i would of rather the gal-x get a 3rd sci console over the 5th eng
the tac oddy gets a total of 4 tac consoles though for a 4/3/4 set up.
both galaxy's should probably have the same number of eng consoles. but i hate to see so many other cruisers stuck with 5 eng consoles
on a lot of cruisers, just giving them a 5th eng console shouldn't necessarily be the the knee jerk response. ships like the galor and dkora get pretty hosed as tac cruisers left with just 3 tac consoles.
i don't like how the base tier 5 d'deridex goes from 3 eng consoles to 5, it shouldn't have more then 4 imo, ether a 4th tac or sci it should have.
hope the fleet negvar gets a 4th tac console, to match the galaxy X
the fleet kamarang and ambassador have a LTC sci, so they should have a 4th sci.
fleet ktinga and heavy cruiser have a fairly neutral but tac leaning setup, a 4th tac console would really help them. there's aren't any cruisers with a 4/3/4 setup, everything else is getting 5/2/4 or 5/3/3.
fleet vorcha, though technically a cruiser, with that station setup should really get a 5th tac console.
I'd really just love to see the Galaxy class get a major art overhaul like the intrepid finally got. It's one of my fav looking ships and unfortunately it looks horrendous in STO.
I'd also love to see the stats become something similar to the Odyssey...
There is still something about that upgrade process I don't get and sorry for asking this here, but we know each other well enough so I can just quickly drop it and we are discussing the upgrade right now anyways
If I upgrade my Gal-R now I basically change my account wide, claimable ship to the upgraded version, right? If I would purchase a fleet Gal now and upgrade that, I would upgrade all fleet versions on my account but since I only got one it would basically be a single upgrade.
What happens if I upgrade my Gal-R and get a fleet version afterwards? Is that fleet version then "downgraded" again?
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
There is still something about that upgrade process I don't get and sorry for asking this here, but we know each other well enough so I can just quickly drop it and we are discussing the upgrade right now anyways
If I upgrade my Gal-R now I basically change my account wide, claimable ship to the upgraded version, right? If I would purchase a fleet Gal now and upgrade that, I would upgrade all fleet versions on my account but since I only got one it would basically be a single upgrade.
What happens if I upgrade my Gal-R and get a fleet version afterwards? Is that fleet version then "downgraded" again?
I honestly have no idea and been wondering the same thing myself these past few days. The information we have at our disposal is very scarce.
There is still something about that upgrade process I don't get and sorry for asking this here, but we know each other well enough so I can just quickly drop it and we are discussing the upgrade right now anyways
If I upgrade my Gal-R now I basically change my account wide, claimable ship to the upgraded version, right? If I would purchase a fleet Gal now and upgrade that, I would upgrade all fleet versions on my account but since I only got one it would basically be a single upgrade.
What happens if I upgrade my Gal-R and get a fleet version afterwards? Is that fleet version then "downgraded" again?
As far as I understand it, the Galaxy and the Fleet Galaxy are considered different ships.
If you upgrade the Galaxy you unlock that upgrade account wide.
It gains a third tactical slot plus 10% hull and shields. It is therefore objectively better than the Fleet Galaxy which has another engineering console instead of the tac.
Now, if you get the Fleet Galaxy in addition you buy that from the fleet store as it is now, either for 4 ship modules or 1 module if you are eligible for the discount.
If you then upgrade the Fleet Galaxy you will have both the extra tac and engineering console plus another 10% hull and shield and any future Fleet Galaxy you buy on any other character will also be the upgraded version.
If you don't upgrade the c-store Galaxy and only upgrade the Fleet Galaxy, you will get an upgraded Fleet Galaxy for any toon account wide but will get a standard c-store Galaxy if you claim that from the store and have to upgrade that seperately again.
I thing i`ts time for the next-generation galaxy class the X version was nice but now i`ts time for this ship gallery and i do thing that need to be 2 hanger carrier fed. I`me so sorry cryptic but the Guardian Cruiser has a bit lame Design.
As far as I understand it, the Galaxy and the Fleet Galaxy are considered different ships.
If you upgrade the Galaxy you unlock that upgrade account wide.
It gains a third tactical slot plus 10% hull and shields. It is therefore objectively better than the Fleet Galaxy which has another engineering console instead of the tac.
Now, if you get the Fleet Galaxy in addition you buy that from the fleet store as it is now, either for 4 ship modules or 1 module if you are eligible for the discount.
If you then upgrade the Fleet Galaxy you will have both the extra tac and engineering console plus another 10% hull and shield and any future Fleet Galaxy you buy on any other character will also be the upgraded version.
If you don't upgrade the c-store Galaxy and only upgrade the Fleet Galaxy, you will get an upgraded Fleet Galaxy for any toon account wide but will get a standard c-store Galaxy if you claim that from the store and have to upgrade that seperately again.
so wait are you saying its better to upgraded the galaxy R instead of the fleet galaxy r and get 4 eng console and 4 tac console as oppose to upgrading the fleet version which only comes in 3 tac consoles. Can you show me a link for this.
so wait are you saying its better to upgraded the galaxy R instead of the fleet galaxy r and get 4 eng console and 4 tac console as oppose to upgrading the fleet version which only comes in 3 tac consoles. Can you show me a link for this.
I can't confirm this manner of upgrading ships he speaks of, however what I can tell is the following:
- Upgraded C-Store Galaxy will be: 343
- Upgraded Fleet Galaxy will be: 353
At least as it stands for now and if things are not changed.
buying ether once is an account unlock for any other characters
Wait ddis, I was wondering about this a lot so just confirm if I'm reading you right regarding the fleet ships - if I upgrade my Fleet Galaxy on one char., that means when I buy another Fleet Galaxy on another I'll receive the upgraded Fleet Galaxy with 11 console slots?
Wait ddis, I was wondering about this a lot so just confirm if I'm reading you right regarding the fleet ships - if I upgrade my Fleet Galaxy on one char., that means when I buy another Fleet Galaxy on another I'll receive the upgraded Fleet Galaxy with 11 console slots?
Yes. You may have to upgrade each ship manually, but it'll be free after the upgrade purchase of the first of that specific kind of ship.
I'd like to weigh in here. For any ship to be viable at endgame in this day and age, said ship would need to have a lieutenant commander tactical slot at minimum. With the introduction of duty officers - especially Damage Control Engineers that reduce the cooldown of Emergency Power to "X" abilities - the need for such an engineering-heavy cruiser is simply past. There's a reason why cruiser captains will often pick the Sovereign, Avenger, and Excelsior over all the other ones.
If I were to revamp the Galaxy-class, it would look something like this:
- 4 Engineering Consoles
- 3 Science Consoles
- 3 Tactical Consoles (4 when upgraded to T5-U)
The above layout will give the Galaxy just enough punch to be viable, with enough engineering stations to maintain its initial role as a tank. I went with an extra science station because TNG was pretty firm in establishing the Galaxy-class' capabilities for research as well as exploration; it seemed like a natural choice compared to the Sovereign's layout (which is more indicative of the post-Wolf 359 era it comes from).
- 4 Engineering Consoles
- 2 Science Consoles (3 when upgraded to T5-U)
- 4 Tactical Consoles
The above layout gives the Galaxy-X that bigger punch we saw in "All Good Things" and gives it a serious dreadnaught feel. Of course the extra punch comes at a cost to engineering and science capabilities, but nothing that can't be easily managed (and the universal ensign station gives the ship a degree of versatility).
you can tier 5U all the fleet ships, and all the c store base ships separately. though what you really want to do is upgrade the fleet version
R tier 5U gets an extra tac console
fleet tier 5U gets an extra eng and tac console, totaling 11
buying ether once is an account unlock for any other characters
ah so the regular Galaxy R doesn't get a 2 console boost it just gets one making it more like the fleet version minus the 5th engineering console. So it is better then non fleet one.
I'd like to weigh in here. For any ship to be viable at endgame in this day and age, said ship would need to have a lieutenant commander tactical slot at minimum. With the introduction of duty officers - especially Damage Control Engineers that reduce the cooldown of Emergency Power to "X" abilities - the need for such an engineering-heavy cruiser is simply past. There's a reason why cruiser captains will often pick the Sovereign, Avenger, and Excelsior over all the other ones.
If I were to revamp the Galaxy-class, it would look something like this:
- 4 Engineering Consoles
- 3 Science Consoles
- 3 Tactical Consoles (4 when upgraded to T5-U)
The above layout will give the Galaxy just enough punch to be viable, with enough engineering stations to maintain its initial role as a tank. I went with an extra science station because TNG was pretty firm in establishing the Galaxy-class' capabilities for research as well as exploration; it seemed like a natural choice compared to the Sovereign's layout (which is more indicative of the post-Wolf 359 era it comes from).
- 4 Engineering Consoles
- 2 Science Consoles (3 when upgraded to T5-U)
- 4 Tactical Consoles
The above layout gives the Galaxy-X that bigger punch we saw in "All Good Things" and gives it a serious dreadnaught feel. Of course the extra punch comes at a cost to engineering and science capabilities, but nothing that can't be easily managed (and the universal ensign station gives the ship a degree of versatility).
I agree with the console layout for the tier 5u galaxy R something I would want but hmmm why not switch the cmdr to a cmdr tac for the fleet galaxy R 5u and have the Lt cmdr engineering I guess well that's my opinion. As well give the fleet galaxy R 5u two hangers I guess. But I would be happy if we get a tier 6 version of the ship with that layout so we can use the intelligence bridge I guess.
all cruisers larger then the sovereign should be changed from cruisers into ether dreadnoughts or dreadnought cruisers. seems like tier 5U would be a good place to make these changes, without taking something away from anyone :rolleyes:
dread cruisers should including the galaxy R, odyssey, ha'apax, adapted crusier, and monbosh. ya monbosh, its fricking huge seriously, and its already got a built in hanger in its wings. wile full, COM tac, dreadnaughts should be negvar, bortas, and apex. the galaxy X would straddle that, with that dyson ship station flipping tech.
the only thing that could change on the dread cruisers is that they would get a hanger in exchange for the 1 bad cruiser command, and 1 thats good but not quite as good at that threat hull res command imo.
the full dreads would need a bit more of a make over, a full COM tac station for starters, with no cruiser commands and a hanger bay.
in the X, when it seps saucer, it should stop being a dreadnought cruiser, and just be full dreadnought. there isn't one yet, all the dreads are ether dread cruisers witch gives them a COM eng, dread carriers that have a COM tac but 7 weapons for a second bays, or dread warbird, which is technically a full dread but has a singularity core. the galaxy X would be like that, just with a warp core. so, use that dyson station flipping tech on it for when it separates to be full dread, sans cruiser. base galX would be like this
COM eng LTC tac LT eng LT sci ENS uni
2 cruiser commands
and seped it should flip to this
COM tac LTC eng
LT eng LT sci ENS uni
0 cruiser commands.
the galaxy R should get the same treatment, but not change into full dread when seped
COM eng LTC eng LT tac LT sci ENS uni (that it should have)
2 cruiser commands
and seped
COM eng LTC tac LT eng LT sci ENS uni
2 cruiser commands
wile we're at it, the ody should start out like this
COM eng LTC uni LT tac LT sci
ENS uni
2 cruiser commands
and seped end up like this
COM eng LT uni LTC tac LT sci ENS uni
2 cruiser commands
last but not least, proboly one of the most irelivant and least cared for ship, the ha'apax. it actually gets to have ether part playable, this could make it actually really cool. base
COM eng LTC uni LT tac LT sci ENS uni (that it should have)
seped sci section
COM eng LT uni LT tac LTC sci ENS uni
seped tac mode
COM eng LT uni LTC tac LT sci ENS uni
the d'deridex i would actually keep a battlecruiser. i just don't see it launching fighters at all. though huge enough to be a dread easily, and though its wing are very bulky, i think it makes more sense as a battlecruiser. to also give the d'deridex and ha'apax a bit more space. both warbird crusiers should OF COURSE get cruiser commands, because sci ship warbirds get all the singularity powers, AND sensor analysis, AND target subsystems, AND a secondary deflectors, just like any normal sci ship.
the dreadnought bortas, it would just end up with the same station setup as the vet ships and scimitar.
COM tac LTC uni LT eng LT sci ENS uni
negvar would be just like the seped galaxy X. like the bortas, but without the LTC uni
COM tac LTC eng
LT eng LT sci ENS uni
the huge hirogion apex id just flip the COM and LTC station
ah so the regular Galaxy R doesn't get a 2 console boost it just gets one making it more like the fleet version minus the 5th engineering console. So it is better then non fleet one.
if you compare the fleet galaxy R with the galaxy R U yes the U is much better with the passives leveling and the 3rd tac.
but compare the galaxy R U with the fleet galaxy R U, and your just denying yourself more hitpoints and an 11th console by not upgrading a fleet galaxy R
i had hoped for something big to change with the step up to t6 myself.
added claim in some podcase of t6 being a new direction for ships.
did we get a new direction? no we did not. we got the same old broken with more slopped on top.
having seen the upgrade schema for the t5 to t5u, im convinced most ships will see little practical improvement besides an extra clicky console slot. and some integral critd/acc/xyz modifiers.
well if they watned a tier 6 galaxy class I think they could have a galaxy skin for the guardian class.
i making this suggestion int he thread for the t5u but i think all ships that receive a T5u upgrade and do not have a uni station should get there ensign station converted to universal bam simple would help so many ships
i making this suggestion int he thread for the t5u but i think all ships that receive a T5u upgrade and do not have a uni station should get there ensign station converted to universal bam simple would help so many ships
thats a really good idea. there's so many old ships with no universals that would benefit immensely from just a ENS uni
i making this suggestion int he thread for the t5u but i think all ships that receive a T5u upgrade and do not have a uni station should get there ensign station converted to universal bam simple would help so many ships
i making this suggestion int he thread for the t5u but i think all ships that receive a T5u upgrade and do not have a uni station should get there ensign station converted to universal bam simple would help so many ships
The only "gripe" I have against this is if (as I'm hoping) those Intel officers can slot in universal slots, then giving every T5U a universal means those Intel officers aren't a "major benefit" to T6, they're suddenly accessible to "everybody"...
However, once the stats hit the table, and if the T5U11s seem lacking vs. true T6s, then maybe an across the board universal might help those T5U11s be "competitive" to T6s...
Detecting big-time "anti-old-school" bias here. NX? Lobi. TOS/TMP Connie? Super-promotion-box. (aka the two hardest ways to get ships) Excelsior & all 3 TNG "big hero" ships? C-Store. Please Equalize...
To rob a line: [quote: Mariemaia Kushrenada] Forum Posting is much like an endless waltz. The three beats of war, peace and revolution continue on forever. However, opinions will change upon the reading of my post.[/quote]
I thing i`ts time for the next-generation galaxy class the X version was nice but now i`ts time for this ship gallery and i do thing that need to be 2 hanger carrier fed. I`me so sorry cryptic but the Guardian Cruiser has a bit lame Design.
While I don't know how this is relevant to this thread in particular, that thing you linked although quite weird looking looks much much better than those T6 "Fed" ships and reckognizably more Starfleet.
Darn it people, stop posting stuff like that! :mad: Now I want it and I know we'll never get it.
While I don't know how this is relevant to this thread in particular, that thing you linked although quite weird looking looks much much better than those T6 "Fed" ships and reckognizably more Starfleet.
Darn it people, stop posting stuff like that! :mad: Now I want it and I know we'll never get it.
I actually made "peace" with the T6 intel ships. Not that they are very good looking, but you have to just think of them as not being ships of the line. They are three one-offs made by SFI. The T6 ship of the line seems to be the "Guardian Cruiser".
Now, the idea of those intel ships and everything's james bond now is weird and I would like to see different, but actually I don't think it ruins the game any more - we are past that point for a long time already
The linked ship looks certainly weird, on the other hand it reminds me of the vertical "Mothership" of Homeworld, which is a somewhat neat design. I would hate to see it as a carrier, but it is workable indeed.
EDIT: Oh, and thanks everybody for the clarification on the upgrading
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
The only "gripe" I have against this is if (as I'm hoping) those Intel officers can slot in universal slots, then giving every T5U a universal means those Intel officers aren't a "major benefit" to T6, they're suddenly accessible to "everybody"...
However, once the stats hit the table, and if the T5U11s seem lacking vs. true T6s, then maybe an across the board universal might help those T5U11s be "competitive" to T6s...
After looking on the tribble forums, it seems that while Universal Boff stations can accept Intelligence boffs, they can only use whatever Science/Tac/Eng abilities they have, not their intelligence abilities. Pretty stupid IMO, considering the only way to clear Intelligence debuffs is apparently by using the intelligence team ability.
I do consider the ability to slot a new type of bridge officer to be rather unbalanced. Imagine taking away the ability of a given ship to use all of either its tactical/science/engineering abilities-it would make it significantly less flexible.
I'm just not seeing a real tradeoff for these T6 intelligence ships for these abilities. (and I would be shocked if these never get fleet upgrades) making the old ships at least have the option of using specialist boffs in some manner would go a long way to alleviating my fears IMO.
I actually made "peace" with the T6 intel ships. Not that they are very good looking, but you have to just think of them as not being ships of the line. They are three one-offs made by SFI. The T6 ship of the line seems to be the "Guardian Cruiser".
Now, the idea of those intel ships and everything's james bond now is weird and I would like to see different, but actually I don't think it ruins the game any more - we are past that point for a long time already
"I've never liked the intel ships, and I never will. I could never forgive them for the death of my Trek. It seems to me our mission to spy on the Delta Quadrant cloaked is problematic at best. Angrytarg says this could be an historic occasion, and I'd like to believe him, but how on earth can STO get past people like me?" - James T. Shpoks :P
The linked ship looks certainly weird, on the other hand it reminds me of the vertical "Mothership" of Homeworld, which is a somewhat neat design. I would hate to see it as a carrier, but it is workable indeed.
Yeah, I think that while it's weird indeed - it's actually a good example of evolution and design divergence in the right direction and what can be done with the current base and still remain within the lore. It definitely is something completely new, something very different and unexpected, yet so clearly reckognizable as a Starfleet vesel and true to the IP.
it is strange how they deal with upgrading your t5 ship.
on tribble upgrading your cstore gal x give you a 5th eng console slot but not a 4th tact console.
that pretty logic when you think about it afterward, it is for those who spend money on the fleet version.
if the upgrade cost stay the same, the one that got a fleet one will not loose to the change.
also the boost is consequent, at level 57, my hull get to aproximatly 75k, 79k with a universal console.
indeed the stats of some console are boost with your level.
that one use to give +15 to hull and 15% crit severity, it is now 19 hull and 19% crit severity.
i wonder if we will be able to speak about a skillpoint build in the future, all important skill are boost to the max with these new level, even the ground.
i was supposed to have acces to tactical fleet 3 at that level, but the power is still at version 2.
Comments
the tac oddy gets a total of 4 tac consoles though for a 4/3/4 set up.
both galaxy's should probably have the same number of eng consoles. but i hate to see so many other cruisers stuck with 5 eng consoles
on a lot of cruisers, just giving them a 5th eng console shouldn't necessarily be the the knee jerk response. ships like the galor and dkora get pretty hosed as tac cruisers left with just 3 tac consoles.
i don't like how the base tier 5 d'deridex goes from 3 eng consoles to 5, it shouldn't have more then 4 imo, ether a 4th tac or sci it should have.
hope the fleet negvar gets a 4th tac console, to match the galaxy X
the fleet kamarang and ambassador have a LTC sci, so they should have a 4th sci.
fleet ktinga and heavy cruiser have a fairly neutral but tac leaning setup, a 4th tac console would really help them. there's aren't any cruisers with a 4/3/4 setup, everything else is getting 5/2/4 or 5/3/3.
fleet vorcha, though technically a cruiser, with that station setup should really get a 5th tac console.
I'd also love to see the stats become something similar to the Odyssey...
If I upgrade my Gal-R now I basically change my account wide, claimable ship to the upgraded version, right? If I would purchase a fleet Gal now and upgrade that, I would upgrade all fleet versions on my account but since I only got one it would basically be a single upgrade.
What happens if I upgrade my Gal-R and get a fleet version afterwards? Is that fleet version then "downgraded" again?
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I honestly have no idea and been wondering the same thing myself these past few days. The information we have at our disposal is very scarce.
As far as I understand it, the Galaxy and the Fleet Galaxy are considered different ships.
If you upgrade the Galaxy you unlock that upgrade account wide.
It gains a third tactical slot plus 10% hull and shields. It is therefore objectively better than the Fleet Galaxy which has another engineering console instead of the tac.
Now, if you get the Fleet Galaxy in addition you buy that from the fleet store as it is now, either for 4 ship modules or 1 module if you are eligible for the discount.
If you then upgrade the Fleet Galaxy you will have both the extra tac and engineering console plus another 10% hull and shield and any future Fleet Galaxy you buy on any other character will also be the upgraded version.
If you don't upgrade the c-store Galaxy and only upgrade the Fleet Galaxy, you will get an upgraded Fleet Galaxy for any toon account wide but will get a standard c-store Galaxy if you claim that from the store and have to upgrade that seperately again.
so wait are you saying its better to upgraded the galaxy R instead of the fleet galaxy r and get 4 eng console and 4 tac console as oppose to upgrading the fleet version which only comes in 3 tac consoles. Can you show me a link for this.
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I can't confirm this manner of upgrading ships he speaks of, however what I can tell is the following:
- Upgraded C-Store Galaxy will be: 3 4 3
- Upgraded Fleet Galaxy will be: 3 5 3
At least as it stands for now and if things are not changed.
R tier 5U gets an extra tac console
fleet tier 5U gets an extra eng and tac console, totaling 11
buying ether once is an account unlock for any other characters
Wait ddis, I was wondering about this a lot so just confirm if I'm reading you right regarding the fleet ships - if I upgrade my Fleet Galaxy on one char., that means when I buy another Fleet Galaxy on another I'll receive the upgraded Fleet Galaxy with 11 console slots?
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If I were to revamp the Galaxy-class, it would look something like this:
- Lt. Cmdr. Tactical
- Cmdr. Engineering
- Lt. Engineering
- Lt. Science
- Ens. Science
- 4 Engineering Consoles
- 3 Science Consoles
- 3 Tactical Consoles (4 when upgraded to T5-U)
The above layout will give the Galaxy just enough punch to be viable, with enough engineering stations to maintain its initial role as a tank. I went with an extra science station because TNG was pretty firm in establishing the Galaxy-class' capabilities for research as well as exploration; it seemed like a natural choice compared to the Sovereign's layout (which is more indicative of the post-Wolf 359 era it comes from).
My thoughts on the Galaxy-X:
- Lt. Cmdr. Tactical
- Lt. Tactical
- Cmdr. Engineering
- Lt. Science
- Ens. Universal
- 4 Engineering Consoles
- 2 Science Consoles (3 when upgraded to T5-U)
- 4 Tactical Consoles
The above layout gives the Galaxy-X that bigger punch we saw in "All Good Things" and gives it a serious dreadnaught feel. Of course the extra punch comes at a cost to engineering and science capabilities, but nothing that can't be easily managed (and the universal ensign station gives the ship a degree of versatility).
ah so the regular Galaxy R doesn't get a 2 console boost it just gets one making it more like the fleet version minus the 5th engineering console. So it is better then non fleet one.
I agree with the console layout for the tier 5u galaxy R something I would want but hmmm why not switch the cmdr to a cmdr tac for the fleet galaxy R 5u and have the Lt cmdr engineering I guess well that's my opinion. As well give the fleet galaxy R 5u two hangers I guess. But I would be happy if we get a tier 6 version of the ship with that layout so we can use the intelligence bridge I guess.
dread cruisers should including the galaxy R, odyssey, ha'apax, adapted crusier, and monbosh. ya monbosh, its fricking huge seriously, and its already got a built in hanger in its wings. wile full, COM tac, dreadnaughts should be negvar, bortas, and apex. the galaxy X would straddle that, with that dyson ship station flipping tech.
the only thing that could change on the dread cruisers is that they would get a hanger in exchange for the 1 bad cruiser command, and 1 thats good but not quite as good at that threat hull res command imo.
the full dreads would need a bit more of a make over, a full COM tac station for starters, with no cruiser commands and a hanger bay.
in the X, when it seps saucer, it should stop being a dreadnought cruiser, and just be full dreadnought. there isn't one yet, all the dreads are ether dread cruisers witch gives them a COM eng, dread carriers that have a COM tac but 7 weapons for a second bays, or dread warbird, which is technically a full dread but has a singularity core. the galaxy X would be like that, just with a warp core. so, use that dyson station flipping tech on it for when it separates to be full dread, sans cruiser. base galX would be like this
COM eng
LTC tac
LT eng
LT sci
ENS uni
2 cruiser commands
and seped it should flip to this
COM tac
LTC eng
LT eng
LT sci
ENS uni
0 cruiser commands.
the galaxy R should get the same treatment, but not change into full dread when seped
COM eng
LTC eng
LT tac
LT sci
ENS uni (that it should have)
2 cruiser commands
and seped
COM eng
LTC tac
LT eng
LT sci
ENS uni
2 cruiser commands
wile we're at it, the ody should start out like this
COM eng
LTC uni
LT tac
LT sci
ENS uni
2 cruiser commands
and seped end up like this
COM eng
LT uni
LTC tac
LT sci
ENS uni
2 cruiser commands
last but not least, proboly one of the most irelivant and least cared for ship, the ha'apax. it actually gets to have ether part playable, this could make it actually really cool. base
COM eng
LTC uni
LT tac
LT sci
ENS uni (that it should have)
seped sci section
COM eng
LT uni
LT tac
LTC sci
ENS uni
seped tac mode
COM eng
LT uni
LTC tac
LT sci
ENS uni
the d'deridex i would actually keep a battlecruiser. i just don't see it launching fighters at all. though huge enough to be a dread easily, and though its wing are very bulky, i think it makes more sense as a battlecruiser. to also give the d'deridex and ha'apax a bit more space. both warbird crusiers should OF COURSE get cruiser commands, because sci ship warbirds get all the singularity powers, AND sensor analysis, AND target subsystems, AND a secondary deflectors, just like any normal sci ship.
the dreadnought bortas, it would just end up with the same station setup as the vet ships and scimitar.
COM tac
LTC uni
LT eng
LT sci
ENS uni
negvar would be just like the seped galaxy X. like the bortas, but without the LTC uni
COM tac
LTC eng
LT eng
LT sci
ENS uni
the huge hirogion apex id just flip the COM and LTC station
COM tac
LTC eng
LT sci
LT uni
ENS uni
if you compare the fleet galaxy R with the galaxy R U yes the U is much better with the passives leveling and the 3rd tac.
but compare the galaxy R U with the fleet galaxy R U, and your just denying yourself more hitpoints and an 11th console by not upgrading a fleet galaxy R
well if they watned a tier 6 galaxy class I think they could have a galaxy skin for the guardian class.
thats a really good idea. there's so many old ships with no universals that would benefit immensely from just a ENS uni
I definitely agree with this.
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The only "gripe" I have against this is if (as I'm hoping) those Intel officers can slot in universal slots, then giving every T5U a universal means those Intel officers aren't a "major benefit" to T6, they're suddenly accessible to "everybody"...
However, once the stats hit the table, and if the T5U11s seem lacking vs. true T6s, then maybe an across the board universal might help those T5U11s be "competitive" to T6s...
To rob a line: [quote: Mariemaia Kushrenada] Forum Posting is much like an endless waltz. The three beats of war, peace and revolution continue on forever. However, opinions will change upon the reading of my post.[/quote]
While I don't know how this is relevant to this thread in particular, that thing you linked although quite weird looking looks much much better than those T6 "Fed" ships and reckognizably more Starfleet.
Darn it people, stop posting stuff like that! :mad: Now I want it and I know we'll never get it.
I actually made "peace" with the T6 intel ships. Not that they are very good looking, but you have to just think of them as not being ships of the line. They are three one-offs made by SFI. The T6 ship of the line seems to be the "Guardian Cruiser".
Now, the idea of those intel ships and everything's james bond now is weird and I would like to see different, but actually I don't think it ruins the game any more - we are past that point for a long time already
The linked ship looks certainly weird, on the other hand it reminds me of the vertical "Mothership" of Homeworld, which is a somewhat neat design. I would hate to see it as a carrier, but it is workable indeed.
EDIT: Oh, and thanks everybody for the clarification on the upgrading
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I do consider the ability to slot a new type of bridge officer to be rather unbalanced. Imagine taking away the ability of a given ship to use all of either its tactical/science/engineering abilities-it would make it significantly less flexible.
I'm just not seeing a real tradeoff for these T6 intelligence ships for these abilities. (and I would be shocked if these never get fleet upgrades) making the old ships at least have the option of using specialist boffs in some manner would go a long way to alleviating my fears IMO.
"I've never liked the intel ships, and I never will. I could never forgive them for the death of my Trek. It seems to me our mission to spy on the Delta Quadrant cloaked is problematic at best. Angrytarg says this could be an historic occasion, and I'd like to believe him, but how on earth can STO get past people like me?" - James T. Shpoks :P
"No peace in our time" - General Shpoks
Yeah, I think that while it's weird indeed - it's actually a good example of evolution and design divergence in the right direction and what can be done with the current base and still remain within the lore. It definitely is something completely new, something very different and unexpected, yet so clearly reckognizable as a Starfleet vesel and true to the IP.
on tribble upgrading your cstore gal x give you a 5th eng console slot but not a 4th tact console.
that pretty logic when you think about it afterward, it is for those who spend money on the fleet version.
if the upgrade cost stay the same, the one that got a fleet one will not loose to the change.
also the boost is consequent, at level 57, my hull get to aproximatly 75k, 79k with a universal console.
indeed the stats of some console are boost with your level.
that one use to give +15 to hull and 15% crit severity, it is now 19 hull and 19% crit severity.
i wonder if we will be able to speak about a skillpoint build in the future, all important skill are boost to the max with these new level, even the ground.
i was supposed to have acces to tactical fleet 3 at that level, but the power is still at version 2.
http://sto-forum.perfectworld.com/showthread.php?t=528931&page=271
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