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Why do some premates use so much cheese?

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  • captainhunter05captainhunter05 Member Posts: 38 Arc User
    edited April 2014
    Because of you I now have to think about anything during the sever maintenance me what I can do
    27871612ud.png

  • rakija879rakija879 Member Posts: 646 Arc User
    edited April 2014
    Cheese is the best part of sto game play please don't nerf :D
  • redz4twredz4tw Member Posts: 3
    edited April 2014
    Everything has a counter. Will i list counters? No that ruins the point of me having clicky consoles :D. If your counter is on cooldown, sucks to be you. But seriously just shut up and play. My fleet ran a premade last sunday for 7 matches, didn't lose once. No cheese as in no black hole, no tif, no yellowstones.... just boff and captain abilities. Although i think our leader's build could be considered cheese, placating polaron. I'm not even joking he's a fed and placates like every 6 seconds.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited April 2014
    redz4tw wrote: »
    Everything has a counter. Will i list counters? No that ruins the point of me having clicky consoles :D.

    Yep, everything has a counter - but you can't carry all the counters. However, with the ability to switch out clickies - you find what the other guy can't counter. It's a very good case for not being able to switch out said consoles during in a PvP area...or including specific areas within a PvP area where one could switch them out.
  • redz4twredz4tw Member Posts: 3
    edited April 2014
    mimey2 wrote: »
    I thought it was a bit more recent, but wasn't sure.

    Anywho, I shall indeed look forward to it.
    Yep, everything has a counter - but you can't carry all the counters. However, with the ability to switch out clickies - you find what the other guy can't counter. It's a very good case for not being able to switch out said consoles during in a PvP area...or including specific areas within a PvP area where one could switch them out.
    Sure, I agree in not being able to switch consoles in pvp, even from inventory. No shield swapping either.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited April 2014
    redz4tw wrote: »
    Sure, I agree in not being able to switch consoles in pvp, even from inventory. No shield swapping either.

    I think there should be a "base" area - for each side - where they could do that. Something akin to the bases in CnH - within that area, somebody could go and make changes to the ship. Sure, part of that is to centralize fighting around the bases instead of having it spiral up to the top of the map...but hey...

    But still, that would leave room for that dance of adaptation back and forth between the parties - X is doing A now, switch out some gear, BOFFs, DOFFs over at the base and get back in there...rather than it being the guy disappears for a few seconds into cloak and then they're back with something different while the guy without the battle cloak is SOL.

    Along the lines of what Hawk said about switching Rep Traits...
    Hi all, QR'ing to the thread:

    First off, thank all of you who have gotten on Tribble and tested out the powers changes. We are reading all your feedback and taking it seriously. Changing powers that are already live is never an easy decision to make, as it makes players have to re-learn the characters with which they are intimately familiar.

    IMHO, everything should be a strategic choice...not just the Rep Traits. But with that base area where folks could make tactical changes...
  • fakefivefakefive Member Posts: 94 Arc User
    edited April 2014
    redz4tw wrote: »
    Sure, I agree in not being able to switch consoles in pvp, even from inventory. No shield swapping either.

    That is a terrible idea. The greatest strength of some ships is their ability to carry a wide array of alternative loadouts to fit this or that situation.

    Its star trek canon to take and change your deflector ability during a confrontation, or switch from one type of torpedo to another, etc.

    If you cba to do the same then thats on you, no fault of the mechanic.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited April 2014
    fakefive wrote: »
    That is a terrible idea. The greatest strength of some ships is their ability to carry a wide array of alternative loadouts to fit this or that situation.

    Its star trek canon to take and change your deflector ability during a confrontation, or switch from one type of torpedo to another, etc.

    If you cba to do the same then thats on you, no fault of the mechanic.

    A deflector ability would be a BOFF - not the deflector itself. Changing ammo is not the same as changing the weapon.

    We make changes that required canon time in spacedock to do...in seconds.
  • realminirealmini Member Posts: 243 Arc User
    edited April 2014
    A deflector ability would be a BOFF - not the deflector itself. Changing ammo is not the same as changing the weapon.

    We make changes that required canon time in spacedock to do...in seconds.

    nothing in this game is canon. limiting item swaps might make snese logically but not from an entertainment point of view. people have had this option sicne day 1, and true specialist pvpers had many armor consoles to swap. swap kinetic when u see minimax. it happened then so why not now? its a great feature shoudl be able to swap any time imho.
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited April 2014
    Universal Console - Twerk Death
    https://www.youtube.com/watch?v=k6Lb3kFwJRQ
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited April 2014
    lucho80 wrote: »
    Universal Console - Twerk Death
    https://www.youtube.com/watch?v=k6Lb3kFwJRQ

    C'mon, we all know that Kirk and Picard would have hit it. Janeway would have tried to learn it. Archer would have bored her into stopping it. Sisko would have walked in on Jake watching it and needed to have a talk with him.
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited April 2014
    realmini wrote: »
    limiting item swaps might make snese logically but not from an entertainment point of view. people have had this option sicne day 1, and true specialist pvpers had many armor consoles to swap. swap kinetic when u see minimax. it happened then so why not now?
    because it makes the game about who has items

    (same is true for BOFF abilities to an extent, but not as much, since anybody can pickup a boff and train it)
  • dgdolphdgdolph Member Posts: 592 Arc User
    edited April 2014
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