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Player LC Submission Ideas - Discussion Thread

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  • moonshadowdarkmoonshadowdark Member Posts: 1,899 Arc User
    edited April 2014
    *tractor beams the thread back to the first page*
    "A life is like a garden. Perfect moments can be had, but not preserved, except in memory. LLAP"

    -Leonard Nimoy, RIP
  • worffan101worffan101 Member Posts: 9,518 Arc User
    edited April 2014
    Bump.

    Also, Smirk: If you're having trouble with a topic, just swing by here and nab one!
  • worffan101worffan101 Member Posts: 9,518 Arc User
    edited April 2014
    *Punts thread back to the first page...*

    Hey, mods, can we get this thread stickied, please?
  • worffan101worffan101 Member Posts: 9,518 Arc User
    edited April 2014
    Bump. OK, I'm PMing Smirk to see if we can get this thread stickied.
  • gulberatgulberat Member Posts: 5,505 Arc User
    edited April 2014
    jonsills wrote: »
    Inspired by another thread:

    The Kobayashi Maru

    The infamous no-win scenario. This test defeats almost every Starfleet cadet, as it's designed to be unwinnable - it's "a test of character". Jim Kirk did it by reprogramming the simulator to make it possible to rescue the ship. Another cadet managed to stay in the simulator for over ten hours, finally losing to a pair of Birds of Prey.

    What happened when your cadet took the test? Did they give up after one try? Did they try some unusual, possibly unique, tactics in an effort to win the no-win game? How did they handle their inevitable defeat? Or did they locate some brand-new exploit or cheat, never tried before?

    (Remember that the test can vary from one person to another; the only constant is the Kobayashi Maru. And any cheats that worked once before have been fixed...)

    OHHHHH YEAH, I definitely wanna see this one. Alyosha's Kobayashi Maru...it's a truly harrowing tale that deserves to be told.

    Christian Gaming Community Fleets--Faith, Fun, and Fellowship! See the website and PM for more. :-)
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  • starswordcstarswordc Member Posts: 10,966 Arc User
    edited April 2014
    jonsills wrote: »
    Inspired by another thread:

    The Kobayashi Maru

    The infamous no-win scenario. This test defeats almost every Starfleet cadet, as it's designed to be unwinnable - it's "a test of character". Jim Kirk did it by reprogramming the simulator to make it possible to rescue the ship. Another cadet managed to stay in the simulator for over ten hours, finally losing to a pair of Birds of Prey.

    What happened when your cadet took the test? Did they give up after one try? Did they try some unusual, possibly unique, tactics in an effort to win the no-win game? How did they handle their inevitable defeat? Or did they locate some brand-new exploit or cheat, never tried before?

    (Remember that the test can vary from one person to another; the only constant is the Kobayashi Maru. And any cheats that worked once before have been fixed...)

    Thirding that.
    "Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
    — Sabaton, "Great War"
    VZ9ASdg.png

    Check out https://unitedfederationofpla.net/s/
  • marcusdkanemarcusdkane Member Posts: 7,439 Arc User
    edited April 2014
    aten66 wrote: »
    *Bump*

    Possible Spoiler LC suggestion ahead.. be wary ye who doth not wantith to be spoiled...


    Cooper: The most despised man in the universe, next to Q at least, and your Captain happened to get sucker punched in the metaphorical gut when he was revealed to be an Undine Infiltrator. Of course with the Undine now invading the Solanae Sphere, you have been tasked to go on a raid into Fluidic Space to retrieve Prisoners of War, the men and women who were infiltrated and replaced by Undine. Of course you didn't expect to find one Doctor Eric Cooper among the survivors, as scared and scarred by the Undine as the others. How does your Captain react to the appearance of Cooper? What does he/she do upon reuniting with Cooper? Will you all survive to return to normal space alive?
    Versatile :cool:


    jonsills wrote: »
    Inspired by another thread:

    The Kobayashi Maru

    The infamous no-win scenario. This test defeats almost every Starfleet cadet, as it's designed to be unwinnable - it's "a test of character". Jim Kirk did it by reprogramming the simulator to make it possible to rescue the ship. Another cadet managed to stay in the simulator for over ten hours, finally losing to a pair of Birds of Prey.

    What happened when your cadet took the test? Did they give up after one try? Did they try some unusual, possibly unique, tactics in an effort to win the no-win game? How did they handle their inevitable defeat? Or did they locate some brand-new exploit or cheat, never tried before?

    (Remember that the test can vary from one person to another; the only constant is the Kobayashi Maru. And any cheats that worked once before have been fixed...)

    This could be interesting... :cool:
    I still remember this episode from when I was a child and I would think it would be interesting to "revisit" it.

    Layers of Evil

    While investigating reports of suspicious activity, you come to find out that the source of the activity came from Varga II, a planet rendered off-limits after the Enterprise-D's disastrous trip in 2364. Even more, it seems that whoever is down there is seeking out Armus, the immortal creature who slew the D's first security chief, Natasha Yar. Who would want to utilize such an evil creature and would you be willing to tresspass onto a planet to make sure that no one gets away?

    Hmm, interesting :cool:
  • worffan101worffan101 Member Posts: 9,518 Arc User
    edited April 2014
    jonsills wrote: »
    Inspired by another thread:

    The Kobayashi Maru

    The infamous no-win scenario. This test defeats almost every Starfleet cadet, as it's designed to be unwinnable - it's "a test of character". Jim Kirk did it by reprogramming the simulator to make it possible to rescue the ship. Another cadet managed to stay in the simulator for over ten hours, finally losing to a pair of Birds of Prey.

    What happened when your cadet took the test? Did they give up after one try? Did they try some unusual, possibly unique, tactics in an effort to win the no-win game? How did they handle their inevitable defeat? Or did they locate some brand-new exploit or cheat, never tried before?

    (Remember that the test can vary from one person to another; the only constant is the Kobayashi Maru. And any cheats that worked once before have been fixed...)

    I like this. I would so totally have Admiral Cheliss and company insist that Three take it...then headdesk repeatedly as she reacts in completely insane ways to the simulation.

    Alright. My bump plus ideas:

    "Aftermath" (a LC 61 follow-up with props to moonshadowdark):

    You've finally done it. You've beaten the Iconians once and for all. The cost was high, but you are finally at peace...and now you're inflicted with orders to take a well-deserved vacation. As has the rest of your surviving crew.

    You've been at war for what seems like forever; can you handle having absolutely nothing at all to do for a couple of months, or do you look for trouble? Or does trouble find you?

    "Hatred":

    What do you hate most? Not a pet peeve, a genuine, vicious loathing. Picard had the Borg. Worf, the honorless Duras. Shran, the Vulcans and Romulans. What is your focus of hate?

    (marcus, this would be a hilarious one if you had Ael talking about just how much Three rubs her wrong...:cool:)
  • jonsillsjonsills Member Posts: 10,502 Arc User
    edited April 2014
    worffan101 wrote: »
    "Hatred":

    What do you hate most? Not a pet peeve, a genuine, vicious loathing. Picard had the Borg. Worf, the honorless Duras. Shran, the Vulcans and Romulans. What is your focus of hate?
    That would be a great springboard for Nniol, who hated Hakeev since before he was chased out of Romulan space in 2399 or so...
    Lorna-Wing-sig.png
  • worffan101worffan101 Member Posts: 9,518 Arc User
    edited April 2014
    jonsills wrote: »
    That would be a great springboard for Nniol, who hated Hakeev since before he was chased out of Romulan space in 2399 or so...

    And for D'trel, whose only purpose in life is making Hakeev and all associated with him PAY.
  • marcusdkanemarcusdkane Member Posts: 7,439 Arc User
    edited April 2014
    worffan101 wrote: »
    (marcus, this would be a hilarious one if you had Ael talking about just how much Three rubs her wrong...:cool:)

    Three's small fry compared to Ael's hatred of Cecil Bernardez ;)
  • worffan101worffan101 Member Posts: 9,518 Arc User
    edited April 2014
    Three's small fry compared to Ael's hatred of Cecil Bernardez ;)

    Point, there.

    You've got to admit that Three is a very easy person to hate, though.

    I wonder...what would Ael's reaction to D'trel be?
  • starswordcstarswordc Member Posts: 10,966 Arc User
    edited April 2014
    worffan101 wrote: »
    "Aftermath" (a LC 61 follow-up with props to moonshadowdark):

    You've finally done it. You've beaten the Iconians once and for all. The cost was high, but you are finally at peace...and now you're inflicted with orders to take a well-deserved vacation. As has the rest of your surviving crew.

    You've been at war for what seems like forever; can you handle having absolutely nothing at all to do for a couple of months, or do you look for trouble? Or does trouble find you?
    The story hooks, at least:
    -- Eleya goes home to Kendra Province to attend her sister's wedding.
    -- Brokosh and Ba'woV go to Qo'noS to spend time with their son.
    -- Morgan? Probably ends up in a teaching job, trying to start up a Republic military academy of some kind.
    worffan101 wrote: »
    "Hatred":

    What do you hate most? Not a pet peeve, a genuine, vicious loathing. Picard had the Borg. Worf, the honorless Duras. Shran, the Vulcans and Romulans. What is your focus of hate?

    (marcus, this would be a hilarious one if you had Ael talking about just how much Three rubs her wrong...:cool:)

    Well, if you've been following Bait and Switch, for Eleya it's Orions, because in her Militia days they killed thirty of her shipmates and one of them tried to cut her throat after she'd already been basically incapacitated.

    For Brokosh? (Most) Klingon nobles, because in his experience they're @ssholes and he can't really do anything about it.

    Morgan? The Tal'Shiar, for driving her out of a promising and much-loved career in the RSN after Hobus, and then turning up on her adopted homeworld twenty-one years later after she'd found some peace and wrecking that, too.
    "Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
    — Sabaton, "Great War"
    VZ9ASdg.png

    Check out https://unitedfederationofpla.net/s/
  • marcusdkanemarcusdkane Member Posts: 7,439 Arc User
    edited April 2014
    worffan101 wrote: »
    Point, there.

    You've got to admit that Three is a very easy person to hate, though.

    I wonder...what would Ael's reaction to D'trel be?

    She is... But more in an 'immediately irritating', rather than an ongoing hatred though... ;)

    Actually, I'd be more interested in D'trel's reaction to Ael... As soon as D'trel sees/hears Ael's name, she'll know she is of noble birth, so how easily she might accept that would be interesting :cool:
  • worffan101worffan101 Member Posts: 9,518 Arc User
    edited April 2014
    She is... But more in an 'immediately irritating', rather than an ongoing hatred though... ;)

    Actually, I'd be more interested in D'trel's reaction to Ael... As soon as D'trel sees/hears Ael's name, she'll know she is of noble birth, so how easily she might accept that would be interesting :cool:

    D'trel would probably pull a gun on the spot, call her crew, and have Daysnur interrogate Ael to ensure that she's not a Tal Shiar spy.

    Once she was sure that Ael was who she claimed to be, and not secretly a Tal Shiar agent, she'd apologize and make nice.

    I think that their psychological differences could be...problematic, though.
  • marcusdkanemarcusdkane Member Posts: 7,439 Arc User
    edited April 2014
    worffan101 wrote: »
    D'trel would probably pull a gun on the spot, call her crew, and have Daysnur interrogate Ael to ensure that she's not a Tal Shiar spy.

    Once she was sure that Ael was who she claimed to be, and not secretly a Tal Shiar agent, she'd apologize and make nice.

    I think that their psychological differences could be...problematic, though.
    To be fair, I think many Romulans would view Ael as a traitor to her people, and doubly so to her heritage, for her refusal to use her family's status... I think Lord Kazanak needs to make a reappearance at some point in her life...
  • worffan101worffan101 Member Posts: 9,518 Arc User
    edited April 2014
    To be fair, I think many Romulans would view Ael as a traitor to her people, and doubly so to her heritage, for her refusal to use her family's status... I think Lord Kazanak needs to make a reappearance at some point in her life...

    D'trel wouldn't care, she'd just associate noble with Empire with Tal Shiar.
  • marcusdkanemarcusdkane Member Posts: 7,439 Arc User
    edited April 2014
    worffan101 wrote: »
    D'trel wouldn't care, she'd just associate noble with Empire with Tal Shiar.
    Zactly :cool:
  • aten66aten66 Member Posts: 654 Arc User
    edited April 2014
    To whomever stickied this thread, I thank you personally for doing so!

    Now lets get some fresh ideas flowing!
  • worffan101worffan101 Member Posts: 9,518 Arc User
    edited April 2014
    aten66 wrote: »
    To whomever stickied this thread, I thank you personally for doing so!

    Now lets get some fresh ideas flowing!

    Smirk did, at my request.

    Thanks, Smirk! You rock! :)
  • marcusdkanemarcusdkane Member Posts: 7,439 Arc User
    edited April 2014
    Hooray for sticky's!

    "History Lesson"

    "Your Captain has recently returned from a Federation lecture about the importance of genealogy. After hearing about other people's ancestors, you decide to do a little digging of your own. What do you find? Any interesting characters? A lost war hero or an infamous black sheep? Write a log detailing your search or write the personal chronicle of the ancestor, from their perspective."

    Nice! :cool: Ael and Marcus both have some interesting skeletons in their family closets, but any crew member may have an interesting story to tell :cool:
  • worffan101worffan101 Member Posts: 9,518 Arc User
    edited April 2014
    Nice! :cool: Ael and Marcus both have some interesting skeletons in their family closets, but any crew member may have an interesting story to tell :cool:

    D'trel's uncle Tomalak got embarrassed by Picard on a fairly regular basis...

    Subcommander Jak's cousin Krugg is a dimwitted smuggler who Jak is perennially bailing out of Imperial prison.

    First Omek'ti'kallan is one of Odo's experimental atheist Jem'Hadar (and very much a "work in progress" *cough*read: abject failure*cough*). He's been singing poorly-written hymns out of tune since he was a couple of days old.

    Three's Original (mother, twin, sister, clone template, all of the above) used to be an environmental activist before she got kidnapped, altered into a "Nemesis-class living terror weapon unit", and used as a living weapon (losing most of her memory in the process). Then she imprinted on one of her targets, decided "f*ck you, boss", killed her creators, and then hit herself very hard on the head because she'd just killed pretty much everyone who could tell her who she really was. She took the two clones that had been made of her, hid off the grid, made more clones, and started Nemesis, Incorporated, a top-flight inter-dimensional mercenary company. During an experiment intended to send a unit to a new universe (to access a hopefully previously-untapped market), Three (the unit in question) got "stuck" in the Star Trek universe due to an equipment malfunction.

    Belkrab comes from a long, long, long line of bankers, and has...daddy issues. Basically, her dad's a stick-in-the mud idiot who didn't see why his daughter didn't want to creatively adjust loans just barely within the realm of law and/or gamble account-holders' funds on the stock market. After the dramatic takeover of Latinum, Inc. by Quark Enterprises and the complete collapse of Brunt Industries, Belkrab's daddy owed a whooooooole lot of money to those account-holders, and ended up doing time in San Quentin. :D
  • marcusdkanemarcusdkane Member Posts: 7,439 Arc User
    edited April 2014
    worffan101 wrote: »
    D'trel's uncle Tomalak got embarrassed by Picard on a fairly regular basis...

    Subcommander Jak's cousin Krugg is a dimwitted smuggler who Jak is perennially bailing out of Imperial prison.

    First Omek'ti'kallan is one of Odo's experimental atheist Jem'Hadar (and very much a "work in progress" *cough*read: abject failure*cough*). He's been singing poorly-written hymns out of tune since he was a couple of days old.

    Three's Original (mother, twin, sister, clone template, all of the above) used to be an environmental activist before she got kidnapped, altered into a "Nemesis-class living terror weapon unit", and used as a living weapon (losing most of her memory in the process). Then she imprinted on one of her targets, decided "f*ck you, boss", killed her creators, and then hit herself very hard on the head because she'd just killed pretty much everyone who could tell her who she really was. She took the two clones that had been made of her, hid off the grid, made more clones, and started Nemesis, Incorporated, a top-flight inter-dimensional mercenary company. During an experiment intended to send a unit to a new universe (to access a hopefully previously-untapped market), Three (the unit in question) got "stuck" in the Star Trek universe due to an equipment malfunction.

    Belkrab comes from a long, long, long line of bankers, and has...daddy issues. Basically, her dad's a stick-in-the mud idiot who didn't see why his daughter didn't want to creatively adjust loans just barely within the realm of law and/or gamble account-holders' funds on the stock market. After the dramatic takeover of Latinum, Inc. by Quark Enterprises and the complete collapse of Brunt Industries, Belkrab's daddy owed a whooooooole lot of money to those account-holders, and ended up doing time in San Quentin. :D

    Awesome origins :cool:

    Marcus is a direct descendant of William Lowell Kane (Kane and Abel), so comes from a family of privilege, and historical contributors to Federation Society.

    Ael's uncle (in my head canon, his first name was Salis) was a noble with a penchant for warbird design (The Romulan Prize)

    Doctor Vanessa Freeman had an ancestor called Django ;)
  • jmaster29jmaster29 Member Posts: 0 Arc User
    edited April 2014
    Memories, memories

    When on an away mission, you collapse. You are taken to sickbay, and there you relive your worst event, be it a childhood event, ship event, whatever it is, it's horrible.
    [SIGPIC][/SIGPIC]
  • ryan218ryan218 Member Posts: 36,106 Arc User
    edited April 2014
    jmaster29 wrote: »
    Memories, memories

    When on an away mission, you collapse. You are taken to sickbay, and there you relive your worst event, be it a childhood event, ship event, whatever it is, it's horrible.

    Ooh, that sounds good!

    For my character, Ryan, it would be the Klingon Raid on Starbase 24 while he was at the Academy. His parents were killed on one of the medical ships and it nearly made him drop out of the academy all-together.
  • worffan101worffan101 Member Posts: 9,518 Arc User
    edited April 2014
    jmaster29 wrote: »
    Memories, memories

    When on an away mission, you collapse. You are taken to sickbay, and there you relive your worst event, be it a childhood event, ship event, whatever it is, it's horrible.

    D'trel: being tripped down an escape chute by her fiancee, who was then captured and horribly killed by Hakeev's goons.

    Three: Being implanted with her skeleton. Due to her metabolic differences from humans, this was an excruciating process that had to be performed without anesthetic.
  • marcusdkanemarcusdkane Member Posts: 7,439 Arc User
    edited April 2014
    jmaster29 wrote: »
    Memories, memories

    When on an away mission, you collapse. You are taken to sickbay, and there you relive your worst event, be it a childhood event, ship event, whatever it is, it's horrible.
    Hmm, I think Community Guidelines would prevent me telling this tale of woe from Ael's past... As for Marcus, I've already written that in previous LC's, and it was watching his mother getting torn apart by sharks...
  • grylakgrylak Member Posts: 1,594 Arc User
    edited April 2014
    jmaster29 wrote: »
    Memories, memories

    When on an away mission, you collapse. You are taken to sickbay, and there you relive your worst event, be it a childhood event, ship event, whatever it is, it's horrible.


    For this, I would probably do it for Jenna, as she has had the most traumatic past.
    *******************************************

    A Romulan Strike Team, Missing Farmers and an ancient base on a Klingon Border world. But what connects them? Find out in my First Foundary mission: 'The Jeroan Farmer Escapade'
  • worffan101worffan101 Member Posts: 9,518 Arc User
    edited April 2014
    Hmm, I think Community Guidelines would prevent me telling this tale of woe from Ael's past... As for Marcus, I've already written that in previous LC's, and it was watching his mother getting torn apart by sharks...

    Just be careful with the language, or post a clear warning.

    As long as you make it clear that bad things are BAD, and post a "Rated R for violence/squick/Three" warning, it seems to be OK.

    I'd really like a Word of Mod on this, though.
  • marcusdkanemarcusdkane Member Posts: 7,439 Arc User
    edited April 2014
    worffan101 wrote: »
    Just be careful with the language, or post a clear warning.

    As long as you make it clear that bad things are BAD, and post a "Rated R for violence/squick/Three" warning, it seems to be OK.

    I'd really like a Word of Mod on this, though.

    Warning or not, I just wouldn't want to write it...
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