A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch." "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Passion and Serenity are one.
I gain power by understanding both.
In the chaos of their battle, I bring order.
I am a shadow, darkness born from light.
The Force is united within me.
I don't, but you can check any doff mission now to see the pathetic XP and expertise.
And I know the change happened with 9.5 because I used to run some of those missions regularly for expertise on non-50 characters, and did so shortly before 9.5 came out.
I don't, but you can check any doff mission now to see the pathetic XP and expertise.
And I know the change happened with 9.5 because I used to run some of those missions regularly for expertise on non-50 characters, and did so shortly before 9.5 came out.
to make sure people can't do exactly what i'm currently doing with the huge stacks of common unreps i currently have on the exchange - sell for massively inflated vales
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch." "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Passion and Serenity are one.
I gain power by understanding both.
In the chaos of their battle, I bring order.
I am a shadow, darkness born from light.
The Force is united within me.
You should take it off the list. It is still the same. Just completed a NON crit for 1728 esp cxp and 3.3k expertise. Maybe you should verify a claim before posting...
You should take it off the list. It is still the same. Just completed a NON crit for 1728 esp cxp and 3.3k expertise. Maybe you should verify a claim before posting...
In other news the sky is not falling and Onyxia is not deep breathing more often.
Sorry I am not able to verify every single bit posted here. I try as good as possible but in this case the claim seemed credible. I've removed it for now.
The doff recruitment has been this way as long as I have been playing. So no change there.
Have not done the veteran refining since the patch but it was 1000 every 2 days, worked out to a average of 500 per day.
God no. I've been here just shy of 4 years and I definitely remember it was 24 hours for the assignment, plus the cooldown but now it has been doubled up to 48 hours plus cooldown.
God no. I've been here just shy of 4 years and I definitely remember it was 24 hours for the assignment, plus the cooldown but now it has been doubled up to 48 hours plus cooldown.
God no. I've been here just shy of 4 years and I definitely remember it was 24 hours for the assignment, plus the cooldown but now it has been doubled up to 48 hours plus cooldown.
You remember? Would you bet all of your dil on it? I do those missions everyday. I have been for at least the last 15 months maybe longer. It has always been 48 hour mission with 48hr cd. I would run the 4 from NR command, 2 days later I would collect the reward. Go to ESD run the 4 missions there, 48hrs later the ones I would collect the earthling doffs and the NR command missions would be comming off cd and I would run those.
I cannot say it has been that way longer than 15 months but it has been that way since LoR launched.
"Civil Corps Recruitment
Awards two Common Duty Officers of the relevant department.
Cost: None
Time to Completion: 2 days
Cooldown (from start of assignment): 96 hrs
Civilian Draft Authorization
Awards two Common Duty Officers of the relevant department.
Cost: None
Time to Completion: 2 days
Cooldown (from start of assignment): 96 hrs
-I literally just did Infiltrate Orion Syndicate yesterday because of this thread, and it has not changed at all. It still rewards over 1k cxp for a non-crit.
-The veteran refining mission has always been 48 hours (or at least it has been for the last 2-3 years) with no cooldown. 1000 dil every 2 days, averaging to 500 per day. I haven't done it since S9.5 so I don't know if a cooldown was added (I doubt it but I've fired one off right now and will find out in 2 days), but the duration is still 48 hours like it always has been.
Nitpicking is a time-honored tradition of science fiction. Asking your readers not to worry about the "little things" is like asking a dog not to sniff at people's crotches. If there's something that appears to violate natural laws, then you can expect someone's going to point it out. That's just the way things are.
Nitpicking is a time-honored tradition of science fiction. Asking your readers not to worry about the "little things" is like asking a dog not to sniff at people's crotches. If there's something that appears to violate natural laws, then you can expect someone's going to point it out. That's just the way things are.
You remember? Would you bet all of your dil on it? I do those missions everyday. I have been for at least the last 15 months maybe longer. It has always been 48 hour mission with 48hr cd. I would run the 4 from NR command, 2 days later I would collect the reward. Go to ESD run the 4 missions there, 48hrs later the ones I would collect the earthling doffs and the NR command missions would be comming off cd and I would run those.
I cannot say it has been that way longer than 15 months but it has been that way since LoR launched.
Is there really a need to be so snarky about it? :rolleyes:
Yes, I am still sure that they were 24 hour assignments until very recently. Like you I did them every day for a long period of time and I distinctly recall them being 24 hour assignments. I can recall them being this way since at least season 6. Every day (with some exceptions) I would log in, get the relevant assignments from SFA/KFA and later Nomulus, plus any I saw in sector space while I was on my way. This was once per day. I.e. every 24 hours.
EDIT
I forgot to mention, I've heard that some of the less important NPCs in the game have received facial remakes. NPCs like Mack Calhoun on K7, the ops lady on DS9 who calls you when you go to dock, Linnea on ESD.
Is there really a need to be so snarky about it? :rolleyes:
Yes, I am still sure that they were 24 hour assignments until very recently. Like you I did them every day for a long period of time and I distinctly recall them being 24 hour assignments. I can recall them being this way since at least season 6. Every day (with some exceptions) I would log in, get the relevant assignments from SFA/KFA and later Nomulus, plus any I saw in sector space while I was on my way. This was once per day. I.e. every 24 hours.
EDIT
I forgot to mention, I've heard that some of the less important NPCs in the game have received facial remakes. NPCs like Mack Calhoun on K7, the ops lady on DS9 who calls you when you go to dock, Linnea on ESD.
Yes, I am still sure that they were 24 hour assignments until very recently. Like you I did them every day for a long period of time and I distinctly recall them being 24 hour assignments. I can recall them being this way since at least season 6. Every day (with some exceptions) I would log in, get the relevant assignments from SFA/KFA and later Nomulus, plus any I saw in sector space while I was on my way. This was once per day. I.e. every 24 hours.
I'm not sure how recent this change is, since I normally remeber to fill my ship stations before leaving a starbase; now the skills screen shows the command icon in the training box for each skill listed for each BOff. Nice touch, even if a bit superfluous.
Expendables Fleet: Andrew - Bajoran Fed Engineer Ken'taura - Rom/Fed Scientist Gwyllim - Human Fed Delta Tac Savik - Vulcan Fed Temporal Sci Dahar Masters Fleet: Alphal'Fa - Alien KDF Engineer Qun'pau - Rom/KDF Engineer D'nesh - Orion KDF Scientist Ghen'khan - Liberated KDF Tac Welcome to StarBug Online - to boldly Bug where no bug has been before!
STO player since November 2013
I'm not sure how recent this change is, since I normally remeber to fill my ship stations before leaving a starbase; now the skills screen shows the command icon in the training box for each skill listed for each BOff. Nice touch, even if a bit superfluous.
Do you have more details/screenshot by any chance. I have literally no idea what you mean despite looking for it.
New one (unknown date, but possibly S9.5 release) - Juel Ducane Warp Theorist doff fixed. Using 3, it can proc on 3 systems on use of Energy Siphon. (Personally tested)
New one (unknown date, but possibly S9.5 release) - Juel Ducane Warp Theorist doff fixed. Using 3, it can proc on 3 systems on use of Energy Siphon. (Personally tested)
Added it to the list. Thanks a bunch for digging it out and verifying it
8/7/2014 - Science R&D UR consoles allowed to have engineering mods.
I'm a bit reluctant to add this once since I feel it's more some kind of bug or something that went wrong when the new crafting system was introduced in the first place. It's not a mechanic that has been "patched" into the game to "fix" something. Also the later patch to the error was listed in patch notes.
Comments
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
When I checked, it was more like 600XP (at level 50) and some paltry amount of expertise, less than 100 I believe.
Do you have any more details/date on that?
Updated OP with the latest patch.
I don't, but you can check any doff mission now to see the pathetic XP and expertise.
And I know the change happened with 9.5 because I used to run some of those missions regularly for expertise on non-50 characters, and did so shortly before 9.5 came out.
Thanks a lot! I've added it to the list.
My character Tsin'xing
Why? What's the point of these?!?!?
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
You should take it off the list. It is still the same. Just completed a NON crit for 1728 esp cxp and 3.3k expertise. Maybe you should verify a claim before posting...
In other news the sky is not falling and Onyxia is not deep breathing more often.
free jkname
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The doff recruitment has been this way as long as I have been playing. So no change there.
Have not done the veteran refining since the patch but it was 1000 every 2 days, worked out to a average of 500 per day.
Sorry I am not able to verify every single bit posted here. I try as good as possible but in this case the claim seemed credible. I've removed it for now.
Thank you, I've added this.
God no. I've been here just shy of 4 years and I definitely remember it was 24 hours for the assignment, plus the cooldown but now it has been doubled up to 48 hours plus cooldown.
Nope. Recruitment assignments for a KDF appeared every single day before the new doff system.
After that, i think i still didnt grab any "evaluate boff" assignments in my KDFs. Its obvious that something is wrong with it.
Thanks, I added this.
Personally I'd suspect this to be a bug wouldn't it?
You missed out the recruitment assignments. They've had their lengths doubled too.
You remember? Would you bet all of your dil on it? I do those missions everyday. I have been for at least the last 15 months maybe longer. It has always been 48 hour mission with 48hr cd. I would run the 4 from NR command, 2 days later I would collect the reward. Go to ESD run the 4 missions there, 48hrs later the ones I would collect the earthling doffs and the NR command missions would be comming off cd and I would run those.
I cannot say it has been that way longer than 15 months but it has been that way since LoR launched.
Even from STO Wiki
http://sto.gamepedia.com/Personnel_Officer_(Starfleet_Academy)
And that page was last edited nov 2013.
and for Klingon..
http://sto.gamepedia.com/Imperial_Personnel_Officer
Also last edited nov 2013
So still sure about that?
-The veteran refining mission has always been 48 hours (or at least it has been for the last 2-3 years) with no cooldown. 1000 dil every 2 days, averaging to 500 per day. I haven't done it since S9.5 so I don't know if a cooldown was added (I doubt it but I've fired one off right now and will find out in 2 days), but the duration is still 48 hours like it always has been.
Joined January 2009
Joined January 2009
Is there really a need to be so snarky about it? :rolleyes:
Yes, I am still sure that they were 24 hour assignments until very recently. Like you I did them every day for a long period of time and I distinctly recall them being 24 hour assignments. I can recall them being this way since at least season 6. Every day (with some exceptions) I would log in, get the relevant assignments from SFA/KFA and later Nomulus, plus any I saw in sector space while I was on my way. This was once per day. I.e. every 24 hours.
EDIT
I forgot to mention, I've heard that some of the less important NPCs in the game have received facial remakes. NPCs like Mack Calhoun on K7, the ops lady on DS9 who calls you when you go to dock, Linnea on ESD.
My character Tsin'xing
i have a similar recollection.
seems these people remember it being that way too:
http://sto-forum.perfectworld.com/showthread.php?t=264019
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Savik - Vulcan Fed Temporal Sci
Dahar Masters Fleet: Alphal'Fa - Alien KDF Engineer Qun'pau - Rom/KDF Engineer D'nesh - Orion KDF Scientist Ghen'khan - Liberated KDF Tac
Welcome to StarBug Online - to boldly Bug where no bug has been before!
STO player since November 2013
Do you have more details/screenshot by any chance. I have literally no idea what you mean despite looking for it.
8/7/2014 - Science R&D UR consoles allowed to have engineering mods.
Added it to the list. Thanks a bunch for digging it out and verifying it
I'm a bit reluctant to add this once since I feel it's more some kind of bug or something that went wrong when the new crafting system was introduced in the first place. It's not a mechanic that has been "patched" into the game to "fix" something. Also the later patch to the error was listed in patch notes.