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Who wants to see a new carrier for the Fed?

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  • kimmymkimmym Member Posts: 1,317 Arc User
    edited May 2014
    We already have enough carriers.

    What we need is a Caitian Frigate.

    Edit: I could even live without the frigate, I have my Recluse for that. What it *REALLY* needs is the Stalker Fighters buffed like 8 ways and fix their bust-TRIBBLE stealth.
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  • adorenkoadorenko Member Posts: 0 Arc User
    edited May 2014
    <<<
    I'm cool with that over there!!
    Looking for more info on Dilithium Rising? Click on the link below:

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  • zipagatzipagat Member Posts: 1,204 Arc User
    edited May 2014
    Cryptic should just get it over with and put a carrier in game that launches progressively smaller carriers.
  • tickletopstickletops Member Posts: 0 Arc User
    edited May 2014
    kimmym wrote: »
    We already have enough carriers.

    What we need is a Caitian Frigate.

    Edit: I could even live without the frigate, I have my Recluse for that. What it *REALLY* needs is the Stalker Fighters buffed like 8 ways and fix their bust-TRIBBLE stealth.

    UP +1

    my cats want more tuna (frigates/cruisers)
  • talonxvtalonxv Member Posts: 4,257 Arc User
    edited May 2014
    Why is it that so many people want to vanilla down this game and have everything for everybody?

    Can't 1 side have something NOBODY ELSE HAS?

    Flatly against the feds getting a frigate capable carrier.
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  • hasukurobihasukurobi Member Posts: 1,421 Arc User
    edited May 2014
    rarebear1 wrote: »
    Okay every one now here is my idea a propse built federation carrier with two hanger bays not the catian arrtox carrier so it has two bays can use lets say the Aquaris for its firgate deployable so that way its equal to the KDF's Vo'qu it has fore and aft weapons and is a vice admiral ship with fleet varient.

    Sorry for bad English.

    I would rather just have the Atrox BE the Fleet Atrox or have some nice console and have some kind of Federation Frigate.
  • mvp333mvp333 Member Posts: 509 Arc User
    edited May 2014
    talonxv wrote: »
    Why is it that so many people want to vanilla down this game and have everything for everybody?

    Can't 1 side have something NOBODY ELSE HAS?

    Flatly against the feds getting a frigate capable carrier.

    Agreed... :\
  • catoblepasbetacatoblepasbeta Member Posts: 1,532 Arc User
    edited May 2014
    The Galaxy should have a hanger slot like the Galaxy Dreadnought. Cryptic really dropped the ball during their galaxy class 'overhaul' by giving the Galaxy X a hanger slot but not the normal Galaxies. Likewise the Nebula and probably the Ambassador and (when it comes out) the constellation should have a hanger slot.

    No frigate pets for the Federation though. We have enough toys. Flight deck cruisers and saucer separation *should* be our shtick.

    Romulans should have hanger pets for their Romulan shuttles and runabouts. It should be possible for a Romulan character to field a carrier without having to resort to using Reman hanger pets. Rommies should also have a dedicted carrier I think.

    KDF has three flight deck carriers and two dedicated carriers. The Dacoit and Marauder should have fleet level varients IMO, and there should be a Gorn and Nausicaan flight deck to take advantage of the preexisting Gorn and Nausicaan fighters in the game. If the KDF is to get another full carrier, I'd vote it to be a Orion ship personally-since out of all the KDF species they seem to be the most heavily carrier-oriented.
  • tucana66tucana66 Member Posts: 710 Arc User
    edited May 2014
    Given that there's a ton of starships coming this year, I'd wager we'll see some innovative, new designs. And perhaps a new FED carrier.

    What I really wish we'd see?

    Maybe a multi-purpose FED mega-carrier: TAC for sorties; ENG or SCI for support missions (and not just support or healing in PvE/PvP engagements, but able to earn extra rewards for exploration missions, e.g. deliver colony supplies in Delta Volanis, other explorations zones.)

    Imagine being able to buy repair shuttles (shields, hull repair; delivering supplies to other ships for faster/enhanced healing). Something more powerful than workbees/shield healing drones. Not everything in this game needs to be purely warfare driven.

    [Something akin to the Tuffli transport. I have one of those transport ships from a lockbox; would love to use it more, but it's too limited, e.g. slots, hull, abilities.]

    I'd be thrilled if we could play the Jupiter-class as a carrier. But I'd also like to see what Cryptic might come up with, especially after the superb Tempest-class escort ship release.
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited May 2014
    The Galaxy should have a hanger slot like the Galaxy Dreadnought. Cryptic really dropped the ball during their galaxy class 'overhaul' by giving the Galaxy X a hanger slot but not the normal Galaxies. Likewise the Nebula and probably the Ambassador and (when it comes out) the constellation should have a hanger slot.

    lol :D No.....just...no!
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  • catoblepasbetacatoblepasbeta Member Posts: 1,532 Arc User
    edited May 2014
    shpoks wrote: »
    lol :D No.....just...no!
    And why not? The Galaxy class has the most hanger space out of any canon trek Ship plus they already gave one to the Galaxy X. Nebula has the same saucer as a galaxy, so likely nearly the same hanger space.

    The Ring around the Constellation's old connie hull? All hanger.
  • lowy1lowy1 Member Posts: 964 Arc User
    edited May 2014
    :rolleyes: Just make the Tuffli and Sulliban Carriers with 4 Hangar decks...Then everyone gets it, regardless of faction
    HzLLhLB.gif

  • midnightvisionmidnightvision Member Posts: 13 Arc User
    edited May 2014
    Federation Carriers, huh? Who else remembers this?

    So there's precedent. Not canon, of course, and Cryptic would have to design their own ships because good luck getting the rights to the Typhon-class from Activision. (Although look at that thing- why would you want to?)
  • lowy1lowy1 Member Posts: 964 Arc User
    edited May 2014
    You'd think the Carrier junkies on the Fed side would want Fed Pets that aren't garbage before they got a new carrier. The Yellowstone is the only one somewhat durable but is only somewhat useful (they work Great with the Vesta Torp Build).
    HzLLhLB.gif

  • thenashkarulthenashkarul Member Posts: 11 Arc User
    edited May 2014
    Instead of making even more fed ships, I want to see some good KDF and Rom ships first.

    What I'd really like to see is a KDF Flight Deck Cruiser which is more tac heavy, add some mid-sized (i.e. like Delta Flyers and Voth Heavy Fighters) pets, maybe of Ferasan or Lethean origin. And by more tac heavy I've got LtCom tac and 4/2/3 consoles in mind, make that 4/3/3 or 4/2/4 at fleet level. 4/4 weapons, turnrate 7-8.
    "Yo momma is so ugly the Romulans tried to cloak her... forever!"
  • lianthelialianthelia Member Posts: 7,864 Arc User
    edited May 2014
    How about a Romulan Carrier since we don't have one...you know since Feds have plenty of ships and all...
    Can't have a honest conversation because of a white knight with power
  • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited May 2014
    lianthelia wrote: »
    How about a Romulan Carrier since we don't have one...you know since Feds have plenty of ships and all...
    As I stated further up, when the KDF and Feds get a super-dreadnought like the Scimitar then the Roms can have a Carrier. :)
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited May 2014
    And why not? The Galaxy class has the most hanger space out of any canon trek Ship plus they already gave one to the Galaxy X. Nebula has the same saucer as a galaxy, so likely nearly the same hanger space.

    The Ring around the Constellation's old connie hull? All hanger.

    Hangar =/= Shuttlebay
    HQroeLu.jpg
  • kestrelliuskestrellius Member Posts: 462 Arc User
    edited May 2014
    How about we try IDIC for a while, instead of harping on about faction uniqueness?

    What is the big problem with being able to play however you want, as whatever you want, without being shackled to one faction? Why do people want "faction uniqueness", instead of making something unique of your own, via your playstyle?

    Also, it makes no sense for the three major factions to not have all of each others' technology by now. I mean seriously. They've been through how many alliances and wars, and lived alongside each other for how many years? How many technologies are there in real life that Europe has, but America doesn't have any knowledge of -- I mean come on. It took the Allies how long to acquire prop-interrupter tech from the Germans in the First World War?

    And make up your mind. Is the KDF's unique thing supposed to be raiders, cloaks, or carriers?
  • catoblepasbetacatoblepasbeta Member Posts: 1,532 Arc User
    edited May 2014
    shpoks wrote: »
    Hangar =/= Shuttlebay
    "The shuttlebay (variously called the flight deck, hangar deck, or shuttlecraft bay) was a facility on a starship where shuttlecraft were launched, received, stored, and maintained."

    So no real functional difference, basically.

    The Constellation has seven shuttlebays btw. certainly enough to launch a full wing of hanger pets.
  • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited May 2014
    "The shuttlebay (variously called the flight deck, hangar deck, or shuttlecraft bay) was a facility on a starship where shuttlecraft were launched, received, stored, and maintained."

    So no real functional difference, basically.

    The Constellation has seven shuttlebays btw. certainly enough to launch a full wing of hanger pets.
    It is important to keep in mind that Cryptic's ship stats have absolutely nothing to do with whatever stats the various Tech Manuals give a Star Trek ship. Whether a ship has 1 shuttlebay or 50 is meaningless to what a ship in the game has - just as the Sovereign having 16 phaser banks does not mean it has more then the same 8 Weapon slots all Cruisers have. :)
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
  • catoblepasbetacatoblepasbeta Member Posts: 1,532 Arc User
    edited May 2014
    thecosmic1 wrote: »
    It is important to keep in mind that Cryptic's ship stats have absolutely nothing to do with whatever stats the various Tech Manuals give a Star Trek ship. Whether a ship has 1 shuttlebay or 50 is meaningless to what a ship in the game has - just as the Sovereign having 16 phaser banks does not mean it has more then the same 8 Weapon slots all Cruisers have. :)
    Perhaps, but it gives a precedent for more carrier gameplay for the federation, which is something I see a lot of folks clamoring for, and IMO would be a welcome addition. Plus, the Gal X can already launch fighters, so there's a precedent in-game.
  • kestrelliuskestrellius Member Posts: 462 Arc User
    edited May 2014
    thecosmic1 wrote: »
    It is important to keep in mind that Cryptic's ship stats have absolutely nothing to do with whatever stats the various Tech Manuals give a Star Trek ship. Whether a ship has 1 shuttlebay or 50 is meaningless to what a ship in the game has - just as the Sovereign having 16 phaser banks does not mean it has more then the same 8 Weapon slots all Cruisers have. :)

    True. Although it's not that the in-game Sovereigns don't have 16 phaser arrays -- it's just that the game term "phaser array" means something different from what a phaser array is in-universe. Each of our "phaser arrays" is actually composed of several different arrays. You'll notice that beams from the same "array" will fire from vastly different hardpoints depending on where the target is.
  • decroniadecronia Member Posts: 0 Arc User
    edited May 2014
    As much as I would love to see a new carrier for Feds, I would have to say no for now. KDF needs a few more ships, and the Rommies could do with a carrier first. After those are addressed then I would support a new Fed carrier.
  • lianthelialianthelia Member Posts: 7,864 Arc User
    edited May 2014
    thecosmic1 wrote: »
    As I stated further up, when the KDF and Feds get a super-dreadnought like the Scimitar then the Roms can have a Carrier. :)

    Meh...I'd just rather then Scimitar lose its fifth gun for another hangar then :P

    I was kinda hoping for something more Kar'fi or JHDNC like out of it from the beginning anyways.
    Can't have a honest conversation because of a white knight with power
  • jestersagejestersage Member Posts: 8 Arc User
    edited May 2014
    How about we try IDIC for a while, instead of harping on about faction uniqueness?

    And make up your mind. Is the KDF's unique thing supposed to be raiders, cloaks, or carriers?

    How about trying to see things in a klingon way? I recall a few post from you say you hate KDF more because you don't like the warrior thing... well, some people do.

    In a meta sense, it's at the core of Americanism (ironically would mean Starfleet should be like that) That's why I have many church friend hate Star Trek but like The New Battlestar Galatica, because that's the progress they want. Perhaps people just don't want to go humanism such that we don't mourn. Perhaps people don't want to let go of things enshrined in constitution except forcefully pry from our cold dead hands. Perhaps that's the only way we can consider ourselves to be patriotic.

    Hell, if you want to, you can say that KDF is everythign Gene hate about America (the bad p[art, such as the big stick diplomacy).

    As to uniqueness:
    Fed is about big battleship, balanced escorts, and good science boat. They should be easy to use and master
    KDF is about weaker cruisers with forward firing arc, nimble cloaking raiders, and cumbersome carrier. They should be difficult to use and difficult to master.

    I would rather see Fed get better hull rating.

    Rom is the OP one but they are actually subsidy to Fed or KDF, so it's all good.
  • lianthelialianthelia Member Posts: 7,864 Arc User
    edited May 2014
    How about we try IDIC for a while, instead of harping on about faction uniqueness?

    What is the big problem with being able to play however you want, as whatever you want, without being shackled to one faction? Why do people want "faction uniqueness", instead of making something unique of your own, via your playstyle?

    Also, it makes no sense for the three major factions to not have all of each others' technology by now. I mean seriously. They've been through how many alliances and wars, and lived alongside each other for how many years? How many technologies are there in real life that Europe has, but America doesn't have any knowledge of -- I mean come on. It took the Allies how long to acquire prop-interrupter tech from the Germans in the First World War?

    And make up your mind. Is the KDF's unique thing supposed to be raiders, cloaks, or carriers?

    Okay lets...where is KDF's infinite diversity in infinite combinations? Every single KDF ship that would be considered escort like is almost identical, only thing that sets them apart are a few stats and ensign slot...all of them have a Cmdr Tac/Lt Cmdr Tac/Lt Sci and Eng.

    The only thing unique the KDF has is Raiders...

    So if you want more IDIC then you're asking for more KDF ships in this thread right?
    Can't have a honest conversation because of a white knight with power
  • darkjeffdarkjeff Member Posts: 2,590 Arc User
    edited May 2014
    I fly a JHDC (with JHAS hangers), and own a JHAS, an Obelisk, and a Vesta.

    If they made a 2-hanger Fed-style ship, I'd give up my JHAS hangers and buy it in a heartbeat.

    I like carriers, I like the classic Fed ship look, and I don't really care about unique hangers. I'd just load up on some Elite Swarmers.
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited May 2014
    "The shuttlebay (variously called the flight deck, hangar deck, or shuttlecraft bay) was a facility on a starship where shuttlecraft were launched, received, stored, and maintained."

    So no real functional difference, basically.

    The Constellation has seven shuttlebays btw. certainly enough to launch a full wing of hanger pets.

    VII Seasons of TNG + movie, and even the tech manuals as well if you want. Never did the Galaxy Class fill the role of a carrier, nor did any other Federation ship for that matter. The shuttlebays and shuttles filled different roles there.

    Just because I could park my car in my house, doesn't mean I will park my car inside my house.
    HQroeLu.jpg
  • catoblepasbetacatoblepasbeta Member Posts: 1,532 Arc User
    edited May 2014
    shpoks wrote: »
    VII Seasons of TNG + movie, and even the tech manuals as well if you want. Never did the Galaxy Class fill the role of a carrier, nor did any other Federation ship for that matter. The shuttlebays and shuttles filled different roles there.

    Just because I could park my car in my house, doesn't mean I will park my car inside my house.
    Neither did the Klingons use carriers either, so by that Logic there shouldn't be any Klingon carriers either ;)

    If you can think of a reasonable explanation to why a ship like the constellation would need to deovote around a third of its hull space to seven hangers....but IMO I think it's pretty obvious that many of the federation 'flagships' have some capactiy to operate as carriers at least-and we do see the Federation much more willing to throw shuttles and fighters into the fray in later trek. My guess is it's just policy not to use shuttles in combat situations unless the situation warrents it, considering how readily they get blown up-Starfleet would probably consider it a senseless waste of life in most situations. That attitude seems to have changed later around the time of the Dominion war, I think.
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