test content
What is the Arc Client?
Install Arc
Options

nerf bops

124»

Comments

  • Options
    coupaholiccoupaholic Member Posts: 2,188 Arc User
    edited June 2013
    bitemepwe wrote: »
    Wow, these new fed players are wimps. Crying about BoPs again. Honestly, learn to play better before you ask for an uneeded nerf to massage your weak egoes.

    Anyone, and I truelly mean anyone, who has put forth the effort to pvp enough to become experienced is not threatened by the BoP.

    Seriuosly, when did the playerbase become such wimps?

    I'm thinking it's because the PvE content coddles players by being far too easy and forgiving. I do feel some players underestimate the jump in difficulty when they take on another player.

    In regards to the OP and his request well, it's either a troll (and quite the effective one it seems) or they are just a little confused. If I were to suggest nerfing anything I'd have some numbers or something to back up my claims, and I wouldn't post it in the one place that'll attract all the flamers.
  • Options
    dareaudareau Member Posts: 2,390 Arc User
    edited June 2013
    wast33 wrote: »
    ...is there any other ship which advantages and disadvantages are that balanced? i don't think so ;)...

    That's because for most Fed ships, their "advantages" either never existed (turn rate and spinal lance (in)accuracy on Gal-X, for example), or are nerfed to oblivion (Science...)

    Therefore, the BoP has to be overpowered, in that every ship needs like 3 disadvantages per advantage, while the BoP only has one... :P

    On another note, to those who are "legitimately" citing builds in this thread, if I want a cruiser, I shouldn't be "shoehorned" into playing the aux-2-bat mini-game. I should be able to build a competitive build with the powers of my choice... ;)
    Detecting big-time "anti-old-school" bias here. NX? Lobi. TOS/TMP Connie? Super-promotion-box. (aka the two hardest ways to get ships) Excelsior & all 3 TNG "big hero" ships? C-Store. Please Equalize...

    To rob a line: [quote: Mariemaia Kushrenada] Forum Posting is much like an endless waltz. The three beats of war, peace and revolution continue on forever. However, opinions will change upon the reading of my post.[/quote]
  • Options
    bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited June 2013
    coupaholic wrote: »
    I'm thinking it's because the PvE content coddles players by being far too easy and forgiving. I do feel some players underestimate the jump in difficulty when they take on another player.

    In regards to the OP and his request well, it's either a troll (and quite the effective one it seems) or they are just a little confused. If I were to suggest nerfing anything I'd have some numbers or something to back up my claims, and I wouldn't post it in the one place that'll attract all the flamers.

    All I know is that it seems all special interest groups are complaining and crying for nerf.

    It makes PvP unfun and truelly shows how cocked up it all is at the same time. So many strutting around the walk and crying as if they are the center of the game and thier needs outwiegh everyone elses.
    Leonard Nimoy, Spock.....:(

    R.I.P
  • Options
    wast33wast33 Member Posts: 1,855 Arc User
    edited June 2013
    dareau wrote: »
    That's because for most Fed ships, their "advantages" either never existed (turn rate and spinal lance (in)accuracy on Gal-X, for example), or are nerfed to oblivion (Science...)

    Therefore, the BoP has to be overpowered, in that every ship needs like 3 disadvantages per advantage, while the BoP only has one... :P

    On another note, to those who are "legitimately" citing builds in this thread, if I want a cruiser, I shouldn't be "shoehorned" into playing the aux-2-bat mini-game. I should be able to build a competitive build with the powers of my choice... ;)

    ... fly one and tell me again it's op :D... there are many other ships ^^... as for me: i'd call my cruisers competetive, without aux2batt ;)...
  • Options
    redsnake721redsnake721 Member Posts: 0 Arc User
    edited June 2013
    Not trying to Troll, being serious. No one ship or Faction or Console should have the ability to insta-kill another player. these abilites like the Gal -X Lance or the Grumbe Lance, the Vesta Phaser overcharge, the Iso Charge, or the Magnetometric Overload or the Blast from the Andorian wing cannons other abilities/consoles that put out a massive one shot attacks, none of them consistently or with any kind certainty can insta-kill a player ship. Sure they are powerful and are great finishing moves combined with other attacks but none can come close to the damage of a decloaking Alpha. To consistently get 20k or more damage from one volley is a little over the top. Sue you can prevent it if you can time your TT and other heals just right but my point is this. None of the other consoles or abilities or combos can do this much damage in one shot. Its not the "ship" it's the damage and crit bonus and damage resistance reduction to target that needs to be looked at. Or for balance the abilities I listed abouve need to be brought up to match the damage output of the Alpha strike. The Andorian overcharge cant blowup a cruiser at full health even if he can reduce the targets defence to nill. Sure its going to hurt but not even come close to the Alpha.
  • Options
    cryptiecopcryptiecop Member Posts: 239 Arc User
    edited June 2013
    The following has been determined too OP for this game:

    All player skill abilities, traits, and reputation skills...

    All player ship space sets, weapons, devices, consumables...

    All player ground sets, weapons, devices, consumables...

    All STO pre-order items...

    All combat and non-combat pets, fluff / decor pets, epo's...

    All lockbox and keys...

    All lobi store items and crystals...

    All player costume parts...

    All fleet player bases and dilithium projects...

    All life time, silver. free to play perks...

    Tribble test server and Redshirt servers...

    All winter event, anniversary gifts, tribble rewards...

    Free zen for surveys is def OP...

    The Z-store is way over OP...

    All PvP / RP / PvE content is OP...

    All foundry creations / mods are OP...

    All calendar events are OP...

    Playing the game is too OP...

    L2P is too OP...

    This thread has been ALPHA STRIKED by my B'Rel :D:D:D
    cmbanner2015.jpg
  • Options
    age03age03 Member Posts: 1,664 Arc User
    edited June 2013
    Why?I am not for this as they very little hp as it is and for the retrofit I bought mine and want it left alone.
    [SIGPIC][/SIGPIC]Age StarTrek-Gamers Administrator
    USS WARRIOR NCC 1720 Commanding Officer
    Star Trek Gamers
  • Options
    bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited June 2013
    OP'ness envy. Its what drags STO down
    Leonard Nimoy, Spock.....:(

    R.I.P
  • Options
    lunateclunatec Member Posts: 19 Arc User
    edited June 2013
    I like my shuttle and everyone always wants to blow it up!

    Nobody blew up shuttles in the movies.

    You people are all OP. All I got is my shuttle since I deleted all my ships because my shuttle is much cooler looking. Now I pvp and only get maybe 9 or 10 kills.

    But people still kill me and that is all OP

    Nerf all the ships so that my shuttle can be good.
    KDF since 2/2/2010
  • Options
    shpoksshpoks Member Posts: 6,967 Arc User
    edited June 2013
    *with Nero's voice*

    NERF EVERYTHING!!! :mad:

    :P:D:P
    HQroeLu.jpg
  • Options
    voporakvoporak Member Posts: 5,621 Arc User
    edited June 2013
    *Kirk voice*

    NEEEEEEEEERF!!!
    I ask nothing but that you remember me.
  • Options
    edna#7310 edna Member Posts: 21 Arc User
    edited June 2013
    *Worf's voice*

    mmmmerf
  • Options
    lake1771lake1771 Member Posts: 0 Arc User
    edited June 2013
    bitemepwe wrote: »
    OP'ness envy. Its what drags STO down


    *win*
    /10char
  • Options
    the1tiggletthe1tigglet Member Posts: 1,421 Arc User
    edited June 2013
    I do feel that the escorts could use a serious hull nerf because they have way too much defense for their cannons status. That would be a good start for bringing back the balance.

    They also need to make sci space skills that do damage an exotic damage type again so they actually function especially with all of these new kinetic immunity gear pieces coming out soon (saw the image in another thread like everything had +42 kinetic defense on it so much for science skills that all were changed to kinetic damage a while back).
  • Options
    timezargtimezarg Member Posts: 1,268
    edited June 2013
    misterde3 wrote: »
    Well, since the Feds have their own carriers they've stopped demading nerfs to carriers...conincidence?
    So what's left to demand?;)

    Yeah, it's awfully convenient, ain't it? What's more, they really just wanna take every KDF carrier aspect and paste it onto the Federation. That's why you'll see them occasionally 'ask' for frigate pets or other equivalents to what the KDF has, while downplaying their flight deck escorts/science ships (which are superior to whatever KDF equivalents there are). It's the same with our battlecruisers, and the battlecloaks (which they aren't asking for now, because they've got their pet Romulans to use without dirtying their hands with the KDF faction).
    tIqIpqu' 'ej nom tIqIp
  • Options
    timezargtimezarg Member Posts: 1,268
    edited June 2013
    I do feel that the escorts could use a serious hull nerf because they have way too much defense for their cannons status. That would be a good start for bringing back the balance.

    They also need to make sci space skills that do damage an exotic damage type again so they actually function especially with all of these new kinetic immunity gear pieces coming out soon (saw the image in another thread like everything had +42 kinetic defense on it so much for science skills that all were changed to kinetic damage a while back).

    Fine, you can nerf escorts when you nerf the ridiculous defensive skill options that exist in-game. The only way escorts really kick any TRIBBLE is because they can find and exploit gaps in the defenses. Eliminate those gaps and all that vaunted escort OPness bounces off.
    tIqIpqu' 'ej nom tIqIp
  • Options
    lunateclunatec Member Posts: 19 Arc User
    edited June 2013
    timezarg wrote: »
    Fine, you can nerf escorts when you nerf the ridiculous defensive skill options that exist in-game. The only way escorts really kick any TRIBBLE is because they can find and exploit gaps in the defenses. Eliminate those gaps and all that vaunted escort OPness bounces off.

    People who complain about things being OP are just unwilling to learn how to get around supposedly OP things.

    People who think this thread is serious, need to be nerfed.
    KDF since 2/2/2010
  • Options
    jmaster29jmaster29 Member Posts: 0 Arc User
    edited June 2013
    no. no. no.no. no. with some extra no sauce on top. BoPs are fine as they are. it's the
    players that are good in them not the abilitys. I can't fly a BoP so I fly BC (which are very nice)
    If Cryptic Does nerf them I will get REALLY angry. Also can a mod please close this thread?
    [SIGPIC][/SIGPIC]
  • Options
    twamtwam Member Posts: 0 Arc User
    edited June 2013
    Careful there.

    Some people might read that as though you're arguing to nerf the players, rather than the ships.
    This could lead to some pretty scary situations.
  • Options
    voporakvoporak Member Posts: 5,621 Arc User
    edited June 2013
    twam wrote: »
    Careful there.

    Some people might read that as though you're arguing to nerf the players, rather than the ships.
    This could lead to some pretty scary situations.

    If forum PvP exists, why not forum nerfing... :rolleyes:
    I ask nothing but that you remember me.
  • Options
    big68earlbig68earl Member Posts: 31 Arc User
    edited June 2013
    instead of crying about anything or anyone being tooooo over powered you should be asking for help on how you should do your build to counter the other ship/player. ask for help dont cry like a little baby that someone is beating you because they know how to play better then you. the players in STO are very helpful and will help you set up your builds. but only if your not a cry baby
    :cool:
  • Options
    loukocloukoc Member Posts: 1,189 Arc User
    edited June 2013
    This is still going on? Just make a PvP mode (activated only during PvP) that makes all weapons (ground and space) deal 1 Dmg with no way to increase and makes all players have 1 HP and shields (ground and space) without any way to increase. How's that for balance?
  • Options
    silverashes1silverashes1 Member Posts: 192 Arc User
    edited June 2013
    anyone else remember when we would ***** about ships that were actualy op like the bug?

    i miss the old days
    [SIGPIC][/SIGPIC]
  • Options
    zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited June 2013
    Actually instead of nerfing bops they should give us 8 forward weapon slots and 10 tactical consoles so the KDF can agree that they are too OP then :)
Sign In or Register to comment.