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Well, I want the Fed cloak console

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  • legendarylycan#5411 legendarylycan Member Posts: 37,284 Arc User
    edited July 2014
    zipagat wrote: »
    Assuming we don't just end up with the usual platitudes of why KDF stuff got cut or "pushed back".
    I wouldn't put it past them at this point to give us something new just so they can stick it in a lockbox
    at this point, i've given up all hope of having unique factions...if it means we continue getting new, EFFECTIVE ships like the mogh, they can give whatever comes on them to the feds for all i care
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • zipagatzipagat Member Posts: 1,204 Arc User
    edited July 2014
    at this point, i've given up all hope of having unique factions...if it means we continue getting new, EFFECTIVE ships like the mogh, they can give whatever comes on them to the feds for all i care

    That is pretty much my feeling as well. Though usually when they say they have lots coming down the pipeline for the KDF ship wise it usually ends up being 1 ship they half TRIBBLE or copy from the Federation (Avenger ) .
  • legendarylycan#5411 legendarylycan Member Posts: 37,284 Arc User
    edited July 2014
    zipagat wrote: »
    That is pretty much my feeling as well. Though usually when they say they have lots coming down the pipeline for the KDF ship wise it usually ends up being 1 ship they half TRIBBLE or copy from the Federation (Avenger ) .
    yes, well...the feds don't know how to use their stuff properly anyway

    give a klingon half as much and he can pull five times the performance out of it
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • anodynesanodynes Member Posts: 1,999 Arc User
    edited July 2014
    they most certainly did get to quinn...perhaps a replay of surface tension will refresh your memory, as that will also show that jm'pok is clearly, unequivocably and beyond the shadow of a doubt, NOT undine

    Played it several times. They made a fake Quinn to fool your character, but that's not getting to him, since the real one (presumably) was still there for you to rescue. I say presumably there because we can never be absolutely certain, but his willingness to end the war at the end of the mission does everything but completely clear Quinn from any suspicion of being an Undine. They got to Sokketh, and presumably T'Vix and Admiral Zelle, Getting to them is replacing them in my book, and like I said about J'mpok, I never really bought that he was an Undine, even if the overtly aggressive parts of the breakdown in relations were his, they were for his own reasons, and just played into the Undine's, and ultimately the Iconians', hands. One could say the same thing about any Federation Council members that were not Undine impostors who voted to declare the Klingon/Gorn War illegal.
    This is an MMO, not a Star Trek episode simulator. That would make for a terrible game.
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