1) It tells you to go to the portal to the wrong dyson sphere, and then says the sphere Scotty was on is in the Delta quadrant.... or is the writing so bad I can't keep the dyson spheres straight?
2) Talk to Ambassadors (yawn!) talk to more ambassadors (zzzzzz)
3) AMBASSADORS ARE TOO STUPID TO LOOK AT THE ROOM THAT JUST COMPLETELY CHANGED SO GO TALK TO EACH OF THEM IN TURN.
WTF.
At this point, I was ready to just shoot them all. Seriously. Who designed this TRIBBLE?
4) Operate the control console to start the presentation, because apparently Lt. Generals are required to do A/V tech duties.
5) Why hasn't Tuvok been strung up for opening the sphere up to the undine in the first place?
6) What moron invited the ferrengi?
7) "The undine, what do they want???" WTF. What do you think they want? THEY WANT TO KILL ALL OF YOU. That's what they ALWAYS want. Do you think they're here to sell life insurance? Perhaps encyclopedias?
8) Why is Tuvok whining about spacedock every three seconds? Yes, we can see spacedock getting all shot up. You don't need people shout blatantly obvious things.
9) Tuvok tells me there are more undine to kill twice... even after I'd killed them all. Because apparently the scripters didn't consider the idea that people would attack the Undine before assiting the whiny federation wimps.
10) Undine have infiltrated spacedock. The solution should be to destroy spacedock. There is no telling how many of the survivors have been replaced by the massive undine boarding parties.
11) So just two Admirals are beaming onto space dock to clear out all the Undine... no troops, just Tuvok & Me. Not even an away team. I've got a ship full of the meanest pirates in the quadrant. But they'll stay on the ship while I go it alone with Tuvok....
12) Ensign R'raak "Me... Ow...". And we're under battle conditions... and Tuvok wants to do a mind meld... and did no one consider that it could be an undine decoy?
13) Tuvok again with the shouting the blantantly obvious in my ear. PLEASE STOP THAT. When you begin with "The station is overrun with Undine", you don't need to repeatedly point out that there are undine nearby.
14) STOP PUTTING IN CUTSCENES WHEN I AM TRYING TO SHOOT. I don't give a TRIBBLE that the stupid enterprise showing up, I AM TRYING TO KILL UNDINE.
15) You don't need to add "Bio" to every Undine ship. Bio ship, bio cruiser, bio dreadnought, wtf.
16) Again, STOP STATING THE OBVIOUS. We don't need people saying "What is that thing?"
17) If weapons are ineffective against the undine planet killer: THEN LET US SEE IT IN GAME. This isn't a TV show. Having the romulan just say it is STUPID.
18) Why can't I turn? This is supposed to be a spece combat game, not a rail shooter. I get it, you're trying to create some cinematic effect: STOP THAT. This isn't a TV show, it's a game. Don't take control away from the player.
19) If they had a planet killer, why didn't they kill the planet?
20) And now, more talk... and talk... and WTF. A % meter for talking to YET MORE PEOPLE. Maybe if they weren't all morons it wouldn't be such a bad thing.
21) Undine queen-thing can apparently teleport anywhere at will, including right into the middle of the festivities.. AND NO ONE IS SHOOTING IT DEAD. WTF. And it teleports out after gloating. Why? Because apparently the writers of STO haven't progressed beyond a saturday morning cartoon.
It's a hall full of Klingons and Romulans. It should have been more like this:
https://www.youtube.com/watch?v=gaUqdIFUbxE
Or this:
https://www.youtube.com/watch?feature=player_detailpage&v=3GAgIBgOA3M#t=130
Or this:
https://www.youtube.com/watch?feature=player_detailpage&v=upvZdVK913I#t=129
Ugh, that was painful.
Comments
That's an Iconian.. you know, the Big Bad that has been manipulating everything behind the scenes that gets talked about in nearly every story arc in STO? or were you not paying attention (the answer is clearly no).
Joined January 2009
the space battles were ok and the part inside the old esd was good but the rest was abysmal.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
"Cryptic, this mission is boring, I just want to shoot everyone I meet."
IT COULD BE WORSE.
Seriously you are finding thing to complain about in ST?
Maybe go play Spin the Wheel for a bit eh?
Norway and Yeager dammit... I still want my Typhoon and Jupiter though.
JJ Trek The Kelvin Timeline is just Trek and it's fully canon... get over it. But I still prefer TAR.
#TASforSTO
'...I can tell you that we're not in the military and that we intend no harm to the whales.' Kirk: The Voyage Home
'Starfleet is not a military organisation. Its purpose is exploration.' Picard: Peak Performance
'This is clearly a military operation. Is that what we are now? Because I thought we were explorers!' Scotty: Into Darkness
'...The Federation. Starfleet. We're not a military agency.' Scotty: Beyond
'I'm not a soldier anymore. I'm an engineer.' Miles O'Brien: Empok Nor
'...Starfleet could use you... It's a peacekeeping and humanitarian armada...' Admiral Pike: Star Trek
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LOL, exactly!
Amazing that this guy's complaining about some of the stuff I liked the most, and didn't bother to pay attention to the game storyline enough to notice that that was a frakking Iconian...
I bet he thinks that the ending to Mass Effect 3 was good, as well.
HEY, I like ME2. ME3 on the other hand :P
How many people do you think are going to be armed at a meeting of [/peace? What kind of idiot would just start firing at someone standing right in front of the most important Klingons present?
No, the folks there acted sensibly. It's the Iconian who was an idiot - she left all those important people alive. If a show of power is what she wanted, she should've vaporized everyone responsible for stopping the Undine attack, as obviously these people are skilled, not to mention every major leader was present.
The rest of your complaints are either pedantic or willfully ignorant of minor and common game tropes.
I'll give you the cutscenes, though - mid-shooting things, those are a bit annoying.
I Support Disco | Disco is Love | Disco is Life
This guy seriously seems to have gone out of his way to look for faults.
So he's like 90% of Star Trek fans?
*whistles innocently*
That was a typo, my bad.
The Dyson spheres are connected, so we are going to Tau Dewa to use the gateway to the Solanae Dyson Sphere and there enter the gateway to the Jenolan Dyson sphere which we opened in the previous featured episode. That was when we also found out that the Jenolan Dyson Sphere had moved to the delta quadrant because those spheres are actually giant teleport-capable troop transports.
Aww, you didn't get to immediately shoot everything that moves.
OMG, the room in an alien environment changed. Clearly that means that everyone should go find a seat.
You're there to support Tuvok in his presentation. Do you really need another helper because you are afraid of using a console?
Because the alternative would have been handing the Voth our favourite primate-lovers a fully functional teleport-capable troop carrier the size of a freakin' star system.:rolleyes:
Sure, what moron invited one of the bigges economic galactic powers to send a representative to an important security conference?
Maybe you should switch to Warhammer 40k....
Considering the vast amounts of story information you have missed it seems that things can't be repeated often enough to you.
Considering that they were there to blow the place up they probably didn't bother with replacing people unless it was for a short-term tactical advantage.
Yeah, what kind of captain are you? You get the chance to meet the Undine in a glorious battle that will be made into song and cry because you can't hide behind your crew? Shame on you!
Well, in that case Tuvok would have been the first to notice it.
Hey, at least you remember what he told you. Progress.
Don't worry, the Undine are nice guys, they'll wait for you.
Says the guy who can't keep two Dyson spheres straight....
Oh my god, they dared to introduce cool cutscenes instead of showing you the invulnerability of the planet killer by allowing you to shoot it without effect for 5 minutes.
Because they targeted the shipyard first and got destroyed before they managed to charge up planet-killing blast.
Aw, you get dialogue again instead of a shooting gallery.
Iconian. If you followed the story even a little bit you would have recognized that immediately. And there are some amazing Saturday morning cartoons like Batman, Superman etc, so your attempted insult isn't very effective either.
Sometimes, if you want to bury the hatchet with a Klingon, it has to be in his skull. - Captain K'Tar of the USS Danu about J'mpok.
This is science fiction. Anything held up to that kind of scrutiny will show problems. All that matters is that the mission was good fun for a lot of people, including me. It was good quality and a nice change from constantly shooting everything to pieces.
You'd be much happier OP if you would put the tooth-comb away and just stick to what you enjoy. And if you can't find it here, perhaps another game out there will be better for you.
There are some minor issues with the FE. Like the cutscenes in the middle of the battle or the degree of destruction which would have damaged ESD beyond repair. Or the fact that the Undine don't need a portal or sphere in order to reach the Alpha Quadrant since they're already there (Pelia sector).
I really enjoyed the mission as a whole though. But I wish they would stop making references to the TV shows on every possible occation. Yes the Xindi were being manipulated by the sphere builders like 250 years ago. But the fact that your grand-grand-grand-grand-...-grandparents were living during that time doesn't turn you into an expert on how it feels to get manipulated. I wish Crytic would stop doing that.
This was my only complaint about the episode, and indeed the two that preceded it, when we reviewed it on an episode of The Foundry Roundtable (https://www.youtube.com/watch?v=UINzM1axAaA). It isn't that I mind being a lead-from-the-front James T Kirk action hero, it just seems silly for me not to take a heavily armed away team in addition to my admittedly awesome self into an unknown and potentially dangerous combat zone. Perhaps I need a new first officer.
That said, it did not ruin the mission for me and I still liked it a lot.
Otherwise, it was fine, so I'm not complaining much, we had Call of Mass effect next.
Don't bother, I think it's a lost cause.
He can't see the differences between an Undines and an iconians, then complain because the NPC are stating the obvious, and because there are (according to him) plot hole. Story of the guy who doesn't read the book, and then think there are plot holes.
normal text = me speaking as fellow formite
colored text = mod mode
As was revealed in SoI, all Iconian gateways activated. In the progress, the Jenolan (Scotty) sphere jumped away. We found it back in Step between Stars, lost in the Delta Quadrant. The captain of the ship inside that sphere even explains it. This was something you could have known.
Its a conference, and you are here to help Tuvok. A major part of a conference is talking. What did you expect, shoot the Klingon Ambassadors and claim the sphere for the Federation? In an important diplomatic congress discussing a mutual thread?
I can only guess that you would abruptly interrupt your conversation to seek your seat, possibly causing a major diplomatic offense with your conversation partner. Especially when a conference is about to begin.
Well, you are here to help Tuvok with his presentation. That means starting up the presentation. If you don't activate the console, there is no presentation. And then you would be as useless as a rotten McDonalds Hamburger in that presentation. You are doing your job there, a job you agreed on doing when you started the mission.
Ow yes ofcourse. An Undine Infiltrator called Cooper opened up a gateway, so let us execute a Starfleet Admiral. You were in the same room. Why not throw you out of an airlock then?
The Ferengi are a Federation ally, they probably have a bigger fleet than the Cardassians, they have access to large amounts of recourses and they live in the endangered area. Yes, let us totally not invite them.
Ow yeah, let us assume everything based on a total of 7 encounters with the species. All we knew is that they wanted to defend themselves, and now they are invading a Dyson Sphere. How does invading that sphere help them defend themselves? What is their goal? That is a very solid question asked in that episode.
Euhm, the thing is taking massive damage. And he is Tuvok. It is his job to say these kind of things. If you watched Voyager, you know his character. This is Tuvok being Tuvok. Cannot blame STO writers for that, only Voyager writers. STO writers do a pretty awesome job to keep him in character.
It might be that they did not consider this. But it was only..... logical to assume that any officer would help a Federation officer, increasing his armed forces, rather than risk letting that officer die to pursuit some Undine. And there were more Undine in the area. Maybe not in your room or floor, but they were there.
Dude, that is harsh. During DS9, there were three Changelings on Earth. Did they blow up the planet to make sure they got 'em? Would you burn down your house with pets and family inside to make sure you killed that one nasty spider?
Besides, the Undine weren't there to infiltrate. They were creating a diversion.
And after the E'genn fiasco.... how stupid would Starfleet be not to scan everyone that left the station afterwards.
Have to grant you this one.
Ofcourse they did. Tuvok simply placed his safety in your hands, believing you could handle it. And even if R'raak was an Undine...... it would not have taken you longer than a second to vaporize him, and keep Tuvok safe in the progress.
"It is his job to say these kind of things. If you watched Voyager, you know his character. This is Tuvok being Tuvok. Cannot blame STO writers for that, only Voyager writers. STO writers do a pretty awesome job to keep him in character."
Battle interruptions are what make the story exciting. And Cryptic was going for the American Cavalry effect. Not much effect if everything is dead already, is there?
They do. They are all biological ships. It would be the same as not calling a Romulan ship a Warbird, even if they are a Warbird. Or let us simply call the T3 KDF BoP the Norgh, instead of the Norgh Bird of Prey. Or remove the word Carrier from every carrier ingame. Because why would they be there, if we cant call a bioship a bioship? How would you want them called? Ship?
We do. Some characters think out loud. It is part of who they are. And just in case this was an attack on Tuvok:
"It is his job to say these kind of things. If you watched Voyager, you know his character. This is Tuvok being Tuvok. Cannot blame STO writers for that, only Voyager writers. STO writers do a pretty awesome job to keep him in character."
Otherwise, this is part of their character. The character is simply being written as the character would behave.
Ok. Let us assume first that they can, because if storymaking for Cryptic is anything like making a story in the Foundry, this is already virtually impossible to achieve. But other than that, would you enjoy sitting there shooting an enemy for a minute? And would shooting an enemy for a minute conclude that your weapons are ineffective? Maybe you just pierced invisible shielding, and were just starting to damage it. And, besides that, wasn't the mission long enough without having to shoot a ship in god mode?
Its a game, based on a TV show. The effect they created worked pretty danged well. Going with the Aquarius, charging through huge tentacles supported by dozens of ships. It felt pretty awesome.
They just blasted the shipyard out of the skies. Which was a military target, and a potential threat to the planet killer shooting the planet. It was exactly what I would have done.
You are again in a meeting. What do you expect to do, dance the salsa? No ofcourse not! You talk to people! It is only logical!
Its an Iconian. Which can teleport anywhere at will. And some Klingons are attempting force against it. You know how it ended for them. And it was simply giving a warning, not disabling an entire chain of command. If that was their goal, we would have known.
Sorry, but I am thinking you already decided to dislike the mission before you started it. You don't have to like it, personally I didn't like Step Between Stars, but some of the reasons you gave for disliking it are rather poor. And show that you didn't remember the previous parts in the story.
Join the Deltas today!
The sphere Scotty was on i in the Delta Quadrant, it was originally in the Alpha Quadrant yes, but it's in the Delta quadrant. During the events of A Step betwene the Stars we found out that during the gateway reset in Sphere of Influence that the Jenolan Sphere and the USS Gold vanished from the Alpha Quadrant, and we gate to its new location in the Delta Quadrant assist the USS Gold and fight off an Undine attack.
Wah wah waaaaaaaaaaah.
The only thing I can tell is that he apparently never reads any mission dialogue and then complains about the episode writing based upon gaps he assumes exist because he wasn't paying attention when they happened in previous stories.
How about you getting the story straight?
It was clearly said in the beginning that the original dyson sphere disappeared. And in the previous FFE it was said that that sphere was moved into the Delta quadrant.
Story progression. How boring. Better shooting 100 waves of the same ships.... :rolleyes:
Why haven't you been strung up for your involvement?
After all, the federation does not do such things. The Klingons do, and since you referred to yourself as LT General previously I suggest you keep it realistic, consider your character to be executed and delete it.
The moron that doesnt want to pi** off one of the most important trading partners by excluding them.
Nothing better in time of wars then to be broke. That ensures victory :rolleyes:
The undine have been tricked to believe to be under the attack of the federation, that point has been made glass clear.
But as was the movement of the jenolan sphere, which you didn't get either.
True there are problems with that, for example the fact that after the undine have infiltrated high ranking positions in Starfleet they should have seen first hand that they were not attacked by them... but still...
Its a big space dock, and the fact that we leave in a hurry for Quo'nos does not mean all undine are removed.
There are easily 10.000 people working there. So lets kill 10.000 to not take the risk that a handful might have been replaced?
You do know that the feds are supposed to be good guys?
11 points into that and I find one to agree on... wow.
1 part in one mission that railroads you... we are doomed :rolleyes:
Because we killed the planet killer? No sure if I'm getting your point here...
Again. Story. People that can read like that. If you don't just skip through that parts.
.
As others have said... that wasn't undine. That were the things that tricked the undine to attack us. And us to attack each other.
Some thing you might have gotten by paying the slightest attention to the story.
To summ it up:
You don't get the basic facts about the STO story line, you don't get basic things about Star Trek in general, you don't like the story, yet you complain about it being wrong/illogical?????
Do you have some kind of brain damage or are you just trolling? I'm really curious.
2) So when the devs finally put in content that is not random firing like many people asked for (such as real diplomacy and exploration) it is a bad idea?
3) It's an alien environment, how should they know what it does?
4) You are here to help Tuvok, and how would any random officer know how to operate the console? Do your job.
5) He didn't. They blasted a giant hole in it. You can see it in this mission and "Step Between the Stars".
6) The Ferengi are a large Alpha/Beta Quadrant power in the same are of space that the Federation/Klingon Empire/Romulan Republic is. They have as much right to be there as anyone else.
7) There is no definitive way of knowing that. No official contact has been made. Also, anyone would ask that question. It's instinctive.
8) He's not. Do you know how long a second is? Also, it's easier to change the model with the cutscenes than to have a new animation for ESD to break up.
9) There were more 8472 to kill. Unless you broke the mission.
10) With survivors onboard? Lots of survivors? Why would you do that? And 8472 can survive in space.
11) There were lots of groups of all three factions beaming down. Read the mission text.
12) You could tell if he was 8472 with a scan, and he wasn't. And we would have at least figured it out when Tuvok did a mind meld.
13) It's realistic for you and Tuvok to talk. You need to. And think how many people would get lost.
14) The whole thing pauses when the cutscenes happen. It lasts for two seconds. Get over it.
15) That is the name of the ship. Not all 8472 ships have "Bio" in the front.
16) They don't know what it is. It is completely new and just showed up.
17) So you can spend 5 min. shooting at it with no effect? You would have done that.
18) Why would you need to turn? You need to go in a straight line.
19) They shot the station, then had to recharge and then you weakened them.
20) The diplomacy content you have been asking for.
21) That's an Iconian. Do you even read? Who brings weapons to peace talks? It also just came to scare us. Not gloating.
-Edmund Blackadder-
Like Sphere of Influence, it's very linear. You get a choice or two, like assigning the security officers at the beginning, but it affects nothing. Take Temporal Ambassador for instance, in it you could assign the NPCs to do the job they were best at... or the job they were worst at, and it not only made a noticeable difference to how long freeing the ship took, it gave you a silly accolade. There was a maze you could explore or not, etc.
Also, like the last two FEs, it can only be played solo. I get that it's difficult to design a multiplayer mission, especially with cutscenes and scripted events, but this was a co-op MMO last I checked. It's a fun mission, but it would be even more fun with friends.
1. TRIBBLE at writers for story gaps (that only exist because he lkipped those parts in previous mission episodes as they were getting in the way of pew-pew button mashing)
2. TRIBBLE that there is too much button mashing needed that isn't pew-pew button mashing
3. wants more pew-pew button mashing
4. upset that cut scenes and dialogue get in the way of pew-pew button mashing
5. upset with scene that is only pew-pew button mashing
6. mis-identifies alien based on not paying attention during previous episode mission (likely because the scene lacked pew-pew button mashing)