laws of physics' argument, which cannot be ignored even in video games

    and i didn't say anything about minor damage...it would be significant, perhaps even enough to destroy a target that tries to escape while held if they were already damaged
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited August 2014
    This console is just plain stupid. It is useless in PvE and really ruins the fun of PvP. It's made even worse by the fact that you can swap it within 3 sec of exiting the rift 70k away and have another one ready in 30 seconds.

    I can't even accuse the developers of catering to Infected Space/Khitomer Space/Crystalline Entity players because I don't see how it helps them.

    It was actually balanced when tractor/grav well stopped it from being able to be activated. A person had to make a conscious choice between impulse burst (usable anytime) or fluidic (better but chance of fail).

    If Sensor Analysis was the big issue for the change why punish tractor/grav well too?

    It's becoming a troll console. You co-ordinate 3 subnuc + 2 alpha + tractor + a variety of other debuffs to kill some troll super tank or cloak vaper and they hit a single button escape with no prerequisite conditions for a HAHA NEENER NEEEENER YOU CANT GET ME trump card. Is this the new "infinite slugfest" meta paradigm Mr. Hawk was talking about?

    Useless? I find it useful in PVE to avoid getting killed in 2-shots when an invsi-Borg torp almost kills me in one hit.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • blahhdreyblahhdrey Member Posts: 313 Arc User
    edited August 2014
    no, that's called a 'laws of physics' argument, which cannot be ignored even in video games

    and i didn't say anything about minor damage...it would be significant, perhaps even enough to destroy a target that tries to escape while held if they were already damaged

    Video games ignore the laws of physics consistently and thoroughly. Doing so for the sake of balancing is, in my opinion, not a big deal. We're playing a game, not simulating real-world scenarios.
    dEpN3nB.png?1
  • tinnytimpstinnytimps Member Posts: 139 Arc User
    edited August 2014
    ashkrik23 wrote: »
    Useless? I find it useful in PVE to avoid getting killed in 2-shots when an invsi-Borg torp almost kills me in one hit.

    PVE Hero :cool:
    3c81e718a1.jpg
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited August 2014
    tinnytimps wrote: »
    PVE Hero :cool:

    You really need a better argument besides "PVE Hero."

    Besides, I play both PVP an PVE.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
This discussion has been closed.