test content
What is the Arc Client?
Install Arc

Season 8 Dev Blog #55: Fleet Galaxy Dreadnought Stats

1568101116

Comments

  • monkeybone13monkeybone13 Member Posts: 4,640 Arc User
    edited March 2014
    Yes, the feedback threads have been bookmarked, noted, and passed to the appropriate Devs, and they have also read/considered them.

    Please keep in mind that we do listen to all feedback, and take what we can from what is constructive, and try to base future decisions on what we hear from our player community.

    However, that does not mean that we can change everything in-game to what all players are asking for. There will always be the plain and simple truth that we cannot change everything to make everyone happy 100% of the time. But that doesn't mean we don't try to do things for the benefit of our players.

    When we work on reboots such as the Galaxy reboot, and when we add Fleet versions of desired ships, we have our own internal reasons behind every decision. Sometimes, these decisions don't make sense to our players at the time, but all we ask is for your understanding and your patience in response to these changes, and changes to come.

    Angry abusive posts wont get any of us anywhere, so keep in mind, the more pages upon pages of non-constructive posts will only bury constructive feedback posts, making it even harder to hear the things that could affect real change to our decision making process.

    The last thing we want is any of you to feel that you are being ignored or that your voices are unheard. That being said, sometimes those voices need to understand that even though you really really want something to change, if we do not change things to accommodate your requests, this is nothing personal.

    We will continue to listen to your feedback and take it into consideration.

    We sincerely appreciate your support, as well as your passion for STO.

    ~CaptainSmirk

    Oh yeah? Well here's some feedback for you: I've been waiting for saucer separation for the Gal-X since I heard about it "coming soon" when I first started playing the game. I just now purchased the Gal-X and plan to get a fleet version as soon as I can, after it's released. :) Throwing in a hangar bay and making the anti-matter spread/saucer separation console a 2 piece set and I think it was worth the wait.

    One thing I would like to know is this: http://community.arcgames.com/en/news/star-trek-online/detail/3035243
    If you purchase the Galaxy Bundle, you can claim the Galaxy Bridge for Free in the C-Store.
    Singular as in 1 bridge, possibly a new one? Or was it an error in your post and you meant the Galaxy bridge variants pack that have been in the c-store for a long time?

    Well I wouldn't qualify for the bundle anyway since I bought the Galaxy retrofit, refit, and variant bridge pack over a year ago, and now I have the dreadnaught to complete the set.

    Are we ever going to see a true Galaxy bridge that is canon to the TNG Enterprise D from the show? A full interior to go with it would be even better, but I would jump on the chance to get a canon bridge by itself. :)
  • warr182warr182 Member Posts: 49 Arc User
    edited March 2014
    It needs at least a LtC tac ,and 2 hanger bays,You gave us a cannon ship that cant use cannons , With the same tac bridge lay out that didnt work last time accept for a universal slot,,,,,was that a joke ? We want to love the ship ,but a tank is our only real option,And their are way better tanks , so we are left with anther ship we all love but cant use cause its way ,,,way under powered ,A LtC tac and 2 hanger bay would give us a cool ship that we need on fed right now ,,,thanks 4 a great game please fix the gal X..
  • trizeo1trizeo1 Member Posts: 472 Arc User
    edited March 2014
    Yes, the feedback threads have been bookmarked, noted, and passed to the appropriate Devs, and they have also read/considered them.

    Please keep in mind that we do listen to all feedback, and take what we can from what is constructive, and try to base future decisions on what we hear from our player community.

    However, that does not mean that we can change everything in-game to what all players are asking for. There will always be the plain and simple truth that we cannot change everything to make everyone happy 100% of the time. But that doesn't mean we don't try to do things for the benefit of our players.

    When we work on reboots such as the Galaxy reboot, and when we add Fleet versions of desired ships, we have our own internal reasons behind every decision. Sometimes, these decisions don't make sense to our players at the time, but all we ask is for your understanding and your patience in response to these changes, and changes to come.

    Angry abusive posts wont get any of us anywhere, so keep in mind, the more pages upon pages of non-constructive posts will only bury constructive feedback posts, making it even harder to hear the things that could affect real change to our decision making process.

    The last thing we want is any of you to feel that you are being ignored or that your voices are unheard. That being said, sometimes those voices need to understand that even though you really really want something to change, if we do not change things to accommodate your requests, this is nothing personal.

    We will continue to listen to your feedback and take it into consideration.

    We sincerely appreciate your support, as well as your passion for STO.

    ~CaptainSmirk

    Hello again Captain Smirk,

    I appreciate your response to my post. Not sure if you'll read this again but for the sake of speaking my mind.

    My view, respectfully, to your statement that you cannot make everyone 100% happy is surely you've noticed that you've made a lot of people who are passionate about this game dissapointed if not out right angry. If the comments have been noted then you will know that all that is being asked is a little more tactical punch with the Boff seating. I don't think I've ever seen anyone ask for a hanger... You would make almost all happy by taking away the hanger, add a LTC tactical and make the lance phaser more viable to use. Really just asking for 2 things even then our suggestions would not make it in line with other DN's but it would make it for FUN to play.

    You mentioned as well that it is the LAST THING you wanted is us to FEEL ignored but it is the FIRST think most feel about the revamp.

    I will agree with you that decisions made DO NOT make sense now but I don't think it will in time either as the statement "inline with other DN's" or something like that is VERY contridictory to what'we are getting in this revamp.

    Again you can take any existing DN and parse it and it will kill the Gal X in DPS. Maybe if the lance was made to hit targets as well as have a shorter CD maybe then that would be enough.

    Captain Smirk, you have a lot of players who want to love these ships but comparing them to the existing line up of ships I and I bet most will choose another ship to fly.

    I'd like to thank you again for your response and here's is hoping what you said is true that you DO NOT want us to feel ignored.
  • blurrachiblurrachi Member Posts: 70 Arc User
    edited March 2014
    trizeo1 wrote: »
    Hello again Captain Smirk,

    I appreciate your response to my post. Not sure if you'll read this again but for the sake of speaking my mind.

    My view, respectfully, to your statement that you cannot make everyone 100% happy is surely you've noticed that you've made a lot of people who are passionate about this game dissapointed if not out right angry. If the comments have been noted then you will know that all that is being asked is a little more tactical punch with the Boff seating. I don't think I've ever seen anyone ask for a hanger... You would make almost all happy by taking away the hanger, add a LTC tactical and make the lance phaser more viable to use. Really just asking for 2 things even then our suggestions would not make it in line with other DN's but it would make it for FUN to play.

    You mentioned as well that it is the LAST THING you wanted is us to FEEL ignored but it is the FIRST think most feel about the revamp.

    I will agree with you that decisions made DO NOT make sense now but I don't think it will in time either as the statement "inline with other DN's" or something like that is VERY contridictory to what'we are getting in this revamp.

    Again you can take any existing DN and parse it and it will kill the Gal X in DPS. Maybe if the lance was made to hit targets as well as have a shorter CD maybe then that would be enough.

    Captain Smirk, you have a lot of players who want to love these ships but comparing them to the existing line up of ships I and I bet most will choose another ship to fly.

    I'd like to thank you again for your response and here's is hoping what you said is true that you DO NOT want us to feel ignored.

    Seriously. i was expecting a lt com tact slot on the fleet version at least...take away the hanger and the cannons if anything. a well needed acc buff which what EVERYONE agrees on,i dont see how that goes unchecked. unless you plan on giving us that typhoon battleship with a phaser lance,or any other ship with a lance in the near future i cant rap my head around as to why the gal-x is getting gimped in this fashion.
  • blurrachiblurrachi Member Posts: 70 Arc User
    edited March 2014
    AND ANOTHER THING,why the hell do other one shot abilities in the game,ion particle beam etc have just as much dmg,shorter cooldown and more accuracy... but the phaser lance doesnt........90sec cool down on the lance is good,even 2min...but 3 mins on something that is actually a gamble to use.........its outrageous.
  • coffeemikecoffeemike Member Posts: 942 Arc User
    edited March 2014
    I still can't believe that I can out DPS a Fleet Galaxy Class Dreadnought on Tribble with my tac Vesta Class... and out tank it too.

    The way I look at it, having cannons on the ship without higher cannon abilities just makes the Galaxy Dreadnought... useless.

    I remember when the Odyssey Class went on Tribble with the Galaxy Class skins... It was the first time the ship felt 'Right' to me when flying her. Now, when I do fly the current Fleet Galaxy Class & Galaxy Class Dreadnought... something feels off.

    I want that feeling on Holodeck... on both ships.
  • robeasomrobeasom Member Posts: 1,911 Arc User
    edited March 2014
    captsol wrote: »
    You need the console. Feddies have no ships that can cloak without a console.

    Does the console ome with the ship if not may I recommend getting rid of the hangar which does not need to be on and put a cloaking device console on instead and the boffs arrangement need to be changed this needs to be more tactical than the galaxy so a Lt cmdr tactical slot is needed especially for the fleet version
    NO TO ARC
    Vice Admiral Volmack ISS Thundermole
    Brigadier General Jokag IKS Gorkan
    Centurion Kares RRW Tomalak
    [SIGPIC][/SIGPIC]
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited March 2014
    iconians wrote: »
    I don't know. 4 tac console slots is nothing to sneer at. It's tankier than the Fleet Excelsior while still having the 4 console slots. The hangar bay is also something neither the excelsior or fleet assault cruiser has. Likewise with the saucer separation.

    Mixed opinion on the phaser lance, since I'm well aware of how inaccurate it is and the long cooldown timer. I think it would be much more 'dreadnoughty' if the phaser lance was given a buff to emphasise the 'all big gun' theme dreadnoughts have.

    I would be fairly happy if they took some cues from other ships:

    Lt Cmdr Tac (at least while saucer sep is active).

    Maybe 5 fore weapons ala the Kumari. (Would prefer this to hangar.) Phaser lance as a wing-canon style weapon with a proc. 10 degree arc but higher damage than DHCs or quads.

    Toss in a new costume (but the ability to use a G-X costume and consoles) and I'd buy a ship like this all over again. My overall preference would be either a Galaxy/Sovvie lovechild or a Celestial/Venture hybrid. 3 nacelle naturally, ideally with costume unlock for standard Galaxies.
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited March 2014
    robeasom wrote: »
    Does the console ome with the ship if not may I recommend getting rid of the hangar which does not need to be on and put a cloaking device console on instead and the boffs arrangement need to be changed this needs to be more tactical than the galaxy so a Lt cmdr tactical slot is needed especially for the fleet version

    Yeah, I'd take integrated cloak over a hangar as well.

    I've been playing with cannons/RCS builds but really the cannons and hangar stray from this ship's core concept.

    Maybe if we had special heavy cannons that used a beam visual and which fired from the lance hardpoint? That would help justify the cannons in my mind if the lance were a weapon that was classed as a cannon.
  • jagdhippiesjagdhippies Member Posts: 676 Arc User
    edited March 2014
    I was very interested in this ship but after seeing the half-assed lazy reboot I see no reason to get it at all. A LTC universal boff and the fourth tac console was all that was needed, making the tac ensign universal is worthless and lazy, and why the hanger?

    A big no thanks from me.
    My carrier is more powerful than your gal-dread
  • monkeybone13monkeybone13 Member Posts: 4,640 Arc User
    edited March 2014
    robeasom wrote: »
    Does the Galaxy Dreadnaught have a cloaking console or is it able to cloak without the console like a B'rel and romulan ships

    The Galaxy Dreadnaught in the c-store comes with the cloak console. It's the same exact console the Tactical Escort Retrofit in the c-store comes with. The cloak console can be used on an Avenger Battle Cruiser but that ship doesn't come with it.
  • alan171717alan171717 Member Posts: 0 Arc User
    edited March 2014
    To tell you the truth, this is closer to the dream for my Gal-X than I dreamed, the only thing I would add to make things perfect is the Terran skin and I.S.S. designation (I will totally shell out some cash for that option BTW, if Cryptic is reading this) but otherwise it is perfect for my fun little PVP things I do in my fleet (1V1) so thank you so much
    "I am a travelor of both time and space to be where I have been"
  • wast33wast33 Member Posts: 1,855 Arc User
    edited March 2014
    ...lt tac + lt uni, ens eng, sci or uni... just take the middle :(
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited March 2014
    trizeo1 wrote: »
    I ask this with ALL due respect Captain Smirk,

    Has ANY of the threads concerning the Gal R/X been taken under consideration?

    Yeah, it was. The original threadnaut, the galaxy beef thread, one of the very first things asked for is another tactical console. Which the Fleet X got.
    [SIGPIC][/SIGPIC]
  • gpgtxgpgtx Member Posts: 1,579 Arc User
    edited March 2014
    but the threadnought was about the retrofit NOT the dreadnought


    what they did to the dread is basically the minimum of what was thrown out to improve the retro. a uni ensign and a bit more tac with a 3rd tac console (the hanger no idea where that came from)


    the retro in this "reboot" is getting ignored and every thing that is changing is just the dread and even that is a LOL worthy effort. i mean they could of at least upped the accuracy of the lance so you would not miss the gate in ISE and KASE
    victoriasig_zps23c45368.jpg
  • captsolcaptsol Member Posts: 921 Arc User
    edited March 2014
    gpgtx wrote: »
    the retro in this "reboot" is getting ignored and every thing that is changing is just the dread and even that is a LOL worthy effort. i mean they could of at least upped the accuracy of the lance so you would not miss the gate in ISE and KASE

    Wait until people miss with the new 'Shotgun' Lance. Then the raging will really reach critical mass. :D
  • ghyudtghyudt Member Posts: 1,112 Arc User
    edited March 2014
    suaveks wrote: »
    Cryptic's idea of "ship balance" - http://i.imgur.com/zWWwuvt.jpg

    Hull - Same
    Shields - Same
    Crew - Same
    Turn - Same
    Devices - Same
    Hangar - X only
    Lance - X only
    Cannons - X only
    Boffs - Ens. Engi (R) vs Ens. Uni (X)
    Comm Arrays - 4 (R) vs 2 (X)

    So what's the point of Gal-R in its current state while Gal-X is equal or superior in nearly EVERY regard, aside from having two comm array powers less?

    Because, if you're a truly good captain and know your ship, the galaxy retrofit can still crush the dreadnaught. The fleet galaxy r will still turn faster than the dreadnaught because of the extra eng console. You can't very well hot anything with the spinal lance if you can't keep it in front of you, and saucer separation is available for both ships. I've flown the dreadnaught as is, and I currently fly the galaxy, and the galaxy try.PS the dreadnaught every time. This will only make both ships a little bit better.
  • dareaudareau Member Posts: 2,390 Arc User
    edited March 2014
    To lead with a ripoff of an Anti-T5 Connie argument:

    What's with all the desire to fly an "ancient" ship, after all, this is 2409 and the flagship of the fleet is the Oddessy, this isn't the 2340s/2350s where the Galaxy was the top of the line

    *2340s date calculated by TOS being set in 2260s, and TNG being 86 years after that...

    As a player, I know full well that part and parcel of being a Star Trek fan is that we want to fly "our" favorite hero ship. Not what some ultimately consider "fan art" no matter how quasi-canon it may be (as the Vesta, Oddy, Luna, etc. ultimately are)

    And, somewhere deep inside, I think the whole purpose behind the "questionable" decisions being made during this Galaxy reboot is directly related to this, Cryptic won't sell nowhere near as many of "their" designs if the "Iconic hero" designs were 100% endgame optimal...

    To chaser this attitude some, why is it that we have a "quiet whine" every time some "alien" lockbox ship gets a better set of stats than even these "quasi-canon" ships do? Related to this same phenomenon... "We" (Star Trek fans) would usually rather fly a "quasi canon" design over an "alien" design, yet for in-game effectiveness we get "alien"...
    Detecting big-time "anti-old-school" bias here. NX? Lobi. TOS/TMP Connie? Super-promotion-box. (aka the two hardest ways to get ships) Excelsior & all 3 TNG "big hero" ships? C-Store. Please Equalize...

    To rob a line: [quote: Mariemaia Kushrenada] Forum Posting is much like an endless waltz. The three beats of war, peace and revolution continue on forever. However, opinions will change upon the reading of my post.[/quote]
  • bdzigostbdzigost Member Posts: 16 Arc User
    edited March 2014
    Not to mention "WHY GALAXY-X does not have Shield Frequency Modulation cruiser command? All klingon battle cruisers have that cruiser command.
  • sanatobasanatoba Member Posts: 145 Arc User
    edited March 2014
    Looks awesome to me Cryptic. Can't wait till Thursday. Thanks for the upgrades! Some model fixes would be nice to fix the placement of the lance, 3rd nacelle and other X addons for both versions, but that's ok. Still looks great.

    Now I've said all I'm going to on this thread and am not reading any others posts or arguing with anyone here.
    Been Playing STO as much as I can for 11+ Years!

    "Never Surrender! Never give up Hope!"
    "Prosperity and Success in everything you do."
    "To Boldly go.........well punch it already!"
    "To Be or Not To Be"....Alas, the Foundry is Not To Be. We Shall miss Thee, dear Friend!
    "Does anyone remember when we used to be explorers?"- Captain Jean-Luc Picard
    Thank You, Cryptic......even when I don't agree with all your decisions....Thank You for Star Trek Online!
  • captsolcaptsol Member Posts: 921 Arc User
    edited March 2014
    dareau wrote: »
    To lead with a ripoff of an Anti-T5 Connie argument:

    What's with all the desire to fly an "ancient" ship, after all, this is 2409 and the flagship of the fleet is the Oddessy, this isn't the 2340s/2350s where the Galaxy was the top of the line


    Actually, the 'ancient' ship argument doesn't even hold water since Cryptic has released a ton of other skins for the Galaxy and at least one for the Galaxy-X which are all new 2409 ships built as successors to the Galaxy. So, for all they know you could be flying a Venture class Dreadnought which is brand new.
  • ukcaptain420ukcaptain420 Member Posts: 345 Arc User
    edited March 2014
    Epic bucket of fail.

    So you've recently made a ship that can transform and change it's bridge officer stations, with no real explanation of how, do they move to another bridge where they can sit a lt cmdr tac instead of a lt cmdr sci. afaik no.

    So when you revamp a ship that has a BATTLE BRIDGE, a different room with different layout you decide not to use this new built technology to change from a lt cmdr engy to lt cmdr tac.

    Epic bucket of FAIL.
    SCM - Infected(S) - DMG Out: 11,776,567 DPS: 114,224.70 (28.7% of Team) - Pinky@ukcaptain420
    I reserve the right to have a completely different standpoint depending on my mood.
  • johnstewardjohnsteward Member Posts: 1,073 Arc User
    edited March 2014
    sanatoba wrote: »
    Looks awesome to me Cryptic. Can't wait till Thursday. Thanks for the upgrades! Some model fixes would be nice to fix the placement of the lance, 3rd nacelle and other X addons for both versions, but that's ok. Still looks great.

    Now I've said all I'm going to on this thread and am not reading any others posts or arguing with anyone here.

    Its you thing but i really REALLY hate your attitude. Love them for doing an half assed job change nothing important and just call it super revampt. Thank you for only posting once i dont think i could take more postings like that. Lets just hope most ppl will be more able to look at what they did more closely and not give them money for the lazy TRIBBLE job they did.
  • longasclongasc Member Posts: 490
    edited March 2014
    Let me emphasize this:

    People fly the Voyager, Galaxy/Enterprise and the D'deridex because they LOVE these iconic ships.

    Not because anyone likes the BOFF layout. This Galaxy version is the best of the worst and still a bit subpar. People can work around that, but it should really give you a hint that people work hard around the shortcoming of the ship all the time ingame and here in forum discussions.
  • edited March 2014
    This content has been removed.
  • astro2244astro2244 Member Posts: 623 Arc User
    edited March 2014
    I came to this game around late 2010 early 2011 I've always enjoyed Star trek. I am a Swg (Starwars Galaxies) refugee and I still miss that game alot. Part of the reason that it went down besides Biowares tor *gags* was that the lines of communication between the devs and players became almost non-existent. And what was left was very toxic.
    I mention that example to paraphrase Picard from (the drumhead) "As wisdom and warning"



    Sto has been a fun game and I still intend to keep playing to the end (like I did with Swg), but the lockboxes and lobi items like them, at least for me have started to make gameplay not as fun as it was when I first started. I say this with all due respect but the game over the years has changed from getting rewarded for playing the game and investing time in it, to getting rewarded on how deep your wallet is, when a new box comes out.


    I would suggest that if there's no way at all, to change the teams mind about the boff layout
    Then I would respectfully propose at the very least change the cooldown timer and increase the accuracy of it. As it is now most time the lance misses the target anyway


    *End transmission* :D
    [SIGPIC]583px-Romulan_Star_Empire_logo%2C_2379.svg.png
    [/SIGPIC]
  • gpgtxgpgtx Member Posts: 1,579 Arc User
    edited March 2014
    dareau wrote: »
    To lead with a ripoff of an Anti-T5 Connie argument:

    What's with all the desire to fly an "ancient" ship, after all, this is 2409 and the flagship of the fleet is the Oddessy, this isn't the 2340s/2350s where the Galaxy was the top of the line

    *2340s date calculated by TOS being set in 2260s, and TNG being 86 years after that...


    galaxy design and development started in 2357 with the first ships being launched in 2363 the USS Galaxy, USS Enterprise-D, and USS Yamato. then when the Dominion war broke out the construction of the class was increased in 2370's and where refitted with added phasers and the ability to fire quantum torpedoes

    so to be correct this is not the 2360s/2370s

    http://en.memory-alpha.org/wiki/USS_Galaxy

    http://en.memory-alpha.org/wiki/USS_Enterprise_(NCC-1701-D)

    http://en.memory-alpha.org/wiki/USS_Venture
    victoriasig_zps23c45368.jpg
  • vahdovahdo Member Posts: 26 Arc User
    edited March 2014
    Yes, the feedback threads have been bookmarked, noted, and passed to the appropriate Devs, and they have also read/considered them.

    Please keep in mind that we do listen to all feedback, and take what we can from what is constructive, and try to base future decisions on what we hear from our player community.

    However, that does not mean that we can change everything in-game to what all players are asking for. There will always be the plain and simple truth that we cannot change everything to make everyone happy 100% of the time. But that doesn't mean we don't try to do things for the benefit of our players.

    When we work on reboots such as the Galaxy reboot, and when we add Fleet versions of desired ships, we have our own internal reasons behind every decision. Sometimes, these decisions don't make sense to our players at the time, but all we ask is for your understanding and your patience in response to these changes, and changes to come.

    Angry abusive posts wont get any of us anywhere, so keep in mind, the more pages upon pages of non-constructive posts will only bury constructive feedback posts, making it even harder to hear the things that could affect real change to our decision making process.

    The last thing we want is any of you to feel that you are being ignored or that your voices are unheard. That being said, sometimes those voices need to understand that even though you really really want something to change, if we do not change things to accommodate your requests, this is nothing personal.

    We will continue to listen to your feedback and take it into consideration.

    We sincerely appreciate your support, as well as your passion for STO.

    ~CaptainSmirk


    So.. what ARE their reasons then?
    Join Date: December 2009
  • szimszim Member Posts: 2,503 Arc User
    edited March 2014
    So the obvious model errors are still there and with an ensign universal and a hangar bay you've added things hardly anybody was asking for in the 6k post thread. On the other hand changes that have been supported by 95%+ of the posters have been ignored.

    Also in the matter of the pricing system for those who already own one ore two ships of the bundle you've decided to give them no discount whats o ever. This after you were telling us, that besides the problems you've had with saucer separation the pricing system was the primary reason why you've not yet introduced the Galaxy bundle.

    So yes we feel largely ignored. And I think we have every reason to do so.
  • organicmanfredorganicmanfred Member Posts: 3,236 Arc User
    edited March 2014
    This will be my last post here.

    It goes out to all of you people:

    I am very dissapointet in humanity. You are the example of how easily people give into rage and insulting and threatening behaviour because of... a digital $ 25-30 item? One ship out of dozens. Days ago, hardcore only fans debatet about the Dreadnaught, but now even people who never showed interest in the Galaxies, have adapted that insulting and raging behaviour.

    Stating opinions is one thing, but this rage against Cryptic has reached a personal Level where certain Devs are beeing insulted, and players have even occassionally threatened Cryptic and Devs.

    And this behaviour, about a few years old videogame, about a digital item, makes me loose all hope in a better humanity to come. Insulting and threatening people because of an in-game item...

    You people really should put all your hate and rage together and convert it into something usefull. What should all those people in Africa say about their life? Or in the poor districts of India? Or in those war torn areas of East-Europe? They have real life problems. They value every little bit and piece they can call their own.

    But please go on, just care about yourselves and make you more important than anyone else. And please start explaining your behaviours because you are socially handicapped, can't leave the house, are sick, or whatever.

    And one last thing goes out to the "clean-up" crew in this forum: over the last week, I have seen players repeatedly insulting Cryptic and Devs on a personal Level.
    I have a handfull of names of players, still posting comments, and I wonder why those players are not banned.
    I have received a warning because I felt disturbed in a thread by whining off-topic posts, and certain players call Devs idiots, incompetent, say threats and nothing is done?

    Thats what I call fraternizing.

    I wish you people out there good luck with your attitude towards your families. I am off this forum.
Sign In or Register to comment.