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Season 8 Dev Blog #54: Galaxy Class Reboot

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    shailatshailat Member Posts: 478 Arc User
    edited March 2014
    Lead Designer Al "Captain Geko" Rivera reveals details about the upcoming Galaxy Class Reboot in this entry of the Season 8 News Dev Blog series.


    Link to the blog.

    So wait, it said new bridge is free if u have the bundle....what if you have the ships already? how do i get the bridge, and also is it a new bridge like the belfast for the defiant where it had all decks or one already in game, because there was no pics of the bridge

    • Saucer Separation – Saucer Separation now uses the new separation technology as seen on the Odyssey. You can now separate while in motion, and your returning saucer will match your ship customization. The sequence is generally smoother and richer. You can even continue to fire while separating.

    • Galaxy Dreadnought Improvements – We have updated the Galaxy Dreadnought stats to bring it in line with other Dreadnoughts.

    • New BOff seating – The Galaxy Dreadnought’s Ensign Tactical BOff seat will become an Ensign Universal BOff seat.

    • Hangar Bay – The Galaxy Dreadnought will now have one Hangar Bay Slot, equipped by default with Type 8 Shuttles. It can equip any standard Federation hanger pet.
    • Saucer Separation – The Galaxy Dreadnought will finally support Saucer Separation. The Galaxy Dreadnought does not come with the Saucer Separation Console, but if you own one, you can now use it on the Dreadnought. The separated Saucer pet of a Galaxy Dreadnought has a more tactical flavor than the standard Galaxy Saucer pet. It is equipped with Dual Phaser Cannons, and a mini-Phaser Lance.
    • Phaser Lance Wide Beam – When the Saucer is separated, the Galaxy Dreadnought’s Phaser Lance standard beam becomes a Wide Beam attack (like a sawed-off shotgun). Damage is only slightly reduced, but the affect area is much larger.
    • All existing Galaxy Dreadnoughts will be automatically fixed-up; however, you will not be automatically granted a Type 8 shuttle pet. You can either purchase one in the Hangar Pet store for Energy Credits, or dismiss your Dreadnought and reclaim a new one which will be fully outfitted with a Type 8 shuttle.
    • Set Bonus – The Antimatter Spread Console and Saucer Separation console will enjoy a 2 piece set bonus. Equipping both on a ship will grant you:
      +20 Starship Starship Hull Plating skill
      +20 Starship Armor Reinforcement skill
      +1 Turn Rate bonus
    • Antimatter Spread on Saucer – As always, when equipping the Antimatter Spread console on any ship that supports saucer separation (any Galaxy, Odyssey, or Prometheus Variant), the separated Saucer pet will gain the Antimatter Spread ability. This bonus will now also apply to the Galaxy Dreadnought.

    • Fleet Galaxy Dreadnought – The Fleet Galaxy Dreadnought will be available to any Fleet with a Tier 4 Shipyard. Like all Fleet ships, the Fleet Galaxy Dreadnought will enjoy the standard +10% Hull Hit Points and Shields, and a 10th console slot. It will come standard with an integrated Phaser Lance, and Hanger Slot, but will not come with a Cloaking Device Console (if you own a Cloaking Device Console Mod, you can equip it on the Fleet Galaxy Dreadnought). The Fleet Galaxy Dreadnought will be available for 5 Fleet Modules or 1 Fleet Module if you already own the C-Store Galaxy Dreadnought.
    • New Galaxy Bundle – The Tier 4 Galaxy Exploration Cruiser Refit, Tier 5 Galaxy Exploration Cruiser Retrofit, and Tier 5 Galaxy Dreadnought will be available as a bundle for 4000 Zen. If you purchase the Galaxy Bundle, you can claim the Galaxy Bridge for Free in the C-Store.

    and seriously? no love for the "Galaxy Class Retrofit" your just updating the dred?
    ogew7.jpg
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    solidshatnersolidshatner Member Posts: 390 Arc User
    edited March 2014
    watch this, and play this. you will feel better.

    https://www.youtube.com/watch?v=cSvzwFnnpVI




    BTW.

    Modders modded the game sins of a solar empire rebellion to be about feds, romulans klingons and borg duking it out in an 4x-rts.

    Oh, and they managed the phaser charge up animation.

    Because apparently they are better tech guys than the people cryptic pays.[/QUOTE]

    THIS!!! More of THIS!!! I watched this at work and wasnt able to get volume on the vid. WHAT is THIS a mod for??!!!!!
    [SIGPIC][/SIGPIC]
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    shailatshailat Member Posts: 478 Arc User
    edited March 2014
    watch this, and play this. you will feel better.

    https://www.youtube.com/watch?v=cSvzwFnnpVI




    BTW.

    Modders modded the game sins of a solar empire rebellion to be about feds, romulans klingons and borg duking it out in an 4x-rts.

    Oh, and they managed the phaser charge up animation.

    Because apparently they are better tech guys than the people cryptic pays.

    THIS!!! More of THIS!!! I watched this at work and wasnt able to get volume on the vid. WHAT is THIS a mod for??!!!!!

    I can watch, but i cant play.....old pc hardly runs sto, so that game is a deff no no for me

    so according to you, i will be happy? NOPE! NOT HAPPY! TYVM FOR RUBBING THAT IN
    ogew7.jpg
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    papertoastypapertoasty Member Posts: 248 Arc User
    edited March 2014
    one thing i still cant figure out; saucer sep is built into the galaxy class, wasnt an 'extra' or an 'upgrade'.
    why lock that into a silly console?

    just like the multi vector sep ability of the promethius class. again built into the ship, not an extra

    every klink and rommy ship has cloak built in, no console required

    some of the fed 'extras' i can see as a console, but again, why something that is build into the super-structure of a massive starship trapped to a console? :confused:
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    shailatshailat Member Posts: 478 Arc User
    edited March 2014
    one thing i still cant figure out; saucer sep is built into the galaxy class, wasnt an 'extra' or an 'upgrade'.
    why lock that into a silly console?

    just like the multi vector sep ability of the promethius class. again built into the ship, not an extra

    every klink and rommy ship has cloak built in, no console required

    some of the fed 'extras' i can see as a console, but again, why something that is build into the super-structure of a massive starship trapped to a console? :confused:

    yea we really need it built in
    ogew7.jpg
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    erraberrab Member Posts: 1,428 Arc User
    edited March 2014
    one thing i still cant figure out; saucer sep is built into the galaxy class, wasnt an 'extra' or an 'upgrade'.
    why lock that into a silly console?

    just like the multi vector sep ability of the promethius class. again built into the ship, not an extra

    every klink and rommy ship has cloak built in, no console required

    some of the fed 'extras' i can see as a console, but again, why something that is build into the super-structure of a massive starship trapped to a console? :confused:

    You know I never really thought about it like this but your right.

    Saucer Sep should be an intergrated feature to all ships that can perform it.
    [SIGPIC][/SIGPIC]
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    captsolcaptsol Member Posts: 921 Arc User
    edited March 2014
    I'm worried that it's down to politics. Cryptic is not really good at admitting mistakes and even with their usual "Asterisk: This may all be subject to change" footnote, they've rarely if ever reacted to feedback.

    Except when something doesn't get them money, like the Romulan ship they slapped a hangar on the next day. :D
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    kortaagkortaag Member Posts: 525
    edited March 2014
    captsol wrote: »
    Except when something doesn't get them money, like the Romulan ship they slapped a hangar on the next day. :D

    And they claimed it was by popular demand but nobody recalls anyone asking for it. They'll flip a switch when they want to. They won't care if 500+ posts revolve around disatisfaction already. They'll likely put this dump truck of a dreadnaught out anyway and see if people are dumb enough to buy the pack/ships.
    May good management be with you.
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    captsolcaptsol Member Posts: 921 Arc User
    edited March 2014
    kortaag wrote: »
    And they claimed it was by popular demand but nobody recalls anyone asking for it. They'll flip a switch when they want to. They won't care if 500+ posts revolve around disatisfaction already. They'll likely put this dump truck of a dreadnaught out anyway and see if people are dumb enough to buy the pack/ships.

    Sad but true.
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    erraberrab Member Posts: 1,428 Arc User
    edited March 2014
    captsol wrote: »
    Except when something doesn't get them money, like the Romulan ship they slapped a hangar on the next day. :D

    I was expecting to see a hangar slapped on the Dyson ships but I guess I'll have to wait till next week for that :P

    With all the imput that has been give on the Galaxy X by the players over the years and all of the pleas for Cryptic to add a Ltc. Tactical station to the X it just seems like their trolling us with the Boff layout that offering with this so called reboot.

    Yep that Universal Ensign console slot is going to go a long way with me :rolleyes:
    [SIGPIC][/SIGPIC]
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    gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited March 2014
    Does anyone know the names and contact people who are responsible for decision making at CBS/Paramount?

    Someone there knows enough about the game to understand the difference between tier 1 and tier 5 ships (Even if just enough to know "tier 5 = better/best") and they outrank Cryptic, and they don't care about te game but do care about the Intellectual Property.

    Might have some success going over cryptic's head and sending them a petition to get the ships fixed properly.

    We are talking about the second most iconic Enterprise after Kirk's. If ever there was a reason to approach them directly, this would be it.

    And if Cryptic won't listen to the players, well there are other voices they have to listen to.
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    kortaagkortaag Member Posts: 525
    edited March 2014
    Does anyone know the names and contact people who are responsible for decision making at CBS/Paramount?

    Someone there knows enough about the game to understand the difference between tier 1 and tier 5 ships (Even if just enough to know "tier 5 = better/best") and they outrank Cryptic, and they don't care about te game but do care about the Intellectual Property.

    Might have some success going over cryptic's head and sending them a petition to get the ships fixed properly.

    We are talking about the second most iconic Enterprise after Kirk's. If ever there was a reason to approach them directly, this would be it.

    And if Cryptic won't listen to the players, well there are other voices they have to listen to.

    It's worth a shot actually. I'll start digging for who's responsible for third party relations. If anybody finds it before I do, feel free to post so we can start contacting them.
    May good management be with you.
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    dave18193dave18193 Member Posts: 416 Arc User
    edited March 2014
    Does anyone know the names and contact people who are responsible for decision making at CBS/Paramount?

    Someone there knows enough about the game to understand the difference between tier 1 and tier 5 ships (Even if just enough to know "tier 5 = better/best") and they outrank Cryptic, and they don't care about te game but do care about the Intellectual Property.

    Might have some success going over cryptic's head and sending them a petition to get the ships fixed properly.

    We are talking about the second most iconic Enterprise after Kirk's. If ever there was a reason to approach them directly, this would be it.

    And if Cryptic won't listen to the players, well there are other voices they have to listen to.


    That could actually work.

    I might have a look too. More people ask, more likely they are to listen.
    Got a cat? Have 10 minutes to help someone make the best degree dissertation of all time?

    Then please fill out my dissertation survey on feline attachment, it'd be a massive help (-:

    https://www.surveymonkey.co.uk/r/87XKSGH
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    kortaagkortaag Member Posts: 525
    edited March 2014
    Here's what I was able to dig up:

    Investor Relations

    51 W. 52nd Street
    New York, NY 10019
    investorrelations@cbs.com
    1-877-227-0787

    And some of these folks may be more pointedly involved:



    Jeff Woodward

    Director, Multimedia

    818-655-1593

    jeff.woodward@cbs.com



    Jake Bradbury

    Content Producer

    818-655-1517

    jake.bradbury@cbs.com


    Lisa Spalla

    Director, Communications

    818-655-1586

    lisa.spalla@cbs.com



    That's what I found so far.. I'll keep digging and see if I can find the go-to between STO and any affiliated third party relations.
    May good management be with you.
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    gofasternowgofasternow Member Posts: 1,390 Arc User
    edited March 2014
    All of this... Because of a ship...

    Now I've seen everything.
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    reynoldsxdreynoldsxd Member Posts: 977 Arc User
    edited March 2014
    aelfwin1 wrote: »
    It made me feel ... angry ... and sad .
    But I loved it !

    Is this Mod the whole game , or just a mod ?
    Can I get the game from somewhere ?

    You can PM me ingame if you have any info about this ... @Aelfwin

    Thankies .

    its a totalconversion mod for the game sins of a solar empire: rebellion.
    That game is cheap nowadays.

    The mod team is currently working on adding the dominion cardassian faction.

    Sins has many more mods including bsg, starwars.

    Plus the basegame is awsome too.
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    danquellerdanqueller Member Posts: 501 Arc User
    edited March 2014
    dave18193 wrote: »
    That could actually work.

    I might have a look too. More people ask, more likely they are to listen.

    Of course, there are differing opinions as to how any ship 'should be', as this thread has in part highlighted. Some people are quite happy with the ships as they are, some want them to be tactical warships instead of cruisers, some science ships, some a carrier. Some won't be happy at all until the Galaxy can do everything any writer claimed it could, and some think the Galaxy is just as much an obsolete ship as the Excelsior, with no place in a game set many decades after it was passed by with newer classes of ship. I think I've seen all of these opinions from players, so it would be interesting to find any one way the ship 'should be' that would make everyone happy.

    Going to CBS/Paramount could always have the reaction of a simple 'cease and desist' order in regards to all material directly from the franchise, as people involved and interested in the media aspect of a product and not the game based on it may simply decide they don't want to be bothered anymore by players/fans on a subject they have no personal interest in getting involved with.

    Everyone has the right (in those countries that provide for it) to pursue legal and ethical actions that they decide they want to. We should all be aware, however, that dealing with people to whom this game is nothing more than a minor income source means results may be much different from what players in the game might imagine.
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    virusdancervirusdancer Member Posts: 18,687 Arc User
    edited March 2014
    All of this... Because of a ship...

    Now I've seen everything.

    I blame Obamacare...some folks can no longer get their medications. ;)
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    wast33wast33 Member Posts: 1,855 Arc User
    edited March 2014
    if that is going to happen plz keep in mind that the gal-x is an alternate-future version of the gal-r. so actually closer to sto time(-line) than one may would expect.

    ... which not means the gal-r should be left behind!
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    captaind3captaind3 Member Posts: 2,449 Arc User
    edited March 2014
    As for the position of tanks in this game, I don't think that the tactic is extinct, but it is becoming more and more rare to be required.

    I'll tell you a story. I was in Infected Space Elite. PUG game, lots of rookies. The order of destroying the nanite generators was completely screwed, we got swamped by nanite spheres and spheres. Missed the optional by a mile. But a good team, lots of grit. After about half an hour though, I'm serious a half an hour, two guys had bounced on us. So the DPS took a nose dive and things got even worse. But the other two guys were stubborn like me. This was before some patches so we were getting one shotted by invisible plasma torpedoes. Finally after like 45 minutes, we were down to the Tac cube. Which was killing us. At one point after we had gotten it down to 50% life, the critical injuries were building up, the other two guys who were in escorts were getting one shotted left and right and I was getting three shotted. Only time I've ever used up all my shield batteries. At this point the clock penalty kept them off the field for about 120 seconds at the same time, so I'm alone in my normal Assault Cruiser against this tactical cube. Aux2Bat, with Aux2SIF for emergencies. So I'm cycling and I'm firing trying to keep doing damage so it doesn't regenerate, and stay alive so I can keep doing damage. And suddenly it was like a tanking miracle. The shields stayed up, I stayed alive, the other two members of my team get back in the fight at full power and we finished the fight.

    Tanking there was needed and useful. I was praised for it by my team. I had zoned out. Since then I've been in many games where the battle was over in six minutes. No tanking even needed, we just blasted the Borg out of existence. Even in teams with large numbers of cruisers.

    The Galaxy-X has an identical boff layout to the standard assault cruiser. I have no doubt that it could serve that function just as well. But therein lies the problem. It should be able to more.

    It is a Dreadnaught Cruiser. The word dreadnaught means Heaviest Armor and Biggest Guns. It has big guns, but they don't feel very big or useful.


    The LtCdr tac boff slot is kind of a necessity. Cannon skills start at the Lt level. If you want to equip cannons on a Galaxy-X which it canonically has, then it doesn't make sense to restrict it to RF or SV 1. At least with beam skills you can use the second level of the ability. I purchased am Assault Cruiser refit so I could use FAW and BO 3.

    I think that might be part of the reluctance (or perhaps the flat out no). People may feel that the Dreadnaught Cruiser being able to chain fire Beam Overload 3 and the Phaser Lance may be overpowered. Aside from the fact that Overpowered is practically par for the course nowadays depending on who you ask, I don't think it's really that bad. It's essentially the same as BO3 followed by a High Yield Omega Plasma Torpedo with good timing. And you would have to stagger the abilities anyway because both abilities massively drain weapon power. In the meantime by not having a LtCdr Tac boff slot, if you go cannons you have to choose scatter volley or rapid fire. Sure you can switch via loadouts, but not in the same fight.


    This is the truth about the Galaxy-X. NO ONE buys the Galaxy-X to tank. Tanking is a bonus because of the kind of ship it is. You buy the Galaxy-X because you want to shoot the big gun. When Raiks, Rihanna's character in Battleship stepped into the gunner compartment on the Big Mo, the oldhead in there asked her if she'd been serving on a Destroyer. Upon her affirmative he then asked her if she was ready to play with the big boys.

    People who want a tac oriented Galaxy-X want to play with the big boys, we want to fire the big guns.

    I don't want a Scimitar. I'm not asking for even for a Battle Cloak, I just want a Boff seat change that will allow me to use the weapons system to some of their potential and allow a little bit of adaptability. I don't need a Commander Tac slot, I wouldn't be mad at it, but it wouldn't be required. Just an LtCdr tac boff slot and I think that it should get the Strategic Maneuvering command and drop the draw fire. Because if you're gonna use cannons on a cruiser you need all the maneuverability you can get.

    My Guardian Hanom that my Romulan flies, also is limited in that arena. But I can use a Gravity Well 3 to hold my target in place and destroy projectiles and spam. That option doesn't exist on the Galaxy-X. Let it be actually tactically focused.

    Thank you for your time.

    sunfrancks wrote: »
    It isn't a reboot, despite what hype the devs want to pull out of a hat.

    A reboot means significant changes are made and then it is re-released far better than the previous version.

    What they are actually doing is patching the saucer sep to current standards and the Dread gets a hangar slapped on.

    Just take JJTrek for example, if JJA had done to ST2009 what the STO devs did to the Galaxy, then JJA would of just used the same film of the motion picture, update the effects, slap a snazzy new intro and bobs your uncle, a new reboot film.. :rolleyes:
    I would call it a remaster, but there's no indication that they updated the visuals. :P

    But a reboot isn't necessarily a new and improved version, it's an effective restart, from scratch. What they did with the Romulan ships with New Romulus and Legacy of Romulus was a reboot.

    We had been working through the Romulan Mystery and Cloaked Intentions for a long time, so we were used to fighting and seeing Romulan ships. But when New Romulus came out, the game changed. Their cloaking became more effective, they started launching multiple heavy plasma torpedoes at us, abilities they didn't have before. That Singularity Plasma Shockwave hit me before we ever new what singularity abilities were. Then the ships started getting visual updates. Look at the wiki, the old Scimitar and the modern Scimitar look very very different. It was a substantial and significant visual upgrade across the board. That's a reboot. This sadly is not. Fortunately these things aren't ever truly final, so there's hope however slim that they will upgrade the Galaxy wing again. Who knows, maybe the Fleet Galaxy will get the Lcdr Tac boff that the ship needs.
    croesusx wrote: »
    I really just wanted an updated model, was that too much to ask Cryptic. It's a beautiful ship and the thing we have only seems to loosely resemble the enterprise. Can't we get it remade so that it's model is on par with the warbird/ambassador/scimitar.

    I'd actually offer to remodel it for you if I thought that you'd take me up on it. I've worked on triple A games and feature film so I'm more than qualified.

    Tech wise... As long as it can hold its own, I'm happy enough.
    You know, people have been saying that the visuals weren't up to spec on the Galaxy-X, and I had honestly forgotten what was wrong with it. But when I sat in Spacedock not too long ago and looked at someone's Galaxy-X for a while, it dawned on me.

    The Phaser Lance, is WAY too streamlined. In All Good Things, that thing was chunky. It had heft. It was like one of Cable's guns in the 90s. (maybe that's why it doesn't fire as much it's stripped down). In some ways though I like the streamlined one too. It's 14 years later chronologically. It's possible that the parts have been miniaturized. That's fine.

    But for visual sake and to give the Galaxy and Venture-Xs some variety, how about we get all three options, the current Galaxy Phaser Lance model, the current Venture Phaser Lance model, and the original 2395 All Good Things chunky Phaser Lance model. :D
    one thing i still cant figure out; saucer sep is built into the galaxy class, wasnt an 'extra' or an 'upgrade'.
    why lock that into a silly console?

    just like the multi vector sep ability of the promethius class. again built into the ship, not an extra

    every klink and rommy ship has cloak built in, no console required

    some of the fed 'extras' i can see as a console, but again, why something that is build into the super-structure of a massive starship trapped to a console? :confused:

    This is actually true. That's not something that's localized to the console. If you want to say the Tier 4 Galaxy doesn't have that functionality for whatever reason then that's fine, but for the Galaxy-Retrofit which is supposed to be a full powered Enterprise-D, it doesn't really make sense for the Saucer Separation, literally dividing the ship in half, to be a console. Heck it can be done manually, with no computer control.

    On the subject of ideas, what if the Saucer Separation feature had two functions.

    Think about it.

    With the Prometheus you have three different options about which section you want to command. The Galaxy would actually have vastly different options depending on which section you want to command. Do you want the Destroyer action of the Stardrive section or the more science beam ship orientation of the saucer section. You could follow your Stardrive and heal it while the Stardrive does all the attacking major attacking.
    tumblr_mr1jc2hq2T1rzu2xzo9_r1_400.gif
    "Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many — they are few"
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    kortaagkortaag Member Posts: 525
    edited March 2014
    I blame Obamacare...some folks can no longer get their medications. ;)

    You mean overpriced medications which the affordable health care act prohibits.. Maybe you should call them up and see what discounted meds you can afford now. ;)
    May good management be with you.
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    kortaagkortaag Member Posts: 525
    edited March 2014
    danqueller wrote: »
    Of course, there are differing opinions as to how any ship 'should be', as this thread has in part highlighted. Some people are quite happy with the ships as they are, some want them to be tactical warships instead of cruisers, some science ships, some a carrier. Some won't be happy at all until the Galaxy can do everything any writer claimed it could, and some think the Galaxy is just as much an obsolete ship as the Excelsior, with no place in a game set many decades after it was passed by with newer classes of ship. I think I've seen all of these opinions from players, so it would be interesting to find any one way the ship 'should be' that would make everyone happy.

    Going to CBS/Paramount could always have the reaction of a simple 'cease and desist' order in regards to all material directly from the franchise, as people involved and interested in the media aspect of a product and not the game based on it may simply decide they don't want to be bothered anymore by players/fans on a subject they have no personal interest in getting involved with.

    Everyone has the right (in those countries that provide for it) to pursue legal and ethical actions that they decide they want to. We should all be aware, however, that dealing with people to whom this game is nothing more than a minor income source means results may be much different from what players in the game might imagine.

    Here's a fun idea. They should comb through the 6000+ posts on Galaxy fixes and pool together the most common requests to determine what 'should be' on that thing. I bet lt cmdr station is going to be one of those.

    And the cease and desist mention is a scoffable scare tactic. I'd probably cease and desist with that.
    May good management be with you.
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    cerritourugcerritourug Member Posts: 1,376 Arc User
    edited March 2014
    kortaag wrote: »
    Here's a fun idea. They should comb through the 6000+ posts on Galaxy fixes and pool together the most common requests to determine what 'should be' on that thing. I bet lt cmdr station is going to be one of those.

    And the cease and desist mention is a scoffable scare tactic. I'd probably cease and desist with that.

    At this point, even a ltcom sci will be fine, at least the should would be a good healer, not the best, but a decent healer. Anything but this joke.
    __________________________________________________

    Division Hispana
    www.divisionhispana.com
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    reynoldsxdreynoldsxd Member Posts: 977 Arc User
    edited March 2014
    The most annoying thing is the manner in which cryptic delivered this.
    Facebook and twitter troling, for days. Cryptic remarks and selfhype.

    And then they have the gall tomake that pompous announcement and even try to tease for the details of the fleet dread, as if that would suddenly turn good.

    I loathe people like that.

    They could have gone the route of creating yet another galaxy and galaxy x skin. Sell those as Advanced refits models incorporating the latest in tech - both game engine tech and ingame tech.
    They could do that for all ships and offer them at a discount to owners of the current model.
    They could resell the whole library every year, just keeping up with powercreep and design philosophies. . . heck there is so much potential for rewarding people that stick with the game. Many ships have become obsolete. . .

    I hate the guys in charge, they are clumsy and dumb.
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    kortaagkortaag Member Posts: 525
    edited March 2014
    At this point, even a ltcom sci will be fine, at least the should would be a good healer, not the best, but a decent healer. Anything but this joke.

    Yeah no kidding. It should have been evenly panned out sci/eng/tac to begin with on a rudimentary level. The Enterprise is one of those "exceptions" to the fleet because not only did it have a long-arm in engineering capability, for science it housed array of scientific disciplines, with laboratories and departments devoted to stellar cartography, exobiology, cetology, astrophysics, cybernetics, archaeology, cultural anthropology, botany, hydroponics and planetary geosciences.

    For tactical it could fire 10 torpedoes at a time and via dialogue in TNG it had a stock of at least 250 torps.

    Geko has made the flagship look more like a dump truck.
    May good management be with you.
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    virusdancervirusdancer Member Posts: 18,687 Arc User
    edited March 2014
    kortaag wrote: »
    Geko has made the flagship look more like a dump truck.

    It's 2409...the Galaxy-class hasn't been the flagship for a wee bit of time. It was replaced in 2372 by the Sovereign-class. That was 37 years ago. The Sovereign-class was replaced in 2409 by the Odyssey-class.

    This isn't TNGO...it's not TOSO...it's not VOYO, ENTO, nor DS9O...it's STO. It's 2409...your "flagship" is over 50 years old and is pretty much a dump truck. Course, that would mean that the Excelsior is pretty much a wheelbarrow. But it was obviously necessary to point out what year it is in STO...er...for some reason.

    As for the Gal-X (existing somewhere between 2395-2404, whether you base the 25 years after the end of the TNG series in 2370 or after the crew actually splitting up in 2379), it being Riker's personal flagship did not make it Starfleet's flagship any more than any of the Excelsior boats flying around during DS9...they were just personal flagships.

    Which kind of brings us back to STO...where as Admiral Joe Random, a player could still fly an Excelsior as their personal flagship..or any one of 23+ T5 Cruisers (not including all the kitbash variants) - or - for that matter, any of the 90+ T5 ships available to Feds (69+ to KDF or 53+ to Romulans)...could be their flagship.

    The content for Gal-R (Negh'Var) doesn't exist in STO - and personally, I'd have to say that I'm not really sure I'd want that content to exist. I'm not a fan of the Trinity. So yeah, the Gal-R/Gal-X (as well as some other ships) need to be adjusted to reflect the content that exists in STO...

    ...but that's not going to change that it's 2409 and the Galaxy is a wee bit out of date and that expecting it to be on par with the latest/greatest...is just silly.
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    organicmanfredorganicmanfred Member Posts: 3,236 Arc User
    edited March 2014
    The high-and-mighty Enterprise-D was the best and most powerfull ship at her time because:

    - the writers wanted so
    - her crew consisted of a diplomatic french, a horny commander, an Android who thought and worked more stable than the ship's computer, an Alien brute who turns berzerker, a tele-empathic councellor, a blind Miracleworker who could see in the EM spectrum, a medical know-it-all, a whiz-Kid.

    Those were the people who did all those things that made the Enterprise surviving all the years.

    How often was the Enterprise trapped in anomalies, bubbles, or was heavy damaged because of fights or Ion Storms or quantum filaments, and so on. The ship did nothing.
    And don't forget the times the computer had viruses or was taken over.

    It was the crew who did all those things that made the Enterprise-D that powerfull. Because of rethoric skills and intelligence.

    If ships like the yamato or the odyssey had crews like the D had, they would still be in one piece.
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    starboardnacellestarboardnacelle Member Posts: 67 Arc User
    edited March 2014
    It's 2409...the Galaxy-class hasn't been the flagship for a wee bit of time. It was replaced in 2372 by the Sovereign-class. That was 37 years ago. The Sovereign-class was replaced in 2409 by the Odyssey-class.
    This isn't TNGO...it's not TOSO...it's not VOYO, ENTO, nor DS9O...it's STO. It's 2409...your "flagship" is over 50 years old and is pretty much a dump truck. Course, that would mean that the Excelsior is pretty much a wheelbarrow. But it was obviously necessary to point out what year it is in STO...er...for some reason.
    ...but that's not going to change that it's 2409 and the Galaxy is a wee bit out of date and that expecting it to be on par with the latest/greatest...is just silly.

    Okay, you pointed out the elephant in the room. The Excelsior is older than the Galaxy. So, why is it that a 124-year-old design is allowed to outperform its 46-year-old successor to such a disgusting extent?
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    virusdancervirusdancer Member Posts: 18,687 Arc User
    edited March 2014
    Okay, you pointed out the elephant in the room. The Excelsior is older than the Galaxy. So, why is it that a 124-year-old design is allowed to outperform its 46-year-old successor to such a disgusting extent?

    Heh, what should be a wheelbarrow outperforms the dump truck...because of content, imho.

    F.Gal-R vs. F.AHCR

    +1100 Hull
    +250 Crew
    -2 Turn
    Lt Tac instead of LCdr Tac
    (LCdr Eng instead of Lt Eng)
    2 Tac consoles instead of 4
    5 Eng consoles instead of 4
    3 Sci consoles instead of 2

    The F.Gal-R is a tank in a game requiring no tank.

    It's a content issue. I'd prefer they skipped adding in Trinity content (as mentioned numerous times), and agree with the folks that say there should be the Star/Assault split taking place with the Gal-R and Gal-X. LCdr Sci for Gal-R and LCdr Tac for Gal-X...etc, etc, etc.

    Which to me is a reasonable adjustment, eh? The folks that have suggested changing it so that folks with Scimitars start asking for buffs...well, those folks have me perplexed.

    edit: As an aside on the meh/bleh Trinity, picture the following:

    Excelsior-class
    Ambassador-class
    Galaxy-class
    Sovereign-class
    Odyssey-class

    Tank: Galaxy
    Heals: Sci Odyssey
    DPS/Heals/Support/Control/etc: Ambassador
    DPS: Sovereign and Excelsior

    It's like they've got the Trinity stuck in their heads...but there's no Tank in STO - so the Galaxy sticks out like a sore thumb as being off, eh?
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    serevnserevn Member Posts: 0 Arc User
    edited March 2014
    I'm only taking one thing from this, that this must mean Bird of Preys are also gonna be extremely upgraded.
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