People just don't understand. Sorry -- console gamers don't understand. They settle with mediocrity and are accustomed to it and enjoy it. PC gamers do not.
@ OP:
Porting a title like STO over to console would result in excessive dumbing down. I can guarantee you with certainty that one result would be having far less abilities to use in space combat, much like Guild Wars was setup where you can only use a few of your dozens of abilities and assign them to your hot bar.
We've seen it too many times. Consoles are nearly alone responsible for the decline in PC title quality over the past ten years. Thanks for that thumb jockeys. Appreciate it. The proof is out there in the open. It's not an opinion. Consoles ruin the industry. It makes developers of console titles rich, but it absolutely destroys the experience for those that aren't mentally challenged gamers: to be blunt about it.
And again let's be blunt about it. STO is excessively dumbed down as is. It's free to play for a reason. Stop asking for devs to port games, because all you're doing is asking them to ruin our fun just because you prefer nonsense gameplay.
Sorry but its Narrow minded thinking like yours that gives PC gamers a bad name. Consoles are becoming more and more in line with PC's. Hardcore PC Elitists just simply refuse to admit it because they are either nostalgic or simply or for some reason think they're better then everyone by having a PC worth an arm, leg and flat screen TV. STO wouldn't have to be dumbed down graphically, sure controls may have to be switched and reconfigured but so what, Im not saying requesting this for PC gamers, Its for people who cant afford an uber PC. Not everything revolves around your fun, its about everyones fun, and I can guarantee there are people out there who are on consoles who would love STO PC gamers need to get over themselves, it makes me sick to be one of you at times.
Blimey. I'm not one to throw around the term 'fanboy' but it fits pretty well here I reckon.
PC's and consoles are different things, why are they continually compared? Yes PC's have superior capabilities, more diverse gaming genres /styles and an active community with mods and server play and what-not.
Consoles are convenient and user friendly, no need to update hardware or deal with bugs, controls are simple and in the cases of the Wii (and perhaps the Kinect) more innovative, and games are more casual friendly (which could be deemed good or bad, and probably a debate on its own).
Now that's out of the way, back to the thread.
In the case of STO I would have to say no. I do agree that the controls would be a nightmare to map onto a standard console controller and I certainly agree that Cryptic/PW/whoever should focus on getting it working properly on this format before even attempting another.
This comes up way too often here, but perhaps for once Eve might have a solution.
Ground combat needs help, so like Eve and Dust, why not have a ground combat focused STO game for consoles? Imagine a re-skinned black light retribution with Star Trek assets, weapons, characters and locations. Then throw in some cool PC STO connectivity, perhaps one of your boffs can fight alongside you? Or another Boff can give you mission briefings from the bridge of your PC STO ship?
Meanwhile leave PC STO ground as is or strip it out completely, then have a space focused PC game and a ground focused Console game - each working off the strengths of the format they are on.
Blimey. I'm not one to throw around the term 'fanboy' but it fits pretty well here I reckon.
PC's and consoles are different things, why are they continually compared? Yes PC's have superior capabilities, more diverse gaming genres /styles and an active community with mods and server play and what-not.
Consoles are convenient and user friendly, no need to update hardware or deal with bugs, controls are simple and in the cases of the Wii (and perhaps the Kinect) more innovative, and games are more casual friendly (which could be deemed good or bad, and probably a debate on its own).
Now that's out of the way, back to the thread.
In the case of STO I would have to say no. I do agree that the controls would be a nightmare to map onto a standard console controller and I certainly agree that Cryptic/PW/whoever should focus on getting it working properly on this format before even attempting another.
This comes up way too often here, but perhaps for once Eve might have a solution.
Ground combat needs help, so like Eve and Dust, why not have a ground combat focused STO game for consoles? Imagine a re-skinned black light retribution with Star Trek assets, weapons, characters and locations. Then throw in some cool PC STO connectivity, perhaps one of your boffs can fight alongside you? Or another Boff can give you mission briefings from the bridge of your PC STO ship?
Meanwhile leave PC STO ground as is or strip it out completely, then have a space focused PC game and a ground focused Console game - each working off the strengths of the format they are on.
I dunno, just my two pennies.
I would hope that would work for STO better then it did EVE, Dust is decent but could be alot better, Im hoping that if something similar is done with STO its done alot better.
Arguments and insults aside, I would honestly love to hear your suggestions for getting a game like STO to work on a controller.
Because I'm not even sure if a console game has the ability to require a mouse and keyboard setup over the proprietary control of the console.
PS4 and PS3 are both able to use a USB keyboard and mouse. As for STO on a controller, its with an xbox or PS3 controller its easy to map for ground, however Space is not as easy. However Perhaps with the New Dualshock 4 with built in touch pad it would be easier to map controls for STO on a console.
Console is driving an automatic.
PC is driving a manual
Under quite a lot of road situation, it is possible for a modern automatic to be as fast as a manual. However, when push come to shove, manual is just better.
So:
Can STO be ported to Console? Absolutely.
Does this mean it's a good thing? Not really.
Sorry but its Narrow minded thinking like yours that gives PC gamers a bad name. Consoles are becoming more and more in line with PC's. Hardcore PC Elitists just simply refuse to admit it because they are either nostalgic or simply or for some reason think they're better then everyone by having a PC worth an arm, leg and flat screen TV. STO wouldn't have to be dumbed down graphically, sure controls may have to be switched and reconfigured but so what, Im not saying requesting this for PC gamers, Its for people who cant afford an uber PC. Not everything revolves around your fun, its about everyones fun, and I can guarantee there are people out there who are on consoles who would love STO PC gamers need to get over themselves, it makes me sick to be one of you at times.
One: You don't know what you're talking about. Console gamers spend FAR more on a console than is needed for a game worthy PC of mid-range and that's not even counting the fact that open source/free software is so prominent for PC and of FAR higher quality in many cases.
The average console gamer spends well over $800 for a basic system, peripherals/games/nonsense and "pretty little hardware" that flickered in the corner of their eye in the game isle at Walmart, and you can spend half of that on a STO worthy machine.
Then there's the fact that there are so many high quality free MMOs out there these todays (and other titles that are free). PCs are actually CHEAPER than a console, if you aren't ridiculous and think you need an Alienware. It may not play Crysis (who cares) but it will play STO. This game is not that demanding.
This nonsense that PCs cost more than consoles is just asinine and spoken like a true "fan boy". Console gamers are console gamers for a reason (hint: they have a hard time understanding common sense).
PS4 and PS3 are both able to use a USB keyboard and mouse. As for STO on a controller, its with an xbox or PS3 controller its easy to map for ground, however Space is not as easy. However Perhaps with the New Dualshock 4 with built in touch pad it would be easier to map controls for STO on a console.
I realize that, but it's not the point I was bringing up.
I would imagine they would be required to develop a control scheme for the controller before releasing the game. Keyboard is, from what I understand, always an option, but I don't think it can be the primary/sole control for a console game.
That being said, there are just... so many buttons to click in STO space combat. Shield facings, impulse control, full impulse, power levels, power level preset buttons, fire phasers, fire torpedos, fire mines, fire all weapons, individual weapon controls, not to mention the 30+ abilities on the power tray. All of which need to be available to press on the fly, without the use of a menu screen.
How would that work on a controller with an, at best, two inch touch screen?
One: You don't know what you're talking about. Console gamers spend FAR more on a console than is needed for a game worthy PC of mid-range and that's not even counting the fact that open source/free software is so prominent for PC and of FAR higher quality in many cases.
The average console gamer spends well over $800 for a basic system, peripherals/games/nonsense and "pretty little hardware" that flickered in the corner of their eye in the game isle at Walmart, and you can spend half of that on a STO worthy machine.
Then there's the fact that there are so many high quality free MMOs out there these todays (and other titles that are free). PCs are actually CHEAPER than a console, if you aren't ridiculous and think you need an Alienware. It may not play Crysis (who cares) but it will play STO. This game is not that demanding.
This nonsense that PCs cost more than consoles is just asinine and spoken like a true "fan boy". Console gamers are console gamers for a reason (hint: they have a hard time understanding common sense).
ahh petty insults against console gamers, that makes you look good. I spent $250 on My PS3, which includes a 250 gb hard drive, a Surround sound headset, 2 controllers and a subscription to playstation plus. which has gotten me in total 80 free games or more, games like Sleeping Dogs, Arkham Aslyum, Deus Ex HR ect. Where as my 3 year old Dell Inspiron Laptop cost me $300. A Decent computer that can run STO can cost 4-700, depending on Desktop or Laptop. Plus a Desktop draws lots of power, then there's upgrades ect. so yeah a PC costs more. Stop fooling yourself
IDK if its against the rules to post a link so I will tell you go to google and type in PS3 supercomputer.
Read the article. IT is for lack of better words FASCINATING. The cost and energy efficiency was the reason they used the PS3 instead of building out of computer parts off the shelf.
The statement you just made is absolutely contradictory to the reasoning you used this information for in your original statement. This one doesn't help your argument.
I realize that, but it's not the point I was bringing up.
I would imagine they would be required to develop a control scheme for the controller before releasing the game. Keyboard is, from what I understand, always an option, but I don't think it can be the primary/sole control for a console game.
That being said, there are just... so many buttons to click in STO space combat. Shield facings, impulse control, full impulse, power levels, power level preset buttons, fire phasers, fire torpedos, fire mines, fire all weapons, individual weapon controls, not to mention the 30+ abilities on the power tray. All of which need to be available to press on the fly, without the use of a menu screen.
How would that work on a controller with an, at best, two inch touch screen?
Well it can be done, there is a user made preset scheme, layout, whatever, that I use, , when I tap spacebar it fires all weapons, distributes shield power, activates any BO or console abilities I have slotted in tray 7 and so on. I think it could be done quite easily given all I can do with a user made control setup.
The statement you just made is absolutely contradictory to the reasoning you used this information for in your original statement. This one doesn't help your argument.
Then you don't know what you're doing. You've never built a PC in your life, or you have almost no experience. Just because you don't know how to do so cost effectively, doesn't mean it isn't possible.
I've done total upgrades which included a video card, RAM, MB and PSU for $280 and I've been doing it for nearly 15 years. And that machine was then able to run anything released at the time quite well.
Prior to that, the original upgrade before that one lasted 4-5 years and was able to handle titles like BF3, Crysis 3 (yuck) etc., and I didn't spend a whole lot more at the time when I upgraded it somewhere around 2008. That machine is still able to do so. I originally played TOR on that machine at high res.
ahh petty insults against console gamers, that makes you look good. I spent $250 on My PS3, which includes a 250 gb hard drive, a Surround sound headset, 2 controllers and a subscription to playstation plus. which has gotten me in total 80 free games or more, games like Sleeping Dogs, Arkham Aslyum, Deus Ex HR ect. Where as my 3 year old Dell Inspiron Laptop cost me $300. A Decent computer that can run STO can cost 4-700, depending on Desktop or Laptop. Plus a Desktop draws lots of power, then there's upgrades ect. so yeah a PC costs more. Stop fooling yourself
you do know the cost of a ps4? its not 250 i can tell ya that much try 399.99 that not counting Tax by time all is dun you could have got that 400 pc and upgraded it over time like the one i run a max that come out at the end of 2007
Sorry but I've been here since launch, don't question my ability to play this game.
That sentence makes no sense. He can very much question your ability to play STO on a console because its not designed to have a controller interface. It could never work well
I mainly Want it on PS4 because I want to be able to play it on the highest quality without graphics glitches
Which is exactly the opposite of what the end result would be
Exactly, And I mean With DCUO already on PS3 going to PS4 and a number of other MMO's coming to PS4 I think its entirely possible.
You are talking about FPS games. Games DESIGNED with the intent for them to work with a console system. STO is not
Cryptic is really nothing more then a name now. If PWE wants to do it they will.
No they won't. They have neither the resources to do it, nor the time, nor anything resembling a large enough audience for their to be a reason to even attempt it
What part of next gen don't you get? The PS4 has some nice specs, more than nice enough to run STO. the game would run fine maxed out
Next gen means absolutely nothing. A console is a console. The entire design and architecture is different than a PC. Thats like saying something works great on windows 98 so it must work on 7 as well
If it can run Planetside 2, it can run STO.
Nope. Different engine, different technical specifications, different design and quite a few other differences. To say nothing of the fact that even if you could get it to run you would never get it playable on a controller. Its simply not designed or intended to be played that way.
The PS4 is basically a PC
No it isn't. Not even close. Consoles and PCs have vastly different system architecture, as well as a host of other differences. No console is 'basically a PC' You are also forgetting the fact that if it somehow did get ported over, future updates would then be limited to the specs the console is capable of handling. Otherwise the console version would cease to to work. That would put a serious damper on what we could expect to see in the future, as far as engine and graphical improvements go. Don't even try to argue with me on this, i'm a programmer.
and everything we're hearing from developers is that Sony learned its PS3 lesson and PS4 is a dream to build for.
and you actually believe anything sony tells you? do you believe EA when they say things like that too? Thats nothing but marketing speak
Computer Nerd Who lives in his moms basement. Seriously take your discrimination and leave.
Stating that PCs can handle games better than consoles is not 'discrimination' its a fact, and it is one that will never change, because a PC can be updated, a console can't. Consoles are far more limited in what they can do and in their lifespans.
Blacklight Retribution, a PWE game, will be on PS4
and you'll find it was DESIGNED to be played on it. and then you'll find its still largely unplayable. and then you'll eventually see support for the console side of it dropped.
Yeah and its not selfish at all to deny people choice, Everyone has a preference. And suprise! Not everyone's align with yours. You're probably one of those pig headed Escort Jocks so you have to be a **** to compensate for, well your tiny ****
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It has NOTHING to do with 'choice' or 'preferences' it has everything to do with whether or not it will actually be playable and will work well on a console. and it wouldn't be.
Looses an argument and reports who he loses to, bet you do the same in PVP's
You rant in a way that makes no sense, get reported for it and then say this, coming off acting like a child when called on it.
That made me laugh, for more reasons then one. I Get sick and tired of Snudy PC Elitists like you. Just because you game on a PC you think anyone who uses anything else is a inferior moron. So stay out of my threads.
You clearly have issues. You are blindly ignorant to the fact that just because something that was designed to run on a PC, works well on a PC, that it somehow means it will work just as well on a console with a controller. You clearly don't get that it doesn't work that way at all.
If PWE is already doing it for one game they can for others.
Developing a game from day one to run on a console and porting a pre-existing one over are two very different things. I'm not even sure the console would take the graphics engine well. Many PCs have issues with it as it is, and if it did have problems you wouldn't be able to do anything about it. Ever tried messing with a consoles hardware? Don't
Sorry but its Narrow minded thinking like yours that gives PC gamers a bad name.
Hes not narrow minded. He stated proven facts. Even if you could get it running, it would have to be dumbed down. You know how I know this? Because i'm a programmer. I understand how game design, interfaces and porting things over works. The interface alone is difficult enough to manage at times as it is now. Now throw a controller in there. While you're at it, hardcode the game to lower the resolution of the graphics engine. Why? Because STO has issues with some PCs as is when it comes to overheating. Thats a PC. Do you want your $400+ console overheating? Thats just a sample. You clearly don't get whats involved in what you're asking for, so you just insult people
consoles are becoming more and more in line with PC's. Hardcore PC Elitists just simply refuse to admit it because they are either nostalgic or simply or for some reason think they're better then everyone by having a PC worth an arm, leg and flat screen TV
No they aren't. Not by any stretch of the imagination. Consoles are not PCs, they are consoles. They will never be on par with a PC, they are not intended to ever be on par with a PC. Thats why they are consoles in the first place. Again, stop insulting people for no reason
STO wouldn't have to be dumbed down graphically
Yes it would. Unless of course you want to blow a few consoles up from overheating. Or having all kinds of driver issues with the renderer not working and the game not loading because the console doesn't like the drivers the graphics engine needs to use. Taken a look at the problems people have had over the years in the technical forum?
sure controls may have to be switched and reconfigured but so what
Aside from the fact that its not nearly as easy as it sounds to do that, doing it never works well in ANY game. Thats a historical fact. There are hundreds of awful controller ports out there
Im not saying requesting this for PC gamers, Its for people who cant afford an uber PC
You shouldn't need an uber PC to run this game, and if you did, it would mean STO was too high end to run on a console, hardware wise. By the way, if you can't afford such an uber PC how exactly do you expect to afford a $400+ brand new console?
This comes up way too often here, but perhaps for once Eve might have a solution.
Ground combat needs help, so like Eve and Dust, why not have a ground combat focused STO game for consoles? Imagine a re-skinned black light retribution with Star Trek assets, weapons, characters and locations. Then throw in some cool PC STO connectivity, perhaps one of your boffs can fight alongside you? Or another Boff can give you mission briefings from the bridge of your PC STO ship?
Meanwhile leave PC STO ground as is or strip it out completely, then have a space focused PC game and a ground focused Console game - each working off the strengths of the format they are on.
So then you need a PC to play space and a console to play ground. The game would never work that way, you would have to redesign the entire concept of the game and rework everything for that to even be technically possible. Besides, eve is a niche game and dust is a flop. STO would die the moment it became necessary to have a PC and a console to play it
Actually I beg to differ on the consoles are inferior argument. The US Air Force Research Laboratory's built a super computer and the base system was not a ton of PC's tied together as is the norm in a supercomputer.
They used 1,760 PlayStation 3's to build their supercomputer Of course this was before some of the updates to the system software and the console itself because Linux can't be installed now.
No they didn't. They used parts from them as SOME components to them. Even then it was only because they could build a daisy chain easier with pre-existing hardware than to build the parts themselves. The parts they used had nothing to do with the processing part of it.
Blacklight shares no assets, no netcode, no nothing with STO. It doesn't matter that PWE publishes both, it does not develop both.
Would you honestly rather have a console version that is 100% the same as what you have on PC right this instant, or two more expansions to that same game on PC? I don't really see the appeal of that trade.
On top of that, Blacklight Retribution is a first person shooter, something the consoles have no problem using. It's when they try to break out of the standard FPS format or the RPG format (think Dark Alliance: Baldur's Gate, Summoner, Dark Cloud, etc) that they end up TRIBBLE up because the controllers are inherently limited compared to a keyboard + mouse.
Just look at the farce the Civilizations: Revolutions game turned out to be. They not only simplified the game into half of what it normally would be, but they messed with everything else that made the game good, in order to make it 'work' on the console.
At the risk of sounding dangerously reasonable, the PS4 looks like a solid system that will be good for console games. I don't think anyone but OP is arguing that STO could work on console without being absolutely butchered.
I've got nothing against consoles or console gamers but OP's slavish devotion to this idea of STO on the PS4 (UND ONLY ZE PS4) is just silly. There's no point to it, the thing costs $400, if you can't build a PC to run a modern game decently for under $400... wow. Man, I know I trolled you pretty hard before, and that's to my fault, yeah, but now I just feel bad for you.
Then you don't know what you're doing. You've never built a PC in your life, or you have almost no experience. Just because you don't know how to do so cost effectively, doesn't mean it isn't possible.
I've done total upgrades which included a video card, RAM, MB and PSU for $280 and I've been doing it for nearly 15 years. And that machine was then able to run anything released at the time quite well.
Prior to that, the original upgrade before that one lasted 4-5 years and was able to handle titles like BF3, Crysis 3 (yuck) etc., and I didn't spend a whole lot more at the time when I upgraded it somewhere around 2008. That machine is still able to do so. I originally played TOR on that machine at high res.
Console gamers spend more. Period.
Maybe you did as a console gamer, I didn't. Also you again fail at quoting, something even the simplest minded of people can do.
This is hilarious and a simple thread that turned into an all out war. My PC is a monster because I made it that way when I built it.
I tell you guys one thing I have a PS3 and watching a dvd or blu ray makes it run hot sometimes. That being said the fan is really, really loud I have to turn the tv up to hear the movies I watch.
ON my PC I have dual 120mm fans and they never get above a whisper. Consoles have their purpose and a PC has its purpose.
My step brothers fan on his PS3 had the same problem yet mine never did.
That sentence makes no sense. He can very much question your ability to play STO on a console because its not designed to have a controller interface. It could never work well Yeah thats why you don't have the ability to use a contoler... Oh wait you do.
Which is exactly the opposite of what the end result would be
Wrong.
You are talking about FPS games. Games DESIGNED with the intent for them to work with a console system. STO is not
No they won't. They have neither the resources to do it, nor the time, nor anything resembling a large enough audience for their to be a reason to even attempt it
Next gen means absolutely nothing. A console is a console. The entire design and architecture is different than a PC. Thats like saying something works great on windows 98 so it must work on 7 as well Sorry but consoles have a hell of alot more teeth now then they used to.
Nope. Different engine, different technical specifications, different design and quite a few other differences. To say nothing of the fact that even if you could get it to run you would never get it playable on a controller. Its simply not designed or intended to be played that way. Planetside has a way better Engine and graphics, its why you need a ridiculously high powered computer to run it on ultra.
No it isn't. Not even close. Consoles and PCs have vastly different system architecture, as well as a host of other differences. No console is 'basically a PC' You are also forgetting the fact that if it somehow did get ported over, future updates would then be limited to the specs the console is capable of handling. Otherwise the console version would cease to to work. That would put a serious damper on what we could expect to see in the future, as far as engine and graphical improvements go. Don't even try to argue with me on this, i'm a programmer. Sure you are, and I'm Obama.
and you actually believe anything sony tells you? do you believe EA when they say things like that too? Thats nothing but marketing speak Yet you expect us to believe you're a programmer. *Facepalm*
Stating that PCs can handle games better than consoles is not 'discrimination' its a fact, and it is one that will never change, because a PC can be updated, a console can't. Consoles are far more limited in what they can do and in their lifespans. Only a Desktop Can be updated.
and you'll find it was DESIGNED to be played on it. and then you'll find its still largely unplayable. and then you'll eventually see support for the console side of it dropped. If it was designed to be a console game it would have started on the console. Just because a game is a first person shooter does not make it a console game.
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It has NOTHING to do with 'choice' or 'preferences' it has everything to do with whether or not it will actually be playable and will work well on a console. and it wouldn't be. How people want to play something has just as much to do with wether or not developers will try to make something work.
You rant in a way that makes no sense, get reported for it and then say this, coming off acting like a child when called on it. Fight Fire with fire. If He wanted to make no sense spouting about being black and having cancer then I'll make no sense as well.
You clearly have issues. You are blindly ignorant to the fact that just because something that was designed to run on a PC, works well on a PC, that it somehow means it will work just as well on a console with a controller. You clearly don't get that it doesn't work that way at all. No One said it would be easy. However it can be done, the PS4 has the specs.
Developing a game from day one to run on a console and porting a pre-existing one over are two very different things. I'm not even sure the console would take the graphics engine well. Many PCs have issues with it as it is, and if it did have problems you wouldn't be able to do anything about it. Ever tried messing with a consoles hardware? Don't Blacklight was released far before the mere mention of PS4. AS I stated before Planetside 2 while being a First Person shooter is alot more demanding then STO.
Hes not narrow minded. He stated proven facts. Even if you could get it running, it would have to be dumbed down. You know how I know this? Because i'm a programmer. I understand how game design, interfaces and porting things over works. The interface alone is difficult enough to manage at times as it is now. Now throw a controller in there. While you're at it, hardcode the game to lower the resolution of the graphics engine. Why? Because STO has issues with some PCs as is when it comes to overheating. Thats a PC. Do you want your $400+ console overheating? Thats just a sample. You clearly don't get whats involved in what you're asking for, so you just insult people You're not a Programmer. Programmers are jumping to work with PS4's software. Also PS4 has an excellent fan.
No they aren't. Not by any stretch of the imagination. Consoles are not PCs, they are consoles. They will never be on par with a PC, they are not intended to ever be on par with a PC. Thats why they are consoles in the first place. Again, stop insulting people for no reason They become more on par with each generation.
Yes it would. Unless of course you want to blow a few consoles up from overheating. Or having all kinds of driver issues with the renderer not working and the game not loading because the console doesn't like the drivers the graphics engine needs to use. Taken a look at the problems people have had over the years in the technical forum? Problems that have been resolved.
Aside from the fact that its not nearly as easy as it sounds to do that, doing it never works well in ANY game. Thats a historical fact. There are hundreds of awful controller ports out there And Im sure there are plenty that have worked.
You shouldn't need an uber PC to run this game, and if you did, it would mean STO was too high end to run on a console, hardware wise. By the way, if you can't afford such an uber PC how exactly do you expect to afford a $400+ brand new console? Im only allowed to have a laptop. and I dont care to spend $700 on a new one.
No they didn't. They used parts from them as SOME components to them. Even then it was only because they could build a daisy chain easier with pre-existing hardware than to build the parts themselves. The parts they used had nothing to do with the processing part of it.
At the risk of sounding dangerously reasonable, the PS4 looks like a solid system that will be good for console games. I don't think anyone but OP is arguing that STO could work on console without being absolutely butchered.
I've got nothing against consoles or console gamers but OP's slavish devotion to this idea of STO on the PS4 (UND ONLY ZE PS4) is just silly. There's no point to it, the thing costs $400, if you can't build a PC to run a modern game decently for under $400... wow. Man, I know I trolled you pretty hard before, and that's to my fault, yeah, but now I just feel bad for you.
Wow.
I am NOT allowed to have a Desktop cause my dad believes ignorantly they all use too much power (he watches the meter) So I can only have laptops, I cant afford a $700 new one.
I am NOT allowed to have a Desktop cause my dad believes ignorantly they all use too much power (he watches the meter) So I can only have laptops, I cant afford a $700 new one.
So... the only reason you want PWE and Cryptic to spend time, money, and man power on a console port is because you can't have a desktop at this time in your life, but can have a laptop? Makes sense :rolleyes:
I really hate to put myself out there for an argument, but... this just.. isn't true.
I mean, yes, they do become more powerful over time, but the truth is that they don't match the power of a desktop.
They come moderately close to the power that a laptop can offer, for a few months, when they're first released but they fall behind very quickly over the course of the next many years that the console is produced.
I say this not from the viewpoint of the 'PC Master Race'. This is just a fact of how the hardware between the two platforms work. PCs are much easier to keep current, and much more able to offer superior hardware because they're so modular. If someone wants to buy a $2,000 graphics card that outperforms what a console uses, they're perfectly able to do that. But a console manufacturer doesn't have that luxury. They have to use affordable parts that are mass produced to provide a competitive price point for the average consumer.
I really hate to put myself out there for an argument, but... this just.. isn't true.
I mean, yes, they do become more powerful over time, but the truth is that they don't match the power of a desktop.
They come moderately close to the power that a laptop can offer, for a few months, when they're first released but they fall behind very quickly over the course of the next many years that the console is produced.
I say this not from the viewpoint of the 'PC Master Race'. This is just a fact of how the hardware between the two platforms work. PCs are much easier to keep current, and much more able to offer superior hardware because they're so modular. If someone wants to buy a $2,000 graphics card that outperforms what a console uses, they're perfectly able to do that. But a console manufacturer doesn't have that luxury. They have to use affordable parts that are mass produced to provide a competitive price point for the average consumer.
I would think they would stay in line with laptops for more then a few months, people dont buy a new laptop every few months.
I would think they would stay in line with laptops for more then a few months, people dont buy a new laptop every few months.
But that doesn't stop them from doing so. Laptops are continually produced with better hardware and more power over time.
Consoles are rarely upgraded, and for good reason. All of their games are designed around the original specifications of the machine. If they upgrade the PS4 half-way through its lifetime, they risk alienating the first half of their user base as new games may not work on the previous hardware. Which is exactly the reason they release new consoles every few years.
But that's the whole point of a gaming console. You're not supposed to have to upgrade every few months, or every year, or every two years. You're meant to use that machine for several years without issue. And as such, they're not meant to improve over time. And like I said, they have to use parts that aren't comparable to top of the line desktop PC parts, because those are too expensive to mass produce on the scale that consoles require.
This invariably means that consoles start out at lower specifications than PCs are capable of, and don't have the luxury to recover from that initial pitfall.
All that being said. I own consoles myself. I like them, they work perfectly for several games. But that's not the point. They're just not comparable to the potential that PC gaming offers, for many reasons; Control, Hardware, Support, Optional Upgrades, etc.
In this thread: "I demand special treatment because I don't understand how technology works, and anyone who thinks otherwise is an elitist troll!"
You clearly are an elitist and a troll. I know how technology works. Something you fail to realize. It can be done, the only real issue is the control scheme and the picky Trekkies who have to have everything their way. You're only a troll by pretending to be black and a cancer patient. If you were a cancer patient you wouldn't bring it up in a form, same with being black. All you did was try and pull both the sympathy and race card.
But that doesn't stop them from doing so. Laptops are continually produced with better hardware and more power over time.
Consoles are rarely upgraded, and for good reason. All of their games are designed around the original specifications of the machine. If they upgrade the PS4 half-way through its lifetime, they risk alienating the first half of their user base as new games may not work on the previous hardware. Which is exactly the reason they release new consoles every few years.
But that's the whole point of a gaming console. You're not supposed to have to upgrade every few months, or every year, or every two years. You're meant to use that machine for several years without issue. And as such, they're not meant to improve over time. And like I said, they have to use parts that aren't comparable to top of the line desktop PC parts, because those are too expensive to mass produce on the scale that consoles require.
Yes but Like Consoles Laptops aren't upgradeable. So while newer better laptops are produced the Consoles will stay in line with a laptop from the same time of its release, and as I said not everyone runs out and buys a new laptop every few months, so in a way it stays in line, but at the same time it doesn't. Same goes for someone who doesn't upgrade their Desktop, it would stay in line with the console. Though a Desktop is upgradeable unlike a laptop where you have to buy a new one much sooner then a Desktop. It Really comes down to those who have a laptop vs those with a desktop. Those with a Laptop are almost like those with only consoles because they get phased out so fast.
I am NOT allowed to have a Desktop cause my dad believes ignorantly they all use too much power (he watches the meter) So I can only have laptops, I cant afford a $700 new one.
but you can afford a 399.99 not counting Tax's not to say the game you bring home you spend lil over 500$
Comments
Sorry but its Narrow minded thinking like yours that gives PC gamers a bad name. Consoles are becoming more and more in line with PC's. Hardcore PC Elitists just simply refuse to admit it because they are either nostalgic or simply or for some reason think they're better then everyone by having a PC worth an arm, leg and flat screen TV. STO wouldn't have to be dumbed down graphically, sure controls may have to be switched and reconfigured but so what, Im not saying requesting this for PC gamers, Its for people who cant afford an uber PC. Not everything revolves around your fun, its about everyones fun, and I can guarantee there are people out there who are on consoles who would love STO PC gamers need to get over themselves, it makes me sick to be one of you at times.
PC's and consoles are different things, why are they continually compared? Yes PC's have superior capabilities, more diverse gaming genres /styles and an active community with mods and server play and what-not.
Consoles are convenient and user friendly, no need to update hardware or deal with bugs, controls are simple and in the cases of the Wii (and perhaps the Kinect) more innovative, and games are more casual friendly (which could be deemed good or bad, and probably a debate on its own).
Now that's out of the way, back to the thread.
In the case of STO I would have to say no. I do agree that the controls would be a nightmare to map onto a standard console controller and I certainly agree that Cryptic/PW/whoever should focus on getting it working properly on this format before even attempting another.
This comes up way too often here, but perhaps for once Eve might have a solution.
Ground combat needs help, so like Eve and Dust, why not have a ground combat focused STO game for consoles? Imagine a re-skinned black light retribution with Star Trek assets, weapons, characters and locations. Then throw in some cool PC STO connectivity, perhaps one of your boffs can fight alongside you? Or another Boff can give you mission briefings from the bridge of your PC STO ship?
Meanwhile leave PC STO ground as is or strip it out completely, then have a space focused PC game and a ground focused Console game - each working off the strengths of the format they are on.
I dunno, just my two pennies.
Because I'm not even sure if a console game has the ability to require a mouse and keyboard setup over the proprietary control of the console.
I would hope that would work for STO better then it did EVE, Dust is decent but could be alot better, Im hoping that if something similar is done with STO its done alot better.
PS4 and PS3 are both able to use a USB keyboard and mouse. As for STO on a controller, its with an xbox or PS3 controller its easy to map for ground, however Space is not as easy. However Perhaps with the New Dualshock 4 with built in touch pad it would be easier to map controls for STO on a console.
Console is driving an automatic.
PC is driving a manual
Under quite a lot of road situation, it is possible for a modern automatic to be as fast as a manual. However, when push come to shove, manual is just better.
So:
Can STO be ported to Console? Absolutely.
Does this mean it's a good thing? Not really.
One: You don't know what you're talking about. Console gamers spend FAR more on a console than is needed for a game worthy PC of mid-range and that's not even counting the fact that open source/free software is so prominent for PC and of FAR higher quality in many cases.
The average console gamer spends well over $800 for a basic system, peripherals/games/nonsense and "pretty little hardware" that flickered in the corner of their eye in the game isle at Walmart, and you can spend half of that on a STO worthy machine.
Then there's the fact that there are so many high quality free MMOs out there these todays (and other titles that are free). PCs are actually CHEAPER than a console, if you aren't ridiculous and think you need an Alienware. It may not play Crysis (who cares) but it will play STO. This game is not that demanding.
This nonsense that PCs cost more than consoles is just asinine and spoken like a true "fan boy". Console gamers are console gamers for a reason (hint: they have a hard time understanding common sense).
I realize that, but it's not the point I was bringing up.
I would imagine they would be required to develop a control scheme for the controller before releasing the game. Keyboard is, from what I understand, always an option, but I don't think it can be the primary/sole control for a console game.
That being said, there are just... so many buttons to click in STO space combat. Shield facings, impulse control, full impulse, power levels, power level preset buttons, fire phasers, fire torpedos, fire mines, fire all weapons, individual weapon controls, not to mention the 30+ abilities on the power tray. All of which need to be available to press on the fly, without the use of a menu screen.
How would that work on a controller with an, at best, two inch touch screen?
ahh petty insults against console gamers, that makes you look good. I spent $250 on My PS3, which includes a 250 gb hard drive, a Surround sound headset, 2 controllers and a subscription to playstation plus. which has gotten me in total 80 free games or more, games like Sleeping Dogs, Arkham Aslyum, Deus Ex HR ect. Where as my 3 year old Dell Inspiron Laptop cost me $300. A Decent computer that can run STO can cost 4-700, depending on Desktop or Laptop. Plus a Desktop draws lots of power, then there's upgrades ect. so yeah a PC costs more. Stop fooling yourself
The statement you just made is absolutely contradictory to the reasoning you used this information for in your original statement. This one doesn't help your argument.
Well it can be done, there is a user made preset scheme, layout, whatever, that I use, , when I tap spacebar it fires all weapons, distributes shield power, activates any BO or console abilities I have slotted in tray 7 and so on. I think it could be done quite easily given all I can do with a user made control setup.
Then you don't know what you're doing. You've never built a PC in your life, or you have almost no experience. Just because you don't know how to do so cost effectively, doesn't mean it isn't possible.
I've done total upgrades which included a video card, RAM, MB and PSU for $280 and I've been doing it for nearly 15 years. And that machine was then able to run anything released at the time quite well.
Prior to that, the original upgrade before that one lasted 4-5 years and was able to handle titles like BF3, Crysis 3 (yuck) etc., and I didn't spend a whole lot more at the time when I upgraded it somewhere around 2008. That machine is still able to do so. I originally played TOR on that machine at high res.
Console gamers spend more. Period.
you do know the cost of a ps4? its not 250 i can tell ya that much try 399.99 that not counting Tax by time all is dun you could have got that 400 pc and upgraded it over time like the one i run a max that come out at the end of 2007
system Lord Baal is dead
That sentence makes no sense. He can very much question your ability to play STO on a console because its not designed to have a controller interface. It could never work well
Which is exactly the opposite of what the end result would be
You are talking about FPS games. Games DESIGNED with the intent for them to work with a console system. STO is not
No they won't. They have neither the resources to do it, nor the time, nor anything resembling a large enough audience for their to be a reason to even attempt it
Next gen means absolutely nothing. A console is a console. The entire design and architecture is different than a PC. Thats like saying something works great on windows 98 so it must work on 7 as well
Nope. Different engine, different technical specifications, different design and quite a few other differences. To say nothing of the fact that even if you could get it to run you would never get it playable on a controller. Its simply not designed or intended to be played that way.
No it isn't. Not even close. Consoles and PCs have vastly different system architecture, as well as a host of other differences. No console is 'basically a PC' You are also forgetting the fact that if it somehow did get ported over, future updates would then be limited to the specs the console is capable of handling. Otherwise the console version would cease to to work. That would put a serious damper on what we could expect to see in the future, as far as engine and graphical improvements go. Don't even try to argue with me on this, i'm a programmer.
and you actually believe anything sony tells you? do you believe EA when they say things like that too? Thats nothing but marketing speak
Stating that PCs can handle games better than consoles is not 'discrimination' its a fact, and it is one that will never change, because a PC can be updated, a console can't. Consoles are far more limited in what they can do and in their lifespans.
and you'll find it was DESIGNED to be played on it. and then you'll find its still largely unplayable. and then you'll eventually see support for the console side of it dropped.
]
It has NOTHING to do with 'choice' or 'preferences' it has everything to do with whether or not it will actually be playable and will work well on a console. and it wouldn't be.
You rant in a way that makes no sense, get reported for it and then say this, coming off acting like a child when called on it.
You clearly have issues. You are blindly ignorant to the fact that just because something that was designed to run on a PC, works well on a PC, that it somehow means it will work just as well on a console with a controller. You clearly don't get that it doesn't work that way at all.
Developing a game from day one to run on a console and porting a pre-existing one over are two very different things. I'm not even sure the console would take the graphics engine well. Many PCs have issues with it as it is, and if it did have problems you wouldn't be able to do anything about it. Ever tried messing with a consoles hardware? Don't
Hes not narrow minded. He stated proven facts. Even if you could get it running, it would have to be dumbed down. You know how I know this? Because i'm a programmer. I understand how game design, interfaces and porting things over works. The interface alone is difficult enough to manage at times as it is now. Now throw a controller in there. While you're at it, hardcode the game to lower the resolution of the graphics engine. Why? Because STO has issues with some PCs as is when it comes to overheating. Thats a PC. Do you want your $400+ console overheating? Thats just a sample. You clearly don't get whats involved in what you're asking for, so you just insult people
No they aren't. Not by any stretch of the imagination. Consoles are not PCs, they are consoles. They will never be on par with a PC, they are not intended to ever be on par with a PC. Thats why they are consoles in the first place. Again, stop insulting people for no reason
Yes it would. Unless of course you want to blow a few consoles up from overheating. Or having all kinds of driver issues with the renderer not working and the game not loading because the console doesn't like the drivers the graphics engine needs to use. Taken a look at the problems people have had over the years in the technical forum?
Aside from the fact that its not nearly as easy as it sounds to do that, doing it never works well in ANY game. Thats a historical fact. There are hundreds of awful controller ports out there
You shouldn't need an uber PC to run this game, and if you did, it would mean STO was too high end to run on a console, hardware wise. By the way, if you can't afford such an uber PC how exactly do you expect to afford a $400+ brand new console?
So then you need a PC to play space and a console to play ground. The game would never work that way, you would have to redesign the entire concept of the game and rework everything for that to even be technically possible. Besides, eve is a niche game and dust is a flop. STO would die the moment it became necessary to have a PC and a console to play it
No they didn't. They used parts from them as SOME components to them. Even then it was only because they could build a daisy chain easier with pre-existing hardware than to build the parts themselves. The parts they used had nothing to do with the processing part of it.
On top of that, Blacklight Retribution is a first person shooter, something the consoles have no problem using. It's when they try to break out of the standard FPS format or the RPG format (think Dark Alliance: Baldur's Gate, Summoner, Dark Cloud, etc) that they end up TRIBBLE up because the controllers are inherently limited compared to a keyboard + mouse.
Just look at the farce the Civilizations: Revolutions game turned out to be. They not only simplified the game into half of what it normally would be, but they messed with everything else that made the game good, in order to make it 'work' on the console.
yaaawn. I believe it when small or medium scale indie developers say it, yes.
It's pretty much this hard to keep just one timeline intact. ♪
I've got nothing against consoles or console gamers but OP's slavish devotion to this idea of STO on the PS4 (UND ONLY ZE PS4) is just silly. There's no point to it, the thing costs $400, if you can't build a PC to run a modern game decently for under $400... wow. Man, I know I trolled you pretty hard before, and that's to my fault, yeah, but now I just feel bad for you.
Wow.
My step brothers fan on his PS3 had the same problem yet mine never did.
Really? Noe wai dude. I had no idea *rolls eyes*
http://phys.org/news/2010-12-air-playstation-3s-supercomputer.html
I am NOT allowed to have a Desktop cause my dad believes ignorantly they all use too much power (he watches the meter) So I can only have laptops, I cant afford a $700 new one.
So... the only reason you want PWE and Cryptic to spend time, money, and man power on a console port is because you can't have a desktop at this time in your life, but can have a laptop? Makes sense :rolleyes:
I really hate to put myself out there for an argument, but... this just.. isn't true.
I mean, yes, they do become more powerful over time, but the truth is that they don't match the power of a desktop.
They come moderately close to the power that a laptop can offer, for a few months, when they're first released but they fall behind very quickly over the course of the next many years that the console is produced.
I say this not from the viewpoint of the 'PC Master Race'. This is just a fact of how the hardware between the two platforms work. PCs are much easier to keep current, and much more able to offer superior hardware because they're so modular. If someone wants to buy a $2,000 graphics card that outperforms what a console uses, they're perfectly able to do that. But a console manufacturer doesn't have that luxury. They have to use affordable parts that are mass produced to provide a competitive price point for the average consumer.
I would think they would stay in line with laptops for more then a few months, people dont buy a new laptop every few months.
But that doesn't stop them from doing so. Laptops are continually produced with better hardware and more power over time.
Consoles are rarely upgraded, and for good reason. All of their games are designed around the original specifications of the machine. If they upgrade the PS4 half-way through its lifetime, they risk alienating the first half of their user base as new games may not work on the previous hardware. Which is exactly the reason they release new consoles every few years.
But that's the whole point of a gaming console. You're not supposed to have to upgrade every few months, or every year, or every two years. You're meant to use that machine for several years without issue. And as such, they're not meant to improve over time. And like I said, they have to use parts that aren't comparable to top of the line desktop PC parts, because those are too expensive to mass produce on the scale that consoles require.
This invariably means that consoles start out at lower specifications than PCs are capable of, and don't have the luxury to recover from that initial pitfall.
All that being said. I own consoles myself. I like them, they work perfectly for several games. But that's not the point. They're just not comparable to the potential that PC gaming offers, for many reasons; Control, Hardware, Support, Optional Upgrades, etc.
You clearly are an elitist and a troll. I know how technology works. Something you fail to realize. It can be done, the only real issue is the control scheme and the picky Trekkies who have to have everything their way. You're only a troll by pretending to be black and a cancer patient. If you were a cancer patient you wouldn't bring it up in a form, same with being black. All you did was try and pull both the sympathy and race card.
Yes but Like Consoles Laptops aren't upgradeable. So while newer better laptops are produced the Consoles will stay in line with a laptop from the same time of its release, and as I said not everyone runs out and buys a new laptop every few months, so in a way it stays in line, but at the same time it doesn't. Same goes for someone who doesn't upgrade their Desktop, it would stay in line with the console. Though a Desktop is upgradeable unlike a laptop where you have to buy a new one much sooner then a Desktop. It Really comes down to those who have a laptop vs those with a desktop. Those with a Laptop are almost like those with only consoles because they get phased out so fast.
you are more or less asking for special treatment because
(A) daddy want let me have a desktop
and
(B) im to poor
but you can afford a 399.99 not counting Tax's not to say the game you bring home you spend lil over 500$
system Lord Baal is dead