Whoa tiger... slow down. Kind of cart before the horse wouldn't you say?
that would imply PWE completely screwed up by putting the cart before the horse. try putting the horse on top of the cart instead... meaning they are not sure their idea will work out yet considering what they stated at times, that they got burned in the past for getting too far ahead of themselves and suffered for it.
T6 Miranda Hero Ship FTW. Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
Whoa tiger... slow down. Kind of cart before the horse wouldn't you say? They just announced the revamp on the last Dev blog.
As we all know.... everything until launch is 'subject to change'. Then after launch it becomes 'subject to nerf'
Sure, but people have been crying for a BOP buff practically forever.
And they promised this back in December. Call me naive, but I'm giving the devs the benefit of the doubt here. I don't think that they'll nerf the revamped BOP line anytime soon.
Star trek Online's idea of political intrigue is a whole bunch of nonsense mashed together to the point that the player is so confused they think it's part of some master scheme.:P
The episode is really cool. It showcases a lot of the political tension and complications that could potentially be the Federation, KDF, and Romulan Republic's downfall. The Undine threat is real, Captains.
TUVOK: Your'eeeee not copperrrr.....
UNDINE: The weak shall perish!!!!!!!!!!! (Silent chuckles)
As absurd as the idea of the Jenolan sphere just picking up and teleporting to a different location was, what was never fully explained was, the sphere didnt take that unstable sun with it, did it? The one that tried to suck in the Enterprise D.
So now the Jenolan sphere is wrapped around a fresh and juicy NEW sun? A new sun that didnt have any planets that the sphere just knocked out of the way when it came teleporting in I assume?
You see how silly this sounds either way you explain it Cryptic? Right now Im assuming there are giant planets that just got cut loose from the gravitational pull of the sun that the Jenolan sphere just jumped onto and hijacked for harvesting. Sure hope there werent any people living on those planets flying loosely through space waiting to smash into the first thing they come across. :rolleyes:
STO: @AGNT009 Since Dec 2010
Capt. Will Conquest of the U.S.S. Crusader
here's hoping that we can use our own ship and bridge officersand this mission
nope, it'll be a super fragile Diplomatic vessel (constellation?) with badly chosen consoles and all the Unique power BOOF characters (Shon, Tuvok, Worf, Chief Tuplafist)
As absurd as the idea of the Jenolan sphere just picking up and teleporting to a different location was, what was never fully explained was, the sphere didnt take that unstable sun with it, did it? The one that tried to suck in the Enterprise D.
So now the Jenolan sphere is wrapped around a fresh and juicy NEW sun? A new sun that didnt have any planets that the sphere just knocked out of the way when it came teleporting in I assume?
You see how silly this sounds either way you explain it Cryptic? Right now Im assuming there are giant planets that just got cut loose from the gravitational pull of the sun that the Jenolan sphere just jumped onto and hijacked for harvesting. Sure hope there werent any people living on those planets flying loosely through space waiting to smash into the first thing they come across. :rolleyes:
The unstable star wasn't pulling the Enterprise D in. Their impulse and warp drive were overloaded because the tractor beams which pulled them into the sphere used a resonance frequency which was incompatible with Federation technology. Their inertia (funny how that only seems to appear when it's convenient) was still carrying them toward the star.
My guess would be that the Jenolan sphere still has the same sun it did in the TNG episode 'Relics'. Really it would seem strange that the sphere would just 'jump' away and leave it's sun. If that was a possibility then surely the initial inhabitants of the sphere would have done that in the first place instead of abandoning it.
Join date is wrong, I've actually been around since STO Beta.
True alters don't have a "main". Account wide unlocks for all unique event rewards!!
As absurd as the idea of the Jenolan sphere just picking up and teleporting to a different location was, what was never fully explained was, the sphere didnt take that unstable sun with it, did it? The one that tried to suck in the Enterprise D.
So now the Jenolan sphere is wrapped around a fresh and juicy NEW sun? A new sun that didnt have any planets that the sphere just knocked out of the way when it came teleporting in I assume?
You see how silly this sounds either way you explain it Cryptic? Right now Im assuming there are giant planets that just got cut loose from the gravitational pull of the sun that the Jenolan sphere just jumped onto and hijacked for harvesting. Sure hope there werent any people living on those planets flying loosely through space waiting to smash into the first thing they come across. :rolleyes:
You would be surprised how many stars there are without any planets.
No, its MORE absurd to say the sphere took that sun with it. MUCH more absurd. See how they've written themselves into a black hole. No matter which way us fans try to explain away that Orci and Kurtzman level plot hole, we all look stupid no matter which way we side. I fail to see why it was necessary to say the sphere moved. Why not just say the gate was always there and it opened a pathway into the Alpha quadrant?
STO: @AGNT009 Since Dec 2010
Capt. Will Conquest of the U.S.S. Crusader
No, its MORE absurd to say the sphere took that sun with it. MUCH more absurd. See how they've written themselves into a black hole. No matter which way us fans try to explain away that Orci and Kurtzman level plot hole, we all look stupid no matter which way we side. I fail to see why it was necessary to say the sphere moved. Why not just say the gate was always there and it opened a pathway into the Alpha quadrant?
I'm afraid I really don't see it as absurd.
Though I do agree that we didn't really need the second sphere at all and there could have just been a gateway there. But then that could have been easier for us to destroy so maybe that's why they didn't do that? I don't know, not a dev, just a thought.
Join date is wrong, I've actually been around since STO Beta.
True alters don't have a "main". Account wide unlocks for all unique event rewards!!
As absurd as the idea of the Jenolan sphere just picking up and teleporting to a different location was, what was never fully explained was, the sphere didnt take that unstable sun with it, did it? The one that tried to suck in the Enterprise D.
So now the Jenolan sphere is wrapped around a fresh and juicy NEW sun? A new sun that didnt have any planets that the sphere just knocked out of the way when it came teleporting in I assume?
You see how silly this sounds either way you explain it Cryptic? Right now Im assuming there are giant planets that just got cut loose from the gravitational pull of the sun that the Jenolan sphere just jumped onto and hijacked for harvesting. Sure hope there werent any people living on those planets flying loosely through space waiting to smash into the first thing they come across. :rolleyes:
Space 1999's premise. Moonbase Alpha traveling through space having been knocked out of orbit of the earth.
Besides, I don't the Sphere Makers cared what happened to natives to the suns they claimed in this manner.
Though I do agree that we didn't really need the second sphere at all and there could have just been a gateway there. But then that could have been easier for us to destroy so maybe that's why they didn't do that? I don't know, not a dev, just a thought.
C'mon bro, plucking an entire SUN out of space and teleporting it to another part of the galaxy? Nevermind the huge constructed sphere around it. Im sorry, but unless the sphere builders are some sort of low level Q, or had Q helping them, thats ABSURD.
At this point, after that stunt, Im going to NEED to have the sphere builders be low level Q. Then I'll buy it. Maybe these low level Q wanted a people to worship them, and they provided incredible technology to their people. Then the half Q got tired of those people and moved on to something else, leaving the regular people without their "gods" to keep the tech working properly and the people had to abandon the spheres.
STO: @AGNT009 Since Dec 2010
Capt. Will Conquest of the U.S.S. Crusader
hmmm all that written in the blog sound nice...but I kind of miss the old type of seasons....it would be better to play a new season with 5 episodes and new content instead of just one mission and lots of grinding for new reputations and items only meant for end lvl characters. Well ive been a lifetimer since a few months after release so that's not that of a big issue with all of those end game toons I have but still ... the game kind of feels like its stack in a swamp. Grinding for reps and new items is starting to get boring, I mean the omega stuff are the best for me so no matter how cool new stuff might be when it gets down to numbers I prefer the good old omega stuff. And on the other side you have fleet gear XII...
I hope the devs will consider going back to giving us a 5 episode season.
P.S. what happened to that idea to get up to level 55?
Space 1999's premise. Moonbase Alpha traveling through space having been knocked out of orbit of the earth.
And the final book in Niven's Ringworld sieres has said ringworld traveling through hyperspace to find a new, less armada, filled star system. This isn't ground breaking sci-fi guys, even for STO (they wrote this in a while ago, strange to be whining about it now. Seems like some of you just want to maintain an attitude with whatever straws seem at hand.)
Bipedal mammal and senior Foundry author.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
I hope the devs will consider going back to giving us a 5 episode season.
Played the revamped borg missions on tribble yet? There's 4 new episodes right there (and I do mean that quite literally, the "revamped" content only uses the old episodes to inform some of the premises and plot details) plus this latest one which you can bet they'll probably follow up with a season 9.5 release. Then on top of that you have the rep grinding content, STF's, and Battlezone (the latter two of which you might not appreciate now but a few months down the road I think they'll count for more than anything season 5 shipped with.)
While I'm certainly not saying "THIS IS THE MOST **** SHIPPED EVAR, GO CRYPTIC" (New Romulus was a much bigger release in more ways than one) I do think its unfair to poo-poo the devs for apathy in this case. There is quite a bit of stuff here.
Bipedal mammal and senior Foundry author.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
I look forward to Surface Tension. Though, I agree with others regarding a need to return to the more traditional Featured Episode arcs of five stories as we continue through Season 9.
(/\) Exploring Star Trek Online Since July 2008 (/\)
C'mon bro, plucking an entire SUN out of space and teleporting it to another part of the galaxy? Nevermind the huge constructed sphere around it. Im sorry, but unless the sphere builders are some sort of low level Q, or had Q helping them, thats ABSURD.
Tkon Empire.
Actually, your lack of imagination disturbs me a bit. STO's story lacks in many cases, but all you do is whining about a new application of space magic? Read some proper SciFi for a change. Moving suns is child's play in some franchises.
Actually, your lack of imagination disturbs me a bit. STO's story lacks in many cases, but all you do is whining about a new application of space magic? Read some proper SciFi for a change. Moving suns is child's play in some franchises.
Ex. Futurama.
Bipedal mammal and senior Foundry author.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
C'mon bro, plucking an entire SUN out of space and teleporting it to another part of the galaxy? Nevermind the huge constructed sphere around it. Im sorry, but unless the sphere builders are some sort of low level Q, or had Q helping them, thats ABSURD.
At this point, after that stunt, Im going to NEED to have the sphere builders be low level Q. Then I'll buy it. Maybe these low level Q wanted a people to worship them, and they provided incredible technology to their people. Then the half Q got tired of those people and moved on to something else, leaving the regular people without their "gods" to keep the tech working properly and the people had to abandon the spheres.
I'm pretty sure when all is said and done, the witches from "Catspaw" (who served mysterious "old ones" that had left the galaxy and had a device which let them warp reality with thought) and maybe the lady from TNG's "Devil in the Dark" (who had a similar device) and maybe even Trelane's people (who unlike the Q had a similar device) and maybe even the Vulcan Stone of Gol might all be examples of Iconian tech.
From what we know of the Iconians so far, they have weapons that can cause stars to explode in chain reactions that send debris off at warp speed and any stars that get touched by the debris also explode and send off debris at warp speed. They can transport suns. They supplied the design for dyson spheres that can transport stars. They convinced the Tal Shiar that blowing up Romulus and killing Romulans was a good idea.
And the Iconians are an ancient race who abandoned the galaxy, which makes them a candidate for the "old ones" mentioned in two TOS episodes with godlike technology. (Plus, the "old ones" were a reference to Lovecraft and the Iconian designs we saw a few years back looked like Lovecraft creatures.)
They may also be linked to the barrier at the center of the galaxy (where someone had godlike powers and was posing as the creator of the universe) and the barrier at the edge of the galaxy (which gave people with high ESP ratings god powers). Since when they left the galaxy, they probably used their god-like tech to create a barrier trapping everyone else behind.
So I think that, most likely, the Iconians could be linked to any number of the machines in Trek that grant godlike Q-level powers and that they probably are a Q level threat with the proviso that if you can destroy their machines and strip their powers. (Then again, heck, maybe Q have a similar weakness. It's not like the Q would exactly tell us if they had a device in their skull that gave them their powers.)
But there is a lot of evidence in Trek of ancient machines that provided localized absolute mastery over reality. So I can buy the Iconians having that.
And that's kinda what a warp bubble is to begin with. It's a localized field with different physical laws. And when we had the episode with the static warp bubble, we had the idea that Beverly and ultimately Wesley could manipulate a localized part of reality with their minds. Which Picard could also do on the Ba'aku planet when he learned to slow down time. And the Nexus was basically a big pocket of reality which anyone inside could control with their mind.
So... Yeah. In a Trek setting, I can buy that an eventual growth of warp tech is absolute mastery of reality tech which is based on warp tech. We've seen steps building to that. We've seen races that seem more aware of it (Trelane's species, the Q, the Traveler, Kevin Uxbridge). We've seen ancient species and servants of ancient species who had crude machines that could control physical reality and rewrite physics to the whims of a person (the witches from Catspaw, Trelane) and we've seen evidence of that tech being tied to the barriers trapping everyone inside the galaxy and away from its core.
My take is that it's the natural evolution of warp drive, what a culture discovers eventually after mastering warp, and likely something ancient races all played with before most of it was dismantled or its users were driven away through a very costly war.
So in the dev blog about it at the bottom it says we can get:
1. new traits for space or gorund,
2. profession specific kits
3. a tactical console
4. possibly other random small things
I happen to not care for the new kits. i like my current pre-reputation system borg one. I am however looking forward to learning more about this tac console and the traits we could get. Anyoone else have any thoughts?
Nitpicking is a time-honored tradition of science fiction. Asking your readers not to worry about the "little things" is like asking a dog not to sniff at people's crotches. If there's something that appears to violate natural laws, then you can expect someone's going to point it out. That's just the way things are.
The kit from Surface Tension has [Will] x3 and [Undine] so it appears to be a very situational kit and considering that Terradome has been removed until it is fixed, there is only one Ground event that features Undine, and a few missions that deal with Undine. However with the Spire Medic Kit, I can make a Kit better than the Borg Medical Analyzer Kit. The Spire kit has Medical Tricorder 4, Nanite Health Monitor 3, Vascular Regenerator 3, and 2 other slots where I can fit in a Tachyon Harmonic 3. Also, I will eventually be able to replace the other powers to an improved version. So to sum it up, I can eventually have a Kit that has Medical Tricorder 4, Nanite Health Monitor 4, Vascular Regenerator 4, Tachyon Harmonic 4, and Triage 4 or some other Medic power with stat bonuses to Weapon Proficiency, Personal Shield Generator, Medic, and Physiology.
The traits appear to be another situational trait that will help against the Undine, but not much else. However, if we are able to easily change traits and reputation passive powers, then we just have to remember to slot it when we are fighting the Undine and unslot against other foes. As for the rest, we will have to wait and see on Tuesday.
Regarding the 4-Piece Bonuses that some have noticed on the Tribble versions of these Reputation Rewards...
The following items will be given as rewards from our upcoming Season 9 Featured Episode:
- Profession-Specific Counter-Command Kit Mk XI [Will]x3 [Undine]
- Console - Tactical - Counter-Command Multi-Conduit Energy Relay
There will be additional rewards from this mission which will be briefly mentioned in an upcoming Dev Blog on the subject.
Each of the above items completes the Ground and Space Sets, respectively, giving players access to the 4-piece Set Bonuses. Since they are tied into end-game Reputation Sets, both pieces of equipment are only able to be equipped by lvl 50 players, even though they can be earned at any level by playing the Season 9 Featured Episode.
Featured Episode, sounds more like Featured Grind Episode.
It's only a grind if you're forced to do it due to it being limited time. Since they claim the rewards are not time-limited, there is no obligation to grind it.
I'm pretty sure when all is said and done, the witches from "Catspaw" (who served mysterious "old ones" that had left the galaxy and had a device which let them warp reality with thought) and maybe the lady from TNG's "Devil in the Dark" (who had a similar device) and maybe even Trelane's people (who unlike the Q had a similar device) and maybe even the Vulcan Stone of Gol might all be examples of Iconian tech.
From what we know of the Iconians so far, they have weapons that can cause stars to explode in chain reactions that send debris off at warp speed and any stars that get touched by the debris also explode and send off debris at warp speed. They can transport suns. They supplied the design for dyson spheres that can transport stars. They convinced the Tal Shiar that blowing up Romulus and killing Romulans was a good idea.
And the Iconians are an ancient race who abandoned the galaxy, which makes them a candidate for the "old ones" mentioned in two TOS episodes with godlike technology. (Plus, the "old ones" were a reference to Lovecraft and the Iconian designs we saw a few years back looked like Lovecraft creatures.)
They may also be linked to the barrier at the center of the galaxy (where someone had godlike powers and was posing as the creator of the universe) and the barrier at the edge of the galaxy (which gave people with high ESP ratings god powers). Since when they left the galaxy, they probably used their god-like tech to create a barrier trapping everyone else behind.
So I think that, most likely, the Iconians could be linked to any number of the machines in Trek that grant godlike Q-level powers and that they probably are a Q level threat with the proviso that if you can destroy their machines and strip their powers. (Then again, heck, maybe Q have a similar weakness. It's not like the Q would exactly tell us if they had a device in their skull that gave them their powers.)
But there is a lot of evidence in Trek of ancient machines that provided localized absolute mastery over reality. So I can buy the Iconians having that.
And that's kinda what a warp bubble is to begin with. It's a localized field with different physical laws. And when we had the episode with the static warp bubble, we had the idea that Beverly and ultimately Wesley could manipulate a localized part of reality with their minds. Which Picard could also do on the Ba'aku planet when he learned to slow down time. And the Nexus was basically a big pocket of reality which anyone inside could control with their mind.
So... Yeah. In a Trek setting, I can buy that an eventual growth of warp tech is absolute mastery of reality tech which is based on warp tech. We've seen steps building to that. We've seen races that seem more aware of it (Trelane's species, the Q, the Traveler, Kevin Uxbridge). We've seen ancient species and servants of ancient species who had crude machines that could control physical reality and rewrite physics to the whims of a person (the witches from Catspaw, Trelane) and we've seen evidence of that tech being tied to the barriers trapping everyone inside the galaxy and away from its core.
My take is that it's the natural evolution of warp drive, what a culture discovers eventually after mastering warp, and likely something ancient races all played with before most of it was dismantled or its users were driven away through a very costly war.
Played the revamped borg missions on tribble yet? There's 4 new episodes right there (and I do mean that quite literally, the "revamped" content only uses the old episodes to inform some of the premises and plot details) plus this latest one which you can bet they'll probably follow up with a season 9.5 release. Then on top of that you have the rep grinding content, STF's, and Battlezone (the latter two of which you might not appreciate now but a few months down the road I think they'll count for more than anything season 5 shipped with.)
While I'm certainly not saying "THIS IS THE MOST **** SHIPPED EVAR, GO CRYPTIC" (New Romulus was a much bigger release in more ways than one) I do think its unfair to poo-poo the devs for apathy in this case. There is quite a bit of stuff here.
wow there...I don't poo poo the devs. I ve been here since the first doom days and this game has come a long way! I love this game. I haven't checked those revamps yet. Rep grinding is annoying me though(already at full rep for those im interested in), yeah I know this is an mmo and STO end game content are a lot better than ...lets say star wars the republics. I just miss story missions, I want more storytelling.
anyway im just put that out there...I didn't mean to start judging the current state of the game. Just wanted to mention a few stuff I miss.
Comments
that would imply PWE completely screwed up by putting the cart before the horse. try putting the horse on top of the cart instead... meaning they are not sure their idea will work out yet considering what they stated at times, that they got burned in the past for getting too far ahead of themselves and suffered for it.
Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
Sure, but people have been crying for a BOP buff practically forever.
And they promised this back in December. Call me naive, but I'm giving the devs the benefit of the doubt here. I don't think that they'll nerf the revamped BOP line anytime soon.
Yep, sounds like politics.
TUVOK: Your'eeeee not copperrrr.....
UNDINE: The weak shall perish!!!!!!!!!!! (Silent chuckles)
http://www.youtube.com/watch?v=gCg7zvxHyhE
The Undine are scary^^^ and if the Undine are scary what are the Iconians going to be like?
So now the Jenolan sphere is wrapped around a fresh and juicy NEW sun? A new sun that didnt have any planets that the sphere just knocked out of the way when it came teleporting in I assume?
You see how silly this sounds either way you explain it Cryptic? Right now Im assuming there are giant planets that just got cut loose from the gravitational pull of the sun that the Jenolan sphere just jumped onto and hijacked for harvesting. Sure hope there werent any people living on those planets flying loosely through space waiting to smash into the first thing they come across. :rolleyes:
Capt. Will Conquest of the U.S.S. Crusader
nope, it'll be a super fragile Diplomatic vessel (constellation?) with badly chosen consoles and all the Unique power BOOF characters (Shon, Tuvok, Worf, Chief Tuplafist)
for spoiler text use #1b1c1f
The unstable star wasn't pulling the Enterprise D in. Their impulse and warp drive were overloaded because the tractor beams which pulled them into the sphere used a resonance frequency which was incompatible with Federation technology. Their inertia (funny how that only seems to appear when it's convenient) was still carrying them toward the star.
My guess would be that the Jenolan sphere still has the same sun it did in the TNG episode 'Relics'. Really it would seem strange that the sphere would just 'jump' away and leave it's sun. If that was a possibility then surely the initial inhabitants of the sphere would have done that in the first place instead of abandoning it.
You would be surprised how many stars there are without any planets.
Capt. Will Conquest of the U.S.S. Crusader
I'm afraid I really don't see it as absurd.
Though I do agree that we didn't really need the second sphere at all and there could have just been a gateway there. But then that could have been easier for us to destroy so maybe that's why they didn't do that? I don't know, not a dev, just a thought.
Space 1999's premise. Moonbase Alpha traveling through space having been knocked out of orbit of the earth.
Besides, I don't the Sphere Makers cared what happened to natives to the suns they claimed in this manner.
KDF: Dahar Master Kan (Borg Klingon Tactical)::Dahar Master Torc (Alien Science)::Dahar Master Sisteric (Gorn Engineer)
RR-Fed: Citizen Sirroc (Romulan Science)::Fleet Admiral Grell (Alien Engineer)
RR-KDF: Fleet Admiral Zemo (Reman Tactical)::Fleet Admiral Xinatek (Reman Science)::Fleet Admiral Bel (Alien Engineer)
TOS-Fed: Fleet Admiral Katem (Andorian Tactical)::Lieutenant Commander Straad (Vulcan Engineer)
Dom-Fed: Dan'Tar (Jem'Hadar Science)
Dom-KDF: Kamtana'Solan (Jem'Hadar Science)
CoHost of Tribbles in Ecstasy (Zombee)
C'mon bro, plucking an entire SUN out of space and teleporting it to another part of the galaxy? Nevermind the huge constructed sphere around it. Im sorry, but unless the sphere builders are some sort of low level Q, or had Q helping them, thats ABSURD.
At this point, after that stunt, Im going to NEED to have the sphere builders be low level Q. Then I'll buy it. Maybe these low level Q wanted a people to worship them, and they provided incredible technology to their people. Then the half Q got tired of those people and moved on to something else, leaving the regular people without their "gods" to keep the tech working properly and the people had to abandon the spheres.
Capt. Will Conquest of the U.S.S. Crusader
I hope the devs will consider going back to giving us a 5 episode season.
P.S. what happened to that idea to get up to level 55?
And the final book in Niven's Ringworld sieres has said ringworld traveling through hyperspace to find a new, less armada, filled star system. This isn't ground breaking sci-fi guys, even for STO (they wrote this in a while ago, strange to be whining about it now. Seems like some of you just want to maintain an attitude with whatever straws seem at hand.)
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
Played the revamped borg missions on tribble yet? There's 4 new episodes right there (and I do mean that quite literally, the "revamped" content only uses the old episodes to inform some of the premises and plot details) plus this latest one which you can bet they'll probably follow up with a season 9.5 release. Then on top of that you have the rep grinding content, STF's, and Battlezone (the latter two of which you might not appreciate now but a few months down the road I think they'll count for more than anything season 5 shipped with.)
While I'm certainly not saying "THIS IS THE MOST **** SHIPPED EVAR, GO CRYPTIC" (New Romulus was a much bigger release in more ways than one) I do think its unfair to poo-poo the devs for apathy in this case. There is quite a bit of stuff here.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
Tkon Empire.
Actually, your lack of imagination disturbs me a bit. STO's story lacks in many cases, but all you do is whining about a new application of space magic? Read some proper SciFi for a change. Moving suns is child's play in some franchises.
Ex. Futurama.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
I'm pretty sure when all is said and done, the witches from "Catspaw" (who served mysterious "old ones" that had left the galaxy and had a device which let them warp reality with thought) and maybe the lady from TNG's "Devil in the Dark" (who had a similar device) and maybe even Trelane's people (who unlike the Q had a similar device) and maybe even the Vulcan Stone of Gol might all be examples of Iconian tech.
From what we know of the Iconians so far, they have weapons that can cause stars to explode in chain reactions that send debris off at warp speed and any stars that get touched by the debris also explode and send off debris at warp speed. They can transport suns. They supplied the design for dyson spheres that can transport stars. They convinced the Tal Shiar that blowing up Romulus and killing Romulans was a good idea.
And the Iconians are an ancient race who abandoned the galaxy, which makes them a candidate for the "old ones" mentioned in two TOS episodes with godlike technology. (Plus, the "old ones" were a reference to Lovecraft and the Iconian designs we saw a few years back looked like Lovecraft creatures.)
They may also be linked to the barrier at the center of the galaxy (where someone had godlike powers and was posing as the creator of the universe) and the barrier at the edge of the galaxy (which gave people with high ESP ratings god powers). Since when they left the galaxy, they probably used their god-like tech to create a barrier trapping everyone else behind.
So I think that, most likely, the Iconians could be linked to any number of the machines in Trek that grant godlike Q-level powers and that they probably are a Q level threat with the proviso that if you can destroy their machines and strip their powers. (Then again, heck, maybe Q have a similar weakness. It's not like the Q would exactly tell us if they had a device in their skull that gave them their powers.)
But there is a lot of evidence in Trek of ancient machines that provided localized absolute mastery over reality. So I can buy the Iconians having that.
And that's kinda what a warp bubble is to begin with. It's a localized field with different physical laws. And when we had the episode with the static warp bubble, we had the idea that Beverly and ultimately Wesley could manipulate a localized part of reality with their minds. Which Picard could also do on the Ba'aku planet when he learned to slow down time. And the Nexus was basically a big pocket of reality which anyone inside could control with their mind.
So... Yeah. In a Trek setting, I can buy that an eventual growth of warp tech is absolute mastery of reality tech which is based on warp tech. We've seen steps building to that. We've seen races that seem more aware of it (Trelane's species, the Q, the Traveler, Kevin Uxbridge). We've seen ancient species and servants of ancient species who had crude machines that could control physical reality and rewrite physics to the whims of a person (the witches from Catspaw, Trelane) and we've seen evidence of that tech being tied to the barriers trapping everyone inside the galaxy and away from its core.
My take is that it's the natural evolution of warp drive, what a culture discovers eventually after mastering warp, and likely something ancient races all played with before most of it was dismantled or its users were driven away through a very costly war.
1. new traits for space or gorund,
2. profession specific kits
3. a tactical console
4. possibly other random small things
I happen to not care for the new kits. i like my current pre-reputation system borg one. I am however looking forward to learning more about this tac console and the traits we could get. Anyoone else have any thoughts?
Joined January 2009
The traits appear to be another situational trait that will help against the Undine, but not much else. However, if we are able to easily change traits and reputation passive powers, then we just have to remember to slot it when we are fighting the Undine and unslot against other foes. As for the rest, we will have to wait and see on Tuesday.
Season 9 looks like it's gonna be good.
IA! IA! Iconians fhtagn ph'nglui mglw'nafh antiproton guns wgah'nagl fhtagn to me!
wow there...I don't poo poo the devs. I ve been here since the first doom days and this game has come a long way! I love this game. I haven't checked those revamps yet. Rep grinding is annoying me though(already at full rep for those im interested in), yeah I know this is an mmo and STO end game content are a lot better than ...lets say star wars the republics. I just miss story missions, I want more storytelling.
anyway im just put that out there...I didn't mean to start judging the current state of the game. Just wanted to mention a few stuff I miss.