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Console Fluidic Phase Decoupler NEED a nerf please DEVs look at this video

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  • tinnytimpstinnytimps Member Posts: 139 Arc User
    edited August 2014
    ashkrik23 wrote: »
    You really need a better argument besides "PVE Hero."

    Besides, I play both PVP an PVE.

    Ah i see you have joined the 1% of STO that plays PvP (According to various PVE'ers accoounts). Welcome to the dark side of the Star Trek Online Universe. :cool:
    3c81e718a1.jpg
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited August 2014
    tinnytimps wrote: »
    Ah i see you have joined the 1% of STO that plays PvP (According to various PVE'ers accoounts). Welcome to the dark side of the Star Trek Online Universe. :cool:

    Been here a long time :P.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • ibuyevryshipibuyevryship Member Posts: 280
    edited August 2014
    ashkrik23 wrote: »
    You really need a better argument besides "PVE Hero."

    Besides, I play both PVP an PVE.

    ok .. use a escort or cuiser, look the boff abilety you see in the video with like a good shield and good resist console and you will be a god in PVE ...
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited August 2014
    ok .. use a escort or cuiser, look the boff abilety you see int he video with like a good shield and good resist console and you will be a god in PVE ...

    I already complete PVE with ease. It's a rolfstomp no matter what.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • tinnytimpstinnytimps Member Posts: 139 Arc User
    edited August 2014
    Either way, Mr. Kitty. :cool:

    The point of this thread is to highlight the fact that the rift cannot be countered. The only circumstance that it could be affected is if the target is subject to warp plasma. But then again a team of 5 using the console will not be affected by the occasional use of warp plasma.

    Which is precisely why it needs a change so that the likes of tractor beam etc, are able to disable the use of the rift when active.
    3c81e718a1.jpg
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited August 2014
    tinnytimps wrote: »
    Either way, Mr. Kitty. :cool:

    The point of this thread is to highlight the fact that the rift cannot be countered. The only circumstance that it could be affected is if the target is subject to warp plasma. But then again a team of 5 using the console will not be affected by the occasional use of warp plasma.

    Which is precisely why it needs a change so that the likes of tractor beam etc, are able to disable the use of the rift when active.

    Perhaps we should get counters to the more serious issues first. Such as being able to one-shot someone with a lunge on ground, or kill a ship in mere seconds via alpha strikes, and so on.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • skurfskurf Member Posts: 1,071 Arc User
    edited August 2014
    no, that's called a 'laws of physics' argument, which cannot be ignored even in video games

    Yes, because opening a singularity to another dimension, flying through said singularity in a split-second without destroying yourself, then having inertia and mass be completely ignored to where you can turn on a dime while going a billion KPH is completely in line with the laws of physics.
  • skurfskurf Member Posts: 1,071 Arc User
    edited August 2014
    ashkrik23 wrote: »
    Perhaps we should get counters to the more serious issues first. Such as being able to one-shot someone with a lunge on ground, or kill a ship in mere seconds via alpha strikes, and so on.

    Quit trying to derail this thread. If you want to talk about completely separate issues, make a different thread about said topic. This thread is not about everything-under-the-sun that is wrong with this game. It is about one thing- the Fluidic Phase console.
  • tinnytimpstinnytimps Member Posts: 139 Arc User
    edited August 2014
    ashkrik23 wrote: »
    Perhaps we should get counters to the more serious issues first. Such as being able to one-shot someone with a lunge on ground, or kill a ship in mere seconds via alpha strikes, and so on.

    Compare the playerbase of ground PvP, and then reference that to the player base of space PvP.
    As you may see, one has a significantly higher player base, and by cryptic knowledge, this would suggest that the favourable option should be focused on.

    Unfortunately in reality this applies to neither, Cryptic just want to satisfy the PvE heroes, and keep consoles such as the ones in question the same, so that players are able to escape borg and feel like a kirk. :cool:
    3c81e718a1.jpg
  • legendarylycan#5411 legendarylycan Member Posts: 37,284 Arc User
    edited August 2014
    skurf wrote: »
    Yes, because opening a singularity to another dimension, flying through said singularity in a split-second without destroying yourself, then having inertia and mass be completely ignored to where you can turn on a dime while going a billion KPH is completely in line with the laws of physics.
    point; i did momentarily forget that star trek itself usually threw the laws of physics out the door pretty much every episode

    i still like my idea better, though - make it a significant risk to use the console if your ship is currently being held, especially if already damaged
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

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  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited August 2014
    skurf wrote: »
    Quit trying to derail this thread. If you want to talk about completely separate issues, make a different thread about said topic. This thread is not about everything-under-the-sun that is wrong with this game. It is about one thing- the Fluidic Phase console.

    Not a derailment. I am simply posting my opinion on how I feel they are far more serious issues than this console.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited August 2014
    blahhdrey wrote: »
    Wow, I feel like you really read a lot into that, none of which was intended.

    Well uh...
    Meh, I know my blood sugar's high - I checked, so maybe that's it...maybe it's some male PMS going on, lol? I don't know.

    ...you even quoted it in your reply.

    Doesn't matter in the end, cause the thread got trolled/derailed into oblivion anyway....meh.
  • snoge00fsnoge00f Member Posts: 1,812 Arc User
    edited August 2014
    ashkrik23 wrote: »
    Useless? I find it useful in PVE to avoid getting killed in 2-shots when an invsi-Borg torp almost kills me in one hit.

    Just use a gravity well and it will make it almost impossible to get hit with torps.

    I haven't gotten nailed with one since I started slotting GW on my Scis.
    [SIGPIC][/SIGPIC]
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited August 2014
    snoge00f wrote: »
    Just use a gravity well and it will make it almost impossible to get hit with torps.

    I haven't gotten nailed with one since I started slotting GW on my Scis.

    Invsi-torps are often normal ones, not the heavies you can destroy.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • tinnytimpstinnytimps Member Posts: 139 Arc User
    edited August 2014
    ashkrik23 wrote: »
    Invsi-torps are often normal ones, not the heavies you can destroy.

    How can you tell if they're "invis-torps". :cool:
    3c81e718a1.jpg
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited August 2014
    tinnytimps wrote: »
    How can you tell if they're "invis-torps". :cool:

    Ask anyone, those moments you got hit with spike damage yet you were well out of range or there was no visible Borg beam or heavy torp in sight.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • snoge00fsnoge00f Member Posts: 1,812 Arc User
    edited August 2014
    ashkrik23 wrote: »
    Ask anyone, those moments you got hit with spike damage yet you were well out of range or there was no visible Borg beam or heavy torp in sight.

    Those are the ones I'm talking about. GWs stop them cold. I can literally face camp a Cube and never get hit with a torp.

    The only time I get hit is when I don't bring a ship with GW.
    [SIGPIC][/SIGPIC]
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited August 2014
    I will keep an eye out next time I use it.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • freenos85freenos85 Member Posts: 443 Arc User
    edited August 2014
    Simple solution: Let the console set your speed to a fixed value (you are technically travelling through fluidic space which would hinder your movment; and some other science bs that could explain why you cannot exceed this speed threshold) that can't be influenced by other buffs.
    Evasive, EPtE, etc. ...
    The cloaking component wouldn't matter too much, because you could still follow the target with you own Evasive+EPtE+[Omega]. It would very much work like the Impulse C. Cell, but with other restrictions. It should have lower Speed Bonus then ICC, but you could still move more freely and would be out of danger for some time at least.
    The stealth duration could also be slightly lowered, so if you exit the rift you'd still be sped up but not untargetable anymore due to a perfect cloak.
  • puttenhamputtenham Member Posts: 1,052 Arc User
    edited August 2014
    PVE HEROS demoralise me, bored of that they dont know od that they are talking

    lol.. man, you keep burying yourself deeper and deeper.. you think because you pvp, and think your the best at it, that somehow, you know the game better than anyone else..

    guys, this is how he operates.. he loves tension and drama.. that's all it was in hobo.. wasn't a day that went by that he didn't make some ridiculous fleet mail crying about a dental guy, or threatening us that if we wore a certain uniforms or gear that we would be kicked from the fleet. lol..

    this post was never about how op a console was, it was his attempt to be able to back hand compliment himself and try to feel important.. feeding into it just makes everyones heads hurt more..

    pve, has effectively been ruined by the so called "hero pvp'ers" of the game.. everytime a console is released, the pvp community get their panties up in a bunch, and suddenly the nerf bat comes flying out..

    like I said, pvpers need to learn to suck it up, and deal with it.. if something is op, find a way to counter it.. don't be lazy and cry that your aux2bat build isn't usefull anymore.. or that your team has to change something because of a console.. god.....
  • blahhdreyblahhdrey Member Posts: 313 Arc User
    edited August 2014
    puttenham wrote: »
    lol.. man, you keep burying yourself deeper and deeper.. you think because you pvp, and think your the best at it, that somehow, you know the game better than anyone else..

    guys, this is how he operates.. he loves tension and drama.. that's all it was in hobo.. wasn't a day that went by that he didn't make some ridiculous fleet mail crying about a dental guy, or threatening us that if we wore a certain uniforms or gear that we would be kicked from the fleet. lol..
    .

    FYI, you're not talking about the same person who is posting.
    dEpN3nB.png?1
  • blessedladyboyblessedladyboy Member Posts: 349 Arc User
    edited August 2014
    Im not overally against this console, if its a case of console swapping then thats another issue, placate is gone which was far worse and this has to take up a console slot...can we get rid of black poo though?
  • jjdezjjdez Member Posts: 570 Arc User
    edited August 2014
    I have to agree that there is an issue with this console. It's fast growing popularity should only prove that it's OP (due to lack of counter). Anything that suddenly starts showing up on every pvp build usually does so because it's broken and everyone wants to get in on the brokenness before it gets the needed adjustment. This console has become the primary means of defense for certain fleets/teams running in the queues lately. I share in the annoyance that some matches are lasting much longer than they ever would because of this console alone.
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  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited August 2014
    I for one, still see nothing wrong with it working this way, simply wait till they reappear, and go at it, heck it has a lengthy 3min cd.

    It is simply a console with a 6sec escape plan, it isn't anything that cannot be dealt with.
    tumblr_nq9ec3BSAy1qj6sk2o2_500_zpspkqw0mmk.gif


    Praetor of the -RTS- Romulan Tal Shiar fleet!

  • toofdkaytoofdkay Member Posts: 30 Arc User
    edited August 2014
    What is wrong with it, just adapt :P (just following forum rhetoric here)

    What needs a nerf is fireworks in battle, obnoxious and inflammatory sure fine in sector space or hanging outside ESD but in battle instances it should not be usable !

    People using them in battle are only using them to upset/anger/irritate their opponents and because they are sociopath's !

    Sounds more like an "I CANT WIN ALL THE TIME" moan thread.
  • jjdezjjdez Member Posts: 570 Arc User
    edited August 2014
    toofdkay wrote: »
    What is wrong with it, just adapt :P (just following forum rhetoric here)

    What needs a nerf is fireworks in battle, obnoxious and inflammatory sure fine in sector space or hanging outside ESD but in battle instances it should not be usable !

    People using them in battle are only using them to upset/anger/irritate their opponents and because they are sociopath's !

    Sounds more like an "I CANT WIN ALL THE TIME" moan thread.

    The fact that you bring up fireworks in battle like this will only serve to encourage those who do it, because you're proving it works. It's a distraction meant to get you looking at the fireworks instead and to do irrational things out of anger. So, WAI. Interesting you tell people to adapt to the console (which actually affects gameplay), while demand fireworks be disabled (even though they have zero impact on gameplay), you know, instead of also adapting to them. Thanks for inserting the double standard/hypocrisy!

    Finally, the OP does win almost all the time, as he stated and most of the PvP community knows first hand. His point was it's another get out of jail free card that only prolongs matches because players have a lot of similar tricks in the bag, and this one has absolutely no counter.
  • welcome2earfwelcome2earf Member Posts: 1,746 Arc User
    edited August 2014
    Well I'll be...a PvPer calling for a nerf? Color me shocked.

    Take this TRIBBLE to the PvP subforum, where it will be quickly investigated and handled, unlike other genuine problems in the game...
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  • jjdezjjdez Member Posts: 570 Arc User
    edited August 2014
    Well I'll be...a PvPer calling for a nerf? Color me shocked.

    Take this TRIBBLE to the PvP subforum, where it will be quickly investigated and handled, unlike other genuine problems in the game...

    LMAO! What game have you been playing? It obviously isn't STO.
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited August 2014
    Pretty simple. It couldn't be activated while using Sensor Analysis, which also prevents cloaking for the user.
    Slight diversion here: I still think you got this backwards. Cloaking should disable SA, just like it does with all other abilities. I assume you did it this way because its a cheap way to fix/prevent other issues but really exceptions are bad for evrybody involved.
This discussion has been closed.