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Official Dyson Joint Command Reputation Feedback Thread

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  • lordhavelocklordhavelock Member Posts: 2,248 Arc User
    edited October 2013
    ...My recommendation: Make the Shield Resilient/Covariant (The former is considered the best choice for PvE and the latter for PvP), or even a Normal. Just not a regen. Make the Engine Normal/Hyper; I doubt anybody has low enough power levels to make Combat an optimal choice.
    Agreed.

    /10 char

    You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.
  • bareelbareel Member Posts: 3 Arc User
    edited October 2013
    The Shield is a Regen Shield, and the Engine is a Combat Engine. Both of these are the worst types in their category. Regen shields largely aren't needed, especially at endgame, because it's too easy to heal your shields. Only massive spike or really High Sustained DPS causes for worry, and Regen shields won't make a difference in the Sustained DPS case. As for the engines, at End Game, it's very easy to get your engine power in the 40+ range, and easy to get into the 60+ range, in both cases, not sacrificing other power levels. At those power levels, Regular Impulse and Hyper Impulse out perform Combat Engines.

    My recommendation: Make the Shield Resilient/Covariant (The former is considered the best choice for PvE and the latter for PvP), or even a Normal. Just not a regen. Make the Engine Normal/Hyper; I doubt anybody has low enough power levels to make Combat an optimal choice.

    My recommendation: Make ALL regen shields and combat engines more desirable.
  • dave18193dave18193 Member Posts: 416 Arc User
    edited October 2013
    I really hope the new Voth stuff (shield, deflector, engine) is actually worth the price. The Romulan and Tholian stuff was pretty but useless.
    Got a cat? Have 10 minutes to help someone make the best degree dissertation of all time?

    Then please fill out my dissertation survey on feline attachment, it'd be a massive help (-:

    https://www.surveymonkey.co.uk/r/87XKSGH
  • milanvoriusmilanvorius Member Posts: 641 Arc User
    edited October 2013
    dave18193 wrote: »
    I really hope the new Voth stuff (shield, deflector, engine) is actually worth the price. The Romulan and Tholian stuff was pretty but useless.

    I think it is a 4 piece set with warp core. It is listed as better than Omega, we will see if thats a true comparison or if they made the 4 piece better than omega + fleet engine.
    PvE Jem'Hadar motto: Participation Ribbons are life.
  • captainbaileycaptainbailey Member Posts: 356 Arc User
    edited October 2013
    We will be bringing down the Tribble server for maintenance to apply a new update: ST.35.20131007a.16

    New Features:

    Reputation Sponsorship:
    • This feature allows players that have maxed out a reputation on one character to have double reputation experience for all of their alts in that same rep.
    • Characters that have reached Tier 5 in any Reputation will see a new project available in that Reputation: "Begin Sponsorship Procedures for Upcoming Officer"
      • This project costs 100 Marks from the applicable Reputation, and completes in ~5 seconds.
      • Completing this Project will reward that T5 Character with a Sponsorship Token applicable to that Reputation.
        • This Token is Bind-to-Account-on-Pickup, and is designed to be traded to other characters on your account via your Account Shared Bank.
      • This project can be repeated as many times as necessary.
    • All characters will see a new Tier 1 Project in each reputation: "Claim Sponsorship"
      • This project may not be immediately visible until a character interacts with the Reputation System in some way.
        • Even something as simple as slotting any project then canceling it will trigger the projects to appear.
      • Even though this is a T1 Project, it can be run by any character of any rank other than Tier 5.
      • This project requires just one Sponsorship Token (no other inputs) and completes in ~5 seconds.
      • Completing this Project will reward that character with Double Reputation XP in that specific Reputation, for the remainder of that character's lifetime.
        • This means that the Projects that previously rewarded 2000xp and 800xp will now give 4000xp and 1600xp.
    • For testing purposes only on Tribble, projects will now complete in 30 seconds instead of their stated time.
    [/LIST]

    This and the fact we can stockpile commendations now I thank you. While 350 marks may be a lot and may take awhile to grind out it is still an appreciated change. Both of these changes are goodwill gestures on cryptics part and I am happy for them.
  • borticuscrypticborticuscryptic Member Posts: 2,478 Cryptic Developer
    edited October 2013
    bareel wrote: »
    My recommendation: Make ALL regen shields and combat engines more desirable.

    This guy gets it.
    Jeremy Randall
    Cryptic - Lead Systems Designer
    "Play smart!"
  • icegavelicegavel Member Posts: 991 Arc User
    edited October 2013
    This guy gets it.

    I already favor Combat Impulse engines, personally, because of the low-setting efficiency bonus. My engines are always set low. Regen shields are okay. While you're at it, take a look at beams, DBBs, Single Cannons, and Dual (non-Heavy) Cannons, please. Beams have a moderate use, and non-DHCs are all-but useless.
  • amosov78amosov78 Member Posts: 1,495 Arc User
    edited October 2013
    Y'know I've never really paid much attention to the different impulse engines before, how does hyper and combat engines determine what is "high" or "low" engine power exactly? Does this take into account power bonuses caused by adding points into stuff like warp core efficiency, or from consoles like plasmonic leech, or even the MACO shield power buff? Or is it based purely on what the power level slider is set to?
    U.S.S. Endeavour NCC-71895 - Nebula-class
    Commanding Officer: Captain Pyotr Ramonovich Amosov
    Dedication Plaque: "Nil Intentatum Reliquit"
  • mimey2mimey2 Member Posts: 0 Arc User
    edited October 2013
    I'm....undecided on how I feel about this new change. I wanna give it a proper test before I say too much.

    But, what I can see, at least at a glance is:

    Pros:

    1. Requires half the time to level an alt's rep if you use this.
    2. While you are waiting, if you choose to wait, you can gather resources for when you get the token thingy.
    3. Less 'stress' to worry about getting an alt through rep, because you can focus on one toon, then work on the others when that is done.
    4. Might help encourage alting more.
    5. The less painful filling requirements make them easier to fill and less 'slide bars' online.

    Khans:

    1. It still means that other toons are gonna sit by the wayside if you choose. And really how bad this one is depends on how many toons you have that you wanna rep up.
    2. Technically still gotta do it for the full time on one toon, but...they gotta keep us playing somehow, can't have our e-cake and e-eat it too.

    Worries:

    1. Still worried about the commendation thing.
    2. Also worried about how bad the gear grind might be. Though the new rep does seem to be making it easier.


    So, so far I wanna say that I do like it. BUT I will then follow that up by saying I wanna give it an honest test so I can give honest feedback. Paper and words are nice, but being able to test it is much better.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • atatassaultatatassault Member Posts: 1,008 Arc User
    edited October 2013
    icegavel wrote: »
    I already favor Combat Impulse engines, personally, because of the low-setting efficiency bonus. My engines are always set low. Regen shields are okay. While you're at it, take a look at beams, DBBs, Single Cannons, and Dual (non-Heavy) Cannons, please. Beams have a moderate use, and non-DHCs are all-but useless.
    Setting does not matter. Combats have the highest base speed but have the lowest extra speed per real power point. Hypers have the lowest basr speed but the most extra speed per real power point. Regulars are in the middle. Hypers give you the highest speed rating at around 45+ total power (that is the X number in the X/Y display). This ount of power is easy to obtain in the modern state of the game; there is no logical reason to not use a hyper. The exception is the Borg normal impulse engine; on some ships the extra +5 power beats out a hyper.

    I agree with the previous sentiment that regen shields, and combat and normal engines need to be made more desirable.
  • frtoasterfrtoaster Member Posts: 3,352 Arc User
    edited October 2013
    mimey2 wrote: »
    ...
    Khans:
    ...

    If this new reputation system has Khans, we might be in trouble.
    Waiting for a programmer ...
    qVpg1km.png
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited October 2013
    I agree with the previous sentiment that regen shields, and combat and normal engines need to be made more desirable.

    Given all the power creep, you have to really try to keep the engine power low. As far as regen shields go, they are as obsolete as the Tetryon weapons proc given the state of the game at the moment.
  • atatassaultatatassault Member Posts: 1,008 Arc User
    edited October 2013
    lucho80 wrote: »
    Given all the power creep, you have to really try to keep the engine power low. As far as regen shields go, they are as obsolete as the Tetryon weapons proc given the state of the game at the moment.
    There are ways you can make things useful. Perhaps like a 5% chance on damage, Regen shields heal for half of the damage they just got dealt.
  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited October 2013
    This wasn't designed to help people with tons of alts, this was designed to help weekend warriors....[

    <REDACTED>

    I was in no way insulting the Gorn, so please stop insulting people.

    Stahl and Geko clearly said on their interviews on Podcasts like Priority One that the new Reputation (The Dyson Sphere) was going to implement new ways to help those with multiple character the account. I was not seeing that.........until today (See Coldsnapped's post).
    We haven't announced that yet, but I can say that our plans extend beyond this rep and affect all others as well.

    Regards,
    Phil "Gorngonzolla" Zeleski

    Thank you.

    Reputation Sponsorship:
    • This feature allows players that have maxed out a reputation on one character to have double reputation experience for all of their alts in that same rep.
    • Characters that have reached Tier 5 in any Reputation will see a new project available in that Reputation: "Begin Sponsorship Procedures for Upcoming Officer"
      • This project costs 100 Marks from the applicable Reputation, and completes in ~5 seconds.
      • Completing this Project will reward that T5 Character with a Sponsorship Token applicable to that Reputation.
        • This Token is Bind-to-Account-on-Pickup, and is designed to be traded to other characters on your account via your Account Shared Bank.
      • This project can be repeated as many times as necessary.
    • All characters will see a new Tier 1 Project in each reputation: "Claim Sponsorship"
      • This project may not be immediately visible until a character interacts with the Reputation System in some way.
        • Even something as simple as slotting any project then canceling it will trigger the projects to appear.
      • Even though this is a T1 Project, it can be run by any character of any rank other than Tier 5.
      • This project requires just one Sponsorship Token (no other inputs) and completes in ~5 seconds.
      • Completing this Project will reward that character with Double Reputation XP in that specific Reputation, for the remainder of that character's lifetime.
        • This means that the Projects that previously rewarded 2000xp and 800xp will now give 4000xp and 1600xp.
    • For testing purposes only on Tribble, projects will now complete in 30 seconds instead of their stated time.

    Okay, so if I get this right, we have to complete all of the reputation on one character in order to get the discount?

    No offense, but if this is the case, then I fail to see how this will benefit players with multiple characters unless they work on one character at a time. But tons of players play with multiple characters per day, so this system would not benefit them at all.


    mosul33 wrote: »
    About the "alt whiners", i doubt they are sily or stupid, but actually smart. My guess is that some of them just want to trick the devs to give them an exploit to break the 8k dil refine cap thru alts, by getting the commendations easy and fast on good geared toons, then transfering them to mule alts to be transformed into dil (if the commendations will be made account transferable as it seems they will). Sure something similar can be done even now with doffing and the contraband to dil doff mission, but since greed has no cap, why not to sell the contraband and get another way to get 8k dil on their alts army.

    I belive thats why the double cd duration was put in here in the first place. Maybe a failsafe could be implemented, like after u finish the rep and the dil mission is unlocked, to not be able to transfer anything to that char. You would still help your alts to get the passive powers...

    Excuse me, but there are people who legitimately play the game that have multiple characters who really have no intention of exploiting or "Tricking the Devs". People just don't want to spend all their free time "working" on the game than enjoying it.

    Besides..........why does it matter? People still have to work to earn that Dilithium on multiple characters. :rolleyes:

    verline1 wrote: »
    My point remains, when did 15 mins on a char once a day become a grind, when did people lower it to that level. I'm trying to wrap my brain around that, and I come up dry.

    Oh goodness, you misunderstand. On one character it's not bad, but the more characters......the more troublesome the grind becomes. Two characters, you practically devote 40-45 minutes, Four characters you are looking at like 1 hr and 30 minutes worth of playtime..........you see the picture.

    And if you are a casual player that spends 2-3 hours per day or for parents, probably have like 6-7 hours per week to spend playing the game, you just don't have time for that. And if you factor in collecting Dilithium and Fleet marks on top of the reputations, it really kills your free time. And many players like to have that option to go "hmm, what can I do today"? If you take away that freedom of choice, they lose interest.
  • arcademasterarcademaster Member Posts: 0 Arc User
    edited October 2013

    Okay, so if I get this right, we have to complete all of the reputation on one character in order to get the discount?

    No offense, but if this is the case, then I fail to see how this will benefit players with multiple characters unless they work on one character at a time. But tons of players play with multiple characters per day, so this system would not benefit them at all.

    If there wasn't a requirement to finish a reputation first then this would be in no way a change for alts but a boost for all characters, regardless if it's a single character. Once any character is done, it'll benefit all your alts, regardless if it's 10 or 500. You have to make new tokens for each, but that is the least you can do...

    The only other compromise they could make it make it tier dependant, so you can unlock tier wise, but then it'd be really clunky to use.

    There will never be account wide reputation and it seems that is the only thing that would satisfy you. They won't do that, accept it and get over it.
  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited October 2013
    If there wasn't a requirement to finish a reputation first then this would be in no way a change for alts but a boost for all characters, regardless if it's a single character. Once any character is done, it'll benefit all your alts, regardless if it's 10 or 500. You have to make new tokens for each, but that is the least you can do...

    The only other compromise they could make it make it tier dependant, so you can unlock tier wise, but then it'd be really clunky to use.

    There will never be account wide reputation and it seems that is the only thing that would satisfy you. They won't do that, <REDACTED>.

    I'm sorry but you are not a member of the Cryptic team so you can't say what they will or will not do.

    And I'm pretty much sure I never asked for an "account reputation system". So please stop putting words in my mouth.



    But I'm sure people will be thrilled to having to wait 6 weeks to complete their reputation on one character in order to get the XP bonuses on their alts. Just in order to get a few weeks shaved off on their alts. That is going to go over soooooo well with the playerbase. :rolleyes:
  • bareelbareel Member Posts: 3 Arc User
    edited October 2013
    I'm sorry but you are not a member of the Cryptic team so you can't say what they will or will not do.

    And I'm pretty much sure I never asked for an "account reputation system". So please stop putting words in my mouth.



    But I'm sure people will be thrilled to having to wait 6 weeks to complete their reputation on one character in order to get the XP bonuses on their alts. Just in order to get a few weeks shaved off on their alts. That is going to go over soooooo well with the playerbase. :rolleyes:

    I really like it.

    But guess what, I don't rush my reputation on all my toons at once. I tend to run 3 at a time and I only ever run the 2k exp project (the 800 exp has a lower mark to exp ratio and is inefficient) and they get done when they get done.

    Now I will grind it out on one toon, 40 days. At the same time stockpiling commendations on my alts. Then in 20 after they will cap out. This is a great change.

    It also encourages you to create new toons/alts. Another plus.

    Honestly what more do you want? Half the time/resources for every character after the first is amazing.
  • milanvoriusmilanvorius Member Posts: 641 Arc User
    edited October 2013
    If there wasn't a requirement to finish a reputation first then this would be in no way a change for alts but a boost for all characters, regardless if it's a single character. Once any character is done, it'll benefit all your alts, regardless if it's 10 or 500. You have to make new tokens for each, but that is the least you can do...

    The only other compromise they could make it make it tier dependant, so you can unlock tier wise, but then it'd be really clunky to use.

    There will never be account wide reputation and it seems that is the only thing that would satisfy you. They won't do that, accept it and get over it.


    They will do something very similiar to account rep soon. 10 reps on a new toon on their next LOR-like release, will be a major impediment to people trying out new species. We just want the solution now instead of later so it can benefit game play immediately.

    Do realize that if there are fewer captains active in the game there is less demand for ships, not saying there is no demand, but less which hurts their expansion. All players should be on board with account wide rep. It helps anyone with alts and at the least does not hurt single character players.
    PvE Jem'Hadar motto: Participation Ribbons are life.
  • milanvoriusmilanvorius Member Posts: 641 Arc User
    edited October 2013
    bareel wrote: »

    It also encourages you to create new toons/alts. Another plus.

    I wouldn't say this encourages new toons, but rather is less discouraging to keeping current toons up on all the new reps. I am not excited about starting a romulan yet. Event doing half the rep from the beginning is just a big nogasm.
    PvE Jem'Hadar motto: Participation Ribbons are life.
  • schneemann83schneemann83 Member Posts: 0 Arc User
    edited October 2013
    Reputation Sponsorship:
    • Completing this Project will reward that character with Double Reputation XP in that specific Reputation, for the remainder of that character's lifetime.
    • This means that the Projects that previously rewarded 2000xp and 800xp will now give 4000xp and 1600xp.

    This is a nice change for people that have one finished char and decide to start an alt.

    However it does nothing for people that already have alts and now will do the Dyson rep for them: Either they'll leave their alts behind for weeks until their main is finished, or they keep playing them, doing rep stuff on more than one char simultaneously - and gain nothing, wasting the sponsorship benefits. A disappointing outcome.

    Would it be possible to alter Sponsorship to not only double the xp of future projects, but also to double previously earned xp? Like you already have 50k rep on your alt, use the token, and get it doubled to 100k? The same outcome as the currently implemented variant, but instead of ignoring rep on our alts for weeks, we can play them regularly, earning the needed rep, and have all our chars finished at the same time as our main. This would drastically increase usefulness of sponsorship, especially while doing newly added reps for several chars.

    (initially posted this in the patchnotes, but might be more fitting over here)
  • atatassaultatatassault Member Posts: 1,008 Arc User
    edited October 2013
    This guy gets it.
    Idea for the Engines: All provide the same base speed. Hypers get more speed per Engine Power Point and Combats get more turn per Engine Power Point. Normal impulse engines, like always, fall in the middle.
  • entnx01entnx01 Member Posts: 546 Arc User
    edited October 2013
    bareel wrote: »
    I really like it.

    But guess what, I don't rush my reputation on all my toons at once. I tend to run 3 at a time and I only ever run the 2k exp project (the 800 exp has a lower mark to exp ratio and is inefficient) and they get done when they get done.

    Now I will grind it out on one toon, 40 days. At the same time stockpiling commendations on my alts. Then in 20 after they will cap out. This is a great change.

    It also encourages you to create new toons/alts. Another plus.

    Honestly what more do you want? Half the time/resources for every character after the first is amazing.

    It may not be ideal, but it does help.

    Just as a personal anecdote for this system: I have currently 5 toons/characters/alts I want to be "main"...but I've only got 2 fully ranked on Reps. Honestly, I can only handle 2 characters' Reps at a time.

    This system will help me get those toons, and perhaps others, up in half the time. I can close the gap *significantly* by getting double XP on other toons.

    I was never expecting "Tier 5 on one = Tier 5 on all." I was expecting the system to cut the grind time by X% (depending on what Cryptic/PWE wanted to give us).

    This answers my concerns perfectly. So what it takes 100 Marks per toon to get the token to those toons/alts? 100 Marks to cut half the grind out? That's still a bargain.
  • brigadooombrigadooom Member Posts: 0 Arc User
    edited October 2013
    What happens if I have x amount of characters with maxed rep when this system goes live?

    If I have say, 2 characters, with all-max reps, can I have them both send a Sponsorship Token to the same alt to get double the double rep XP?
    ----
    [SIGPIC][/SIGPIC]
  • z3ndor99z3ndor99 Member Posts: 1,391 Arc User
    edited October 2013
    Just a quick one ( hey not like that ), is the new rep gear an passive's gonna be available at DS9 to test? Just wondering.
  • sunfranckssunfrancks Member Posts: 3,925 Arc User
    edited October 2013
    This guy gets it.

    How are you going to make Regen shields desirable?

    Maybe a in built 15% reduction to all damage, or some other bonus that Resilient and Covariant do not have....
    Fed: Eng Lib Borg (Five) Tac Andorian (Shen) Sci Alien/Klingon (Maelrock) KDF:Tac Romulan KDF (Sasha) Tac Klingon (K'dopis)
    Founder, member and former leader to Pride Of The Federation Fleet.
    What I feel after I hear about every decision made since Andre "Mobile Games Generalisimo" Emerson arrived...
    3oz8xC9gn8Fh4DK9Q4.gif





  • marcel314marcel314 Member Posts: 181 Arc User
    edited October 2013
    Maybe make it that regenative shields increase the heal amount of boff and captain skills by 10-20%
  • ladymyajhaladymyajha Member Posts: 1,428 Arc User
    edited October 2013
    Okay, so if I get this right, we have to complete all of the reputation on one character in order to get the discount?

    No offense, but if this is the case, then I fail to see how this will benefit players with multiple characters unless they work on one character at a time. But tons of players play with multiple characters per day, so this system would not benefit them at all.

    Quite simple, really. Have on run Omega, one run Nukara, one run Romulan, and one run Dyson all the way up. The rest you can do whatever you want to do with them, but just save the marks.

    Once you have tier 5 a rep, the others benefit, and you save basically half your resources. Mind you nothing is stopping you from doing all the reps on all your alts, but you'll be wasting resources after this goes live. So if you want it all NOW NOW NOW, no it's not going to help you at all. If you have no patience, not going to help you at all. Want to plan just a little bit and be patient, it'll help you in the long run, with less resouces needed and less time in the long run to get all your alts to tier 5.

    My suggestion, like I said take 4 alts, let them do the run to tier 5. The others farm dilithium and marks. Gear isn't cheap, and the new system doesn't make it any cheaper, just easier to get.
  • ladymyajhaladymyajha Member Posts: 1,428 Arc User
    edited October 2013
    brigadooom wrote: »
    What happens if I have x amount of characters with maxed rep when this system goes live?

    If I have say, 2 characters, with all-max reps, can I have them both send a Sponsorship Token to the same alt to get double the double rep XP?

    From what I can see, no you can't. To claim the token the receiver runs a one time tier 1 mission to claim the token, and then the mission disappears. However you can send tokens from different reps to the same character, in order for them to get double the xp in all rep systems.
  • milanvoriusmilanvorius Member Posts: 641 Arc User
    edited October 2013
    ladymyajha wrote: »
    Quite simple, really. Have on run Omega, one run Nukara, one run Romulan, and one run Dyson all the way up. The rest you can do whatever you want to do with them, but just save the marks.

    Once you have tier 5 a rep, the others benefit, and you save basically half your resources. Mind you nothing is stopping you from doing all the reps on all your alts, but you'll be wasting resources after this goes live. So if you want it all NOW NOW NOW, no it's not going to help you at all. If you have no patience, not going to help you at all. Want to plan just a little bit and be patient, it'll help you in the long run, with less resouces needed and less time in the long run to get all your alts to tier 5.

    My suggestion, like I said take 4 alts, let them do the run to tier 5. The others farm dilithium and marks. Gear isn't cheap, and the new system doesn't make it any cheaper, just easier to get.

    While you are correct in practice, it is ridiculous to have a 20hr cool down on the sponsored rep missions. We already waited on 100% of the 20 hour cool downs for the prime. Let us burn through the other if we have already contributed regularly in the content for preparation for alt rep completion.
    PvE Jem'Hadar motto: Participation Ribbons are life.
  • ladymyajhaladymyajha Member Posts: 1,428 Arc User
    edited October 2013
    While you are correct in practice, it is ridiculous to have a 20hr cool down on the sponsored rep missions. We already waited on 100% of the 20 hour cool downs for the prime. Let us burn through the other if we have already contributed regularly in the content for preparation for alt rep completion.

    I agree fully. The stupid time gating is wearing thin. Seriously people, I get you want us to play the game, but for the love of god, you're simply driving most of us away anyway.
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