"Wargaming is a company delivering free-to-play online games, and we strongly believe that you can't provide a truly triple-A free-to-play experience without absolutely making sure all combat options are free of charge to all players," VP of publishing Andrei Yarantsau told Gamasutra. "We don't want to nickel and dime our players -- we want to deliver gaming experiences and services that are based on the fair treatment of our players, whether they spend money in-game or not."
This isn't to say that World of Tanks, or the upcoming World of Warplanes for that matter, will drop microtransactions - Wargaming still wants to make money on its games after all. Instead, the developer calculated that it can collect substantial revenue from non-advantageous content like custom vehicles or personalization options. "We don't want World of Tanks players to feel like it's an experience that only a select few can afford," Yarantsau added. "Quite contrary, we want the game to embody accessibility and fairness to all players, paying or not."
source:
http://www.escapistmagazine.com/news/view/124646-World-of-Tanks-Dev-Makes-Entire-Catalog-Free-to-Win
just... ...WOW!
this news is making big waves today on the copy&paste news sites,
Cryptic + PWE better be watching carefully.
This move, if it works and is addopted by others could drastically change the Free 2 Play market and customer expectations in the next few years.
http://www.gamasutra.com/view/news/193520/Wargaming_kicks_paytowin_monetization_to_the_curb.php
there is just one problem:
"The move is in part meant to make Wargaming a bigger player in the burgeoning eSports arena."
STO doesn't even have a little Toe in eSports, much less a foot in the door.
eSports requires good PvP.
... we all know the status of PvP in STO.
Comments
EDIT: A closer reading makes me wonder if this really means anything. I mean, they will still have 'premium vehicles'? Sounds like they may just be removing the most egregious stuff.
[Kluless][Kold][Steel Heels][Snagtooth]
[Louis Cipher][Outta Gum][Thysa Kymbo][Spanner][Frakk]
[D'Mented][D'Licious]
Joined October 2009. READ BEFORE POSTING
PWE's goal is to run this game into the ground and get as much money as possible from people.
They don't care.
Sorry but that is nonsense...
they paid a ton for STO, they want to get into the western market, you can be sure they want it to run for as long as possible to bleed out as much money as they can before they have to shut it down. They have no intention of running it into the ground.
Atari didn't care, they were on the best way to run STO into the ground with the rest of their company.
PWE has multiple games that all run on the same model. If the model is changing then they have plenty games to adapt to it, not only STO.
If they "could care less" about this game, why did they double the dev staff, reinstate pay raises and backfills that Atari had stopped, and even hire consultants like Positron to help produce the largest content update in the history of the game?
How does your theory fit those facts?
Yeah, there will still be premium vehicles. The thing with them is though, they're only good for farming credits. They're a bit more powerful than the stock tanks of their tier, but can't upgraded. Pretty much everything in their Tier can be upgraded to be superior. A few premium tanks with awful guns, do get different matchmaking, so that they can only run into tanks 1 tier higher than them, when most(not counting light tanks and currently artillery) can be put in a match with tanks 2 tiers higher. Nothing like the "everything is better" mentality that we get with STO's C-Store ships.
You believe STO was free? They paid over 50MM for Cryptic and its STO and CO titles...
Mine Trap Supporter
If you can't see they are doing that to you in this game, you are absolutely blind.
In general ppl like me can farm if they want to quite effectivly but often enough i dokt want to so i spend money on this game with which the servers you play on get paid.
I mean how old are you? You know serverd cost money.. And programmers and designer and all those people at cryptic do also cost money and they probably habe to pay loads of money for the licence to CBS.
So be happy that there are ppl like me paying for your gaming experience, show a little more respect and shut up about pay2win when there is nothing like that here. If dou are to bad a player to farm the necessary EC and dil to get to the good stuff thats your fault and has nothing to do with pay2win.
as for john the game is in a good place if your a certain class balance in pvp is gone pve still just as fun as it always was(needs improvement but yes its decent)
and inevitably the zen on the dil exchange comes from the same whales and thus still isnt helpful but once those whales have everything they want and noone to kill they leave cryptic would be better off focusing around the middle ground users and growign their user base not shrinking it thus they have started but they kept their old habbits with lor.
One of the things I like about this game is the large amounts of customizing we get (actually I would like even more!!) - and while many "outfits" in STO cost money, there is a lot you can do without them too. - so bear that in mind.
The goal is not to make everything free here, because then the/any company will go out of business and we don't have a game anymore. It is just a matter of WHAT people spend their $$ on - World of Tanks is hoping this will bring in more players, so more people can spend money - same with STO - they are just trying a different way of going about it.
I decided I like this game, I hear a lot of people complain about having to spend money, but really you ONLY need to spend money to get what you WANT to play, not what you NEED to play. I'm sick of whiners who say "I can't win PVP because of..." - y'know what -DON'T PLAY PVP if you don't like it, and certainly stop crying if you loose - I'm sorry, but if that same person was the one winning, they would think the system is totally fair and unbroken. In my experience of gaming of ANY kind, it is often the one with the most EXPERIENCE or SKILL in that particular game that wins, not b/c their gun does 2 more DPS than yours. Dodge a bit, pick your shots, flank them, use aim (in STO that's +33% more damage) and stop crying if you lose. There are MANY other ways to enjoy STO.
Getting good at PVP is the same way to get to Carnegie Hall (ask Vic Fontaine) - Practice, Practice, Practice!!!
Well if your vision is 20/20 then please guide yourself to the "Exit game" button.
if they remove the ( in some people eyes) p2w stuff, are the people that payed for it getting a refund?
cause some people pay for there stuff, and if everyone can get it free a month later, i think they need a refund.
beside's that whats p2w? a lockbox ship/lobi store ship?
you can get it also, everything, except veteran ships and gear, are free to get, or you pay to get it right away, or you save and get it in time. youre choice, dont acuse people of paying 2 win if you dont know if they pay for it, or did wait and refined dill.
and if p2w wins everything, then grab youre wallet and do the same.
its a little pathetic to whine about this every time, i can do the same damage with the free rear admiral ship, as with a c store oddy, so whats the point?
just quit whining and enjoy the game, everytime those people whine here, they could use the same time to go grind some dillithuim and convert that to zen.
this game has a lot of potential.some of the stuff holding it back is balance i dont care paid not paid it just so happens they don't really balance the paid items well agains the rest i dont mind things being better but its the point at witch better means must have that something crosses the line sure you can grind for a month or two to get it but your at the mercy of whales wanting dilithium and that will eventually run out
if the items that people pay/grind for, are the same stats as "normal"gear, whats the point of buying it then/ or even developping it?
payd gear is slightly better sometime's,because it costs real money, or take's a while to get,but also each so called p2w part of gear, has a good counterpart, or is easy to defend against....
i didn say you whine, its just that some players whine about everything they dont have or can pay for, and call that p2w or overpowered....
i think there is balance enough, the point is people choose for a class and side, without thinking about it, but they still expect the same resuslts
tacs overpowered? no
but if you are a science officer, and you wanna do the same damage in a alpha strike as a tactical officer in a escort, then it can look overpowered, but it isnt.
p2w gear better? no
it may have some nice bonus items and such,but are they realy game making/breaking?
the bug ship, nice little ship, i cant afford one, but do i think its op? no, it can be powerfull in the right hands.
if people think about there ships, there gear and there skilltree, if people asked why things happend to them, and if people wanna learn and want to be skilled, or gain skills and knowledge.
then everyone can do the same thing.
and nothing is overpowered.
if people dont believe me,then its easy.
or pay to win,if you believe thats the game and solution.
or stop whining and play......
They wouldn't need to deactivate P2W stuff if they were balanced properly.
Awoken Dead
Now shaddup about the queues, it's a BUG
There are plenty of games that disallow certain items or abilities in PVP in order to make them fit better into the overall game.
PVP makes a poor balance tool for PVE, and vice versa. That's how we ended up in a position where every tactic that's not "fly right at the enemy and shoot them with dual heavy cannons" has become obsolete.
Look at the tractor beam mines. It would have been far better to ban them from PVP than to nerf them so that nobody uses them for anything, ever.
Game B: To obtain the best stuff you must pay real money.
Game C: To obtain the best stuff you must repeat X content over and over -OR- pay real money.
One of the games is WoT before the changes.
Another is WoW.
And another is STO.
Can you tell which is which?
Agree with this 100%.
I want a fleet escort.
OH NO I HAVE TO PAY 2000ZEN!?!?
Oh wait, no i don't. I can get the fleet mods of the exchange, OR save up the dilithium to convert to zen. Which takes me what, 1-2 weeks? Maybe 3? With the rate omega marks drop all you need to do is the 3 core ESTF's, along with the daily normal PvE and i normally reach my cap. It's not that hard people.
It's not pay to win, it's pay to gimme now.
Sorry, I disagree. I believe PvP is the ultimate balance tool. Why would anyone think balancing a collection of player controlled items against predictable game generated enemies is an acceptable balance tool when the game generated enemies are balanced against a non-existent baseline ? I'm a simulation player not a fantasy MMO player so I expect my enemies who are using the same items as I, against me, to have the same effects as mine, not 2 different versions of them.
Awoken Dead
Now shaddup about the queues, it's a BUG
Either you don't PvP or you are just trolling. Of course there is no Pay2Win in PvE, because there is no 'winning'. Anyone can get through any mission with just about any gear.
But against other players, there is most definitely gear that costs real $ that provides an advantage.
But, in truth, it was never anything like World Of Tanks. So I'm skeptical that they are really changing that much.
[Kluless][Kold][Steel Heels][Snagtooth]
[Louis Cipher][Outta Gum][Thysa Kymbo][Spanner][Frakk]
[D'Mented][D'Licious]
Joined October 2009. READ BEFORE POSTING
I would LOVE to see all the pro-Cryptic junkies turn on them if they did that and replaced their ships with a less powerful version. Lockbox ships have been a cancer of this game is F2P and we all saw this coming... We knew it was going to happen.
The problem is, now because of the players stupidity in buying these things, Cryptic have gone mad to make as much money as possible. Its the players that have damaged the game so much by giving Cryptic completely the wrong signals so much so that to change now would kill this game.
Well done players... through buying Cryptic's stuff... you have effectively overseen the demise of this game in the future... you are the cancer of STO.
Cryptic are like a dog, you don't give a dog a bone when they TRIBBLE on your carpet. You seem to think they do... eventually the dog learns and improves... its the same way with companies.
For my case, I will say I go about 40% pay to play and the rest is 'free' through my gameplay...
Maybe if you actually thought about the very same issue in a frame of reference that your mind can grasp...
Why the company you work for continues to provide you a job is beyond me. They should quit paying you because you're only working there for one thing: Money. You're just there to nickel and dime them for as long and for as much as you can.
If they can't see what you are doing to them in that job, they are absolutely blind. :eek:
When WoT first came out of open beta 2 years ago, there were certain items you needed to pay cash for. These included premium account status(increased EXP and credit income per game), premium tanks(tanks that you bought with cash that are mediocre for their tier but made a lot of credits), premium rounds(mostly these increased armor penetration values; this is most of where the pay 2 win argument comes from), and premium consumables(things like automatic fire extinguishers).
Over the past few months, they have made premium rounds and premium consumables available for credits(ingame currency) and gold(payment currency). However, the price in credits is 400X the price in gold(this was the conversion rate that you could transfer gold->credits in the game already).
Now, let me put this into perspective. If you don't have a premium account, Tier 7+ tanks actually will net you a loss in credits. Also, it's in these Tier 7+ games where premium rounds matter the most since this is where the really armored tanks start showing up(King Tiger, IS-3, Maus, etc.). What this means is that you will most likely not be able to afford that many gold rounds if you do not spend a dime on the game. The same goes for consumables. You may only be able to fill your tank with 4-5 high penetration rounds while someone who is paying money would be able to fill their entire ammo load with them. The bottom line is that pay 2 win still exists, but just like the dilithium exchange, you have access to the same p2w with an enormous time pricetag attached.
tl;dr - Wargaming actually is probably increasing their income in the long run as people will try out premium items, like them, and realize that they'll need to fork up money in one way or another to keep using them.