I think I see more "BOP's are OP" or "BOP's ruin the game" or "Nerf BOP's" threads than I see threads raging on JJ Abrams.
You also see more complaining that any warship in game needs to be nerfed because a player with a floating science lab-embassy-exploration vessel cant go toe to toe with a warship.(Insert standard JJ dig here.):)
There is no other escort in the game that can insta kill a good player without the help of another ship. The way you can set up the bos on the bop and bo skills makes it a one man decloaking shutdown instakilling machine. The defiant cant even do it because you cannot have the shutdown skills on it like shockwave ect.
When a defiant decloaks on you you have the chance to hit rsp tac team ect when a bop decloaks on you (if built right) all yous skills are greyed out for a good 5 sec and that is long enough to get off 2 bol 2 torp spreads and a iso which will kill any ship.
Not everyone runs those. Some folks, like myself, like to throw caution in the wind and not use stuns. I just use Tractor Beam 2 to raise my chances of hitting the guy, and I still manage to kill people. A lot of players have lousy reaction timing and don't pay attention to their surroundings.
The skilled PvPers don't complain about BoPs, because they know the BoP has significant weaknesses that keep it from being 'OP'. The low hull and shield modifier mean it has a lot of trouble staying in sustained combat. . .especially if you're tactically oriented to take advantage of the first-strike capabilities of the cloak. Not a lot of room for heals/resists.
In 'formal' PvP (arenas and maybe C+H), the BoP is not a considerable asset. It really dominates in Ker'rat because there's no time constraint or kill limit, and it's easier to take out stragglers. It's also easier to coordinate 2-3 precise alphastrikes to overwhelm a straggler quickly and get back into cloak to seek out the next target.
I am the one who said to nerf BoPs and said it a chat everyone who believes in this I thank you for saying what's right because in all honesty the BoPs are basic cheats for players to kick the good PVP players' and make them look weak and cause the people to get angry and start a war with them. The BoPs should have a basic battle cloak not a ehanced battle cloak so that way they could rule the roster of the game. Because if they get the cloaks and klingons get the cloaks then how come feds get normal cloaks its plain unfairness and people are gonna quit the game because players can not play like normal people and makes everyone look weak and starts wars
Okay, so you call for a nerf because all Birds of Prey have an enhanced battlecloak and should only have normal cloak?
ALL except the B'rel HAVE only a normal cloak. So you don't actually know what you're talking about and want a nerf to something that is ALREADY the way you wnat ti to be.
And the reason why Federation has only "normal cload" is because their Klingon counterparts, the battlecruisers and raptors also only have "normal cloak" and not battlecloak.
So again you you don't know what you're talking about.
Great job demanding nerf to a game you don't actually understand.*facepalm*
It's not that the BOP needs nurfed it's the bonus to damage upon decloaking.
There should be no way a BOP should be able to kill a Jem Dread or Recluse or Odssesy or other high hull cruisers with Elite fleet gear at %100 shields and %100 hull in one shot.
The combo they use with PSW or Tractor beam or the Gravaton pulse reduces the ship being attacked damage resistance to zero, then the alpha strike will send the attackers ACC to over %100 and dump the rest into overflow.
The overflow all goes to CRTD and thus the attacker can do more damage than the Borg Tac cubes invisa-torp do in STF's.
It's a broken mechanic. There needs to be a ceiling on the CRTD/CRTH bonus when you are in ACC overflow.
Should an Alpha strike take out facing shields and say %25 of the hull of a Cruiser/Carrier? Yes.
Should an Alpha Strike one shot an Escort? Yes. (If they are lucky and get a good Crit)
Should an alpha strike one-shot a beefey carrier or cruiser at full hull and shields? No.
The way it is now is PVP'rs and BOP Captians found a way to exploit the way the damage resistance and Acc overflow works to boost the crit severity to way more than it was ever intended.
It's Cryptic fault for not properly testing how different consoles and abilitys and skills can be combined to cause players crit severity to go way off the chart.
It created a situation where now (almost) every KDF PVP'er has to run this combo and pound thier chest and gloat because they found a way to exploit the game to win.
But hats off to the KDF captians who fly other ships and find this one trick poney boreing and unbalanced and rely on skill and experence to win.
It's not that the BOP needs nurfed it's the bonus to damage upon decloaking.
There should be no way a BOP should be able to kill a Jem Dread or Recluse or Odssesy or other high hull cruisers with Elite fleet gear at %100 shields and %100 hull in one shot.
The combo they use with PSW or Tractor beam or the Gravaton pulse reduces the ship being attacked damage resistance to zero, then the alpha strike will send the attackers ACC to over %100 and dump the rest into overflow.
The overflow all goes to CRTD and thus the attacker can do more damage than the Borg Tac cubes invisa-torp do in STF's.
It's a broken mechanic. There needs to be a ceiling on the CRTD/CRTH bonus when you are in ACC overflow.
Should an Alpha strike take out facing shields and say %25 of the hull of a Cruiser/Carrier? Yes.
Should an Alpha Strike one shot an Escort? Yes. (If they are lucky and get a good Crit)
Should an alpha strike one-shot a beefey carrier or cruiser at full hull and shields? No.
The way it is now is PVP'rs and BOP Captians found a way to exploit the way the damage resistance and Acc overflow works to boost the crit severity to way more than it was ever intended.
It's Cryptic fault for not properly testing how different consoles and abilitys and skills can be combined to cause players crit severity to go way off the chart.
It created a situation where now (almost) every KDF PVP'er has to run this combo and pound thier chest and gloat because they found a way to exploit the game to win.
But hats off to the KDF captians who fly other ships and find this one trick poney boreing and unbalanced and rely on skill and experence to win.
Disclaimer: I'm not saying the decloak alpha isn't a powerful tactic. It works. It is, however, hardly an exploit.
I sometimes run an alpha BoP, and I consider myself competent running it. Of course I work to max my crit X/dmg to some extent, and while I don't run the PSW variant I do use a tractor beam. I've popped Oddy's, Recluses, various fleet cruisers and temporal Sci ships.
Now, here's the thing: there are cruisers, sci ships and carriers I can hardly put a dent in, even if I make a good approach and strike. They just don't budge, and once I've decloaked they proceed to whack me until I run. Which, incidentally, is very soon, considering the tradeoffs I am forced to make for running an alpha BoP.
I'm not a big cruiser pilot, preferring sci ships and more manoeuvrable ships, so I am not sure what combinations enable this level of resilience, but it is very effective and a good captain can keep it up for a long time before getting blown up (often only after an SNB). It's even "worse" when I'm up against a decent team that bothers to cross-heal.
I don't know, but I suggest you get in touch with these guys.
What I do know is that, for my decloaking alpha to work, I tend to need an enemy that's either already engaged or one that's got slower responses/suboptimal skills/builds. A good player that knows how to deal with BoP attacks will shrug off my attacks and hand me my backside on a silver platter.
I do not stink at PVP because I played it all 3 years and seeing a match FULL of BoPs in a match is complete madness those are people who just want to ruin the game just because they can't kill in a cruiser or a escort and it makes no fun for us players who are IN cruisers and escorts have to suffer because of a person in a bop that can't actually learn to fight in different ships without cloaks
I do not stink at PVP because I played it all 3 years and seeing a match FULL of BoPs in a match is complete madness those are people who just want to ruin the game just because they can't kill in a cruiser or a escort and it makes no fun for us players who are IN cruisers and escorts have to suffer because of a person in a bop that can't actually learn to fight in different ships without cloaks
If player love hit and run BoP style PvP why he will choose cruiser ? Everyone can choose any style he want, and btw new romulan Warbirds such as Fleet Dhelan, Fleet Hafeh have much more powerfull Alpha, simply because 5 tac consoles.
The BoP does not need to be nerfed, it's weak hull is it's achille's heel. I dabble with PVP sometimes and go to Ker'rat, and from what I've experienced a team of BoPs using wolfpack tactics is terrifying, the best way to beat BoPs is to time your torp spreads as they are recloaking.
They don't need a nerf, you just require tactics to defeat them.
"The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
-Lord Commander Solar Macharius
I am a ALL fed player inculding my romulan and I use the defiant on my tacitcal and you wanna tell me I hit and run and me and that I choose cruiser ik that the BoPs need to be nerfed because its getting out of hand because I couldn't even fight one because of the hit and run.
I am a ALL fed player inculding my romulan and I use the defiant on my tacitcal and you wanna tell me I hit and run and me and that I choose cruiser ik that the BoPs need to be nerfed because its getting out of hand because I couldn't even fight one because of the hit and run.
its hit and no need to run.They need to nerf the defiant because it can do the same thing.Actually they should nerf everything ...mask energy signiture is op ...you dont want to be alpha striked from a cruiser :rolleyes:
Were not talking about defiant. The defiant doesn't have battle cloak or a ehnaced cloak this is about nerfing BoPs. The defiant is probably one of the strongest ships besides the bug and it gets thrown like a rag doll because of the bops.
Comments
Hahahahahahahaha winner.
Well played.
Kirk's Protege.
The Romulan Bird of Prey with full Romulan bridge crew with each having 2 space traits you can make a case for them being OP.
If case sensitivity is a factor in this challenge then I win. BoP has a lower case O. OP does not.
It just happens to be the word.
Though I guess you could try bird f rey.
USS WARRIOR NCC 1720 Commanding Officer
Star Trek Gamers
You also see more complaining that any warship in game needs to be nerfed because a player with a floating science lab-embassy-exploration vessel cant go toe to toe with a warship.(Insert standard JJ dig here.):)
Spell your name without EvE or a beer reference?
I dare you!
why ain't you complaining?
:rolleyes:
I'll leave an old quote from Roach here:
"Please show us on the Odyssey doll where the bad BoP touched you."
Not everyone runs those. Some folks, like myself, like to throw caution in the wind and not use stuns. I just use Tractor Beam 2 to raise my chances of hitting the guy, and I still manage to kill people. A lot of players have lousy reaction timing and don't pay attention to their surroundings.
The skilled PvPers don't complain about BoPs, because they know the BoP has significant weaknesses that keep it from being 'OP'. The low hull and shield modifier mean it has a lot of trouble staying in sustained combat. . .especially if you're tactically oriented to take advantage of the first-strike capabilities of the cloak. Not a lot of room for heals/resists.
In 'formal' PvP (arenas and maybe C+H), the BoP is not a considerable asset. It really dominates in Ker'rat because there's no time constraint or kill limit, and it's easier to take out stragglers. It's also easier to coordinate 2-3 precise alphastrikes to overwhelm a straggler quickly and get back into cloak to seek out the next target.
Not everything you see on the internet is true - Abraham Lincoln
Occidere populo et effercio confractus
Don't nerf BoPs because of a certain word.
https://www.youtube.com/watch?v=2WNrx2jq184
I miss my 15k hull Fleet Norgh.
Oh. And LOL at shockwave BOP. GG.
Cheers.
Okay, so you call for a nerf because all Birds of Prey have an enhanced battlecloak and should only have normal cloak?
ALL except the B'rel HAVE only a normal cloak. So you don't actually know what you're talking about and want a nerf to something that is ALREADY the way you wnat ti to be.
And the reason why Federation has only "normal cload" is because their Klingon counterparts, the battlecruisers and raptors also only have "normal cloak" and not battlecloak.
So again you you don't know what you're talking about.
Great job demanding nerf to a game you don't actually understand.*facepalm*
There should be no way a BOP should be able to kill a Jem Dread or Recluse or Odssesy or other high hull cruisers with Elite fleet gear at %100 shields and %100 hull in one shot.
The combo they use with PSW or Tractor beam or the Gravaton pulse reduces the ship being attacked damage resistance to zero, then the alpha strike will send the attackers ACC to over %100 and dump the rest into overflow.
The overflow all goes to CRTD and thus the attacker can do more damage than the Borg Tac cubes invisa-torp do in STF's.
It's a broken mechanic. There needs to be a ceiling on the CRTD/CRTH bonus when you are in ACC overflow.
Should an Alpha strike take out facing shields and say %25 of the hull of a Cruiser/Carrier? Yes.
Should an Alpha Strike one shot an Escort? Yes. (If they are lucky and get a good Crit)
Should an alpha strike one-shot a beefey carrier or cruiser at full hull and shields? No.
The way it is now is PVP'rs and BOP Captians found a way to exploit the way the damage resistance and Acc overflow works to boost the crit severity to way more than it was ever intended.
It's Cryptic fault for not properly testing how different consoles and abilitys and skills can be combined to cause players crit severity to go way off the chart.
It created a situation where now (almost) every KDF PVP'er has to run this combo and pound thier chest and gloat because they found a way to exploit the game to win.
But hats off to the KDF captians who fly other ships and find this one trick poney boreing and unbalanced and rely on skill and experence to win.
Disclaimer: I'm not saying the decloak alpha isn't a powerful tactic. It works. It is, however, hardly an exploit.
I sometimes run an alpha BoP, and I consider myself competent running it. Of course I work to max my crit X/dmg to some extent, and while I don't run the PSW variant I do use a tractor beam. I've popped Oddy's, Recluses, various fleet cruisers and temporal Sci ships.
Now, here's the thing: there are cruisers, sci ships and carriers I can hardly put a dent in, even if I make a good approach and strike. They just don't budge, and once I've decloaked they proceed to whack me until I run. Which, incidentally, is very soon, considering the tradeoffs I am forced to make for running an alpha BoP.
I'm not a big cruiser pilot, preferring sci ships and more manoeuvrable ships, so I am not sure what combinations enable this level of resilience, but it is very effective and a good captain can keep it up for a long time before getting blown up (often only after an SNB). It's even "worse" when I'm up against a decent team that bothers to cross-heal.
I don't know, but I suggest you get in touch with these guys.
What I do know is that, for my decloaking alpha to work, I tend to need an enemy that's either already engaged or one that's got slower responses/suboptimal skills/builds. A good player that knows how to deal with BoP attacks will shrug off my attacks and hand me my backside on a silver platter.
If player love hit and run BoP style PvP why he will choose cruiser ? Everyone can choose any style he want, and btw new romulan Warbirds such as Fleet Dhelan, Fleet Hafeh have much more powerfull Alpha, simply because 5 tac consoles.
Realizing my idiocy, some ships do it more effectively than others but still, BoPs don't need a nerf...
You mean there is other things
Vice Admiral Volmack ISS Thundermole
Brigadier General Jokag IKS Gorkan
Centurion Kares RRW Tomalak
[SIGPIC][/SIGPIC]
They don't need a nerf, you just require tactics to defeat them.
-Lord Commander Solar Macharius
its hit and no need to run.They need to nerf the defiant because it can do the same thing.Actually they should nerf everything ...mask energy signiture is op ...you dont want to be alpha striked from a cruiser :rolleyes:
that pvp bootcamp exists for a reason .