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[MI Event/Rant] Gotta love misinformed people...

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  • rbeventhorizonrbeventhorizon Member Posts: 33 Arc User
    edited March 2014
    I have similar experiences. I'm a tac escort energy dps build and I'm the one closing rifts!

    Also the other day, I was doing The Breach and I had to kill that voth dread all by myself because 2 people quit and the other 2 kept dying. It was an agonizing 10 minutes, but I wasn't giving up.
  • wraithshadow13wraithshadow13 Member Posts: 1,728 Arc User
    edited March 2014
    When I play in my recluse, i'll have a similar issue, where i will take the aggro, but the other people will just run around shooting things rather than closing the rifts. Eventually, more rifts open up and i end up tanking about 20 or so smaller ships, only to realize that the other person flew off instead of closing ANY of the rifts. In other runs, i'll be in a sci ship, but the other ships aren't drawing enough aggro to let me close the rifts. It gets really frustrating at times.
  • kaidokrobkaidokrob Member Posts: 0 Arc User
    edited March 2014
    10 rifts, 9 station power ups, killed a LOT more stuff than I wanted to, and the "leet" guys with their DPS scimi's sitting on the station running TRB while I do all the work.......

    Then when they get overwhelmed, all the sudden I'm the "newb" and my science destroyer "Sucks because it doesn't have the dps to defend the station"......

    Don't the "leet dps" guys realize that the event has been changed from days of yore and can't be done through pure DPS anymore?
  • starswordcstarswordc Member Posts: 10,963 Arc User
    edited March 2014
    My first time in, I didn't have any ****ing clue what I was doing and I don't think the rest of the team did either. I shot first and didn't ask questions, and we got swarmed and the station health fell to 10%. I actually popped HE2 on it a couple times.

    We still won, but it didn't go smooth.

    I paid attention to what I was doing wrong and the next time I went in, I made a beeline for the satellites (because I'm a tac in a BC), powered those first, and then fired. A couple times I used my Rom rep cloak to evade detection until I could get started. Haven't had a problem since.
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  • nickodaemusnickodaemus Member Posts: 711 Arc User
    edited March 2014
    That's the ticket. Pick a side (left or right) turn on the power, close the rifts, go to the other one on that side. The spawns tend to make a beeline for the station, so you can navigate behind them & they won't automatically aggro on you unless they pop when you are too close. it helps to have a buddy, and it helps to look out for the other team some, because it IS random, after all, and no plan survives contact with the enemy. You should have time to spare & have a clear field when the anti-tachyons burst. it doesn't take a lot to get cattywumpus, and if you do, who cares? You'll get a chance to run it again in 30 minutes. Honestly, people who scream about perfection in this (or any) event have real problems.
  • rbeventhorizonrbeventhorizon Member Posts: 33 Arc User
    edited March 2014
    That's the ticket. Pick a side (left or right) turn on the power, close the rifts, go to the other one on that side. The spawns tend to make a beeline for the station, so you can navigate behind them & they won't automatically aggro on you unless they pop when you are too close. it helps to have a buddy, and it helps to look out for the other team some, because it IS random, after all, and no plan survives contact with the enemy. You should have time to spare & have a clear field when the anti-tachyons burst. it doesn't take a lot to get cattywumpus, and if you do, who cares? You'll get a chance to run it again in 30 minutes. Honestly, people who scream about perfection in this (or any) event have real problems.

    The problem is mostly people who want to maximize the efficiency of their playing time. Being with a bad "team" in an event nets you less marks for your time (and good teams get events done faster as an added bonus!). I'm sorta new so I don't care much, but when people grind this event a lot, I can see their frustration of constantly getting sub-par teams, thus getting sub-par rewards.
  • joshglassjoshglass Member Posts: 159 Arc User
    edited March 2014
    Decided to do a quick Mirror run before cooking dinner, so I hop into the queue in my Dyson warbird. We start up and I take off, closing rifts as I go. No one helping me - well, hardly unusual. At least the Dyson gives me some decent options for soloing the rifts - cloaking, drop Sci fleet to take aggro, Quantum Absorbtion all work fairly well. I do get held up a bit and since I can't close enough by myself, the station falls. Fine, we mop up the dreadnaught rifts quickly and pound the big lug into submission. 35 marks. :P

    So I look back at my chat log and one of the other team members basically said at one point "What, you're not gonna do anything?" Dude, you talking to me? Sure enough, I try to respond and I'm on ignore. Just gotta love people that are so freakin' clueless about how this event works that they get pissy with the one person who is actually trying to do what its designed to do.

    Not like I give a flying rat's you-know-what. It's just a sad commentary.

    I've been wondering why people I've never spoken to had me on ignore. Now I know they are just annoying people without the gumption to actually talk to someone about a problem and just rant/ignore about what they perceive as wrong.

    Talk about passive aggressive garbage.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,596 Community Moderator
    edited March 2014
    I once PUGGED it and had 3 Scimitars in the group.
    T'was epic. 5 minutes left on the clock and nothing left to shoot. Never had such a good run since then. But still... there are good PUGs and bad PUGs. And considering I got 6 characters to run it on... yea... I get a mix.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • szimszim Member Posts: 2,503 Arc User
    edited March 2014
    You say noone was coming with YOU? How about YOU following somebody else? Let him take the aggro then approach and close the rifts. You gotta be more flexible than that to be successful in PUGs!

    It's more than likely that it was arrogance on both sides that led to those 35 marks.
  • scififan78scififan78 Member Posts: 1,383 Arc User
    edited March 2014
    When I run it, I try to go for the rifts first in a science ship, the relays first in a cruiser, and if I am in an escort, I try to follow a sci or cruiser. Most times the pugs can be a pain in the [redacted] but, sometimes, they can be a thing of beauty. Two of my best runs were in pugs, one that netted us 55 marks.
  • shurato2099shurato2099 Member Posts: 588 Arc User
    edited March 2014
    I've had some bad ones. I think the worst had two guys who were either leechers sitting there cloaked or had serious transfer issues and one willfully clueless guy who swore up and down that powering up the transfer stations was the way to go and that rifts were pointless.

    We lost the station three times and made it out of there with 30 marks, the lowest I've ever seen on this mission.
  • fovrelfovrel Member Posts: 1,448 Arc User
    edited March 2014
    When I am in a science ship and I have build them for science stuff not for doing big damage, I can have a hard time closing rifts. As long I am shoot at, I cannot do anything and have to fight it out, often an up hill battle.

    The other day I was in my steamrunner, build for damage, and I had an easy time, killing stuff quickly and getting myself the time to close and/or activate.

    I can do well in my 'science' T'Varo. I cloak, drop an aceton assimilator, wait to let it get aggro and close the rift, cloak again. The short cooldown of the aceton assimilator helps.

    Science ships don't have a serious advantage on their own, unless you have build it for high dps.
  • gpgtxgpgtx Member Posts: 1,579 Arc User
    edited March 2014
    oh i had a real bad one i was the ONLY person closing rifts in my gal-x i was with 2 science ships an avenger and a scim
    victoriasig_zps23c45368.jpg
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited March 2014
    This is the most boring event they have ever forced on people. Its not shocking to hear people are just getting it done. Who cares really if the rifts get closed or the station dies ? Do they not get there little stupid daily drop if all of that goes wrong.

    Myself I just don't bother running Craptics stupid grindtastic junk. I am not shocked to hear that people que up and do the min needed until the timer runs out. I really don't blame them if they are watching TV or browsing webpages while the mission is ticking.

    Blame Cryptic not them. Frankly I can't believe any of you care it really is one of the worst time gate/wasting junk mission I have seen from them in a long time.
    [SIGPIC][/SIGPIC]
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  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited March 2014
    rinkster wrote: »
    Ran one the other day where there was just one sci ship.

    So, i followed it around in my tvaro and figured Id run interference.

    Would he actually ever stop to close a rift? Nope.

    Damn thing kept aggroing mobs continuously, never withdrew to close rifts while I took the aggro off him, just kept trying to out DPS me.

    Eventually, it got to the point where I'm closing rifts in the Tvaro while the sci ship keeps shooting at things.

    Sounds incredibly familiar. Maybe one should talk to people?

    But t hen, I tried that once, and it didn't help, apparantly people didn't understand when I said that I would try to draw aggro and they should use the time to close rifts. Maybe I was not good enough and missed a ship that kept attacking them? Maybe they don't care? I don't know.


    But on the plus side - I mostly PUG the event, and I had a few where we were indeed sitting idly in the first phase and hoping for some rift to come up to not be bored.

    The rifts are a bit odd - sometimes they seem to never stop, even if you have everythnig under control, and you get one or two rift opening late, sometimes the don't. I am not sure if that is actually a result of what you did, or if it's purely random.
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  • riccardo171riccardo171 Member Posts: 1,802 Arc User
    edited March 2014
    I can't complain of people afking in that event. I did so sometimes because I didn't really had a choice of spending a whole hour on it. Why should I get angry with them? We're under the same umbrella after all.

    If you get angry for a game, YOU are the one with problems in the team. Beware, I don't stand afk in ANY other queue, but for MI I can do an exception because it's a time limited thing and I understand people having RL issues.
  • xigbargxigbarg Member Posts: 0 Arc User
    edited March 2014
    rinkster wrote: »
    Ran one the other day where there was just one sci ship.

    So, i followed it around in my tvaro and figured Id run interference.

    Would he actually ever stop to close a rift? Nope.

    Damn thing kept aggroing mobs continuously, never withdrew to close rifts while I took the aggro off him, just kept trying to out DPS me.

    Eventually, it got to the point where I'm closing rifts in the Tvaro while the sci ship keeps shooting at things.

    Hey if it was me, im sorry. I try to close rifts but its hard when you have that one Miranda randomly coming from the side shooting at you. That and I really don't trust anyone to draw all the aggro for me.
    [SIGPIC][/SIGPIC]
  • decroniadecronia Member Posts: 0 Arc User
    edited March 2014
    Sounds incredibly familiar. Maybe one should talk to people?

    But t hen, I tried that once, and it didn't help, apparantly people didn't understand when I said that I would try to draw aggro and they should use the time to close rifts. Maybe I was not good enough and missed a ship that kept attacking them? Maybe they don't care? I don't know.


    But on the plus side - I mostly PUG the event, and I had a few where we were indeed sitting idly in the first phase and hoping for some rift to come up to not be bored.

    The rifts are a bit odd - sometimes they seem to never stop, even if you have everythnig under control, and you get one or two rift opening late, sometimes the don't. I am not sure if that is actually a result of what you did, or if it's purely random.

    The problem is that even then there is the AOE weapons fire of the mirror ships that will still stop the rift closing. When someone draws aggro for me I close the rift as long as I am not getting hit, once closed I help them with any clean up if needed.

    It seems the more rifts there are the faster new ones appear. This means when you clear them others may open but it happens slowly.
  • talonxvtalonxv Member Posts: 4,257 Arc User
    edited March 2014
    Very few times when I am rolling a sci ship (one of my dysons) do I get backup who keeps the agro off me so I can clear rifts. When I do, it's a beautiful thing and I love it when I do get the player who follows me around and allows me to clean up. But when I'm stuck yeah I try to close as many as possible, but it just doesn't go too well.
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  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited March 2014
    im almost always a magnet for trouble with ai mobs, MU event is no different, once had 5 open rifts in my general location, 2 of them were large enough to launch typhoons, the others were medium and smaller rifts, anyways, there was no way to shut down the rifts, since the 4 others were on the other side of the map, there i am in the middle of it, finally nailed them down and started closing rifts. by the time it was done the team only managed level 3 charge up on the station and i was otherwise busy keeping these mirror ships busy.

    however another fight, i deliberately drew aggro because another player was more insistent on closing the portals then actual combat, so i was left carrying dead weight. but after a few of these i think he or she got the massage and started trading aggro on rift mobs, one closed and switched.
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  • szimszim Member Posts: 2,503 Arc User
    edited March 2014
    talonxv wrote: »
    Very few times when I am rolling a sci ship (one of my dysons) do I get backup who keeps the agro off me so I can clear rifts. When I do, it's a beautiful thing and I love it when I do get the player who follows me around and allows me to clean up. But when I'm stuck yeah I try to close as many as possible, but it just doesn't go too well.

    Well if you don't get any backup you take the role of backup yourself. Let others attack first then approach the rift and close it. With this strategy there's really only one cooperative person needed to succeed: You.
  • questeriusquesterius Member Posts: 8,489 Arc User
    edited March 2014
    scififan78 wrote: »
    When I run it, I try to go for the rifts first in a science ship, the relays first in a cruiser, and if I am in an escort, I try to follow a sci or cruiser. Most times the pugs can be a pain in the [redacted] but, sometimes, they can be a thing of beauty. Two of my best runs were in pugs, one that netted us 55 marks.

    Same tactic here.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • rahmkota19rahmkota19 Member Posts: 1,929 Arc User
    edited March 2014
    PUGs in Mirror can be painful. I did a normal run without anyone of my usual team (through my fleet and its alliance I usually get full pre-made teams). It was horrible. I started by saying, hey everybody, I'm the only cruiser in here so I'll focuss on the satellites and after that to keep the station alive. No response. There were 2 science vessels (one Vesta, one Nebula) and 2 escorts. Pretty solid team it seems.

    All of those ships went for satellites immediately. And after that they all stayed on the north side of the map. I had to solo everything south. They did get the station to T5, they did close all the rifts north, but did they ever think of helping me? No.

    I am a pretty good tank, and I managed to hold on even against 3 Typhoons, one Science vessel, two Hermes escorts and about a dozen Mirandas. When the next 5 Typhoons spawned, that was it for me. Everybody then raged that the station was destroyed about 50 seconds later, even with me healing the damn thing and trying to draw aggro after my respawn.



    That was my last pure PUG ever. After that, I have waited for at least a 3-man premade team to do it. That was enough.

    For those of ya stuck with PUG's, go for PublicEliteSTF. Pretty solid teams there.
  • kargisterkargister Member Posts: 49 Arc User
    edited March 2014
    "Close rifts as you can pls." That is the simple message I put out over team chat every pug I run while we're waiting for Obisek to stop talking. Believe me, it helps. Let them know before anything starts shooting and it will make a difference. Your marks will thank you....
  • warpangelwarpangel Member Posts: 9,427 Arc User
    edited March 2014
    I just pug it and if the team sucks thats all the same for me. The only important item is a guaranteed drop (20h cooldown notwithstanding) and doing well doesn't even make it go faster. Trying to find a good team is a waste of time.

    I've been on teams that have done very well only to be rewarded with 1-2 mins of sitting around waiting because the game stops spawning more rifts at some point.
  • catliketypingcatliketyping Member Posts: 611
    edited March 2014
    I can't complain of people afking in that event. I did so sometimes because I didn't really had a choice of spending a whole hour on it. Why should I get angry with them? We're under the same umbrella after all.

    If you get angry for a game, YOU are the one with problems in the team. Beware, I don't stand afk in ANY other queue, but for MI I can do an exception because it's a time limited thing and I understand people having RL issues.

    You really shouldnt get a reward for AFKing it.

    I think it speaks of terribad game design, myself.
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  • risingstar2009risingstar2009 Member Posts: 329 Arc User
    edited March 2014
    I have done the PUG and teamed up with fleet/friends for both Normal and Elite. I prefer the pre-established team as we normally have 2+ minutes left depending on spawn rate/type.

    People are still trying to understand that raw DPS just isn't enough for this mission. It actually takes (yes, I'm going to say it) Teamwork to get everything done. Something that has disappeared for the most part within a lot of the stf's/fleet events due to the power creep in the game.

    I, for one, welcome the return requirement of teamwork, and laugh at all the others trying to solo MI. If more of the content is going to be set up the same way, Great. Then maybe they'll go back over the other STF's and give them the same treatment. Especially for Elite. It's meant to be a Challenge for a Team, not a cakewalk for a single person.
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  • chaosgod777chaosgod777 Member Posts: 237 Arc User
    edited March 2014
    szim wrote: »
    You say noone was coming with YOU? How about YOU following somebody else? Let him take the aggro then approach and close the rifts. You gotta be more flexible than that to be successful in PUGs!

    It's more than likely that it was arrogance on both sides that led to those 35 marks.

    Not if all they do is head fo the center I think.

    I hear all the gripe in this one though. Even after I took the time to write up a tutorial on how to succeed at this one I still see hardly anyone trying to do anything other then dps. I run a temoral science ship on 2 toons. By then end of the event I personally have closed 20 or so rifts...what do I get in responce to this. The DPS crowd playing at the base and power at tier IV or less, or once and awhile I'll get lucky and get one or two others who know what their doing and perfect the mission, note the latter never happened when a DPS build ship came in to the match. I mean like a scimitar or an avenger. I even see defiants or other escorts doing a better job then these guys!

    In the evening I enter with a fleetmate. he flies a tank carrier and just draws agro from all the enemies while i speed around and close rifts, usually succeeds too. But to the topic of people who think that this is like the old mission. One of my mated even after I explained the changes and what had to be done in this to him thought it was like the old mission. I was beside myself as he explained how it needed to be done. until i finally interupted him and said NO It has changed....and rexplained it to him...again. Thing is most of the dps crowd doesnt care about the marks, they dont care to check the objectives, and dont care about their teammates. They want to get the most damage, the shiniest high numbers possible and think dps is the only way around pve...oh also that they can't possibly be wrong because it worked for everything up till now.

    I agree DPS is important especially in elite. without it you will not down the ships that are around the rifts, especially if the team pushes the power too fast and you get 6 rifts in one spot on top of one another. That happened to me the other day and I wished we had some dps there to rid us of the mob of ships. its bad when I can sit in one spot and have 3 rifts to close without moving at all. So yes, important...for drawing fire from the rift ships to close the rifts, not for sitting at the base trying futally to defend it. more times then not if I have to use my science ship to fight and clear some enemies i both can and will. but never waiste time on just killing them off.
  • aloishammeraloishammer Member Posts: 3,294 Arc User
    edited March 2014
    I can't complain of people afking in that event. I did so sometimes because I didn't really had a choice of spending a whole hour on it.

    You, sir, are the epitome of all that is wrong with multi-player gaming. :mad:
  • warpangelwarpangel Member Posts: 9,427 Arc User
    edited March 2014
    People are still trying to understand that raw DPS just isn't enough for this mission. It actually takes (yes, I'm going to say it) Teamwork to get everything done. Something that has disappeared for the most part within a lot of the stf's/fleet events due to the power creep in the game.
    People often say that raw DPS isn't enough for something. 99% of the time, they just don't have enough raw DPS. :cool:

    Doing well in MI (=spend the last 2 minutes or so waiting for the timer to run out) does not require any teamwork, it just requires slightly more DPS (2 or 3 high-DPS ships instead of one) than your average ISE.
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